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Side by Side Diff: src/effects/SkBlurMaskFilter.cpp

Issue 1958603002: Simplify SkGpuBlurUtils::GaussianBlur method (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix indents Created 4 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBlurMaskFilter.h" 8 #include "SkBlurMaskFilter.h"
9 #include "SkBlurMask.h" 9 #include "SkBlurMask.h"
10 #include "SkGpuBlurUtils.h" 10 #include "SkGpuBlurUtils.h"
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1242 1242
1243 GrContext* context = src->getContext(); 1243 GrContext* context = src->getContext();
1244 1244
1245 SkScalar xformedSigma = this->computeXformedSigma(ctm); 1245 SkScalar xformedSigma = this->computeXformedSigma(ctm);
1246 SkASSERT(xformedSigma > 0); 1246 SkASSERT(xformedSigma > 0);
1247 1247
1248 // If we're doing a normal blur, we can clobber the pathTexture in the 1248 // If we're doing a normal blur, we can clobber the pathTexture in the
1249 // gaussianBlur. Otherwise, we need to save it for later compositing. 1249 // gaussianBlur. Otherwise, we need to save it for later compositing.
1250 bool isNormalBlur = (kNormal_SkBlurStyle == fBlurStyle); 1250 bool isNormalBlur = (kNormal_SkBlurStyle == fBlurStyle);
1251 *result = SkGpuBlurUtils::GaussianBlur(context, src, isNormalBlur && canOver writeSrc, 1251 *result = SkGpuBlurUtils::GaussianBlur(context, src, isNormalBlur && canOver writeSrc,
1252 false, clipRect, nullptr, 1252 clipRect, nullptr,
1253 xformedSigma, xformedSigma); 1253 xformedSigma, xformedSigma);
1254 if (nullptr == *result) { 1254 if (nullptr == *result) {
1255 return false; 1255 return false;
1256 } 1256 }
1257 1257
1258 if (!isNormalBlur) { 1258 if (!isNormalBlur) {
1259 GrPaint paint; 1259 GrPaint paint;
1260 SkMatrix matrix; 1260 SkMatrix matrix;
1261 matrix.setIDiv(src->width(), src->height()); 1261 matrix.setIDiv(src->width(), src->height());
1262 // Blend pathTexture over blurTexture. 1262 // Blend pathTexture over blurTexture.
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1316 } else { 1316 } else {
1317 str->append("None"); 1317 str->append("None");
1318 } 1318 }
1319 str->append("))"); 1319 str->append("))");
1320 } 1320 }
1321 #endif 1321 #endif
1322 1322
1323 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter) 1323 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter)
1324 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl) 1324 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl)
1325 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END 1325 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END
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