Index: content/browser/compositor/gl_helper.cc |
diff --git a/content/browser/compositor/gl_helper.cc b/content/browser/compositor/gl_helper.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..b88e78c5eaff9c6dce91828b8ba97492383b2192 |
--- /dev/null |
+++ b/content/browser/compositor/gl_helper.cc |
@@ -0,0 +1,1237 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "content/browser/compositor/gl_helper.h" |
+ |
+#include <stddef.h> |
+#include <stdint.h> |
+ |
+#include <queue> |
+#include <string> |
+ |
+#include "base/bind.h" |
+#include "base/lazy_instance.h" |
+#include "base/logging.h" |
+#include "base/macros.h" |
+#include "base/memory/ref_counted.h" |
+#include "base/message_loop/message_loop.h" |
+#include "base/strings/string_util.h" |
+#include "base/time/time.h" |
+#include "base/trace_event/trace_event.h" |
+#include "content/browser/compositor/gl_helper_readback_support.h" |
+#include "content/browser/compositor/gl_helper_scaling.h" |
+#include "gpu/GLES2/gl2extchromium.h" |
+#include "gpu/command_buffer/client/context_support.h" |
+#include "gpu/command_buffer/common/mailbox.h" |
+#include "gpu/command_buffer/common/mailbox_holder.h" |
+#include "third_party/skia/include/core/SkRegion.h" |
+#include "ui/gfx/geometry/point.h" |
+#include "ui/gfx/geometry/rect.h" |
+#include "ui/gfx/geometry/size.h" |
+ |
+using gpu::gles2::GLES2Interface; |
+ |
+namespace { |
+ |
+class ScopedFlush { |
+ public: |
+ explicit ScopedFlush(gpu::gles2::GLES2Interface* gl) : gl_(gl) {} |
+ |
+ ~ScopedFlush() { gl_->Flush(); } |
+ |
+ private: |
+ gpu::gles2::GLES2Interface* gl_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(ScopedFlush); |
+}; |
+ |
+// Helper class for allocating and holding an RGBA texture of a given |
+// size and an associated framebuffer. |
+class TextureFrameBufferPair { |
+ public: |
+ TextureFrameBufferPair(GLES2Interface* gl, gfx::Size size) |
+ : texture_(gl), framebuffer_(gl), size_(size) { |
+ content::ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl, texture_); |
+ gl->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size.width(), size.height(), 0, |
+ GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
+ content::ScopedFramebufferBinder<GL_FRAMEBUFFER> framebuffer_binder( |
+ gl, framebuffer_); |
+ gl->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
+ GL_TEXTURE_2D, texture_, 0); |
+ } |
+ |
+ GLuint texture() const { return texture_.id(); } |
+ GLuint framebuffer() const { return framebuffer_.id(); } |
+ gfx::Size size() const { return size_; } |
+ |
+ private: |
+ content::ScopedTexture texture_; |
+ content::ScopedFramebuffer framebuffer_; |
+ gfx::Size size_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(TextureFrameBufferPair); |
+}; |
+ |
+// Helper class for holding a scaler, a texture for the output of that |
+// scaler and an associated frame buffer. This is inteded to be used |
+// when the output of a scaler is to be sent to a readback. |
+class ScalerHolder { |
+ public: |
+ ScalerHolder(GLES2Interface* gl, content::GLHelper::ScalerInterface* scaler) |
+ : texture_and_framebuffer_(gl, scaler->DstSize()), scaler_(scaler) {} |
+ |
+ void Scale(GLuint src_texture) { |
+ scaler_->Scale(src_texture, texture_and_framebuffer_.texture()); |
+ } |
+ |
+ content::GLHelper::ScalerInterface* scaler() const { return scaler_.get(); } |
+ TextureFrameBufferPair* texture_and_framebuffer() { |
+ return &texture_and_framebuffer_; |
+ } |
+ GLuint texture() const { return texture_and_framebuffer_.texture(); } |
+ |
+ private: |
+ TextureFrameBufferPair texture_and_framebuffer_; |
+ std::unique_ptr<content::GLHelper::ScalerInterface> scaler_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(ScalerHolder); |
+}; |
+ |
+} // namespace |
+ |
+namespace content { |
+typedef GLHelperReadbackSupport::FormatSupport FormatSupport; |
+ |
+// Implements GLHelper::CropScaleReadbackAndCleanTexture and encapsulates |
+// the data needed for it. |
+class GLHelper::CopyTextureToImpl |
+ : public base::SupportsWeakPtr<GLHelper::CopyTextureToImpl> { |
+ public: |
+ CopyTextureToImpl(GLES2Interface* gl, |
+ gpu::ContextSupport* context_support, |
+ GLHelper* helper) |
+ : gl_(gl), |
+ context_support_(context_support), |
+ helper_(helper), |
+ flush_(gl), |
+ max_draw_buffers_(0) { |
+ const GLubyte* extensions = gl_->GetString(GL_EXTENSIONS); |
+ if (!extensions) |
+ return; |
+ std::string extensions_string = |
+ " " + std::string(reinterpret_cast<const char*>(extensions)) + " "; |
+ if (extensions_string.find(" GL_EXT_draw_buffers ") != std::string::npos) { |
+ gl_->GetIntegerv(GL_MAX_DRAW_BUFFERS_EXT, &max_draw_buffers_); |
+ } |
+ } |
+ ~CopyTextureToImpl() { CancelRequests(); } |
+ |
+ GLuint ConsumeMailboxToTexture(const gpu::Mailbox& mailbox, |
+ const gpu::SyncToken& sync_token) { |
+ return helper_->ConsumeMailboxToTexture(mailbox, sync_token); |
+ } |
+ |
+ void CropScaleReadbackAndCleanTexture( |
+ GLuint src_texture, |
+ const gfx::Size& src_size, |
+ const gfx::Rect& src_subrect, |
+ const gfx::Size& dst_size, |
+ unsigned char* out, |
+ const SkColorType out_color_type, |
+ const base::Callback<void(bool)>& callback, |
+ GLHelper::ScalerQuality quality); |
+ |
+ void ReadbackTextureSync(GLuint texture, |
+ const gfx::Rect& src_rect, |
+ unsigned char* out, |
+ SkColorType format); |
+ |
+ void ReadbackTextureAsync(GLuint texture, |
+ const gfx::Size& dst_size, |
+ unsigned char* out, |
+ SkColorType color_type, |
+ const base::Callback<void(bool)>& callback); |
+ |
+ // Reads back bytes from the currently bound frame buffer. |
+ // Note that dst_size is specified in bytes, not pixels. |
+ void ReadbackAsync( |
+ const gfx::Size& dst_size, |
+ int32_t bytes_per_row, // generally dst_size.width() * 4 |
+ int32_t row_stride_bytes, // generally dst_size.width() * 4 |
+ unsigned char* out, |
+ GLenum format, |
+ GLenum type, |
+ size_t bytes_per_pixel, |
+ const base::Callback<void(bool)>& callback); |
+ |
+ void ReadbackPlane(TextureFrameBufferPair* source, |
+ int row_stride_bytes, |
+ unsigned char* data, |
+ int size_shift, |
+ const gfx::Rect& paste_rect, |
+ ReadbackSwizzle swizzle, |
+ const base::Callback<void(bool)>& callback); |
+ |
+ GLuint CopyAndScaleTexture(GLuint texture, |
+ const gfx::Size& src_size, |
+ const gfx::Size& dst_size, |
+ bool vertically_flip_texture, |
+ GLHelper::ScalerQuality quality); |
+ |
+ ReadbackYUVInterface* CreateReadbackPipelineYUV( |
+ GLHelper::ScalerQuality quality, |
+ const gfx::Size& src_size, |
+ const gfx::Rect& src_subrect, |
+ const gfx::Size& dst_size, |
+ bool flip_vertically, |
+ bool use_mrt); |
+ |
+ // Returns the maximum number of draw buffers available, |
+ // 0 if GL_EXT_draw_buffers is not available. |
+ GLint MaxDrawBuffers() const { return max_draw_buffers_; } |
+ |
+ FormatSupport GetReadbackConfig(SkColorType color_type, |
+ bool can_swizzle, |
+ GLenum* format, |
+ GLenum* type, |
+ size_t* bytes_per_pixel); |
+ |
+ private: |
+ // A single request to CropScaleReadbackAndCleanTexture. |
+ // The main thread can cancel the request, before it's handled by the helper |
+ // thread, by resetting the texture and pixels fields. Alternatively, the |
+ // thread marks that it handles the request by resetting the pixels field |
+ // (meaning it guarantees that the callback with be called). |
+ // In either case, the callback must be called exactly once, and the texture |
+ // must be deleted by the main thread gl. |
+ struct Request { |
+ Request(const gfx::Size& size_, |
+ int32_t bytes_per_row_, |
+ int32_t row_stride_bytes_, |
+ unsigned char* pixels_, |
+ const base::Callback<void(bool)>& callback_) |
+ : done(false), |
+ size(size_), |
+ bytes_per_row(bytes_per_row_), |
+ row_stride_bytes(row_stride_bytes_), |
+ pixels(pixels_), |
+ callback(callback_), |
+ buffer(0), |
+ query(0) {} |
+ |
+ bool done; |
+ bool result; |
+ gfx::Size size; |
+ int bytes_per_row; |
+ int row_stride_bytes; |
+ unsigned char* pixels; |
+ base::Callback<void(bool)> callback; |
+ GLuint buffer; |
+ GLuint query; |
+ }; |
+ |
+ // We must take care to call the callbacks last, as they may |
+ // end up destroying the gl_helper and make *this invalid. |
+ // We stick the finished requests in a stack object that calls |
+ // the callbacks when it goes out of scope. |
+ class FinishRequestHelper { |
+ public: |
+ FinishRequestHelper() {} |
+ ~FinishRequestHelper() { |
+ while (!requests_.empty()) { |
+ Request* request = requests_.front(); |
+ requests_.pop(); |
+ request->callback.Run(request->result); |
+ delete request; |
+ } |
+ } |
+ void Add(Request* r) { requests_.push(r); } |
+ |
+ private: |
+ std::queue<Request*> requests_; |
+ DISALLOW_COPY_AND_ASSIGN(FinishRequestHelper); |
+ }; |
+ |
+ // A readback pipeline that also converts the data to YUV before |
+ // reading it back. |
+ class ReadbackYUVImpl : public ReadbackYUVInterface { |
+ public: |
+ ReadbackYUVImpl(GLES2Interface* gl, |
+ CopyTextureToImpl* copy_impl, |
+ GLHelperScaling* scaler_impl, |
+ GLHelper::ScalerQuality quality, |
+ const gfx::Size& src_size, |
+ const gfx::Rect& src_subrect, |
+ const gfx::Size& dst_size, |
+ bool flip_vertically, |
+ ReadbackSwizzle swizzle); |
+ |
+ void ReadbackYUV(const gpu::Mailbox& mailbox, |
+ const gpu::SyncToken& sync_token, |
+ const gfx::Rect& target_visible_rect, |
+ int y_plane_row_stride_bytes, |
+ unsigned char* y_plane_data, |
+ int u_plane_row_stride_bytes, |
+ unsigned char* u_plane_data, |
+ int v_plane_row_stride_bytes, |
+ unsigned char* v_plane_data, |
+ const gfx::Point& paste_location, |
+ const base::Callback<void(bool)>& callback) override; |
+ |
+ ScalerInterface* scaler() override { return scaler_.scaler(); } |
+ |
+ private: |
+ GLES2Interface* gl_; |
+ CopyTextureToImpl* copy_impl_; |
+ gfx::Size dst_size_; |
+ ReadbackSwizzle swizzle_; |
+ ScalerHolder scaler_; |
+ ScalerHolder y_; |
+ ScalerHolder u_; |
+ ScalerHolder v_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(ReadbackYUVImpl); |
+ }; |
+ |
+ // A readback pipeline that also converts the data to YUV before |
+ // reading it back. This one uses Multiple Render Targets, which |
+ // may not be supported on all platforms. |
+ class ReadbackYUV_MRT : public ReadbackYUVInterface { |
+ public: |
+ ReadbackYUV_MRT(GLES2Interface* gl, |
+ CopyTextureToImpl* copy_impl, |
+ GLHelperScaling* scaler_impl, |
+ GLHelper::ScalerQuality quality, |
+ const gfx::Size& src_size, |
+ const gfx::Rect& src_subrect, |
+ const gfx::Size& dst_size, |
+ bool flip_vertically, |
+ ReadbackSwizzle swizzle); |
+ |
+ void ReadbackYUV(const gpu::Mailbox& mailbox, |
+ const gpu::SyncToken& sync_token, |
+ const gfx::Rect& target_visible_rect, |
+ int y_plane_row_stride_bytes, |
+ unsigned char* y_plane_data, |
+ int u_plane_row_stride_bytes, |
+ unsigned char* u_plane_data, |
+ int v_plane_row_stride_bytes, |
+ unsigned char* v_plane_data, |
+ const gfx::Point& paste_location, |
+ const base::Callback<void(bool)>& callback) override; |
+ |
+ ScalerInterface* scaler() override { return scaler_.scaler(); } |
+ |
+ private: |
+ GLES2Interface* gl_; |
+ CopyTextureToImpl* copy_impl_; |
+ gfx::Size dst_size_; |
+ GLHelper::ScalerQuality quality_; |
+ ReadbackSwizzle swizzle_; |
+ ScalerHolder scaler_; |
+ std::unique_ptr<content::GLHelperScaling::ShaderInterface> pass1_shader_; |
+ std::unique_ptr<content::GLHelperScaling::ShaderInterface> pass2_shader_; |
+ TextureFrameBufferPair y_; |
+ ScopedTexture uv_; |
+ TextureFrameBufferPair u_; |
+ TextureFrameBufferPair v_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(ReadbackYUV_MRT); |
+ }; |
+ |
+ // Copies the block of pixels specified with |src_subrect| from |src_texture|, |
+ // scales it to |dst_size|, writes it into a texture, and returns its ID. |
+ // |src_size| is the size of |src_texture|. |
+ GLuint ScaleTexture(GLuint src_texture, |
+ const gfx::Size& src_size, |
+ const gfx::Rect& src_subrect, |
+ const gfx::Size& dst_size, |
+ bool vertically_flip_texture, |
+ bool swizzle, |
+ SkColorType color_type, |
+ GLHelper::ScalerQuality quality); |
+ |
+ // Converts each four consecutive pixels of the source texture into one pixel |
+ // in the result texture with each pixel channel representing the grayscale |
+ // color of one of the four original pixels: |
+ // R1G1B1A1 R2G2B2A2 R3G3B3A3 R4G4B4A4 -> X1X2X3X4 |
+ // The resulting texture is still an RGBA texture (which is ~4 times narrower |
+ // than the original). If rendered directly, it wouldn't show anything useful, |
+ // but the data in it can be used to construct a grayscale image. |
+ // |encoded_texture_size| is the exact size of the resulting RGBA texture. It |
+ // is equal to src_size.width()/4 rounded upwards. Some channels in the last |
+ // pixel ((-src_size.width()) % 4) to be exact) are padding and don't contain |
+ // useful data. |
+ // If swizzle is set to true, the transformed pixels are reordered: |
+ // R1G1B1A1 R2G2B2A2 R3G3B3A3 R4G4B4A4 -> X3X2X1X4. |
+ GLuint EncodeTextureAsGrayscale(GLuint src_texture, |
+ const gfx::Size& src_size, |
+ gfx::Size* const encoded_texture_size, |
+ bool vertically_flip_texture, |
+ bool swizzle); |
+ |
+ static void nullcallback(bool success) {} |
+ void ReadbackDone(Request* request, int bytes_per_pixel); |
+ void FinishRequest(Request* request, |
+ bool result, |
+ FinishRequestHelper* helper); |
+ void CancelRequests(); |
+ |
+ static const float kRGBtoYColorWeights[]; |
+ static const float kRGBtoUColorWeights[]; |
+ static const float kRGBtoVColorWeights[]; |
+ static const float kRGBtoGrayscaleColorWeights[]; |
+ |
+ GLES2Interface* gl_; |
+ gpu::ContextSupport* context_support_; |
+ GLHelper* helper_; |
+ |
+ // A scoped flush that will ensure all resource deletions are flushed when |
+ // this object is destroyed. Must be declared before other Scoped* fields. |
+ ScopedFlush flush_; |
+ |
+ std::queue<Request*> request_queue_; |
+ GLint max_draw_buffers_; |
+}; |
+ |
+GLHelper::ScalerInterface* GLHelper::CreateScaler(ScalerQuality quality, |
+ const gfx::Size& src_size, |
+ const gfx::Rect& src_subrect, |
+ const gfx::Size& dst_size, |
+ bool vertically_flip_texture, |
+ bool swizzle) { |
+ InitScalerImpl(); |
+ return scaler_impl_->CreateScaler(quality, src_size, src_subrect, dst_size, |
+ vertically_flip_texture, swizzle); |
+} |
+ |
+GLuint GLHelper::CopyTextureToImpl::ScaleTexture( |
+ GLuint src_texture, |
+ const gfx::Size& src_size, |
+ const gfx::Rect& src_subrect, |
+ const gfx::Size& dst_size, |
+ bool vertically_flip_texture, |
+ bool swizzle, |
+ SkColorType color_type, |
+ GLHelper::ScalerQuality quality) { |
+ GLuint dst_texture = 0u; |
+ gl_->GenTextures(1, &dst_texture); |
+ { |
+ GLenum format = GL_RGBA, type = GL_UNSIGNED_BYTE; |
+ ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, dst_texture); |
+ |
+ // Use GL_RGBA for destination/temporary texture unless we're working with |
+ // 16-bit data |
+ if (color_type == kRGB_565_SkColorType) { |
+ format = GL_RGB; |
+ type = GL_UNSIGNED_SHORT_5_6_5; |
+ } |
+ |
+ gl_->TexImage2D(GL_TEXTURE_2D, 0, format, dst_size.width(), |
+ dst_size.height(), 0, format, type, NULL); |
+ } |
+ std::unique_ptr<ScalerInterface> scaler( |
+ helper_->CreateScaler(quality, src_size, src_subrect, dst_size, |
+ vertically_flip_texture, swizzle)); |
+ scaler->Scale(src_texture, dst_texture); |
+ return dst_texture; |
+} |
+ |
+GLuint GLHelper::CopyTextureToImpl::EncodeTextureAsGrayscale( |
+ GLuint src_texture, |
+ const gfx::Size& src_size, |
+ gfx::Size* const encoded_texture_size, |
+ bool vertically_flip_texture, |
+ bool swizzle) { |
+ GLuint dst_texture = 0u; |
+ gl_->GenTextures(1, &dst_texture); |
+ // The size of the encoded texture. |
+ *encoded_texture_size = |
+ gfx::Size((src_size.width() + 3) / 4, src_size.height()); |
+ { |
+ ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, dst_texture); |
+ gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, encoded_texture_size->width(), |
+ encoded_texture_size->height(), 0, GL_RGBA, |
+ GL_UNSIGNED_BYTE, NULL); |
+ } |
+ |
+ helper_->InitScalerImpl(); |
+ std::unique_ptr<ScalerInterface> grayscale_scaler( |
+ helper_->scaler_impl_.get()->CreatePlanarScaler( |
+ src_size, |
+ gfx::Rect(0, 0, (src_size.width() + 3) & ~3, src_size.height()), |
+ *encoded_texture_size, vertically_flip_texture, swizzle, |
+ kRGBtoGrayscaleColorWeights)); |
+ grayscale_scaler->Scale(src_texture, dst_texture); |
+ return dst_texture; |
+} |
+ |
+void GLHelper::CopyTextureToImpl::ReadbackAsync( |
+ const gfx::Size& dst_size, |
+ int32_t bytes_per_row, |
+ int32_t row_stride_bytes, |
+ unsigned char* out, |
+ GLenum format, |
+ GLenum type, |
+ size_t bytes_per_pixel, |
+ const base::Callback<void(bool)>& callback) { |
+ TRACE_EVENT0("gpu.capture", "GLHelper::CopyTextureToImpl::ReadbackAsync"); |
+ Request* request = |
+ new Request(dst_size, bytes_per_row, row_stride_bytes, out, callback); |
+ request_queue_.push(request); |
+ request->buffer = 0u; |
+ |
+ gl_->GenBuffers(1, &request->buffer); |
+ gl_->BindBuffer(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM, request->buffer); |
+ gl_->BufferData(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM, |
+ bytes_per_pixel * dst_size.GetArea(), NULL, GL_STREAM_READ); |
+ |
+ request->query = 0u; |
+ gl_->GenQueriesEXT(1, &request->query); |
+ gl_->BeginQueryEXT(GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM, request->query); |
+ gl_->ReadPixels(0, 0, dst_size.width(), dst_size.height(), format, type, |
+ NULL); |
+ gl_->EndQueryEXT(GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM); |
+ gl_->BindBuffer(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM, 0); |
+ context_support_->SignalQuery( |
+ request->query, base::Bind(&CopyTextureToImpl::ReadbackDone, AsWeakPtr(), |
+ request, bytes_per_pixel)); |
+} |
+ |
+void GLHelper::CopyTextureToImpl::CropScaleReadbackAndCleanTexture( |
+ GLuint src_texture, |
+ const gfx::Size& src_size, |
+ const gfx::Rect& src_subrect, |
+ const gfx::Size& dst_size, |
+ unsigned char* out, |
+ const SkColorType out_color_type, |
+ const base::Callback<void(bool)>& callback, |
+ GLHelper::ScalerQuality quality) { |
+ GLenum format, type; |
+ size_t bytes_per_pixel; |
+ SkColorType readback_color_type = out_color_type; |
+ // Single-component textures are not supported by all GPUs, so we implement |
+ // kAlpha_8_SkColorType support here via a special encoding (see below) using |
+ // a 32-bit texture to represent an 8-bit image. |
+ // Thus we use generic 32-bit readback in this case. |
+ if (out_color_type == kAlpha_8_SkColorType) { |
+ readback_color_type = kRGBA_8888_SkColorType; |
+ } |
+ |
+ FormatSupport supported = GetReadbackConfig(readback_color_type, true, |
+ &format, &type, &bytes_per_pixel); |
+ |
+ if (supported == GLHelperReadbackSupport::NOT_SUPPORTED) { |
+ callback.Run(false); |
+ return; |
+ } |
+ |
+ GLuint texture = src_texture; |
+ |
+ // Scale texture if needed |
+ // Optimization: SCALER_QUALITY_FAST is just a single bilinear pass, which we |
+ // can do just as well in EncodeTextureAsGrayscale, which we will do if |
+ // out_color_type is kAlpha_8_SkColorType, so let's skip the scaling step |
+ // in that case. |
+ bool scale_texture = out_color_type != kAlpha_8_SkColorType || |
+ quality != GLHelper::SCALER_QUALITY_FAST; |
+ if (scale_texture) { |
+ // Don't swizzle during the scale step for kAlpha_8_SkColorType. |
+ // We will swizzle in the encode step below if needed. |
+ bool scale_swizzle = out_color_type == kAlpha_8_SkColorType |
+ ? false |
+ : supported == GLHelperReadbackSupport::SWIZZLE; |
+ texture = ScaleTexture(src_texture, src_size, src_subrect, dst_size, true, |
+ scale_swizzle, out_color_type == kAlpha_8_SkColorType |
+ ? kN32_SkColorType |
+ : out_color_type, |
+ quality); |
+ DCHECK(texture); |
+ } |
+ |
+ gfx::Size readback_texture_size = dst_size; |
+ // Encode texture to grayscale if needed. |
+ if (out_color_type == kAlpha_8_SkColorType) { |
+ // Do the vertical flip here if we haven't already done it when we scaled |
+ // the texture. |
+ bool encode_as_grayscale_vertical_flip = !scale_texture; |
+ // EncodeTextureAsGrayscale by default creates a texture which should be |
+ // read back as RGBA, so need to swizzle if the readback format is BGRA. |
+ bool encode_as_grayscale_swizzle = format == GL_BGRA_EXT; |
+ GLuint tmp_texture = EncodeTextureAsGrayscale( |
+ texture, dst_size, &readback_texture_size, |
+ encode_as_grayscale_vertical_flip, encode_as_grayscale_swizzle); |
+ // If the scaled texture was created - delete it |
+ if (scale_texture) |
+ gl_->DeleteTextures(1, &texture); |
+ texture = tmp_texture; |
+ DCHECK(texture); |
+ } |
+ |
+ // Readback the pixels of the resulting texture |
+ ScopedFramebuffer dst_framebuffer(gl_); |
+ ScopedFramebufferBinder<GL_FRAMEBUFFER> framebuffer_binder(gl_, |
+ dst_framebuffer); |
+ ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, texture); |
+ gl_->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, |
+ texture, 0); |
+ |
+ int32_t bytes_per_row = out_color_type == kAlpha_8_SkColorType |
+ ? dst_size.width() |
+ : dst_size.width() * bytes_per_pixel; |
+ |
+ ReadbackAsync(readback_texture_size, bytes_per_row, bytes_per_row, out, |
+ format, type, bytes_per_pixel, callback); |
+ gl_->DeleteTextures(1, &texture); |
+} |
+ |
+void GLHelper::CopyTextureToImpl::ReadbackTextureSync(GLuint texture, |
+ const gfx::Rect& src_rect, |
+ unsigned char* out, |
+ SkColorType color_type) { |
+ GLenum format, type; |
+ size_t bytes_per_pixel; |
+ FormatSupport supported = |
+ GetReadbackConfig(color_type, false, &format, &type, &bytes_per_pixel); |
+ if (supported == GLHelperReadbackSupport::NOT_SUPPORTED) { |
+ return; |
+ } |
+ |
+ ScopedFramebuffer dst_framebuffer(gl_); |
+ ScopedFramebufferBinder<GL_FRAMEBUFFER> framebuffer_binder(gl_, |
+ dst_framebuffer); |
+ ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, texture); |
+ gl_->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, |
+ texture, 0); |
+ gl_->ReadPixels(src_rect.x(), src_rect.y(), src_rect.width(), |
+ src_rect.height(), format, type, out); |
+} |
+ |
+void GLHelper::CopyTextureToImpl::ReadbackTextureAsync( |
+ GLuint texture, |
+ const gfx::Size& dst_size, |
+ unsigned char* out, |
+ SkColorType color_type, |
+ const base::Callback<void(bool)>& callback) { |
+ GLenum format, type; |
+ size_t bytes_per_pixel; |
+ FormatSupport supported = |
+ GetReadbackConfig(color_type, false, &format, &type, &bytes_per_pixel); |
+ if (supported == GLHelperReadbackSupport::NOT_SUPPORTED) { |
+ callback.Run(false); |
+ return; |
+ } |
+ |
+ ScopedFramebuffer dst_framebuffer(gl_); |
+ ScopedFramebufferBinder<GL_FRAMEBUFFER> framebuffer_binder(gl_, |
+ dst_framebuffer); |
+ ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, texture); |
+ gl_->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, |
+ texture, 0); |
+ ReadbackAsync(dst_size, dst_size.width() * bytes_per_pixel, |
+ dst_size.width() * bytes_per_pixel, out, format, type, |
+ bytes_per_pixel, callback); |
+} |
+ |
+GLuint GLHelper::CopyTextureToImpl::CopyAndScaleTexture( |
+ GLuint src_texture, |
+ const gfx::Size& src_size, |
+ const gfx::Size& dst_size, |
+ bool vertically_flip_texture, |
+ GLHelper::ScalerQuality quality) { |
+ return ScaleTexture(src_texture, src_size, gfx::Rect(src_size), dst_size, |
+ vertically_flip_texture, false, |
+ kRGBA_8888_SkColorType, // GL_RGBA |
+ quality); |
+} |
+ |
+void GLHelper::CopyTextureToImpl::ReadbackDone(Request* finished_request, |
+ int bytes_per_pixel) { |
+ TRACE_EVENT0("gpu.capture", |
+ "GLHelper::CopyTextureToImpl::CheckReadbackFramebufferComplete"); |
+ finished_request->done = true; |
+ |
+ FinishRequestHelper finish_request_helper; |
+ |
+ // We process transfer requests in the order they were received, regardless |
+ // of the order we get the callbacks in. |
+ while (!request_queue_.empty()) { |
+ Request* request = request_queue_.front(); |
+ if (!request->done) { |
+ break; |
+ } |
+ |
+ bool result = false; |
+ if (request->buffer != 0) { |
+ gl_->BindBuffer(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM, request->buffer); |
+ unsigned char* data = static_cast<unsigned char*>(gl_->MapBufferCHROMIUM( |
+ GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM, GL_READ_ONLY)); |
+ if (data) { |
+ result = true; |
+ if (request->bytes_per_row == request->size.width() * bytes_per_pixel && |
+ request->bytes_per_row == request->row_stride_bytes) { |
+ memcpy(request->pixels, data, |
+ request->size.GetArea() * bytes_per_pixel); |
+ } else { |
+ unsigned char* out = request->pixels; |
+ for (int y = 0; y < request->size.height(); y++) { |
+ memcpy(out, data, request->bytes_per_row); |
+ out += request->row_stride_bytes; |
+ data += request->size.width() * bytes_per_pixel; |
+ } |
+ } |
+ gl_->UnmapBufferCHROMIUM(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM); |
+ } |
+ gl_->BindBuffer(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM, 0); |
+ } |
+ FinishRequest(request, result, &finish_request_helper); |
+ } |
+} |
+ |
+void GLHelper::CopyTextureToImpl::FinishRequest( |
+ Request* request, |
+ bool result, |
+ FinishRequestHelper* finish_request_helper) { |
+ TRACE_EVENT0("gpu.capture", "GLHelper::CopyTextureToImpl::FinishRequest"); |
+ DCHECK(request_queue_.front() == request); |
+ request_queue_.pop(); |
+ request->result = result; |
+ ScopedFlush flush(gl_); |
+ if (request->query != 0) { |
+ gl_->DeleteQueriesEXT(1, &request->query); |
+ request->query = 0; |
+ } |
+ if (request->buffer != 0) { |
+ gl_->DeleteBuffers(1, &request->buffer); |
+ request->buffer = 0; |
+ } |
+ finish_request_helper->Add(request); |
+} |
+ |
+void GLHelper::CopyTextureToImpl::CancelRequests() { |
+ FinishRequestHelper finish_request_helper; |
+ while (!request_queue_.empty()) { |
+ Request* request = request_queue_.front(); |
+ FinishRequest(request, false, &finish_request_helper); |
+ } |
+} |
+ |
+FormatSupport GLHelper::CopyTextureToImpl::GetReadbackConfig( |
+ SkColorType color_type, |
+ bool can_swizzle, |
+ GLenum* format, |
+ GLenum* type, |
+ size_t* bytes_per_pixel) { |
+ return helper_->readback_support_->GetReadbackConfig( |
+ color_type, can_swizzle, format, type, bytes_per_pixel); |
+} |
+ |
+GLHelper::GLHelper(GLES2Interface* gl, gpu::ContextSupport* context_support) |
+ : gl_(gl), |
+ context_support_(context_support), |
+ readback_support_(new GLHelperReadbackSupport(gl)) {} |
+ |
+GLHelper::~GLHelper() {} |
+ |
+void GLHelper::CropScaleReadbackAndCleanTexture( |
+ GLuint src_texture, |
+ const gfx::Size& src_size, |
+ const gfx::Rect& src_subrect, |
+ const gfx::Size& dst_size, |
+ unsigned char* out, |
+ const SkColorType out_color_type, |
+ const base::Callback<void(bool)>& callback, |
+ GLHelper::ScalerQuality quality) { |
+ InitCopyTextToImpl(); |
+ copy_texture_to_impl_->CropScaleReadbackAndCleanTexture( |
+ src_texture, src_size, src_subrect, dst_size, out, out_color_type, |
+ callback, quality); |
+} |
+ |
+void GLHelper::CropScaleReadbackAndCleanMailbox( |
+ const gpu::Mailbox& src_mailbox, |
+ const gpu::SyncToken& sync_token, |
+ const gfx::Size& src_size, |
+ const gfx::Rect& src_subrect, |
+ const gfx::Size& dst_size, |
+ unsigned char* out, |
+ const SkColorType out_color_type, |
+ const base::Callback<void(bool)>& callback, |
+ GLHelper::ScalerQuality quality) { |
+ GLuint mailbox_texture = ConsumeMailboxToTexture(src_mailbox, sync_token); |
+ CropScaleReadbackAndCleanTexture(mailbox_texture, src_size, src_subrect, |
+ dst_size, out, out_color_type, callback, |
+ quality); |
+ gl_->DeleteTextures(1, &mailbox_texture); |
+} |
+ |
+void GLHelper::ReadbackTextureSync(GLuint texture, |
+ const gfx::Rect& src_rect, |
+ unsigned char* out, |
+ SkColorType format) { |
+ InitCopyTextToImpl(); |
+ copy_texture_to_impl_->ReadbackTextureSync(texture, src_rect, out, format); |
+} |
+ |
+void GLHelper::ReadbackTextureAsync( |
+ GLuint texture, |
+ const gfx::Size& dst_size, |
+ unsigned char* out, |
+ SkColorType color_type, |
+ const base::Callback<void(bool)>& callback) { |
+ InitCopyTextToImpl(); |
+ copy_texture_to_impl_->ReadbackTextureAsync(texture, dst_size, out, |
+ color_type, callback); |
+} |
+ |
+GLuint GLHelper::CopyTexture(GLuint texture, const gfx::Size& size) { |
+ InitCopyTextToImpl(); |
+ return copy_texture_to_impl_->CopyAndScaleTexture( |
+ texture, size, size, false, GLHelper::SCALER_QUALITY_FAST); |
+} |
+ |
+GLuint GLHelper::CopyAndScaleTexture(GLuint texture, |
+ const gfx::Size& src_size, |
+ const gfx::Size& dst_size, |
+ bool vertically_flip_texture, |
+ ScalerQuality quality) { |
+ InitCopyTextToImpl(); |
+ return copy_texture_to_impl_->CopyAndScaleTexture( |
+ texture, src_size, dst_size, vertically_flip_texture, quality); |
+} |
+ |
+GLuint GLHelper::CompileShaderFromSource(const GLchar* source, GLenum type) { |
+ GLuint shader = gl_->CreateShader(type); |
+ GLint length = strlen(source); |
+ gl_->ShaderSource(shader, 1, &source, &length); |
+ gl_->CompileShader(shader); |
+ GLint compile_status = 0; |
+ gl_->GetShaderiv(shader, GL_COMPILE_STATUS, &compile_status); |
+ if (!compile_status) { |
+ GLint log_length = 0; |
+ gl_->GetShaderiv(shader, GL_INFO_LOG_LENGTH, &log_length); |
+ if (log_length) { |
+ std::unique_ptr<GLchar[]> log(new GLchar[log_length]); |
+ GLsizei returned_log_length = 0; |
+ gl_->GetShaderInfoLog(shader, log_length, &returned_log_length, |
+ log.get()); |
+ LOG(ERROR) << std::string(log.get(), returned_log_length); |
+ } |
+ gl_->DeleteShader(shader); |
+ return 0; |
+ } |
+ return shader; |
+} |
+ |
+void GLHelper::InitCopyTextToImpl() { |
+ // Lazily initialize |copy_texture_to_impl_| |
+ if (!copy_texture_to_impl_) |
+ copy_texture_to_impl_.reset( |
+ new CopyTextureToImpl(gl_, context_support_, this)); |
+} |
+ |
+void GLHelper::InitScalerImpl() { |
+ // Lazily initialize |scaler_impl_| |
+ if (!scaler_impl_) |
+ scaler_impl_.reset(new GLHelperScaling(gl_, this)); |
+} |
+ |
+GLint GLHelper::MaxDrawBuffers() { |
+ InitCopyTextToImpl(); |
+ return copy_texture_to_impl_->MaxDrawBuffers(); |
+} |
+ |
+void GLHelper::CopySubBufferDamage(GLenum target, |
+ GLuint texture, |
+ GLuint previous_texture, |
+ const SkRegion& new_damage, |
+ const SkRegion& old_damage) { |
+ SkRegion region(old_damage); |
+ if (region.op(new_damage, SkRegion::kDifference_Op)) { |
+ ScopedFramebuffer dst_framebuffer(gl_); |
+ ScopedFramebufferBinder<GL_FRAMEBUFFER> framebuffer_binder(gl_, |
+ dst_framebuffer); |
+ gl_->BindTexture(target, texture); |
+ gl_->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, target, |
+ previous_texture, 0); |
+ for (SkRegion::Iterator it(region); !it.done(); it.next()) { |
+ const SkIRect& rect = it.rect(); |
+ gl_->CopyTexSubImage2D(target, 0, rect.x(), rect.y(), rect.x(), rect.y(), |
+ rect.width(), rect.height()); |
+ } |
+ gl_->BindTexture(target, 0); |
+ gl_->Flush(); |
+ } |
+} |
+ |
+GLuint GLHelper::CreateTexture() { |
+ GLuint texture = 0u; |
+ gl_->GenTextures(1, &texture); |
+ content::ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, texture); |
+ gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
+ gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
+ gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
+ gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
+ return texture; |
+} |
+ |
+void GLHelper::DeleteTexture(GLuint texture_id) { |
+ gl_->DeleteTextures(1, &texture_id); |
+} |
+ |
+void GLHelper::GenerateSyncToken(gpu::SyncToken* sync_token) { |
+ const uint64_t fence_sync = gl_->InsertFenceSyncCHROMIUM(); |
+ gl_->ShallowFlushCHROMIUM(); |
+ gl_->GenSyncTokenCHROMIUM(fence_sync, sync_token->GetData()); |
+} |
+ |
+void GLHelper::WaitSyncToken(const gpu::SyncToken& sync_token) { |
+ gl_->WaitSyncTokenCHROMIUM(sync_token.GetConstData()); |
+} |
+ |
+gpu::MailboxHolder GLHelper::ProduceMailboxHolderFromTexture( |
+ GLuint texture_id) { |
+ gpu::Mailbox mailbox; |
+ gl_->GenMailboxCHROMIUM(mailbox.name); |
+ gl_->ProduceTextureDirectCHROMIUM(texture_id, GL_TEXTURE_2D, mailbox.name); |
+ |
+ gpu::SyncToken sync_token; |
+ GenerateSyncToken(&sync_token); |
+ |
+ return gpu::MailboxHolder(mailbox, sync_token, GL_TEXTURE_2D); |
+} |
+ |
+GLuint GLHelper::ConsumeMailboxToTexture(const gpu::Mailbox& mailbox, |
+ const gpu::SyncToken& sync_token) { |
+ if (mailbox.IsZero()) |
+ return 0; |
+ if (sync_token.HasData()) |
+ WaitSyncToken(sync_token); |
+ GLuint texture = |
+ gl_->CreateAndConsumeTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name); |
+ return texture; |
+} |
+ |
+void GLHelper::ResizeTexture(GLuint texture, const gfx::Size& size) { |
+ content::ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, texture); |
+ gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGB, size.width(), size.height(), 0, |
+ GL_RGB, GL_UNSIGNED_BYTE, NULL); |
+} |
+ |
+void GLHelper::CopyTextureSubImage(GLuint texture, const gfx::Rect& rect) { |
+ content::ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, texture); |
+ gl_->CopyTexSubImage2D(GL_TEXTURE_2D, 0, rect.x(), rect.y(), rect.x(), |
+ rect.y(), rect.width(), rect.height()); |
+} |
+ |
+void GLHelper::CopyTextureFullImage(GLuint texture, const gfx::Size& size) { |
+ content::ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, texture); |
+ gl_->CopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, size.width(), |
+ size.height(), 0); |
+} |
+ |
+void GLHelper::Flush() { |
+ gl_->Flush(); |
+} |
+ |
+void GLHelper::InsertOrderingBarrier() { |
+ gl_->OrderingBarrierCHROMIUM(); |
+} |
+ |
+void GLHelper::CopyTextureToImpl::ReadbackPlane( |
+ TextureFrameBufferPair* source, |
+ int row_stride_bytes, |
+ unsigned char* data, |
+ int size_shift, |
+ const gfx::Rect& paste_rect, |
+ ReadbackSwizzle swizzle, |
+ const base::Callback<void(bool)>& callback) { |
+ gl_->BindFramebuffer(GL_FRAMEBUFFER, source->framebuffer()); |
+ const size_t offset = row_stride_bytes * (paste_rect.y() >> size_shift) + |
+ (paste_rect.x() >> size_shift); |
+ ReadbackAsync(source->size(), paste_rect.width() >> size_shift, |
+ row_stride_bytes, data + offset, |
+ (swizzle == kSwizzleBGRA) ? GL_BGRA_EXT : GL_RGBA, |
+ GL_UNSIGNED_BYTE, 4, callback); |
+} |
+ |
+const float GLHelper::CopyTextureToImpl::kRGBtoYColorWeights[] = { |
+ 0.257f, 0.504f, 0.098f, 0.0625f}; |
+const float GLHelper::CopyTextureToImpl::kRGBtoUColorWeights[] = { |
+ -0.148f, -0.291f, 0.439f, 0.5f}; |
+const float GLHelper::CopyTextureToImpl::kRGBtoVColorWeights[] = { |
+ 0.439f, -0.368f, -0.071f, 0.5f}; |
+const float GLHelper::CopyTextureToImpl::kRGBtoGrayscaleColorWeights[] = { |
+ 0.213f, 0.715f, 0.072f, 0.0f}; |
+ |
+// YUV readback constructors. Initiates the main scaler pipeline and |
+// one planar scaler for each of the Y, U and V planes. |
+GLHelper::CopyTextureToImpl::ReadbackYUVImpl::ReadbackYUVImpl( |
+ GLES2Interface* gl, |
+ CopyTextureToImpl* copy_impl, |
+ GLHelperScaling* scaler_impl, |
+ GLHelper::ScalerQuality quality, |
+ const gfx::Size& src_size, |
+ const gfx::Rect& src_subrect, |
+ const gfx::Size& dst_size, |
+ bool flip_vertically, |
+ ReadbackSwizzle swizzle) |
+ : gl_(gl), |
+ copy_impl_(copy_impl), |
+ dst_size_(dst_size), |
+ swizzle_(swizzle), |
+ scaler_(gl, |
+ scaler_impl->CreateScaler(quality, |
+ src_size, |
+ src_subrect, |
+ dst_size, |
+ flip_vertically, |
+ false)), |
+ y_(gl, |
+ scaler_impl->CreatePlanarScaler( |
+ dst_size, |
+ gfx::Rect(0, 0, (dst_size.width() + 3) & ~3, dst_size.height()), |
+ gfx::Size((dst_size.width() + 3) / 4, dst_size.height()), |
+ false, |
+ (swizzle == kSwizzleBGRA), |
+ kRGBtoYColorWeights)), |
+ u_(gl, |
+ scaler_impl->CreatePlanarScaler( |
+ dst_size, |
+ gfx::Rect(0, |
+ 0, |
+ (dst_size.width() + 7) & ~7, |
+ (dst_size.height() + 1) & ~1), |
+ gfx::Size((dst_size.width() + 7) / 8, (dst_size.height() + 1) / 2), |
+ false, |
+ (swizzle == kSwizzleBGRA), |
+ kRGBtoUColorWeights)), |
+ v_(gl, |
+ scaler_impl->CreatePlanarScaler( |
+ dst_size, |
+ gfx::Rect(0, |
+ 0, |
+ (dst_size.width() + 7) & ~7, |
+ (dst_size.height() + 1) & ~1), |
+ gfx::Size((dst_size.width() + 7) / 8, (dst_size.height() + 1) / 2), |
+ false, |
+ (swizzle == kSwizzleBGRA), |
+ kRGBtoVColorWeights)) { |
+ DCHECK(!(dst_size.width() & 1)); |
+ DCHECK(!(dst_size.height() & 1)); |
+} |
+ |
+void GLHelper::CopyTextureToImpl::ReadbackYUVImpl::ReadbackYUV( |
+ const gpu::Mailbox& mailbox, |
+ const gpu::SyncToken& sync_token, |
+ const gfx::Rect& target_visible_rect, |
+ int y_plane_row_stride_bytes, |
+ unsigned char* y_plane_data, |
+ int u_plane_row_stride_bytes, |
+ unsigned char* u_plane_data, |
+ int v_plane_row_stride_bytes, |
+ unsigned char* v_plane_data, |
+ const gfx::Point& paste_location, |
+ const base::Callback<void(bool)>& callback) { |
+ DCHECK(!(paste_location.x() & 1)); |
+ DCHECK(!(paste_location.y() & 1)); |
+ |
+ GLuint mailbox_texture = |
+ copy_impl_->ConsumeMailboxToTexture(mailbox, sync_token); |
+ |
+ // Scale texture to right size. |
+ scaler_.Scale(mailbox_texture); |
+ gl_->DeleteTextures(1, &mailbox_texture); |
+ |
+ // Convert the scaled texture in to Y, U and V planes. |
+ y_.Scale(scaler_.texture()); |
+ u_.Scale(scaler_.texture()); |
+ v_.Scale(scaler_.texture()); |
+ |
+ const gfx::Rect paste_rect(paste_location, dst_size_); |
+ if (!target_visible_rect.Contains(paste_rect)) { |
+ LOG(DFATAL) << "Paste rect not inside VideoFrame's visible rect!"; |
+ callback.Run(false); |
+ return; |
+ } |
+ |
+ // Read back planes, one at a time. Keep the video frame alive while doing the |
+ // readback. |
+ copy_impl_->ReadbackPlane(y_.texture_and_framebuffer(), |
+ y_plane_row_stride_bytes, y_plane_data, 0, |
+ paste_rect, swizzle_, base::Bind(&nullcallback)); |
+ copy_impl_->ReadbackPlane(u_.texture_and_framebuffer(), |
+ u_plane_row_stride_bytes, u_plane_data, 1, |
+ paste_rect, swizzle_, base::Bind(&nullcallback)); |
+ copy_impl_->ReadbackPlane(v_.texture_and_framebuffer(), |
+ v_plane_row_stride_bytes, v_plane_data, 1, |
+ paste_rect, swizzle_, callback); |
+ gl_->BindFramebuffer(GL_FRAMEBUFFER, 0); |
+} |
+ |
+// YUV readback constructors. Initiates the main scaler pipeline and |
+// one planar scaler for each of the Y, U and V planes. |
+GLHelper::CopyTextureToImpl::ReadbackYUV_MRT::ReadbackYUV_MRT( |
+ GLES2Interface* gl, |
+ CopyTextureToImpl* copy_impl, |
+ GLHelperScaling* scaler_impl, |
+ GLHelper::ScalerQuality quality, |
+ const gfx::Size& src_size, |
+ const gfx::Rect& src_subrect, |
+ const gfx::Size& dst_size, |
+ bool flip_vertically, |
+ ReadbackSwizzle swizzle) |
+ : gl_(gl), |
+ copy_impl_(copy_impl), |
+ dst_size_(dst_size), |
+ quality_(quality), |
+ swizzle_(swizzle), |
+ scaler_(gl, |
+ scaler_impl->CreateScaler(quality, |
+ src_size, |
+ src_subrect, |
+ dst_size, |
+ false, |
+ false)), |
+ pass1_shader_(scaler_impl->CreateYuvMrtShader( |
+ dst_size, |
+ gfx::Rect(0, 0, (dst_size.width() + 3) & ~3, dst_size.height()), |
+ gfx::Size((dst_size.width() + 3) / 4, dst_size.height()), |
+ flip_vertically, |
+ (swizzle == kSwizzleBGRA), |
+ GLHelperScaling::SHADER_YUV_MRT_PASS1)), |
+ pass2_shader_(scaler_impl->CreateYuvMrtShader( |
+ gfx::Size((dst_size.width() + 3) / 4, dst_size.height()), |
+ gfx::Rect(0, 0, (dst_size.width() + 7) / 8 * 2, dst_size.height()), |
+ gfx::Size((dst_size.width() + 7) / 8, (dst_size.height() + 1) / 2), |
+ false, |
+ (swizzle == kSwizzleBGRA), |
+ GLHelperScaling::SHADER_YUV_MRT_PASS2)), |
+ y_(gl, gfx::Size((dst_size.width() + 3) / 4, dst_size.height())), |
+ uv_(gl), |
+ u_(gl, |
+ gfx::Size((dst_size.width() + 7) / 8, (dst_size.height() + 1) / 2)), |
+ v_(gl, |
+ gfx::Size((dst_size.width() + 7) / 8, (dst_size.height() + 1) / 2)) { |
+ DCHECK(!(dst_size.width() & 1)); |
+ DCHECK(!(dst_size.height() & 1)); |
+ |
+ content::ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl, uv_); |
+ gl->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (dst_size.width() + 3) / 4, |
+ dst_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
+} |
+ |
+void GLHelper::CopyTextureToImpl::ReadbackYUV_MRT::ReadbackYUV( |
+ const gpu::Mailbox& mailbox, |
+ const gpu::SyncToken& sync_token, |
+ const gfx::Rect& target_visible_rect, |
+ int y_plane_row_stride_bytes, |
+ unsigned char* y_plane_data, |
+ int u_plane_row_stride_bytes, |
+ unsigned char* u_plane_data, |
+ int v_plane_row_stride_bytes, |
+ unsigned char* v_plane_data, |
+ const gfx::Point& paste_location, |
+ const base::Callback<void(bool)>& callback) { |
+ DCHECK(!(paste_location.x() & 1)); |
+ DCHECK(!(paste_location.y() & 1)); |
+ |
+ GLuint mailbox_texture = |
+ copy_impl_->ConsumeMailboxToTexture(mailbox, sync_token); |
+ |
+ GLuint texture; |
+ if (quality_ == GLHelper::SCALER_QUALITY_FAST) { |
+ // Optimization: SCALER_QUALITY_FAST is just a single bilinear |
+ // pass, which pass1_shader_ can do just as well, so let's skip |
+ // the actual scaling in that case. |
+ texture = mailbox_texture; |
+ } else { |
+ // Scale texture to right size. |
+ scaler_.Scale(mailbox_texture); |
+ texture = scaler_.texture(); |
+ } |
+ |
+ std::vector<GLuint> outputs(2); |
+ // Convert the scaled texture in to Y, U and V planes. |
+ outputs[0] = y_.texture(); |
+ outputs[1] = uv_; |
+ pass1_shader_->Execute(texture, outputs); |
+ |
+ gl_->DeleteTextures(1, &mailbox_texture); |
+ |
+ outputs[0] = u_.texture(); |
+ outputs[1] = v_.texture(); |
+ pass2_shader_->Execute(uv_, outputs); |
+ |
+ const gfx::Rect paste_rect(paste_location, dst_size_); |
+ if (!target_visible_rect.Contains(paste_rect)) { |
+ LOG(DFATAL) << "Paste rect not inside VideoFrame's visible rect!"; |
+ callback.Run(false); |
+ return; |
+ } |
+ |
+ // Read back planes, one at a time. |
+ copy_impl_->ReadbackPlane(&y_, y_plane_row_stride_bytes, y_plane_data, 0, |
+ paste_rect, swizzle_, base::Bind(&nullcallback)); |
+ copy_impl_->ReadbackPlane(&u_, u_plane_row_stride_bytes, u_plane_data, 1, |
+ paste_rect, swizzle_, base::Bind(&nullcallback)); |
+ copy_impl_->ReadbackPlane(&v_, v_plane_row_stride_bytes, v_plane_data, 1, |
+ paste_rect, swizzle_, callback); |
+ gl_->BindFramebuffer(GL_FRAMEBUFFER, 0); |
+} |
+ |
+bool GLHelper::IsReadbackConfigSupported(SkColorType color_type) { |
+ DCHECK(readback_support_.get()); |
+ GLenum format, type; |
+ size_t bytes_per_pixel; |
+ FormatSupport support = readback_support_->GetReadbackConfig( |
+ color_type, false, &format, &type, &bytes_per_pixel); |
+ |
+ return (support == GLHelperReadbackSupport::SUPPORTED); |
+} |
+ |
+ReadbackYUVInterface* GLHelper::CopyTextureToImpl::CreateReadbackPipelineYUV( |
+ GLHelper::ScalerQuality quality, |
+ const gfx::Size& src_size, |
+ const gfx::Rect& src_subrect, |
+ const gfx::Size& dst_size, |
+ bool flip_vertically, |
+ bool use_mrt) { |
+ helper_->InitScalerImpl(); |
+ // Just query if the best readback configuration needs a swizzle In |
+ // ReadbackPlane() we will choose GL_RGBA/GL_BGRA_EXT based on swizzle |
+ GLenum format, type; |
+ size_t bytes_per_pixel; |
+ FormatSupport supported = GetReadbackConfig(kRGBA_8888_SkColorType, true, |
+ &format, &type, &bytes_per_pixel); |
+ DCHECK((format == GL_RGBA || format == GL_BGRA_EXT) && |
+ type == GL_UNSIGNED_BYTE); |
+ |
+ ReadbackSwizzle swizzle = kSwizzleNone; |
+ if (supported == GLHelperReadbackSupport::SWIZZLE) |
+ swizzle = kSwizzleBGRA; |
+ |
+ if (max_draw_buffers_ >= 2 && use_mrt) { |
+ return new ReadbackYUV_MRT(gl_, this, helper_->scaler_impl_.get(), quality, |
+ src_size, src_subrect, dst_size, flip_vertically, |
+ swizzle); |
+ } |
+ return new ReadbackYUVImpl(gl_, this, helper_->scaler_impl_.get(), quality, |
+ src_size, src_subrect, dst_size, flip_vertically, |
+ swizzle); |
+} |
+ |
+ReadbackYUVInterface* GLHelper::CreateReadbackPipelineYUV( |
+ ScalerQuality quality, |
+ const gfx::Size& src_size, |
+ const gfx::Rect& src_subrect, |
+ const gfx::Size& dst_size, |
+ bool flip_vertically, |
+ bool use_mrt) { |
+ InitCopyTextToImpl(); |
+ return copy_texture_to_impl_->CreateReadbackPipelineYUV( |
+ quality, src_size, src_subrect, dst_size, flip_vertically, use_mrt); |
+} |
+ |
+} // namespace content |