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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 // This file looks like a unit test, but it contains benchmarks and test |
| 6 // utilities intended for manual evaluation of the scalers in |
| 7 // gl_helper*. These tests produce output in the form of files and printouts, |
| 8 // but cannot really "fail". There is no point in making these tests part |
| 9 // of any test automation run. |
| 10 |
| 11 #include <stddef.h> |
| 12 #include <stdio.h> |
| 13 #include <cmath> |
| 14 #include <string> |
| 15 #include <vector> |
| 16 |
| 17 #include <GLES2/gl2.h> |
| 18 #include <GLES2/gl2ext.h> |
| 19 #include <GLES2/gl2extchromium.h> |
| 20 |
| 21 #include "base/at_exit.h" |
| 22 #include "base/command_line.h" |
| 23 #include "base/files/file_util.h" |
| 24 #include "base/macros.h" |
| 25 #include "base/strings/stringprintf.h" |
| 26 #include "base/time/time.h" |
| 27 #include "content/browser/compositor/gl_helper.h" |
| 28 #include "content/browser/compositor/gl_helper_scaling.h" |
| 29 #include "gpu/command_buffer/client/gl_in_process_context.h" |
| 30 #include "gpu/command_buffer/client/gles2_implementation.h" |
| 31 #include "testing/gtest/include/gtest/gtest.h" |
| 32 #include "third_party/skia/include/core/SkBitmap.h" |
| 33 #include "third_party/skia/include/core/SkTypes.h" |
| 34 #include "ui/gfx/codec/png_codec.h" |
| 35 #include "ui/gl/gl_surface.h" |
| 36 |
| 37 namespace content { |
| 38 |
| 39 content::GLHelper::ScalerQuality kQualities[] = { |
| 40 content::GLHelper::SCALER_QUALITY_BEST, |
| 41 content::GLHelper::SCALER_QUALITY_GOOD, |
| 42 content::GLHelper::SCALER_QUALITY_FAST, |
| 43 }; |
| 44 |
| 45 const char* const kQualityNames[] = { |
| 46 "best", "good", "fast", |
| 47 }; |
| 48 |
| 49 class GLHelperTest : public testing::Test { |
| 50 protected: |
| 51 void SetUp() override { |
| 52 gpu::gles2::ContextCreationAttribHelper attributes; |
| 53 attributes.alpha_size = 8; |
| 54 attributes.depth_size = 24; |
| 55 attributes.red_size = 8; |
| 56 attributes.green_size = 8; |
| 57 attributes.blue_size = 8; |
| 58 attributes.stencil_size = 8; |
| 59 attributes.samples = 4; |
| 60 attributes.sample_buffers = 1; |
| 61 attributes.bind_generates_resource = false; |
| 62 |
| 63 context_.reset(gpu::GLInProcessContext::Create( |
| 64 nullptr, /* service */ |
| 65 nullptr, /* surface */ |
| 66 true, /* offscreen */ |
| 67 gfx::kNullAcceleratedWidget, /* window */ |
| 68 gfx::Size(1, 1), /* size */ |
| 69 nullptr, /* share_context */ |
| 70 attributes, gfx::PreferDiscreteGpu, |
| 71 ::gpu::GLInProcessContextSharedMemoryLimits(), |
| 72 nullptr, /* gpu_memory_buffer_manager */ |
| 73 nullptr /* image_factory */)); |
| 74 gl_ = context_->GetImplementation(); |
| 75 gpu::ContextSupport* support = context_->GetImplementation(); |
| 76 |
| 77 helper_.reset(new content::GLHelper(gl_, support)); |
| 78 helper_scaling_.reset(new content::GLHelperScaling(gl_, helper_.get())); |
| 79 } |
| 80 |
| 81 void TearDown() override { |
| 82 helper_scaling_.reset(NULL); |
| 83 helper_.reset(NULL); |
| 84 context_.reset(NULL); |
| 85 } |
| 86 |
| 87 void LoadPngFileToSkBitmap(const base::FilePath& filename, SkBitmap* bitmap) { |
| 88 std::string compressed; |
| 89 base::ReadFileToString(base::MakeAbsoluteFilePath(filename), &compressed); |
| 90 ASSERT_TRUE(compressed.size()); |
| 91 ASSERT_TRUE(gfx::PNGCodec::Decode( |
| 92 reinterpret_cast<const unsigned char*>(compressed.data()), |
| 93 compressed.size(), bitmap)); |
| 94 } |
| 95 |
| 96 // Save the image to a png file. Used to create the initial test files. |
| 97 void SaveToFile(SkBitmap* bitmap, const base::FilePath& filename) { |
| 98 std::vector<unsigned char> compressed; |
| 99 ASSERT_TRUE(gfx::PNGCodec::Encode( |
| 100 static_cast<unsigned char*>(bitmap->getPixels()), |
| 101 gfx::PNGCodec::FORMAT_BGRA, |
| 102 gfx::Size(bitmap->width(), bitmap->height()), |
| 103 static_cast<int>(bitmap->rowBytes()), true, |
| 104 std::vector<gfx::PNGCodec::Comment>(), &compressed)); |
| 105 ASSERT_TRUE(compressed.size()); |
| 106 FILE* f = base::OpenFile(filename, "wb"); |
| 107 ASSERT_TRUE(f); |
| 108 ASSERT_EQ(fwrite(&*compressed.begin(), 1, compressed.size(), f), |
| 109 compressed.size()); |
| 110 base::CloseFile(f); |
| 111 } |
| 112 |
| 113 std::unique_ptr<gpu::GLInProcessContext> context_; |
| 114 gpu::gles2::GLES2Interface* gl_; |
| 115 std::unique_ptr<content::GLHelper> helper_; |
| 116 std::unique_ptr<content::GLHelperScaling> helper_scaling_; |
| 117 std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_; |
| 118 }; |
| 119 |
| 120 TEST_F(GLHelperTest, ScaleBenchmark) { |
| 121 int output_sizes[] = {1920, 1080, 1249, 720, // Output size on pixel |
| 122 256, 144}; |
| 123 int input_sizes[] = {3200, 2040, 2560, 1476, // Pixel tab size |
| 124 1920, 1080, 1280, 720, 800, 480, 256, 144}; |
| 125 |
| 126 for (size_t q = 0; q < arraysize(kQualities); q++) { |
| 127 for (size_t outsize = 0; outsize < arraysize(output_sizes); outsize += 2) { |
| 128 for (size_t insize = 0; insize < arraysize(input_sizes); insize += 2) { |
| 129 uint32_t src_texture; |
| 130 gl_->GenTextures(1, &src_texture); |
| 131 uint32_t dst_texture; |
| 132 gl_->GenTextures(1, &dst_texture); |
| 133 uint32_t framebuffer; |
| 134 gl_->GenFramebuffers(1, &framebuffer); |
| 135 const gfx::Size src_size(input_sizes[insize], input_sizes[insize + 1]); |
| 136 const gfx::Size dst_size(output_sizes[outsize], |
| 137 output_sizes[outsize + 1]); |
| 138 SkBitmap input; |
| 139 input.allocN32Pixels(src_size.width(), src_size.height()); |
| 140 |
| 141 SkBitmap output_pixels; |
| 142 output_pixels.allocN32Pixels(dst_size.width(), dst_size.height()); |
| 143 |
| 144 gl_->BindFramebuffer(GL_FRAMEBUFFER, framebuffer); |
| 145 gl_->BindTexture(GL_TEXTURE_2D, dst_texture); |
| 146 gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, dst_size.width(), |
| 147 dst_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| 148 gl_->BindTexture(GL_TEXTURE_2D, src_texture); |
| 149 gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, src_size.width(), |
| 150 src_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 151 input.getPixels()); |
| 152 |
| 153 gfx::Rect src_subrect(0, 0, src_size.width(), src_size.height()); |
| 154 std::unique_ptr<content::GLHelper::ScalerInterface> scaler( |
| 155 helper_->CreateScaler(kQualities[q], src_size, src_subrect, |
| 156 dst_size, false, false)); |
| 157 // Scale once beforehand before we start measuring. |
| 158 scaler->Scale(src_texture, dst_texture); |
| 159 gl_->Finish(); |
| 160 |
| 161 base::TimeTicks start_time = base::TimeTicks::Now(); |
| 162 int iterations = 0; |
| 163 base::TimeTicks end_time; |
| 164 while (true) { |
| 165 for (int i = 0; i < 50; i++) { |
| 166 iterations++; |
| 167 scaler->Scale(src_texture, dst_texture); |
| 168 gl_->Flush(); |
| 169 } |
| 170 gl_->Finish(); |
| 171 end_time = base::TimeTicks::Now(); |
| 172 if (iterations > 2000) { |
| 173 break; |
| 174 } |
| 175 if ((end_time - start_time).InMillisecondsF() > 1000) { |
| 176 break; |
| 177 } |
| 178 } |
| 179 gl_->DeleteTextures(1, &dst_texture); |
| 180 gl_->DeleteTextures(1, &src_texture); |
| 181 gl_->DeleteFramebuffers(1, &framebuffer); |
| 182 |
| 183 std::string name; |
| 184 name = base::StringPrintf("scale_%dx%d_to_%dx%d_%s", src_size.width(), |
| 185 src_size.height(), dst_size.width(), |
| 186 dst_size.height(), kQualityNames[q]); |
| 187 |
| 188 float ms = (end_time - start_time).InMillisecondsF() / iterations; |
| 189 VLOG(0) << base::StringPrintf("*RESULT gpu_scale_time: %s=%.2f ms\n", |
| 190 name.c_str(), ms); |
| 191 } |
| 192 } |
| 193 } |
| 194 } |
| 195 |
| 196 // This is more of a test utility than a test. |
| 197 // Put an PNG image called "testimage.png" in your |
| 198 // current directory, then run this test. It will |
| 199 // create testoutput_Q_P.png, where Q is the scaling |
| 200 // mode and P is the scaling percentage taken from |
| 201 // the table below. |
| 202 TEST_F(GLHelperTest, DISABLED_ScaleTestImage) { |
| 203 int percents[] = { |
| 204 230, 180, 150, 110, 90, 70, 50, 49, 40, 20, 10, |
| 205 }; |
| 206 |
| 207 SkBitmap input; |
| 208 LoadPngFileToSkBitmap(base::FilePath(FILE_PATH_LITERAL("testimage.png")), |
| 209 &input); |
| 210 |
| 211 uint32_t framebuffer; |
| 212 gl_->GenFramebuffers(1, &framebuffer); |
| 213 uint32_t src_texture; |
| 214 gl_->GenTextures(1, &src_texture); |
| 215 const gfx::Size src_size(input.width(), input.height()); |
| 216 gl_->BindFramebuffer(GL_FRAMEBUFFER, framebuffer); |
| 217 gl_->BindTexture(GL_TEXTURE_2D, src_texture); |
| 218 gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, src_size.width(), |
| 219 src_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 220 input.getPixels()); |
| 221 |
| 222 for (size_t q = 0; q < arraysize(kQualities); q++) { |
| 223 for (size_t p = 0; p < arraysize(percents); p++) { |
| 224 const gfx::Size dst_size(input.width() * percents[p] / 100, |
| 225 input.height() * percents[p] / 100); |
| 226 uint32_t dst_texture = helper_->CopyAndScaleTexture( |
| 227 src_texture, src_size, dst_size, false, kQualities[q]); |
| 228 |
| 229 SkBitmap output_pixels; |
| 230 output_pixels.allocN32Pixels(dst_size.width(), dst_size.height()); |
| 231 |
| 232 helper_->ReadbackTextureSync( |
| 233 dst_texture, gfx::Rect(0, 0, dst_size.width(), dst_size.height()), |
| 234 static_cast<unsigned char*>(output_pixels.getPixels()), |
| 235 kN32_SkColorType); |
| 236 gl_->DeleteTextures(1, &dst_texture); |
| 237 std::string filename = base::StringPrintf("testoutput_%s_%d.ppm", |
| 238 kQualityNames[q], percents[p]); |
| 239 VLOG(0) << "Writing " << filename; |
| 240 SaveToFile(&output_pixels, base::FilePath::FromUTF8Unsafe(filename)); |
| 241 } |
| 242 } |
| 243 gl_->DeleteTextures(1, &src_texture); |
| 244 gl_->DeleteFramebuffers(1, &framebuffer); |
| 245 } |
| 246 |
| 247 } // namespace content |
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