Chromium Code Reviews| Index: src/wasm/wasm-function-name-table.cc | 
| diff --git a/src/wasm/wasm-function-name-table.cc b/src/wasm/wasm-function-name-table.cc | 
| index 2ba06748bedcaca09e37959e8dae4821690dba7f..14acc856c42d5b30869dd83232917890a144ac96 100644 | 
| --- a/src/wasm/wasm-function-name-table.cc | 
| +++ b/src/wasm/wasm-function-name-table.cc | 
| @@ -15,10 +15,12 @@ namespace wasm { | 
| // module, then the first (kIntSize * (N+1)) bytes are integer entries. | 
| // The first integer entry encodes the number of functions in the module. | 
| // The entries 1 to N contain offsets into the second part of this array. | 
| +// If a function is unnamed (not to be confused with an empty name), then the | 
| +// integer entry is the negative offset of the next function name. | 
| 
 
titzer
2016/05/12 09:05:51
Why does it have to be the negative offset of the
 
Clemens Hammacher
2016/05/12 09:45:57
The negative offset of the next function name allo
 
titzer
2016/05/12 09:54:36
ok
 
 | 
| // After these N+1 integer entries, the second part begins, which holds a | 
| // concatenation of all function names. | 
| // | 
| -// Returns undefined if the array length would not fit in an integer value | 
| +// Returns undefined if the array length would not fit in an integer value. | 
| Handle<Object> BuildFunctionNamesTable(Isolate* isolate, WasmModule* module) { | 
| uint64_t func_names_length = 0; | 
| for (auto& func : module->functions) func_names_length += func.name_length; | 
| @@ -37,35 +39,46 @@ Handle<Object> BuildFunctionNamesTable(Isolate* isolate, WasmModule* module) { | 
| int func_index = 0; | 
| for (WasmFunction& fun : module->functions) { | 
| WasmName name = module->GetNameOrNull(&fun); | 
| - func_names_array->copy_in(current_offset, | 
| - reinterpret_cast<const byte*>(name.start()), | 
| - name.length()); | 
| - func_names_array->set_int(func_index + 1, current_offset); | 
| - current_offset += name.length(); | 
| + if (name.start() == nullptr) { | 
| + func_names_array->set_int(func_index + 1, -current_offset); | 
| + } else { | 
| + func_names_array->copy_in(current_offset, | 
| + reinterpret_cast<const byte*>(name.start()), | 
| + name.length()); | 
| + func_names_array->set_int(func_index + 1, current_offset); | 
| + current_offset += name.length(); | 
| + } | 
| ++func_index; | 
| } | 
| return func_names_array; | 
| } | 
| +// Extract the function name for the given function index from the function name | 
| +// table. | 
| +// | 
| +// Returns undefined if the function index is invalid or the respective function | 
| +// name is no valid UTF-8 string; returns null for unnamed functions (not to be | 
| 
 
titzer
2016/05/12 09:05:51
s/no valid/not a valid/
Why not just return undef
 
Clemens Hammacher
2016/05/12 09:45:57
I am not the JavaScript expert, but I think undefi
 
titzer
2016/05/12 09:54:36
I think it's OK to use undefined for both here: th
 
 | 
| +// confused with empty names). | 
| Handle<Object> GetWasmFunctionNameFromTable(Handle<ByteArray> func_names_array, | 
| uint32_t func_index) { | 
| uint32_t num_funcs = static_cast<uint32_t>(func_names_array->get_int(0)); | 
| DCHECK(static_cast<int>(num_funcs) >= 0); | 
| - auto undefined = [&func_names_array]() -> Handle<Object> { | 
| - return func_names_array->GetIsolate()->factory()->undefined_value(); | 
| - }; | 
| - if (func_index >= num_funcs) return undefined(); | 
| + Factory* factory = func_names_array->GetIsolate()->factory(); | 
| + if (func_index >= num_funcs) return factory->undefined_value(); | 
| int offset = func_names_array->get_int(func_index + 1); | 
| + if (offset < 0) return factory->null_value(); | 
| int next_offset = func_index == num_funcs - 1 | 
| ? func_names_array->length() | 
| - : func_names_array->get_int(func_index + 2); | 
| + : abs(func_names_array->get_int(func_index + 2)); | 
| ScopedVector<byte> buffer(next_offset - offset); | 
| func_names_array->copy_out(offset, buffer.start(), next_offset - offset); | 
| - if (!IsValidUtf8(buffer.start(), buffer.length())) return undefined(); | 
| - MaybeHandle<Object> maybe_name = | 
| - func_names_array->GetIsolate()->factory()->NewStringFromUtf8( | 
| - Vector<const char>::cast(buffer)); | 
| - return maybe_name.is_null() ? undefined() : maybe_name.ToHandleChecked(); | 
| + if (!IsValidUtf8(buffer.start(), buffer.length())) | 
| + return factory->undefined_value(); | 
| + Handle<Object> maybe_name; | 
| + if (!factory->NewStringFromUtf8(Vector<const char>::cast(buffer)) | 
| + .ToHandle(&maybe_name)) | 
| + maybe_name = factory->undefined_value(); | 
| + return maybe_name; | 
| } | 
| } // namespace wasm |