Index: src/effects/SkGpuBlurUtils.h |
diff --git a/src/effects/SkGpuBlurUtils.h b/src/effects/SkGpuBlurUtils.h |
index 7dbfa138ea4a27c3a05362bbab9a9cdc2020fa60..8bc4377f5980af690cf3efd364450c2f7cf63b37 100644 |
--- a/src/effects/SkGpuBlurUtils.h |
+++ b/src/effects/SkGpuBlurUtils.h |
@@ -24,8 +24,6 @@ namespace SkGpuBlurUtils { |
* Applies a 2D Gaussian blur to a given texture. |
* @param context The GPU context |
* @param srcTexture The source texture to be blurred. |
- * @param canClobberSrc If true, srcTexture may be overwritten, and |
- * may be returned as the result. |
* @param gammaCorrect Should blur be gamma-correct (sRGB to linear, etc...) |
* @param dstBounds The destination bounds, relative to the source texture. |
* @param srcBounds The source bounds, relative to the source texture. If non-null, |
@@ -37,7 +35,6 @@ namespace SkGpuBlurUtils { |
*/ |
GrTexture* GaussianBlur(GrContext* context, |
GrTexture* srcTexture, |
- bool canClobberSrc, |
bool gammaCorrect, |
const SkRect& dstBounds, |
const SkRect* srcBounds, |