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Issue 1939253002: Turn on enable begin frame scheduling by default (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 4 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/base/switches.h" 5 #include "cc/base/switches.h"
6 6
7 #include "base/command_line.h" 7 #include "base/command_line.h"
8 8
9 namespace cc { 9 namespace cc {
10 namespace switches { 10 namespace switches {
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37 const char kTopControlsShowThreshold[] = "top-controls-show-threshold"; 37 const char kTopControlsShowThreshold[] = "top-controls-show-threshold";
38 38
39 // Re-rasters everything multiple times to simulate a much slower machine. 39 // Re-rasters everything multiple times to simulate a much slower machine.
40 // Give a scale factor to cause raster to take that many times longer to 40 // Give a scale factor to cause raster to take that many times longer to
41 // complete, such as --slow-down-raster-scale-factor=25. 41 // complete, such as --slow-down-raster-scale-factor=25.
42 const char kSlowDownRasterScaleFactor[] = "slow-down-raster-scale-factor"; 42 const char kSlowDownRasterScaleFactor[] = "slow-down-raster-scale-factor";
43 43
44 // Compress tile textures for GPUs supporting it. 44 // Compress tile textures for GPUs supporting it.
45 const char kEnableTileCompression[] = "enable-tile-compression"; 45 const char kEnableTileCompression[] = "enable-tile-compression";
46 46
47 // Use a BeginFrame signal from browser to renderer to schedule rendering. 47 // Disable the BeginFrame signal from browser to renderer to schedule rendering.
48 const char kEnableBeginFrameScheduling[] = "enable-begin-frame-scheduling"; 48 const char kDisableBeginFrameScheduling[] = "disable-begin-frame-scheduling";
49 49
50 // Enables the GPU benchmarking extension 50 // Enables the GPU benchmarking extension
51 const char kEnableGpuBenchmarking[] = "enable-gpu-benchmarking"; 51 const char kEnableGpuBenchmarking[] = "enable-gpu-benchmarking";
52 52
53 // Renders a border around compositor layers to help debug and study 53 // Renders a border around compositor layers to help debug and study
54 // layer compositing. 54 // layer compositing.
55 const char kShowCompositedLayerBorders[] = "show-composited-layer-borders"; 55 const char kShowCompositedLayerBorders[] = "show-composited-layer-borders";
56 const char kUIShowCompositedLayerBorders[] = "ui-show-layer-borders"; 56 const char kUIShowCompositedLayerBorders[] = "ui-show-layer-borders";
57 57
58 // Draws a heads-up-display showing Frames Per Second as well as GPU memory 58 // Draws a heads-up-display showing Frames Per Second as well as GPU memory
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93 const char kCCLayerTreeTestNoTimeout[] = "cc-layer-tree-test-no-timeout"; 93 const char kCCLayerTreeTestNoTimeout[] = "cc-layer-tree-test-no-timeout";
94 94
95 // Increases timeout for memory checkers. 95 // Increases timeout for memory checkers.
96 const char kCCLayerTreeTestLongTimeout[] = "cc-layer-tree-test-long-timeout"; 96 const char kCCLayerTreeTestLongTimeout[] = "cc-layer-tree-test-long-timeout";
97 97
98 // Makes pixel tests write their output instead of read it. 98 // Makes pixel tests write their output instead of read it.
99 const char kCCRebaselinePixeltests[] = "cc-rebaseline-pixeltests"; 99 const char kCCRebaselinePixeltests[] = "cc-rebaseline-pixeltests";
100 100
101 } // namespace switches 101 } // namespace switches
102 } // namespace cc 102 } // namespace cc
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