Index: src/gpu/GrStencilSettings.h |
diff --git a/src/gpu/GrStencilSettings.h b/src/gpu/GrStencilSettings.h |
deleted file mode 100644 |
index 15a8cac12fe3f3e8c29c350ffb91dc251fb9d135..0000000000000000000000000000000000000000 |
--- a/src/gpu/GrStencilSettings.h |
+++ /dev/null |
@@ -1,121 +0,0 @@ |
-/* |
- * Copyright 2016 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
- |
-#ifndef GrStencilSettings_DEFINED |
-#define GrStencilSettings_DEFINED |
- |
-#include "GrUserStencilSettings.h" |
-#include "SkRegion.h" |
- |
-class GrProcessorKeyBuilder; |
- |
-enum class GrStencilTest : uint16_t { |
- kAlways, |
- kNever, |
- kGreater, |
- kGEqual, |
- kLess, |
- kLEqual, |
- kEqual, |
- kNotEqual |
-}; |
-static constexpr int kGrStencilTestCount = 1 + (int)GrStencilTest::kNotEqual; |
- |
-enum class GrStencilOp : uint8_t { |
- kKeep, |
- kZero, |
- kReplace, // Replace stencil value with fRef (only the bits enabled in fWriteMask). |
- kInvert, |
- kIncWrap, |
- kDecWrap, |
- // NOTE: clamping occurs before the write mask. So if the MSB is zero and masked out, stencil |
- // values will still wrap when using clamping ops. |
- kIncClamp, |
- kDecClamp |
-}; |
-static constexpr int kGrStencilOpCount = 1 + (int)GrStencilOp::kDecClamp; |
- |
-/** |
- * This class defines concrete stencil settings that map directly to the underlying hardware. It |
- * is deduced from user stencil settings, stencil clip status, and the number of bits in the |
- * target stencil buffer. |
- */ |
-class GrStencilSettings { |
-public: |
- GrStencilSettings() { this->setDisabled(); } |
- GrStencilSettings(const GrUserStencilSettings& user, bool hasStencilClip, int numStencilBits) { |
- this->reset(user, hasStencilClip, numStencilBits); |
- } |
- GrStencilSettings(const GrStencilSettings& that) { this->reset(that); } |
- GrStencilSettings& operator=(const GrStencilSettings& that) { this->reset(that); return *this; } |
- |
- void invalidate() { fFlags |= kInvalid_PrivateFlag; } |
- void setDisabled() { fFlags = kAll_StencilFlags; } |
- void reset(const GrUserStencilSettings&, bool hasStencilClip, int numStencilBits); |
- void reset(const GrStencilSettings&); |
- |
- bool isValid() const { return !(fFlags & kInvalid_PrivateFlag); } |
- bool isDisabled() const { SkASSERT(this->isValid()); return fFlags & kDisabled_StencilFlag; } |
- bool doesWrite() const { SkASSERT(this->isValid()); |
- return !(fFlags & kNoModifyStencil_StencilFlag); } |
- bool isTwoSided() const { SkASSERT(this->isValid()); |
- return !(fFlags & kSingleSided_StencilFlag); } |
- bool usesWrapOp() const { SkASSERT(this->isValid()); |
- return !(fFlags & kNoWrapOps_StencilFlag); } |
- |
- void genKey(GrProcessorKeyBuilder* b) const; |
- |
- bool operator!=(const GrStencilSettings& that) const { return !(*this == that); } |
- bool operator==(const GrStencilSettings&) const; |
- |
- struct Face : public GrTStencilFaceSettings<GrStencilTest, GrStencilOp> { |
- void reset(const GrUserStencilSettings::Face&, bool useStencilClip, int numStencilBits); |
- void setDisabled(); |
- }; |
- |
- const Face& front() const { SkASSERT(!this->isDisabled()); return fFront; } |
- const Face& back() const { SkASSERT(this->isTwoSided()); return fBack; } |
- |
- /** |
- * Given a thing to draw into the stencil clip, a fill type, and a set op |
- * this function determines: |
- * 1. Whether the thing can be draw directly to the stencil clip or |
- * needs to be drawn to the client portion of the stencil first. |
- * 2. How many passes are needed. |
- * 3. What those passes are. |
- * |
- * @param op the set op to combine this element with the existing clip |
- * @param canBeDirect can the caller draw this element directly (without using stencil)? |
- * @param invertedFill is this path inverted |
- * @param drawDirectToClip out: true if caller should draw the element directly, false if it |
- * should draw it into the user stencil bits first. |
- * |
- * @return a null-terminated array of settings for stencil passes. |
- * |
- * If drawDirectToClip is false, the caller must first draw the element into the user |
- * stencil bits, and then cover the clip area with multiple passes using the returned |
- * stencil settings. |
- * |
- * If drawDirectToClip is true, the returned array will only have one pass and the |
- * caller should use those stencil settings while drawing the element directly. |
- */ |
- static GrUserStencilSettings const* const* GetClipPasses(SkRegion::Op op, |
- bool canBeDirect, |
- bool invertedFill, |
- bool* drawDirectToClip); |
- |
-private: |
- // Internal flag for backends to optionally mark their tracked stencil state as invalid. |
- enum { kInvalid_PrivateFlag = (kLast_StencilFlag << 1) }; |
- |
- uint32_t fFlags; |
- Face fFront; |
- Face fBack; |
-}; |
- |
-#endif |