| Index: content/browser/compositor/gl_helper_benchmark.cc
|
| diff --git a/content/browser/compositor/gl_helper_benchmark.cc b/content/browser/compositor/gl_helper_benchmark.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..ac914423d0a707cab9146e278fe7411fc44d2159
|
| --- /dev/null
|
| +++ b/content/browser/compositor/gl_helper_benchmark.cc
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| @@ -0,0 +1,247 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +// This file looks like a unit test, but it contains benchmarks and test
|
| +// utilities intended for manual evaluation of the scalers in
|
| +// gl_helper*. These tests produce output in the form of files and printouts,
|
| +// but cannot really "fail". There is no point in making these tests part
|
| +// of any test automation run.
|
| +
|
| +#include <stddef.h>
|
| +#include <stdio.h>
|
| +#include <cmath>
|
| +#include <string>
|
| +#include <vector>
|
| +
|
| +#include <GLES2/gl2.h>
|
| +#include <GLES2/gl2ext.h>
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| +#include <GLES2/gl2extchromium.h>
|
| +
|
| +#include "base/at_exit.h"
|
| +#include "base/command_line.h"
|
| +#include "base/files/file_util.h"
|
| +#include "base/macros.h"
|
| +#include "base/strings/stringprintf.h"
|
| +#include "base/time/time.h"
|
| +#include "content/browser/compositor/gl_helper.h"
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| +#include "content/browser/compositor/gl_helper_scaling.h"
|
| +#include "gpu/command_buffer/client/gl_in_process_context.h"
|
| +#include "gpu/command_buffer/client/gles2_implementation.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
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| +#include "third_party/skia/include/core/SkBitmap.h"
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| +#include "third_party/skia/include/core/SkTypes.h"
|
| +#include "ui/gfx/codec/png_codec.h"
|
| +#include "ui/gl/gl_surface.h"
|
| +
|
| +namespace content {
|
| +
|
| +content::GLHelper::ScalerQuality kQualities[] = {
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| + content::GLHelper::SCALER_QUALITY_BEST,
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| + content::GLHelper::SCALER_QUALITY_GOOD,
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| + content::GLHelper::SCALER_QUALITY_FAST,
|
| +};
|
| +
|
| +const char* const kQualityNames[] = {
|
| + "best", "good", "fast",
|
| +};
|
| +
|
| +class GLHelperTest : public testing::Test {
|
| + protected:
|
| + void SetUp() override {
|
| + gpu::gles2::ContextCreationAttribHelper attributes;
|
| + attributes.alpha_size = 8;
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| + attributes.depth_size = 24;
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| + attributes.red_size = 8;
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| + attributes.green_size = 8;
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| + attributes.blue_size = 8;
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| + attributes.stencil_size = 8;
|
| + attributes.samples = 4;
|
| + attributes.sample_buffers = 1;
|
| + attributes.bind_generates_resource = false;
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| +
|
| + context_.reset(gpu::GLInProcessContext::Create(
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| + nullptr, /* service */
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| + nullptr, /* surface */
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| + true, /* offscreen */
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| + gfx::kNullAcceleratedWidget, /* window */
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| + gfx::Size(1, 1), /* size */
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| + nullptr, /* share_context */
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| + attributes, gfx::PreferDiscreteGpu,
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| + ::gpu::GLInProcessContextSharedMemoryLimits(),
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| + nullptr, /* gpu_memory_buffer_manager */
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| + nullptr /* image_factory */));
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| + gl_ = context_->GetImplementation();
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| + gpu::ContextSupport* support = context_->GetImplementation();
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| +
|
| + helper_.reset(new content::GLHelper(gl_, support));
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| + helper_scaling_.reset(new content::GLHelperScaling(gl_, helper_.get()));
|
| + }
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| +
|
| + void TearDown() override {
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| + helper_scaling_.reset(NULL);
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| + helper_.reset(NULL);
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| + context_.reset(NULL);
|
| + }
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| +
|
| + void LoadPngFileToSkBitmap(const base::FilePath& filename, SkBitmap* bitmap) {
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| + std::string compressed;
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| + base::ReadFileToString(base::MakeAbsoluteFilePath(filename), &compressed);
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| + ASSERT_TRUE(compressed.size());
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| + ASSERT_TRUE(gfx::PNGCodec::Decode(
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| + reinterpret_cast<const unsigned char*>(compressed.data()),
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| + compressed.size(), bitmap));
|
| + }
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| +
|
| + // Save the image to a png file. Used to create the initial test files.
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| + void SaveToFile(SkBitmap* bitmap, const base::FilePath& filename) {
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| + std::vector<unsigned char> compressed;
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| + ASSERT_TRUE(gfx::PNGCodec::Encode(
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| + static_cast<unsigned char*>(bitmap->getPixels()),
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| + gfx::PNGCodec::FORMAT_BGRA,
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| + gfx::Size(bitmap->width(), bitmap->height()),
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| + static_cast<int>(bitmap->rowBytes()), true,
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| + std::vector<gfx::PNGCodec::Comment>(), &compressed));
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| + ASSERT_TRUE(compressed.size());
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| + FILE* f = base::OpenFile(filename, "wb");
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| + ASSERT_TRUE(f);
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| + ASSERT_EQ(fwrite(&*compressed.begin(), 1, compressed.size(), f),
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| + compressed.size());
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| + base::CloseFile(f);
|
| + }
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| +
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| + std::unique_ptr<gpu::GLInProcessContext> context_;
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| + gpu::gles2::GLES2Interface* gl_;
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| + std::unique_ptr<content::GLHelper> helper_;
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| + std::unique_ptr<content::GLHelperScaling> helper_scaling_;
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| + std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_;
|
| +};
|
| +
|
| +TEST_F(GLHelperTest, ScaleBenchmark) {
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| + int output_sizes[] = {1920, 1080, 1249, 720, // Output size on pixel
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| + 256, 144};
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| + int input_sizes[] = {3200, 2040, 2560, 1476, // Pixel tab size
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| + 1920, 1080, 1280, 720, 800, 480, 256, 144};
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| +
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| + for (size_t q = 0; q < arraysize(kQualities); q++) {
|
| + for (size_t outsize = 0; outsize < arraysize(output_sizes); outsize += 2) {
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| + for (size_t insize = 0; insize < arraysize(input_sizes); insize += 2) {
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| + uint32_t src_texture;
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| + gl_->GenTextures(1, &src_texture);
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| + uint32_t dst_texture;
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| + gl_->GenTextures(1, &dst_texture);
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| + uint32_t framebuffer;
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| + gl_->GenFramebuffers(1, &framebuffer);
|
| + const gfx::Size src_size(input_sizes[insize], input_sizes[insize + 1]);
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| + const gfx::Size dst_size(output_sizes[outsize],
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| + output_sizes[outsize + 1]);
|
| + SkBitmap input;
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| + input.allocN32Pixels(src_size.width(), src_size.height());
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| +
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| + SkBitmap output_pixels;
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| + output_pixels.allocN32Pixels(dst_size.width(), dst_size.height());
|
| +
|
| + gl_->BindFramebuffer(GL_FRAMEBUFFER, framebuffer);
|
| + gl_->BindTexture(GL_TEXTURE_2D, dst_texture);
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| + gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, dst_size.width(),
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| + dst_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
| + gl_->BindTexture(GL_TEXTURE_2D, src_texture);
|
| + gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, src_size.width(),
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| + src_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE,
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| + input.getPixels());
|
| +
|
| + gfx::Rect src_subrect(0, 0, src_size.width(), src_size.height());
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| + std::unique_ptr<content::GLHelper::ScalerInterface> scaler(
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| + helper_->CreateScaler(kQualities[q], src_size, src_subrect,
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| + dst_size, false, false));
|
| + // Scale once beforehand before we start measuring.
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| + scaler->Scale(src_texture, dst_texture);
|
| + gl_->Finish();
|
| +
|
| + base::TimeTicks start_time = base::TimeTicks::Now();
|
| + int iterations = 0;
|
| + base::TimeTicks end_time;
|
| + while (true) {
|
| + for (int i = 0; i < 50; i++) {
|
| + iterations++;
|
| + scaler->Scale(src_texture, dst_texture);
|
| + gl_->Flush();
|
| + }
|
| + gl_->Finish();
|
| + end_time = base::TimeTicks::Now();
|
| + if (iterations > 2000) {
|
| + break;
|
| + }
|
| + if ((end_time - start_time).InMillisecondsF() > 1000) {
|
| + break;
|
| + }
|
| + }
|
| + gl_->DeleteTextures(1, &dst_texture);
|
| + gl_->DeleteTextures(1, &src_texture);
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| + gl_->DeleteFramebuffers(1, &framebuffer);
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| +
|
| + std::string name;
|
| + name = base::StringPrintf("scale_%dx%d_to_%dx%d_%s", src_size.width(),
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| + src_size.height(), dst_size.width(),
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| + dst_size.height(), kQualityNames[q]);
|
| +
|
| + float ms = (end_time - start_time).InMillisecondsF() / iterations;
|
| + VLOG(0) << base::StringPrintf("*RESULT gpu_scale_time: %s=%.2f ms\n",
|
| + name.c_str(), ms);
|
| + }
|
| + }
|
| + }
|
| +}
|
| +
|
| +// This is more of a test utility than a test.
|
| +// Put an PNG image called "testimage.png" in your
|
| +// current directory, then run this test. It will
|
| +// create testoutput_Q_P.png, where Q is the scaling
|
| +// mode and P is the scaling percentage taken from
|
| +// the table below.
|
| +TEST_F(GLHelperTest, DISABLED_ScaleTestImage) {
|
| + int percents[] = {
|
| + 230, 180, 150, 110, 90, 70, 50, 49, 40, 20, 10,
|
| + };
|
| +
|
| + SkBitmap input;
|
| + LoadPngFileToSkBitmap(base::FilePath(FILE_PATH_LITERAL("testimage.png")),
|
| + &input);
|
| +
|
| + uint32_t framebuffer;
|
| + gl_->GenFramebuffers(1, &framebuffer);
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| + uint32_t src_texture;
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| + gl_->GenTextures(1, &src_texture);
|
| + const gfx::Size src_size(input.width(), input.height());
|
| + gl_->BindFramebuffer(GL_FRAMEBUFFER, framebuffer);
|
| + gl_->BindTexture(GL_TEXTURE_2D, src_texture);
|
| + gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, src_size.width(),
|
| + src_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE,
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| + input.getPixels());
|
| +
|
| + for (size_t q = 0; q < arraysize(kQualities); q++) {
|
| + for (size_t p = 0; p < arraysize(percents); p++) {
|
| + const gfx::Size dst_size(input.width() * percents[p] / 100,
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| + input.height() * percents[p] / 100);
|
| + uint32_t dst_texture = helper_->CopyAndScaleTexture(
|
| + src_texture, src_size, dst_size, false, kQualities[q]);
|
| +
|
| + SkBitmap output_pixels;
|
| + output_pixels.allocN32Pixels(dst_size.width(), dst_size.height());
|
| +
|
| + helper_->ReadbackTextureSync(
|
| + dst_texture, gfx::Rect(0, 0, dst_size.width(), dst_size.height()),
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| + static_cast<unsigned char*>(output_pixels.getPixels()),
|
| + kN32_SkColorType);
|
| + gl_->DeleteTextures(1, &dst_texture);
|
| + std::string filename = base::StringPrintf("testoutput_%s_%d.ppm",
|
| + kQualityNames[q], percents[p]);
|
| + VLOG(0) << "Writing " << filename;
|
| + SaveToFile(&output_pixels, base::FilePath::FromUTF8Unsafe(filename));
|
| + }
|
| + }
|
| + gl_->DeleteTextures(1, &src_texture);
|
| + gl_->DeleteFramebuffers(1, &framebuffer);
|
| +}
|
| +
|
| +} // namespace content
|
|
|