Index: src/effects/SkBlurMaskFilter.cpp |
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp |
index 6eb8474a2ee83600bf14d6685b731de2cfa9b15e..0215c3b16961bfc6423e6e3bce89be8eed542135 100644 |
--- a/src/effects/SkBlurMaskFilter.cpp |
+++ b/src/effects/SkBlurMaskFilter.cpp |
@@ -1249,7 +1249,7 @@ bool SkBlurMaskFilterImpl::filterMaskGPU(GrTexture* src, |
// gaussianBlur. Otherwise, we need to save it for later compositing. |
bool isNormalBlur = (kNormal_SkBlurStyle == fBlurStyle); |
*result = SkGpuBlurUtils::GaussianBlur(context, src, isNormalBlur && canOverwriteSrc, |
- false, clipRect, nullptr, |
+ clipRect, nullptr, |
xformedSigma, xformedSigma); |
if (nullptr == *result) { |
return false; |