Index: src/effects/SkGpuBlurUtils.cpp |
diff --git a/src/effects/SkGpuBlurUtils.cpp b/src/effects/SkGpuBlurUtils.cpp |
index c3681faca55f0b0a96d22a1835f882d2ff324070..1cb2d1dd125692b5e348491aa6eb81254b119761 100644 |
--- a/src/effects/SkGpuBlurUtils.cpp |
+++ b/src/effects/SkGpuBlurUtils.cpp |
@@ -165,7 +165,6 @@ static void convolve_gaussian(GrDrawContext* drawContext, |
GrTexture* GaussianBlur(GrContext* context, |
GrTexture* srcTexture, |
- bool canClobberSrc, |
bool gammaCorrect, |
const SkRect& dstBounds, |
const SkRect* srcBounds, |
@@ -205,11 +204,38 @@ GrTexture* GaussianBlur(GrContext* context, |
kSBGRA_8888_GrPixelConfig == srcTexture->config() || |
kAlpha_8_GrPixelConfig == srcTexture->config()); |
+ const int width = SkScalarFloorToInt(dstBounds.width()); |
+ const int height = SkScalarFloorToInt(dstBounds.height()); |
+ const GrPixelConfig config = srcTexture->config(); |
+ |
+ const SkSurfaceProps props(gammaCorrect ? SkSurfaceProps::kGammaCorrect_Flag : 0, |
+ SkSurfaceProps::kLegacyFontHost_InitType); |
+ |
+ // For really small blurs (certainly no wider than 5x5 on desktop gpus) it is faster to just |
+ // launch a single non separable kernel vs two launches |
+ if (sigmaX > 0.0f && sigmaY > 0.0f && |
+ (2 * radiusX + 1) * (2 * radiusY + 1) <= MAX_KERNEL_SIZE) { |
+ // We shouldn't be scaling because this is a small size blur |
+ SkASSERT((1 == scaleFactorX) && (1 == scaleFactorY)); |
+ |
+ sk_sp<GrDrawContext> dstDrawContext(context->newDrawContext(SkBackingFit::kApprox, |
+ width, height, config, |
+ 0, kDefault_GrSurfaceOrigin, |
+ &props)); |
+ if (!dstDrawContext) { |
+ return nullptr; |
+ } |
+ convolve_gaussian_2d(dstDrawContext.get(), clip, localDstBounds, srcOffset, |
+ srcTexture, radiusX, radiusY, sigmaX, sigmaY, srcBounds); |
+ |
+ return dstDrawContext->asTexture().release(); |
+ } |
+ |
GrSurfaceDesc desc; |
desc.fFlags = kRenderTarget_GrSurfaceFlag; |
- desc.fWidth = SkScalarFloorToInt(dstBounds.width()); |
- desc.fHeight = SkScalarFloorToInt(dstBounds.height()); |
- desc.fConfig = srcTexture->config(); |
+ desc.fWidth = width; |
+ desc.fHeight = height; |
+ desc.fConfig = config; |
GrTexture* dstTexture; |
GrTexture* tempTexture; |
@@ -217,14 +243,10 @@ GrTexture* GaussianBlur(GrContext* context, |
temp1.reset(context->textureProvider()->createApproxTexture(desc)); |
dstTexture = temp1.get(); |
- if (canClobberSrc) { |
- tempTexture = srcTexture; |
- } else { |
- temp2.reset(context->textureProvider()->createApproxTexture(desc)); |
- tempTexture = temp2.get(); |
- } |
+ temp2.reset(context->textureProvider()->createApproxTexture(desc)); |
+ tempTexture = temp2.get(); |
- if (nullptr == dstTexture || nullptr == tempTexture) { |
+ if (!dstTexture || !tempTexture) { |
return nullptr; |
} |
@@ -241,13 +263,13 @@ GrTexture* GaussianBlur(GrContext* context, |
matrix.mapRect(&domain, *srcBounds); |
domain.inset((i < scaleFactorX) ? SK_ScalarHalf / srcTexture->width() : 0.0f, |
(i < scaleFactorY) ? SK_ScalarHalf / srcTexture->height() : 0.0f); |
- SkAutoTUnref<const GrFragmentProcessor> fp(GrTextureDomainEffect::Create( |
- srcTexture, |
- matrix, |
- domain, |
- GrTextureDomain::kDecal_Mode, |
- GrTextureParams::kBilerp_FilterMode)); |
- paint.addColorFragmentProcessor(fp); |
+ sk_sp<const GrFragmentProcessor> fp(GrTextureDomainEffect::Create( |
+ srcTexture, |
+ matrix, |
+ domain, |
+ GrTextureDomain::kDecal_Mode, |
+ GrTextureParams::kBilerp_FilterMode)); |
+ paint.addColorFragmentProcessor(fp.get()); |
srcRect.offset(-srcOffset); |
srcOffset.set(0, 0); |
} else { |
@@ -272,100 +294,77 @@ GrTexture* GaussianBlur(GrContext* context, |
localSrcBounds = srcRect; |
} |
- SkSurfaceProps props(gammaCorrect ? SkSurfaceProps::kGammaCorrect_Flag : 0, |
- SkSurfaceProps::kLegacyFontHost_InitType); |
- |
- // For really small blurs (certainly no wider than 5x5 on desktop gpus) it is faster to just |
- // launch a single non separable kernel vs two launches |
srcRect = localDstBounds; |
- if (sigmaX > 0.0f && sigmaY > 0.0f && |
- (2 * radiusX + 1) * (2 * radiusY + 1) <= MAX_KERNEL_SIZE) { |
- // We shouldn't be scaling because this is a small size blur |
- SkASSERT((1 == scaleFactorX) && (1 == scaleFactorY)); |
+ |
+ scale_rect(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY); |
+ srcRect.roundOut(&srcRect); |
+ SkIRect srcIRect = srcRect.roundOut(); |
+ if (sigmaX > 0.0f) { |
+ if (scaleFactorX > 1) { |
+ // TODO: if we pass in the source draw context we don't need this here |
+ if (!srcDrawContext) { |
+ srcDrawContext = context->drawContext(sk_ref_sp(srcTexture->asRenderTarget())); |
+ if (!srcDrawContext) { |
+ return nullptr; |
+ } |
+ } |
+ |
+ // Clear out a radius to the right of the srcRect to prevent the |
+ // X convolution from reading garbage. |
+ clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, |
+ radiusX, srcIRect.height()); |
+ srcDrawContext->clear(&clearRect, 0x0, false); |
+ } |
sk_sp<GrDrawContext> dstDrawContext( |
context->drawContext(sk_ref_sp(dstTexture->asRenderTarget()), &props)); |
if (!dstDrawContext) { |
return nullptr; |
} |
- convolve_gaussian_2d(dstDrawContext.get(), clip, srcRect, srcOffset, |
- srcTexture, radiusX, radiusY, sigmaX, sigmaY, srcBounds); |
- |
+ convolve_gaussian(dstDrawContext.get(), clip, srcRect, |
+ srcTexture, Gr1DKernelEffect::kX_Direction, radiusX, sigmaX, |
+ srcBounds, srcOffset); |
srcDrawContext.swap(dstDrawContext); |
- srcRect.offsetTo(0, 0); |
srcTexture = dstTexture; |
+ srcRect.offsetTo(0, 0); |
SkTSwap(dstTexture, tempTexture); |
+ localSrcBounds = srcRect; |
+ srcOffset.set(0, 0); |
+ } |
- } else { |
- scale_rect(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY); |
- srcRect.roundOut(&srcRect); |
- const SkIRect srcIRect = srcRect.roundOut(); |
- if (sigmaX > 0.0f) { |
- if (scaleFactorX > 1) { |
- // TODO: if we pass in the source draw context we don't need this here |
+ if (sigmaY > 0.0f) { |
+ if (scaleFactorY > 1 || sigmaX > 0.0f) { |
+ // TODO: if we pass in the source draw context we don't need this here |
+ if (!srcDrawContext) { |
+ srcDrawContext = context->drawContext(sk_ref_sp(srcTexture->asRenderTarget())); |
if (!srcDrawContext) { |
- srcDrawContext = context->drawContext(sk_ref_sp(srcTexture->asRenderTarget())); |
- if (!srcDrawContext) { |
- return nullptr; |
- } |
+ return nullptr; |
} |
- |
- // Clear out a radius to the right of the srcRect to prevent the |
- // X convolution from reading garbage. |
- clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, |
- radiusX, srcIRect.height()); |
- srcDrawContext->clear(&clearRect, 0x0, false); |
} |
- sk_sp<GrDrawContext> dstDrawContext( |
- context->drawContext(sk_ref_sp(dstTexture->asRenderTarget()), &props)); |
- if (!dstDrawContext) { |
- return nullptr; |
- } |
- convolve_gaussian(dstDrawContext.get(), clip, srcRect, |
- srcTexture, Gr1DKernelEffect::kX_Direction, radiusX, sigmaX, |
- srcBounds, srcOffset); |
- srcDrawContext.swap(dstDrawContext); |
- srcTexture = dstTexture; |
- srcRect.offsetTo(0, 0); |
- SkTSwap(dstTexture, tempTexture); |
- localSrcBounds = srcRect; |
- srcOffset.set(0, 0); |
+ // Clear out a radius below the srcRect to prevent the Y |
+ // convolution from reading garbage. |
+ clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, |
+ srcIRect.width(), radiusY); |
+ srcDrawContext->clear(&clearRect, 0x0, false); |
} |
- if (sigmaY > 0.0f) { |
- if (scaleFactorY > 1 || sigmaX > 0.0f) { |
- // TODO: if we pass in the source draw context we don't need this here |
- if (!srcDrawContext) { |
- srcDrawContext = context->drawContext(sk_ref_sp(srcTexture->asRenderTarget())); |
- if (!srcDrawContext) { |
- return nullptr; |
- } |
- } |
- |
- // Clear out a radius below the srcRect to prevent the Y |
- // convolution from reading garbage. |
- clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, |
- srcIRect.width(), radiusY); |
- srcDrawContext->clear(&clearRect, 0x0, false); |
- } |
- |
- sk_sp<GrDrawContext> dstDrawContext( |
- context->drawContext(sk_ref_sp(dstTexture->asRenderTarget()), &props)); |
- if (!dstDrawContext) { |
- return nullptr; |
- } |
- convolve_gaussian(dstDrawContext.get(), clip, srcRect, |
- srcTexture, Gr1DKernelEffect::kY_Direction, radiusY, sigmaY, |
- srcBounds, srcOffset); |
- |
- srcDrawContext.swap(dstDrawContext); |
- srcTexture = dstTexture; |
- srcRect.offsetTo(0, 0); |
- SkTSwap(dstTexture, tempTexture); |
+ sk_sp<GrDrawContext> dstDrawContext( |
+ context->drawContext(sk_ref_sp(dstTexture->asRenderTarget()), &props)); |
+ if (!dstDrawContext) { |
+ return nullptr; |
} |
+ convolve_gaussian(dstDrawContext.get(), clip, srcRect, |
+ srcTexture, Gr1DKernelEffect::kY_Direction, radiusY, sigmaY, |
+ srcBounds, srcOffset); |
+ |
+ srcDrawContext.swap(dstDrawContext); |
+ srcTexture = dstTexture; |
+ srcRect.offsetTo(0, 0); |
+ SkTSwap(dstTexture, tempTexture); |
} |
- const SkIRect srcIRect = srcRect.roundOut(); |
+ |
+ srcIRect = srcRect.roundOut(); |
if (scaleFactorX > 1 || scaleFactorY > 1) { |
SkASSERT(srcDrawContext); |