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Unified Diff: content/browser/compositor/gl_helper_benchmark.cc

Issue 1904773004: Revert of Introduce components/display_compositor (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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Index: content/browser/compositor/gl_helper_benchmark.cc
diff --git a/content/browser/compositor/gl_helper_benchmark.cc b/content/browser/compositor/gl_helper_benchmark.cc
new file mode 100644
index 0000000000000000000000000000000000000000..ac914423d0a707cab9146e278fe7411fc44d2159
--- /dev/null
+++ b/content/browser/compositor/gl_helper_benchmark.cc
@@ -0,0 +1,247 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file looks like a unit test, but it contains benchmarks and test
+// utilities intended for manual evaluation of the scalers in
+// gl_helper*. These tests produce output in the form of files and printouts,
+// but cannot really "fail". There is no point in making these tests part
+// of any test automation run.
+
+#include <stddef.h>
+#include <stdio.h>
+#include <cmath>
+#include <string>
+#include <vector>
+
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+#include <GLES2/gl2extchromium.h>
+
+#include "base/at_exit.h"
+#include "base/command_line.h"
+#include "base/files/file_util.h"
+#include "base/macros.h"
+#include "base/strings/stringprintf.h"
+#include "base/time/time.h"
+#include "content/browser/compositor/gl_helper.h"
+#include "content/browser/compositor/gl_helper_scaling.h"
+#include "gpu/command_buffer/client/gl_in_process_context.h"
+#include "gpu/command_buffer/client/gles2_implementation.h"
+#include "testing/gtest/include/gtest/gtest.h"
+#include "third_party/skia/include/core/SkBitmap.h"
+#include "third_party/skia/include/core/SkTypes.h"
+#include "ui/gfx/codec/png_codec.h"
+#include "ui/gl/gl_surface.h"
+
+namespace content {
+
+content::GLHelper::ScalerQuality kQualities[] = {
+ content::GLHelper::SCALER_QUALITY_BEST,
+ content::GLHelper::SCALER_QUALITY_GOOD,
+ content::GLHelper::SCALER_QUALITY_FAST,
+};
+
+const char* const kQualityNames[] = {
+ "best", "good", "fast",
+};
+
+class GLHelperTest : public testing::Test {
+ protected:
+ void SetUp() override {
+ gpu::gles2::ContextCreationAttribHelper attributes;
+ attributes.alpha_size = 8;
+ attributes.depth_size = 24;
+ attributes.red_size = 8;
+ attributes.green_size = 8;
+ attributes.blue_size = 8;
+ attributes.stencil_size = 8;
+ attributes.samples = 4;
+ attributes.sample_buffers = 1;
+ attributes.bind_generates_resource = false;
+
+ context_.reset(gpu::GLInProcessContext::Create(
+ nullptr, /* service */
+ nullptr, /* surface */
+ true, /* offscreen */
+ gfx::kNullAcceleratedWidget, /* window */
+ gfx::Size(1, 1), /* size */
+ nullptr, /* share_context */
+ attributes, gfx::PreferDiscreteGpu,
+ ::gpu::GLInProcessContextSharedMemoryLimits(),
+ nullptr, /* gpu_memory_buffer_manager */
+ nullptr /* image_factory */));
+ gl_ = context_->GetImplementation();
+ gpu::ContextSupport* support = context_->GetImplementation();
+
+ helper_.reset(new content::GLHelper(gl_, support));
+ helper_scaling_.reset(new content::GLHelperScaling(gl_, helper_.get()));
+ }
+
+ void TearDown() override {
+ helper_scaling_.reset(NULL);
+ helper_.reset(NULL);
+ context_.reset(NULL);
+ }
+
+ void LoadPngFileToSkBitmap(const base::FilePath& filename, SkBitmap* bitmap) {
+ std::string compressed;
+ base::ReadFileToString(base::MakeAbsoluteFilePath(filename), &compressed);
+ ASSERT_TRUE(compressed.size());
+ ASSERT_TRUE(gfx::PNGCodec::Decode(
+ reinterpret_cast<const unsigned char*>(compressed.data()),
+ compressed.size(), bitmap));
+ }
+
+ // Save the image to a png file. Used to create the initial test files.
+ void SaveToFile(SkBitmap* bitmap, const base::FilePath& filename) {
+ std::vector<unsigned char> compressed;
+ ASSERT_TRUE(gfx::PNGCodec::Encode(
+ static_cast<unsigned char*>(bitmap->getPixels()),
+ gfx::PNGCodec::FORMAT_BGRA,
+ gfx::Size(bitmap->width(), bitmap->height()),
+ static_cast<int>(bitmap->rowBytes()), true,
+ std::vector<gfx::PNGCodec::Comment>(), &compressed));
+ ASSERT_TRUE(compressed.size());
+ FILE* f = base::OpenFile(filename, "wb");
+ ASSERT_TRUE(f);
+ ASSERT_EQ(fwrite(&*compressed.begin(), 1, compressed.size(), f),
+ compressed.size());
+ base::CloseFile(f);
+ }
+
+ std::unique_ptr<gpu::GLInProcessContext> context_;
+ gpu::gles2::GLES2Interface* gl_;
+ std::unique_ptr<content::GLHelper> helper_;
+ std::unique_ptr<content::GLHelperScaling> helper_scaling_;
+ std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_;
+};
+
+TEST_F(GLHelperTest, ScaleBenchmark) {
+ int output_sizes[] = {1920, 1080, 1249, 720, // Output size on pixel
+ 256, 144};
+ int input_sizes[] = {3200, 2040, 2560, 1476, // Pixel tab size
+ 1920, 1080, 1280, 720, 800, 480, 256, 144};
+
+ for (size_t q = 0; q < arraysize(kQualities); q++) {
+ for (size_t outsize = 0; outsize < arraysize(output_sizes); outsize += 2) {
+ for (size_t insize = 0; insize < arraysize(input_sizes); insize += 2) {
+ uint32_t src_texture;
+ gl_->GenTextures(1, &src_texture);
+ uint32_t dst_texture;
+ gl_->GenTextures(1, &dst_texture);
+ uint32_t framebuffer;
+ gl_->GenFramebuffers(1, &framebuffer);
+ const gfx::Size src_size(input_sizes[insize], input_sizes[insize + 1]);
+ const gfx::Size dst_size(output_sizes[outsize],
+ output_sizes[outsize + 1]);
+ SkBitmap input;
+ input.allocN32Pixels(src_size.width(), src_size.height());
+
+ SkBitmap output_pixels;
+ output_pixels.allocN32Pixels(dst_size.width(), dst_size.height());
+
+ gl_->BindFramebuffer(GL_FRAMEBUFFER, framebuffer);
+ gl_->BindTexture(GL_TEXTURE_2D, dst_texture);
+ gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, dst_size.width(),
+ dst_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
+ gl_->BindTexture(GL_TEXTURE_2D, src_texture);
+ gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, src_size.width(),
+ src_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE,
+ input.getPixels());
+
+ gfx::Rect src_subrect(0, 0, src_size.width(), src_size.height());
+ std::unique_ptr<content::GLHelper::ScalerInterface> scaler(
+ helper_->CreateScaler(kQualities[q], src_size, src_subrect,
+ dst_size, false, false));
+ // Scale once beforehand before we start measuring.
+ scaler->Scale(src_texture, dst_texture);
+ gl_->Finish();
+
+ base::TimeTicks start_time = base::TimeTicks::Now();
+ int iterations = 0;
+ base::TimeTicks end_time;
+ while (true) {
+ for (int i = 0; i < 50; i++) {
+ iterations++;
+ scaler->Scale(src_texture, dst_texture);
+ gl_->Flush();
+ }
+ gl_->Finish();
+ end_time = base::TimeTicks::Now();
+ if (iterations > 2000) {
+ break;
+ }
+ if ((end_time - start_time).InMillisecondsF() > 1000) {
+ break;
+ }
+ }
+ gl_->DeleteTextures(1, &dst_texture);
+ gl_->DeleteTextures(1, &src_texture);
+ gl_->DeleteFramebuffers(1, &framebuffer);
+
+ std::string name;
+ name = base::StringPrintf("scale_%dx%d_to_%dx%d_%s", src_size.width(),
+ src_size.height(), dst_size.width(),
+ dst_size.height(), kQualityNames[q]);
+
+ float ms = (end_time - start_time).InMillisecondsF() / iterations;
+ VLOG(0) << base::StringPrintf("*RESULT gpu_scale_time: %s=%.2f ms\n",
+ name.c_str(), ms);
+ }
+ }
+ }
+}
+
+// This is more of a test utility than a test.
+// Put an PNG image called "testimage.png" in your
+// current directory, then run this test. It will
+// create testoutput_Q_P.png, where Q is the scaling
+// mode and P is the scaling percentage taken from
+// the table below.
+TEST_F(GLHelperTest, DISABLED_ScaleTestImage) {
+ int percents[] = {
+ 230, 180, 150, 110, 90, 70, 50, 49, 40, 20, 10,
+ };
+
+ SkBitmap input;
+ LoadPngFileToSkBitmap(base::FilePath(FILE_PATH_LITERAL("testimage.png")),
+ &input);
+
+ uint32_t framebuffer;
+ gl_->GenFramebuffers(1, &framebuffer);
+ uint32_t src_texture;
+ gl_->GenTextures(1, &src_texture);
+ const gfx::Size src_size(input.width(), input.height());
+ gl_->BindFramebuffer(GL_FRAMEBUFFER, framebuffer);
+ gl_->BindTexture(GL_TEXTURE_2D, src_texture);
+ gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, src_size.width(),
+ src_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE,
+ input.getPixels());
+
+ for (size_t q = 0; q < arraysize(kQualities); q++) {
+ for (size_t p = 0; p < arraysize(percents); p++) {
+ const gfx::Size dst_size(input.width() * percents[p] / 100,
+ input.height() * percents[p] / 100);
+ uint32_t dst_texture = helper_->CopyAndScaleTexture(
+ src_texture, src_size, dst_size, false, kQualities[q]);
+
+ SkBitmap output_pixels;
+ output_pixels.allocN32Pixels(dst_size.width(), dst_size.height());
+
+ helper_->ReadbackTextureSync(
+ dst_texture, gfx::Rect(0, 0, dst_size.width(), dst_size.height()),
+ static_cast<unsigned char*>(output_pixels.getPixels()),
+ kN32_SkColorType);
+ gl_->DeleteTextures(1, &dst_texture);
+ std::string filename = base::StringPrintf("testoutput_%s_%d.ppm",
+ kQualityNames[q], percents[p]);
+ VLOG(0) << "Writing " << filename;
+ SaveToFile(&output_pixels, base::FilePath::FromUTF8Unsafe(filename));
+ }
+ }
+ gl_->DeleteTextures(1, &src_texture);
+ gl_->DeleteFramebuffers(1, &framebuffer);
+}
+
+} // namespace content
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