| Index: src/gpu/gl/GrGLProgram.h
|
| diff --git a/src/gpu/gl/GrGLProgram.h b/src/gpu/gl/GrGLProgram.h
|
| index c70b1bd0e22ac36cca2e35b384a94ac24f982d9a..646da30a36c4634b98ff4bfc5e2607cb603eca30 100644
|
| --- a/src/gpu/gl/GrGLProgram.h
|
| +++ b/src/gpu/gl/GrGLProgram.h
|
| @@ -106,11 +106,11 @@ protected:
|
| const BuiltinUniformHandles&,
|
| GrGLuint programID,
|
| const UniformInfoArray&,
|
| + const SkTArray<GrGLSampler>&,
|
| const VaryingInfoArray&, // used for NVPR only currently
|
| GrGLSLPrimitiveProcessor* geometryProcessor,
|
| GrGLSLXferProcessor* xferProcessor,
|
| - const GrGLSLFragProcs& fragmentProcessors,
|
| - SkTArray<UniformHandle>* passSamplerUniforms);
|
| + const GrGLSLFragProcs& fragmentProcessors);
|
|
|
| // A helper to loop over effects, set the transforms (via subclass) and bind textures
|
| void setFragmentData(const GrPrimitiveProcessor&, const GrPipeline&, int* nextSamplerIdx);
|
|
|