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Unified Diff: src/gpu/effects/GrBitmapTextGeoProc.cpp

Issue 1885863004: Refactor how we store and use samplers in Ganesh (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 8 months ago
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Index: src/gpu/effects/GrBitmapTextGeoProc.cpp
diff --git a/src/gpu/effects/GrBitmapTextGeoProc.cpp b/src/gpu/effects/GrBitmapTextGeoProc.cpp
index 246d7be627c722190f4d632bc66c58384eece8bd..bce2f0e59c2c8bfc642c9dc4af16f44ce3c48c16 100644
--- a/src/gpu/effects/GrBitmapTextGeoProc.cpp
+++ b/src/gpu/effects/GrBitmapTextGeoProc.cpp
@@ -63,17 +63,18 @@ public:
args.fTransformsIn,
args.fTransformsOut);
+ const GrGLSLSampler& sampler = uniformHandler->getSampler(args.fTexSamplers[0]);
if (cte.maskFormat() == kARGB_GrMaskFormat) {
fragBuilder->codeAppendf("%s = ", args.fOutputColor);
fragBuilder->appendTextureLookupAndModulate(args.fOutputColor,
- args.fTexSamplers[0],
+ sampler,
v.fsIn(),
kVec2f_GrSLType);
fragBuilder->codeAppend(";");
fragBuilder->codeAppendf("%s = vec4(1);", args.fOutputCoverage);
} else {
fragBuilder->codeAppendf("%s = ", args.fOutputCoverage);
- fragBuilder->appendTextureLookup(args.fTexSamplers[0], v.fsIn(), kVec2f_GrSLType);
+ fragBuilder->appendTextureLookup(sampler, v.fsIn(), kVec2f_GrSLType);
fragBuilder->codeAppend(";");
if (cte.maskFormat() == kA565_GrMaskFormat) {
// set alpha to be max of rgb coverage

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