DescriptionTurn on enable begin frame scheduling by default
This turns on --enable-begin-frame-scheduling for all platforms but mus
and Blimp. This change means browser->renderer begin frame ticks
instead of sending vsync information and having a synthetic source on
the renderer side. This feature was already on for Android so should
only be a real change for desktop / ChromeOS platforms.
Lots of cleanup can follow from this like removing all commit vsync /
authoritative vsync / CompositorVSyncManager things, but this is a
smaller patch to suss out any performance regressions.
This previously landed and regressed a number of metrics. Some of these
have been investigated and fixed and the rest are WontFix.
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Committed: https://crrev.com/d020d554c9ffc0476d43f5364a47c522b64e3d9a
Cr-Commit-Position: refs/heads/master@{#408172}
Patch Set 1 #Patch Set 2 : Include fix #Patch Set 3 : Just turn on begin frame scheduling #Patch Set 4 : Fix compiler oops #Patch Set 5 : Add back removed overlay line to fix unit tests #Patch Set 6 : Disable flag;rebase on authoritative vsync changes #Patch Set 7 : Reupload with right base #Patch Set 8 : Rebase #Patch Set 9 : Rebase #Patch Set 10 : Rebase #Patch Set 11 : Rebase #Patch Set 12 : Rebase #Patch Set 13 : Rebase #Messages
Total messages: 42 (20 generated)
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