| Index: src/gpu/effects/GrConfigConversionEffect.cpp
|
| diff --git a/src/gpu/effects/GrConfigConversionEffect.cpp b/src/gpu/effects/GrConfigConversionEffect.cpp
|
| index 4743f34692fa361cc8b27f8dbcefe791dd67ade9..50bccfb9ca78fc808203a8b4750a16b1032ae332 100644
|
| --- a/src/gpu/effects/GrConfigConversionEffect.cpp
|
| +++ b/src/gpu/effects/GrConfigConversionEffect.cpp
|
| @@ -13,6 +13,7 @@
|
| #include "SkMatrix.h"
|
| #include "glsl/GrGLSLFragmentProcessor.h"
|
| #include "glsl/GrGLSLFragmentShaderBuilder.h"
|
| +#include "glsl/GrGLSLUniformHandler.h"
|
|
|
| class GrGLConfigConversionEffect : public GrGLSLFragmentProcessor {
|
| public:
|
| @@ -31,8 +32,9 @@ public:
|
| fragBuilder->codeAppendf("%s;", tmpDecl.c_str());
|
|
|
| fragBuilder->codeAppendf("%s = ", tmpVar.c_str());
|
| - fragBuilder->appendTextureLookup(args.fTexSamplers[0], args.fCoords[0].c_str(),
|
| - args.fCoords[0].getType());
|
| + fragBuilder->appendTextureLookup(args.fUniformHandler->getSampler(args.fTexSamplers[0]),
|
| + args.fCoords[0].c_str(),
|
| + args.fCoords[0].getType());
|
| fragBuilder->codeAppend(";");
|
|
|
| if (GrConfigConversionEffect::kNone_PMConversion == pmConversion) {
|
|
|