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Side by Side Diff: content/common/gpu/media/avda_codec_image.cc

Issue 1910063005: Store AVDACodecImage list in shared state, cleanup callers. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: It lives! Created 4 years, 8 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/media/avda_codec_image.h" 5 #include "content/common/gpu/media/avda_codec_image.h"
6 6
7 #include <string.h> 7 #include <string.h>
8 8
9 #include <memory> 9 #include <memory>
10 10
(...skipping 21 matching lines...) Expand all
32 surface_texture_(surface_texture), 32 surface_texture_(surface_texture),
33 detach_surface_texture_on_destruction_(false), 33 detach_surface_texture_on_destruction_(false),
34 texture_(0) { 34 texture_(0) {
35 // Default to a sane guess of "flip Y", just in case we can't get 35 // Default to a sane guess of "flip Y", just in case we can't get
36 // the matrix on the first call. 36 // the matrix on the first call.
37 memset(gl_matrix_, 0, sizeof(gl_matrix_)); 37 memset(gl_matrix_, 0, sizeof(gl_matrix_));
38 gl_matrix_[0] = gl_matrix_[10] = gl_matrix_[15] = 1.0f; 38 gl_matrix_[0] = gl_matrix_[10] = gl_matrix_[15] = 1.0f;
39 gl_matrix_[5] = -1.0f; 39 gl_matrix_[5] = -1.0f;
40 } 40 }
41 41
42 AVDACodecImage::~AVDACodecImage() {} 42 AVDACodecImage::~AVDACodecImage() {
43 shared_state_->EraseImage(this);
44 }
43 45
44 void AVDACodecImage::Destroy(bool have_context) {} 46 void AVDACodecImage::Destroy(bool have_context) {}
45 47
46 gfx::Size AVDACodecImage::GetSize() { 48 gfx::Size AVDACodecImage::GetSize() {
47 return size_; 49 return size_;
48 } 50 }
49 51
50 unsigned AVDACodecImage::GetInternalFormat() { 52 unsigned AVDACodecImage::GetInternalFormat() {
51 return GL_RGBA; 53 return GL_RGBA;
52 } 54 }
(...skipping 112 matching lines...) Expand 10 before | Expand all | Expand 10 after
165 } 167 }
166 168
167 int AVDACodecImage::GetMediaCodecBufferIndex() const { 169 int AVDACodecImage::GetMediaCodecBufferIndex() const {
168 return codec_buffer_index_; 170 return codec_buffer_index_;
169 } 171 }
170 172
171 void AVDACodecImage::SetSize(const gfx::Size& size) { 173 void AVDACodecImage::SetSize(const gfx::Size& size) {
172 size_ = size; 174 size_ = size;
173 } 175 }
174 176
175 void AVDACodecImage::SetMediaCodec(media::MediaCodecBridge* codec) { 177 void AVDACodecImage::SetMediaCodec(media::MediaCodecBridge* codec) {
liberato (no reviews please) 2016/04/21 23:39:54 maybe rename to CodecChanged, since it also resets
DaleCurtis 2016/04/22 00:11:19 Done.
176 media_codec_ = codec; 178 media_codec_ = codec;
179 codec_buffer_index_ = -1;
watk 2016/04/21 20:45:01 kInvalidCodecBufferIndex?
DaleCurtis 2016/04/22 00:11:21 Done.
177 } 180 }
178 181
179 void AVDACodecImage::SetTexture(gpu::gles2::Texture* texture) { 182 void AVDACodecImage::SetTexture(gpu::gles2::Texture* texture) {
180 texture_ = texture; 183 texture_ = texture;
181 } 184 }
182 185
183 void AVDACodecImage::AttachSurfaceTextureToContext() { 186 void AVDACodecImage::AttachSurfaceTextureToContext() {
184 DCHECK(surface_texture_); 187 DCHECK(surface_texture_);
185 188
186 // We assume that the currently bound texture is the intended one. 189 // We assume that the currently bound texture is the intended one.
(...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after
234 } 237 }
235 238
236 memcpy(matrix, gl_matrix_, sizeof(gl_matrix_)); 239 memcpy(matrix, gl_matrix_, sizeof(gl_matrix_));
237 } 240 }
238 241
239 bool AVDACodecImage::IsCodecBufferOutstanding() const { 242 bool AVDACodecImage::IsCodecBufferOutstanding() const {
240 return codec_buffer_index_ != kInvalidCodecBufferIndex && media_codec_; 243 return codec_buffer_index_ != kInvalidCodecBufferIndex && media_codec_;
241 } 244 }
242 245
243 } // namespace content 246 } // namespace content
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