Index: content/browser/compositor/gl_helper_benchmark.cc |
diff --git a/content/browser/compositor/gl_helper_benchmark.cc b/content/browser/compositor/gl_helper_benchmark.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..ac914423d0a707cab9146e278fe7411fc44d2159 |
--- /dev/null |
+++ b/content/browser/compositor/gl_helper_benchmark.cc |
@@ -0,0 +1,247 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+// This file looks like a unit test, but it contains benchmarks and test |
+// utilities intended for manual evaluation of the scalers in |
+// gl_helper*. These tests produce output in the form of files and printouts, |
+// but cannot really "fail". There is no point in making these tests part |
+// of any test automation run. |
+ |
+#include <stddef.h> |
+#include <stdio.h> |
+#include <cmath> |
+#include <string> |
+#include <vector> |
+ |
+#include <GLES2/gl2.h> |
+#include <GLES2/gl2ext.h> |
+#include <GLES2/gl2extchromium.h> |
+ |
+#include "base/at_exit.h" |
+#include "base/command_line.h" |
+#include "base/files/file_util.h" |
+#include "base/macros.h" |
+#include "base/strings/stringprintf.h" |
+#include "base/time/time.h" |
+#include "content/browser/compositor/gl_helper.h" |
+#include "content/browser/compositor/gl_helper_scaling.h" |
+#include "gpu/command_buffer/client/gl_in_process_context.h" |
+#include "gpu/command_buffer/client/gles2_implementation.h" |
+#include "testing/gtest/include/gtest/gtest.h" |
+#include "third_party/skia/include/core/SkBitmap.h" |
+#include "third_party/skia/include/core/SkTypes.h" |
+#include "ui/gfx/codec/png_codec.h" |
+#include "ui/gl/gl_surface.h" |
+ |
+namespace content { |
+ |
+content::GLHelper::ScalerQuality kQualities[] = { |
+ content::GLHelper::SCALER_QUALITY_BEST, |
+ content::GLHelper::SCALER_QUALITY_GOOD, |
+ content::GLHelper::SCALER_QUALITY_FAST, |
+}; |
+ |
+const char* const kQualityNames[] = { |
+ "best", "good", "fast", |
+}; |
+ |
+class GLHelperTest : public testing::Test { |
+ protected: |
+ void SetUp() override { |
+ gpu::gles2::ContextCreationAttribHelper attributes; |
+ attributes.alpha_size = 8; |
+ attributes.depth_size = 24; |
+ attributes.red_size = 8; |
+ attributes.green_size = 8; |
+ attributes.blue_size = 8; |
+ attributes.stencil_size = 8; |
+ attributes.samples = 4; |
+ attributes.sample_buffers = 1; |
+ attributes.bind_generates_resource = false; |
+ |
+ context_.reset(gpu::GLInProcessContext::Create( |
+ nullptr, /* service */ |
+ nullptr, /* surface */ |
+ true, /* offscreen */ |
+ gfx::kNullAcceleratedWidget, /* window */ |
+ gfx::Size(1, 1), /* size */ |
+ nullptr, /* share_context */ |
+ attributes, gfx::PreferDiscreteGpu, |
+ ::gpu::GLInProcessContextSharedMemoryLimits(), |
+ nullptr, /* gpu_memory_buffer_manager */ |
+ nullptr /* image_factory */)); |
+ gl_ = context_->GetImplementation(); |
+ gpu::ContextSupport* support = context_->GetImplementation(); |
+ |
+ helper_.reset(new content::GLHelper(gl_, support)); |
+ helper_scaling_.reset(new content::GLHelperScaling(gl_, helper_.get())); |
+ } |
+ |
+ void TearDown() override { |
+ helper_scaling_.reset(NULL); |
+ helper_.reset(NULL); |
+ context_.reset(NULL); |
+ } |
+ |
+ void LoadPngFileToSkBitmap(const base::FilePath& filename, SkBitmap* bitmap) { |
+ std::string compressed; |
+ base::ReadFileToString(base::MakeAbsoluteFilePath(filename), &compressed); |
+ ASSERT_TRUE(compressed.size()); |
+ ASSERT_TRUE(gfx::PNGCodec::Decode( |
+ reinterpret_cast<const unsigned char*>(compressed.data()), |
+ compressed.size(), bitmap)); |
+ } |
+ |
+ // Save the image to a png file. Used to create the initial test files. |
+ void SaveToFile(SkBitmap* bitmap, const base::FilePath& filename) { |
+ std::vector<unsigned char> compressed; |
+ ASSERT_TRUE(gfx::PNGCodec::Encode( |
+ static_cast<unsigned char*>(bitmap->getPixels()), |
+ gfx::PNGCodec::FORMAT_BGRA, |
+ gfx::Size(bitmap->width(), bitmap->height()), |
+ static_cast<int>(bitmap->rowBytes()), true, |
+ std::vector<gfx::PNGCodec::Comment>(), &compressed)); |
+ ASSERT_TRUE(compressed.size()); |
+ FILE* f = base::OpenFile(filename, "wb"); |
+ ASSERT_TRUE(f); |
+ ASSERT_EQ(fwrite(&*compressed.begin(), 1, compressed.size(), f), |
+ compressed.size()); |
+ base::CloseFile(f); |
+ } |
+ |
+ std::unique_ptr<gpu::GLInProcessContext> context_; |
+ gpu::gles2::GLES2Interface* gl_; |
+ std::unique_ptr<content::GLHelper> helper_; |
+ std::unique_ptr<content::GLHelperScaling> helper_scaling_; |
+ std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_; |
+}; |
+ |
+TEST_F(GLHelperTest, ScaleBenchmark) { |
+ int output_sizes[] = {1920, 1080, 1249, 720, // Output size on pixel |
+ 256, 144}; |
+ int input_sizes[] = {3200, 2040, 2560, 1476, // Pixel tab size |
+ 1920, 1080, 1280, 720, 800, 480, 256, 144}; |
+ |
+ for (size_t q = 0; q < arraysize(kQualities); q++) { |
+ for (size_t outsize = 0; outsize < arraysize(output_sizes); outsize += 2) { |
+ for (size_t insize = 0; insize < arraysize(input_sizes); insize += 2) { |
+ uint32_t src_texture; |
+ gl_->GenTextures(1, &src_texture); |
+ uint32_t dst_texture; |
+ gl_->GenTextures(1, &dst_texture); |
+ uint32_t framebuffer; |
+ gl_->GenFramebuffers(1, &framebuffer); |
+ const gfx::Size src_size(input_sizes[insize], input_sizes[insize + 1]); |
+ const gfx::Size dst_size(output_sizes[outsize], |
+ output_sizes[outsize + 1]); |
+ SkBitmap input; |
+ input.allocN32Pixels(src_size.width(), src_size.height()); |
+ |
+ SkBitmap output_pixels; |
+ output_pixels.allocN32Pixels(dst_size.width(), dst_size.height()); |
+ |
+ gl_->BindFramebuffer(GL_FRAMEBUFFER, framebuffer); |
+ gl_->BindTexture(GL_TEXTURE_2D, dst_texture); |
+ gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, dst_size.width(), |
+ dst_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
+ gl_->BindTexture(GL_TEXTURE_2D, src_texture); |
+ gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, src_size.width(), |
+ src_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, |
+ input.getPixels()); |
+ |
+ gfx::Rect src_subrect(0, 0, src_size.width(), src_size.height()); |
+ std::unique_ptr<content::GLHelper::ScalerInterface> scaler( |
+ helper_->CreateScaler(kQualities[q], src_size, src_subrect, |
+ dst_size, false, false)); |
+ // Scale once beforehand before we start measuring. |
+ scaler->Scale(src_texture, dst_texture); |
+ gl_->Finish(); |
+ |
+ base::TimeTicks start_time = base::TimeTicks::Now(); |
+ int iterations = 0; |
+ base::TimeTicks end_time; |
+ while (true) { |
+ for (int i = 0; i < 50; i++) { |
+ iterations++; |
+ scaler->Scale(src_texture, dst_texture); |
+ gl_->Flush(); |
+ } |
+ gl_->Finish(); |
+ end_time = base::TimeTicks::Now(); |
+ if (iterations > 2000) { |
+ break; |
+ } |
+ if ((end_time - start_time).InMillisecondsF() > 1000) { |
+ break; |
+ } |
+ } |
+ gl_->DeleteTextures(1, &dst_texture); |
+ gl_->DeleteTextures(1, &src_texture); |
+ gl_->DeleteFramebuffers(1, &framebuffer); |
+ |
+ std::string name; |
+ name = base::StringPrintf("scale_%dx%d_to_%dx%d_%s", src_size.width(), |
+ src_size.height(), dst_size.width(), |
+ dst_size.height(), kQualityNames[q]); |
+ |
+ float ms = (end_time - start_time).InMillisecondsF() / iterations; |
+ VLOG(0) << base::StringPrintf("*RESULT gpu_scale_time: %s=%.2f ms\n", |
+ name.c_str(), ms); |
+ } |
+ } |
+ } |
+} |
+ |
+// This is more of a test utility than a test. |
+// Put an PNG image called "testimage.png" in your |
+// current directory, then run this test. It will |
+// create testoutput_Q_P.png, where Q is the scaling |
+// mode and P is the scaling percentage taken from |
+// the table below. |
+TEST_F(GLHelperTest, DISABLED_ScaleTestImage) { |
+ int percents[] = { |
+ 230, 180, 150, 110, 90, 70, 50, 49, 40, 20, 10, |
+ }; |
+ |
+ SkBitmap input; |
+ LoadPngFileToSkBitmap(base::FilePath(FILE_PATH_LITERAL("testimage.png")), |
+ &input); |
+ |
+ uint32_t framebuffer; |
+ gl_->GenFramebuffers(1, &framebuffer); |
+ uint32_t src_texture; |
+ gl_->GenTextures(1, &src_texture); |
+ const gfx::Size src_size(input.width(), input.height()); |
+ gl_->BindFramebuffer(GL_FRAMEBUFFER, framebuffer); |
+ gl_->BindTexture(GL_TEXTURE_2D, src_texture); |
+ gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, src_size.width(), |
+ src_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, |
+ input.getPixels()); |
+ |
+ for (size_t q = 0; q < arraysize(kQualities); q++) { |
+ for (size_t p = 0; p < arraysize(percents); p++) { |
+ const gfx::Size dst_size(input.width() * percents[p] / 100, |
+ input.height() * percents[p] / 100); |
+ uint32_t dst_texture = helper_->CopyAndScaleTexture( |
+ src_texture, src_size, dst_size, false, kQualities[q]); |
+ |
+ SkBitmap output_pixels; |
+ output_pixels.allocN32Pixels(dst_size.width(), dst_size.height()); |
+ |
+ helper_->ReadbackTextureSync( |
+ dst_texture, gfx::Rect(0, 0, dst_size.width(), dst_size.height()), |
+ static_cast<unsigned char*>(output_pixels.getPixels()), |
+ kN32_SkColorType); |
+ gl_->DeleteTextures(1, &dst_texture); |
+ std::string filename = base::StringPrintf("testoutput_%s_%d.ppm", |
+ kQualityNames[q], percents[p]); |
+ VLOG(0) << "Writing " << filename; |
+ SaveToFile(&output_pixels, base::FilePath::FromUTF8Unsafe(filename)); |
+ } |
+ } |
+ gl_->DeleteTextures(1, &src_texture); |
+ gl_->DeleteFramebuffers(1, &framebuffer); |
+} |
+ |
+} // namespace content |