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Side by Side Diff: content/browser/compositor/gl_helper_benchmark.cc

Issue 1904773004: Revert of Introduce components/display_compositor (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // This file looks like a unit test, but it contains benchmarks and test
6 // utilities intended for manual evaluation of the scalers in
7 // gl_helper*. These tests produce output in the form of files and printouts,
8 // but cannot really "fail". There is no point in making these tests part
9 // of any test automation run.
10
11 #include <stddef.h>
12 #include <stdio.h>
13 #include <cmath>
14 #include <string>
15 #include <vector>
16
17 #include <GLES2/gl2.h>
18 #include <GLES2/gl2ext.h>
19 #include <GLES2/gl2extchromium.h>
20
21 #include "base/at_exit.h"
22 #include "base/command_line.h"
23 #include "base/files/file_util.h"
24 #include "base/macros.h"
25 #include "base/strings/stringprintf.h"
26 #include "base/time/time.h"
27 #include "content/browser/compositor/gl_helper.h"
28 #include "content/browser/compositor/gl_helper_scaling.h"
29 #include "gpu/command_buffer/client/gl_in_process_context.h"
30 #include "gpu/command_buffer/client/gles2_implementation.h"
31 #include "testing/gtest/include/gtest/gtest.h"
32 #include "third_party/skia/include/core/SkBitmap.h"
33 #include "third_party/skia/include/core/SkTypes.h"
34 #include "ui/gfx/codec/png_codec.h"
35 #include "ui/gl/gl_surface.h"
36
37 namespace content {
38
39 content::GLHelper::ScalerQuality kQualities[] = {
40 content::GLHelper::SCALER_QUALITY_BEST,
41 content::GLHelper::SCALER_QUALITY_GOOD,
42 content::GLHelper::SCALER_QUALITY_FAST,
43 };
44
45 const char* const kQualityNames[] = {
46 "best", "good", "fast",
47 };
48
49 class GLHelperTest : public testing::Test {
50 protected:
51 void SetUp() override {
52 gpu::gles2::ContextCreationAttribHelper attributes;
53 attributes.alpha_size = 8;
54 attributes.depth_size = 24;
55 attributes.red_size = 8;
56 attributes.green_size = 8;
57 attributes.blue_size = 8;
58 attributes.stencil_size = 8;
59 attributes.samples = 4;
60 attributes.sample_buffers = 1;
61 attributes.bind_generates_resource = false;
62
63 context_.reset(gpu::GLInProcessContext::Create(
64 nullptr, /* service */
65 nullptr, /* surface */
66 true, /* offscreen */
67 gfx::kNullAcceleratedWidget, /* window */
68 gfx::Size(1, 1), /* size */
69 nullptr, /* share_context */
70 attributes, gfx::PreferDiscreteGpu,
71 ::gpu::GLInProcessContextSharedMemoryLimits(),
72 nullptr, /* gpu_memory_buffer_manager */
73 nullptr /* image_factory */));
74 gl_ = context_->GetImplementation();
75 gpu::ContextSupport* support = context_->GetImplementation();
76
77 helper_.reset(new content::GLHelper(gl_, support));
78 helper_scaling_.reset(new content::GLHelperScaling(gl_, helper_.get()));
79 }
80
81 void TearDown() override {
82 helper_scaling_.reset(NULL);
83 helper_.reset(NULL);
84 context_.reset(NULL);
85 }
86
87 void LoadPngFileToSkBitmap(const base::FilePath& filename, SkBitmap* bitmap) {
88 std::string compressed;
89 base::ReadFileToString(base::MakeAbsoluteFilePath(filename), &compressed);
90 ASSERT_TRUE(compressed.size());
91 ASSERT_TRUE(gfx::PNGCodec::Decode(
92 reinterpret_cast<const unsigned char*>(compressed.data()),
93 compressed.size(), bitmap));
94 }
95
96 // Save the image to a png file. Used to create the initial test files.
97 void SaveToFile(SkBitmap* bitmap, const base::FilePath& filename) {
98 std::vector<unsigned char> compressed;
99 ASSERT_TRUE(gfx::PNGCodec::Encode(
100 static_cast<unsigned char*>(bitmap->getPixels()),
101 gfx::PNGCodec::FORMAT_BGRA,
102 gfx::Size(bitmap->width(), bitmap->height()),
103 static_cast<int>(bitmap->rowBytes()), true,
104 std::vector<gfx::PNGCodec::Comment>(), &compressed));
105 ASSERT_TRUE(compressed.size());
106 FILE* f = base::OpenFile(filename, "wb");
107 ASSERT_TRUE(f);
108 ASSERT_EQ(fwrite(&*compressed.begin(), 1, compressed.size(), f),
109 compressed.size());
110 base::CloseFile(f);
111 }
112
113 std::unique_ptr<gpu::GLInProcessContext> context_;
114 gpu::gles2::GLES2Interface* gl_;
115 std::unique_ptr<content::GLHelper> helper_;
116 std::unique_ptr<content::GLHelperScaling> helper_scaling_;
117 std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_;
118 };
119
120 TEST_F(GLHelperTest, ScaleBenchmark) {
121 int output_sizes[] = {1920, 1080, 1249, 720, // Output size on pixel
122 256, 144};
123 int input_sizes[] = {3200, 2040, 2560, 1476, // Pixel tab size
124 1920, 1080, 1280, 720, 800, 480, 256, 144};
125
126 for (size_t q = 0; q < arraysize(kQualities); q++) {
127 for (size_t outsize = 0; outsize < arraysize(output_sizes); outsize += 2) {
128 for (size_t insize = 0; insize < arraysize(input_sizes); insize += 2) {
129 uint32_t src_texture;
130 gl_->GenTextures(1, &src_texture);
131 uint32_t dst_texture;
132 gl_->GenTextures(1, &dst_texture);
133 uint32_t framebuffer;
134 gl_->GenFramebuffers(1, &framebuffer);
135 const gfx::Size src_size(input_sizes[insize], input_sizes[insize + 1]);
136 const gfx::Size dst_size(output_sizes[outsize],
137 output_sizes[outsize + 1]);
138 SkBitmap input;
139 input.allocN32Pixels(src_size.width(), src_size.height());
140
141 SkBitmap output_pixels;
142 output_pixels.allocN32Pixels(dst_size.width(), dst_size.height());
143
144 gl_->BindFramebuffer(GL_FRAMEBUFFER, framebuffer);
145 gl_->BindTexture(GL_TEXTURE_2D, dst_texture);
146 gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, dst_size.width(),
147 dst_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
148 gl_->BindTexture(GL_TEXTURE_2D, src_texture);
149 gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, src_size.width(),
150 src_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE,
151 input.getPixels());
152
153 gfx::Rect src_subrect(0, 0, src_size.width(), src_size.height());
154 std::unique_ptr<content::GLHelper::ScalerInterface> scaler(
155 helper_->CreateScaler(kQualities[q], src_size, src_subrect,
156 dst_size, false, false));
157 // Scale once beforehand before we start measuring.
158 scaler->Scale(src_texture, dst_texture);
159 gl_->Finish();
160
161 base::TimeTicks start_time = base::TimeTicks::Now();
162 int iterations = 0;
163 base::TimeTicks end_time;
164 while (true) {
165 for (int i = 0; i < 50; i++) {
166 iterations++;
167 scaler->Scale(src_texture, dst_texture);
168 gl_->Flush();
169 }
170 gl_->Finish();
171 end_time = base::TimeTicks::Now();
172 if (iterations > 2000) {
173 break;
174 }
175 if ((end_time - start_time).InMillisecondsF() > 1000) {
176 break;
177 }
178 }
179 gl_->DeleteTextures(1, &dst_texture);
180 gl_->DeleteTextures(1, &src_texture);
181 gl_->DeleteFramebuffers(1, &framebuffer);
182
183 std::string name;
184 name = base::StringPrintf("scale_%dx%d_to_%dx%d_%s", src_size.width(),
185 src_size.height(), dst_size.width(),
186 dst_size.height(), kQualityNames[q]);
187
188 float ms = (end_time - start_time).InMillisecondsF() / iterations;
189 VLOG(0) << base::StringPrintf("*RESULT gpu_scale_time: %s=%.2f ms\n",
190 name.c_str(), ms);
191 }
192 }
193 }
194 }
195
196 // This is more of a test utility than a test.
197 // Put an PNG image called "testimage.png" in your
198 // current directory, then run this test. It will
199 // create testoutput_Q_P.png, where Q is the scaling
200 // mode and P is the scaling percentage taken from
201 // the table below.
202 TEST_F(GLHelperTest, DISABLED_ScaleTestImage) {
203 int percents[] = {
204 230, 180, 150, 110, 90, 70, 50, 49, 40, 20, 10,
205 };
206
207 SkBitmap input;
208 LoadPngFileToSkBitmap(base::FilePath(FILE_PATH_LITERAL("testimage.png")),
209 &input);
210
211 uint32_t framebuffer;
212 gl_->GenFramebuffers(1, &framebuffer);
213 uint32_t src_texture;
214 gl_->GenTextures(1, &src_texture);
215 const gfx::Size src_size(input.width(), input.height());
216 gl_->BindFramebuffer(GL_FRAMEBUFFER, framebuffer);
217 gl_->BindTexture(GL_TEXTURE_2D, src_texture);
218 gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, src_size.width(),
219 src_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE,
220 input.getPixels());
221
222 for (size_t q = 0; q < arraysize(kQualities); q++) {
223 for (size_t p = 0; p < arraysize(percents); p++) {
224 const gfx::Size dst_size(input.width() * percents[p] / 100,
225 input.height() * percents[p] / 100);
226 uint32_t dst_texture = helper_->CopyAndScaleTexture(
227 src_texture, src_size, dst_size, false, kQualities[q]);
228
229 SkBitmap output_pixels;
230 output_pixels.allocN32Pixels(dst_size.width(), dst_size.height());
231
232 helper_->ReadbackTextureSync(
233 dst_texture, gfx::Rect(0, 0, dst_size.width(), dst_size.height()),
234 static_cast<unsigned char*>(output_pixels.getPixels()),
235 kN32_SkColorType);
236 gl_->DeleteTextures(1, &dst_texture);
237 std::string filename = base::StringPrintf("testoutput_%s_%d.ppm",
238 kQualityNames[q], percents[p]);
239 VLOG(0) << "Writing " << filename;
240 SaveToFile(&output_pixels, base::FilePath::FromUTF8Unsafe(filename));
241 }
242 }
243 gl_->DeleteTextures(1, &src_texture);
244 gl_->DeleteFramebuffers(1, &framebuffer);
245 }
246
247 } // namespace content
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