Index: tools/gpu/TestContext.cpp |
diff --git a/tools/gpu/TestContext.cpp b/tools/gpu/TestContext.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..09174cd984896cc358dd2a304c99827d9b7bd86f |
--- /dev/null |
+++ b/tools/gpu/TestContext.cpp |
@@ -0,0 +1,67 @@ |
+ |
+/* |
+ * Copyright 2016 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "TestContext.h" |
+ |
+namespace sk_gpu_test { |
+TestContext::TestContext() : fFenceSync(nullptr), fCurrentFenceIdx(0) { |
+ memset(fFrameFences, 0, sizeof(fFrameFences)); |
+} |
+ |
+TestContext::~TestContext() { |
+ // Subclass should call teardown. |
+#ifdef SK_DEBUG |
+ for (size_t i = 0; i < SK_ARRAY_COUNT(fFrameFences); i++) { |
+ SkASSERT(0 == fFrameFences[i]); |
+ } |
+#endif |
+ SkASSERT(!fFenceSync); |
+} |
+ |
+void TestContext::makeCurrent() const { this->onPlatformMakeCurrent(); } |
+ |
+void TestContext::swapBuffers() { this->onPlatformSwapBuffers(); } |
+ |
+void TestContext::waitOnSyncOrSwap() { |
+ if (!fFenceSync) { |
+ // Fallback on the platform SwapBuffers method for synchronization. This may have no effect. |
+ this->swapBuffers(); |
+ return; |
+ } |
+ |
+ if (fFrameFences[fCurrentFenceIdx]) { |
+ if (!fFenceSync->waitFence(fFrameFences[fCurrentFenceIdx], true)) { |
+ SkDebugf("WARNING: Wait failed for fence sync. Timings might not be accurate.\n"); |
+ } |
+ fFenceSync->deleteFence(fFrameFences[fCurrentFenceIdx]); |
+ } |
+ |
+ fFrameFences[fCurrentFenceIdx] = fFenceSync->insertFence(); |
+ fCurrentFenceIdx = (fCurrentFenceIdx + 1) % SK_ARRAY_COUNT(fFrameFences); |
+} |
+ |
+void TestContext::testAbandon() { |
+ if (fFenceSync) { |
+ memset(fFrameFences, 0, sizeof(fFrameFences)); |
+ } |
+} |
+ |
+void TestContext::teardown() { |
+ if (fFenceSync) { |
+ for (size_t i = 0; i < SK_ARRAY_COUNT(fFrameFences); i++) { |
+ if (fFrameFences[i]) { |
+ fFenceSync->deleteFence(fFrameFences[i]); |
+ fFrameFences[i] = 0; |
+ } |
+ } |
+ delete fFenceSync; |
+ fFenceSync = nullptr; |
+ } |
+} |
+ |
+} |