DescriptionStore AVDACodecImage list in shared state, cleanup callers.
Going through the texture manager every time we want to look up an
AVDACodecImage is a bit onerous, instead track these within the
shared state and clear them when images are destructed.
This allows a couple simplificiations and cleanups and paves the
way for higher frequency calls.
BUG=601066
TEST=manual playback tests.
Committed: https://crrev.com/afa23676f6212a865eeda6c180849e323c020c06
Cr-Commit-Position: refs/heads/master@{#389034}
Patch Set 1 : It lives! #
Total comments: 6
Patch Set 2 : Cleanup. #Patch Set 3 : Fix comment. #Dependent Patchsets: Messages
Total messages: 24 (12 generated)
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