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| 1 /* | |
| 2 * Copyright 2016 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 | |
| 9 #ifndef GrStencilSettings_DEFINED | |
| 10 #define GrStencilSettings_DEFINED | |
| 11 | |
| 12 #include "GrUserStencilSettings.h" | |
| 13 #include "SkRegion.h" | |
| 14 | |
| 15 class GrProcessorKeyBuilder; | |
| 16 | |
| 17 enum class GrStencilTest : uint16_t { | |
| 18 kAlways, | |
| 19 kNever, | |
| 20 kGreater, | |
| 21 kGEqual, | |
| 22 kLess, | |
| 23 kLEqual, | |
| 24 kEqual, | |
| 25 kNotEqual | |
| 26 }; | |
| 27 static constexpr int kGrStencilTestCount = 1 + (int)GrStencilTest::kNotEqual; | |
| 28 | |
| 29 enum class GrStencilOp : uint8_t { | |
| 30 kKeep, | |
| 31 kZero, | |
| 32 kReplace, // Replace stencil value with fRef (only the bits enabled in fWrit
eMask). | |
| 33 kInvert, | |
| 34 kIncWrap, | |
| 35 kDecWrap, | |
| 36 // NOTE: clamping occurs before the write mask. So if the MSB is zero and ma
sked out, stencil | |
| 37 // values will still wrap when using clamping ops. | |
| 38 kIncClamp, | |
| 39 kDecClamp | |
| 40 }; | |
| 41 static constexpr int kGrStencilOpCount = 1 + (int)GrStencilOp::kDecClamp; | |
| 42 | |
| 43 /** | |
| 44 * This class defines concrete stencil settings that map directly to the underly
ing hardware. It | |
| 45 * is deduced from user stencil settings, stencil clip status, and the number of
bits in the | |
| 46 * target stencil buffer. | |
| 47 */ | |
| 48 class GrStencilSettings { | |
| 49 public: | |
| 50 GrStencilSettings() { this->setDisabled(); } | |
| 51 GrStencilSettings(const GrUserStencilSettings& user, bool hasStencilClip, in
t numStencilBits) { | |
| 52 this->reset(user, hasStencilClip, numStencilBits); | |
| 53 } | |
| 54 GrStencilSettings(const GrStencilSettings& that) { this->reset(that); } | |
| 55 GrStencilSettings& operator=(const GrStencilSettings& that) { this->reset(th
at); return *this; } | |
| 56 | |
| 57 void invalidate() { fFlags |= kInvalid_PrivateFlag; } | |
| 58 void setDisabled() { fFlags = kAll_StencilFlags; } | |
| 59 void reset(const GrUserStencilSettings&, bool hasStencilClip, int numStencil
Bits); | |
| 60 void reset(const GrStencilSettings&); | |
| 61 | |
| 62 bool isValid() const { return !(fFlags & kInvalid_PrivateFlag); } | |
| 63 bool isDisabled() const { SkASSERT(this->isValid()); return fFlags & kDisabl
ed_StencilFlag; } | |
| 64 bool doesWrite() const { SkASSERT(this->isValid()); | |
| 65 return !(fFlags & kNoModifyStencil_StencilFlag); } | |
| 66 bool isTwoSided() const { SkASSERT(this->isValid()); | |
| 67 return !(fFlags & kSingleSided_StencilFlag); } | |
| 68 bool usesWrapOp() const { SkASSERT(this->isValid()); | |
| 69 return !(fFlags & kNoWrapOps_StencilFlag); } | |
| 70 | |
| 71 void genKey(GrProcessorKeyBuilder* b) const; | |
| 72 | |
| 73 bool operator!=(const GrStencilSettings& that) const { return !(*this == tha
t); } | |
| 74 bool operator==(const GrStencilSettings&) const; | |
| 75 | |
| 76 struct Face : public GrTStencilFaceSettings<GrStencilTest, GrStencilOp> { | |
| 77 void reset(const GrUserStencilSettings::Face&, bool useStencilClip, int
numStencilBits); | |
| 78 void setDisabled(); | |
| 79 }; | |
| 80 | |
| 81 const Face& front() const { SkASSERT(!this->isDisabled()); return fFront; } | |
| 82 const Face& back() const { SkASSERT(this->isTwoSided()); return fBack; } | |
| 83 | |
| 84 /** | |
| 85 * Given a thing to draw into the stencil clip, a fill type, and a set op | |
| 86 * this function determines: | |
| 87 * 1. Whether the thing can be draw directly to the stencil clip or | |
| 88 * needs to be drawn to the client portion of the stencil first. | |
| 89 * 2. How many passes are needed. | |
| 90 * 3. What those passes are. | |
| 91 * | |
| 92 * @param op the set op to combine this element with the exis
ting clip | |
| 93 * @param canBeDirect can the caller draw this element directly (witho
ut using stencil)? | |
| 94 * @param invertedFill is this path inverted | |
| 95 * @param drawDirectToClip out: true if caller should draw the element dire
ctly, false if it | |
| 96 * should draw it into the user stencil bits first. | |
| 97 * | |
| 98 * @return a null-terminated array of settings for stencil passes. | |
| 99 * | |
| 100 * If drawDirectToClip is false, the caller must first draw the elem
ent into the user | |
| 101 * stencil bits, and then cover the clip area with multiple passes u
sing the returned | |
| 102 * stencil settings. | |
| 103 * | |
| 104 * If drawDirectToClip is true, the returned array will only have on
e pass and the | |
| 105 * caller should use those stencil settings while drawing the elemen
t directly. | |
| 106 */ | |
| 107 static GrUserStencilSettings const* const* GetClipPasses(SkRegion::Op op, | |
| 108 bool canBeDirect, | |
| 109 bool invertedFill, | |
| 110 bool* drawDirectToC
lip); | |
| 111 | |
| 112 private: | |
| 113 // Internal flag for backends to optionally mark their tracked stencil state
as invalid. | |
| 114 enum { kInvalid_PrivateFlag = (kLast_StencilFlag << 1) }; | |
| 115 | |
| 116 uint32_t fFlags; | |
| 117 Face fFront; | |
| 118 Face fBack; | |
| 119 }; | |
| 120 | |
| 121 #endif | |
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