| Index: ui/gl/yuv_to_rgb_converter.h
|
| diff --git a/ui/gl/yuv_to_rgb_converter.h b/ui/gl/yuv_to_rgb_converter.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..794b61511a61b8001428780c22a765e26bbacd51
|
| --- /dev/null
|
| +++ b/ui/gl/yuv_to_rgb_converter.h
|
| @@ -0,0 +1,33 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_GL_YUV420_RGB_CONVERTER_H_
|
| +#define UI_GL_YUV420_RGB_CONVERTER_H_
|
| +
|
| +#include "ui/gfx/geometry/size.h"
|
| +
|
| +namespace gl {
|
| +
|
| +class YUVToRGBConverter {
|
| + public:
|
| + YUVToRGBConverter();
|
| + ~YUVToRGBConverter();
|
| + void CopyYUV420ToRGB(unsigned target,
|
| + unsigned y_texture,
|
| + unsigned uv_texture,
|
| + const gfx::Size& size,
|
| + unsigned rgb_texture);
|
| +
|
| + private:
|
| + unsigned framebuffer_ = 0;
|
| + unsigned vertex_shader_ = 0;
|
| + unsigned fragment_shader_ = 0;
|
| + unsigned program_ = 0;
|
| + int size_location_ = -1;
|
| + unsigned vertex_buffer_ = 0;
|
| +};
|
| +
|
| +} // namespace gl
|
| +
|
| +#endif // UI_GL_YUV420_RGB_CONVERTER_H_
|
|
|