Index: tools/gpu/gl/GLTestContext.h |
diff --git a/tools/gpu/gl/GLTestContext.h b/tools/gpu/gl/GLTestContext.h |
index d6054a8ba6602a42aaaa414bef8705a2ea9fb0b2..a940f8dce7a31489efae0210f562a962991746da 100644 |
--- a/tools/gpu/gl/GLTestContext.h |
+++ b/tools/gpu/gl/GLTestContext.h |
@@ -8,34 +8,26 @@ |
#ifndef GLTestContext_DEFINED |
#define GLTestContext_DEFINED |
+#include "TestContext.h" |
#include "gl/GrGLInterface.h" |
-#include "../private/SkGpuFenceSync.h" |
- |
namespace sk_gpu_test { |
/** |
- * Create an offscreen Oppengl context. Provides a GrGLInterface struct of function pointers for |
- * the context. This class is intended for Skia's internal testing needs and not for general use. |
+ * An offscreen OpenGL context. Provides a GrGLInterface struct of function pointers for the context |
+ * This class is intended for Skia's internal testing needs and not for general use. |
*/ |
-class GLTestContext : public SkNoncopyable { |
+class GLTestContext : public TestContext { |
public: |
virtual ~GLTestContext(); |
- bool isValid() const { return NULL != gl(); } |
- |
- const GrGLInterface *gl() const { return fGL.get(); } |
- |
- bool fenceSyncSupport() const { return fFenceSync != nullptr; } |
- |
- bool getMaxGpuFrameLag(int *maxFrameLag) const { |
- if (!fFenceSync) { |
- return false; |
- } |
- *maxFrameLag = kMaxFrameLag; |
- return true; |
+ virtual GrBackend backend() override { return kOpenGL_GrBackend; } |
+ virtual GrBackendContext backendContext() override { |
+ return reinterpret_cast<GrBackendContext>(fGL.get()); |
} |
- void makeCurrent() const; |
+ bool isValid() const override { return SkToBool(this->gl()); } |
+ |
+ const GrGLInterface *gl() const { return fGL.get(); } |
/** Used for testing EGLImage integration. Take a GL_TEXTURE_2D and wraps it in an EGL Image */ |
virtual GrEGLImage texture2DToEGLImage(GrGLuint /*texID*/) const { return 0; } |
@@ -53,30 +45,7 @@ public: |
*/ |
virtual GrGLuint eglImageToExternalTexture(GrEGLImage) const { return 0; } |
- void swapBuffers(); |
- |
- /** |
- * The only purpose of this function it to provide a means of scheduling |
- * work on the GPU (since all of the subclasses create primary buffers for |
- * testing that are small and not meant to be rendered to the screen). |
- * |
- * If the platform supports fence sync (OpenGL 3.2+ or EGL_KHR_fence_sync), |
- * this will not swap any buffers, but rather emulate triple buffer |
- * synchronization using fences. |
- * |
- * Otherwise it will call the platform SwapBuffers method. This may or may |
- * not perform some sort of synchronization, depending on whether the |
- * drawing surface provided by the platform is double buffered. |
- */ |
- void waitOnSyncOrSwap(); |
- |
- /** |
- * This notifies the context that we are deliberately testing abandoning |
- * the context. It is useful for debugging contexts that would otherwise |
- * test that GPU resources are properly deleted. It also allows a debugging |
- * context to test that further GL calls are not made by Skia GPU code. |
- */ |
- void testAbandon(); |
+ void testAbandon() override; |
/** |
* Creates a new GL context of the same type and makes the returned context current |
@@ -84,13 +53,6 @@ public: |
*/ |
virtual GLTestContext *createNew() const { return nullptr; } |
- class GLFenceSync; // SkGpuFenceSync implementation that uses the OpenGL functionality. |
- |
- /* |
- * returns the fencesync object owned by this GLTestContext |
- */ |
- SkGpuFenceSync *fenceSync() { return fFenceSync.get(); } |
- |
protected: |
GLTestContext(); |
@@ -99,43 +61,30 @@ protected: |
*/ |
void init(const GrGLInterface *, SkGpuFenceSync * = NULL); |
- void teardown(); |
- |
- /* |
- * Operations that have a platform-dependent implementation. |
- */ |
- virtual void onPlatformMakeCurrent() const = 0; |
- |
- virtual void onPlatformSwapBuffers() const = 0; |
+ void teardown() override; |
virtual GrGLFuncPtr onPlatformGetProcAddress(const char *) const = 0; |
private: |
- enum { |
- kMaxFrameLag = 3 |
- }; |
- |
- SkAutoTDelete <SkGpuFenceSync> fFenceSync; |
- SkPlatformGpuFence fFrameFences[kMaxFrameLag - 1]; |
- int fCurrentFenceIdx; |
+ class GLFenceSync; // SkGpuFenceSync implementation that uses the OpenGL functionality. |
/** Subclass provides the gl interface object if construction was |
* successful. */ |
SkAutoTUnref<const GrGLInterface> fGL; |
friend class GLFenceSync; // For onPlatformGetProcAddress. |
-}; |
+ typedef TestContext INHERITED; |
+}; |
-/** Creates platform-dependent GL context object. The shareContext parameter is in an optional |
+/** |
+ * Creates platform-dependent GL context object. The shareContext parameter is in an optional |
* context with which to share display lists. This should be a pointer to an GLTestContext created |
- * with SkCreatePlatformGLTestContext. NULL indicates that no sharing is to take place. Returns a valid |
- * gl context object or NULL if such can not be created. |
- * Note: If Skia embedder needs a custom GL context that sets up the GL interface, this function |
- * should be implemented by the embedder. Otherwise, the default implementation for the platform |
- * should be compiled in the library. |
+ * with SkCreatePlatformGLTestContext. NULL indicates that no sharing is to take place. Returns a |
+ * valid gl context object or NULL if such can not be created. |
*/ |
-GLTestContext* CreatePlatformGLTestContext(GrGLStandard forcedGpuAPI, GLTestContext *shareContext = nullptr); |
+GLTestContext* CreatePlatformGLTestContext(GrGLStandard forcedGpuAPI, |
+ GLTestContext *shareContext = nullptr); |
} // namespace sk_gpu_test |
#endif |