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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/media/avda_codec_image.h" | 5 #include "content/common/gpu/media/avda_codec_image.h" |
6 | 6 |
7 #include <string.h> | 7 #include <string.h> |
8 | 8 |
9 #include <memory> | 9 #include <memory> |
10 | 10 |
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32 surface_texture_(surface_texture), | 32 surface_texture_(surface_texture), |
33 detach_surface_texture_on_destruction_(false), | 33 detach_surface_texture_on_destruction_(false), |
34 texture_(0) { | 34 texture_(0) { |
35 // Default to a sane guess of "flip Y", just in case we can't get | 35 // Default to a sane guess of "flip Y", just in case we can't get |
36 // the matrix on the first call. | 36 // the matrix on the first call. |
37 memset(gl_matrix_, 0, sizeof(gl_matrix_)); | 37 memset(gl_matrix_, 0, sizeof(gl_matrix_)); |
38 gl_matrix_[0] = gl_matrix_[10] = gl_matrix_[15] = 1.0f; | 38 gl_matrix_[0] = gl_matrix_[10] = gl_matrix_[15] = 1.0f; |
39 gl_matrix_[5] = -1.0f; | 39 gl_matrix_[5] = -1.0f; |
40 } | 40 } |
41 | 41 |
42 AVDACodecImage::~AVDACodecImage() {} | 42 AVDACodecImage::~AVDACodecImage() { |
43 shared_state_->EraseImage(this); | |
44 } | |
43 | 45 |
44 void AVDACodecImage::Destroy(bool have_context) {} | 46 void AVDACodecImage::Destroy(bool have_context) {} |
45 | 47 |
46 gfx::Size AVDACodecImage::GetSize() { | 48 gfx::Size AVDACodecImage::GetSize() { |
47 return size_; | 49 return size_; |
48 } | 50 } |
49 | 51 |
50 unsigned AVDACodecImage::GetInternalFormat() { | 52 unsigned AVDACodecImage::GetInternalFormat() { |
51 return GL_RGBA; | 53 return GL_RGBA; |
52 } | 54 } |
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165 } | 167 } |
166 | 168 |
167 int AVDACodecImage::GetMediaCodecBufferIndex() const { | 169 int AVDACodecImage::GetMediaCodecBufferIndex() const { |
168 return codec_buffer_index_; | 170 return codec_buffer_index_; |
169 } | 171 } |
170 | 172 |
171 void AVDACodecImage::SetSize(const gfx::Size& size) { | 173 void AVDACodecImage::SetSize(const gfx::Size& size) { |
172 size_ = size; | 174 size_ = size; |
173 } | 175 } |
174 | 176 |
175 void AVDACodecImage::SetMediaCodec(media::MediaCodecBridge* codec) { | 177 void AVDACodecImage::SetMediaCodec(media::MediaCodecBridge* codec) { |
liberato (no reviews please)
2016/04/21 23:39:54
maybe rename to CodecChanged, since it also resets
DaleCurtis
2016/04/22 00:11:19
Done.
| |
176 media_codec_ = codec; | 178 media_codec_ = codec; |
179 codec_buffer_index_ = -1; | |
watk
2016/04/21 20:45:01
kInvalidCodecBufferIndex?
DaleCurtis
2016/04/22 00:11:21
Done.
| |
177 } | 180 } |
178 | 181 |
179 void AVDACodecImage::SetTexture(gpu::gles2::Texture* texture) { | 182 void AVDACodecImage::SetTexture(gpu::gles2::Texture* texture) { |
180 texture_ = texture; | 183 texture_ = texture; |
181 } | 184 } |
182 | 185 |
183 void AVDACodecImage::AttachSurfaceTextureToContext() { | 186 void AVDACodecImage::AttachSurfaceTextureToContext() { |
184 DCHECK(surface_texture_); | 187 DCHECK(surface_texture_); |
185 | 188 |
186 // We assume that the currently bound texture is the intended one. | 189 // We assume that the currently bound texture is the intended one. |
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234 } | 237 } |
235 | 238 |
236 memcpy(matrix, gl_matrix_, sizeof(gl_matrix_)); | 239 memcpy(matrix, gl_matrix_, sizeof(gl_matrix_)); |
237 } | 240 } |
238 | 241 |
239 bool AVDACodecImage::IsCodecBufferOutstanding() const { | 242 bool AVDACodecImage::IsCodecBufferOutstanding() const { |
240 return codec_buffer_index_ != kInvalidCodecBufferIndex && media_codec_; | 243 return codec_buffer_index_ != kInvalidCodecBufferIndex && media_codec_; |
241 } | 244 } |
242 | 245 |
243 } // namespace content | 246 } // namespace content |
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