Index: content/common/gpu/media/gpu_video_decode_accelerator.h |
diff --git a/content/common/gpu/media/gpu_video_decode_accelerator.h b/content/common/gpu/media/gpu_video_decode_accelerator.h |
deleted file mode 100644 |
index 2f338d89b445ba88b04b1d87128af5fd6c19eed7..0000000000000000000000000000000000000000 |
--- a/content/common/gpu/media/gpu_video_decode_accelerator.h |
+++ /dev/null |
@@ -1,170 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_ |
-#define CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_ |
- |
-#include <stdint.h> |
- |
-#include <map> |
-#include <memory> |
-#include <vector> |
- |
-#include "base/compiler_specific.h" |
-#include "base/macros.h" |
-#include "base/memory/ref_counted.h" |
-#include "base/memory/shared_memory.h" |
-#include "base/synchronization/waitable_event.h" |
-#include "content/common/gpu/media/gpu_video_decode_accelerator_helpers.h" |
-#include "gpu/command_buffer/service/texture_manager.h" |
-#include "gpu/config/gpu_info.h" |
-#include "gpu/ipc/service/gpu_command_buffer_stub.h" |
-#include "gpu/ipc/service/gpu_command_buffer_stub.h" |
-#include "ipc/ipc_listener.h" |
-#include "ipc/ipc_sender.h" |
-#include "media/video/video_decode_accelerator.h" |
-#include "ui/gfx/geometry/size.h" |
- |
-namespace gpu { |
-struct GpuPreferences; |
-} // namespace gpu |
- |
-namespace content { |
- |
-class GpuVideoDecodeAccelerator |
- : public IPC::Listener, |
- public IPC::Sender, |
- public media::VideoDecodeAccelerator::Client, |
- public gpu::GpuCommandBufferStub::DestructionObserver { |
- public: |
- // Each of the arguments to the constructor must outlive this object. |
- // |stub->decoder()| will be made current around any operation that touches |
- // the underlying VDA so that it can make GL calls safely. |
- GpuVideoDecodeAccelerator( |
- int32_t host_route_id, |
- gpu::GpuCommandBufferStub* stub, |
- const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner); |
- |
- // Static query for the capabilities, which includes the supported profiles. |
- // This query calls the appropriate platform-specific version. The returned |
- // capabilities will not contain duplicate supported profile entries. |
- static gpu::VideoDecodeAcceleratorCapabilities GetCapabilities( |
- const gpu::GpuPreferences& gpu_preferences); |
- |
- // IPC::Listener implementation. |
- bool OnMessageReceived(const IPC::Message& message) override; |
- |
- // media::VideoDecodeAccelerator::Client implementation. |
- void NotifyInitializationComplete(bool success) override; |
- void ProvidePictureBuffers(uint32_t requested_num_of_buffers, |
- uint32_t textures_per_buffer, |
- const gfx::Size& dimensions, |
- uint32_t texture_target) override; |
- void DismissPictureBuffer(int32_t picture_buffer_id) override; |
- void PictureReady(const media::Picture& picture) override; |
- void NotifyEndOfBitstreamBuffer(int32_t bitstream_buffer_id) override; |
- void NotifyFlushDone() override; |
- void NotifyResetDone() override; |
- void NotifyError(media::VideoDecodeAccelerator::Error error) override; |
- |
- // GpuCommandBufferStub::DestructionObserver implementation. |
- void OnWillDestroyStub() override; |
- |
- // Function to delegate sending to actual sender. |
- bool Send(IPC::Message* message) override; |
- |
- // Initialize VDAs from the set of VDAs supported for current platform until |
- // one of them succeeds for given |config|. Send the |init_done_msg| when |
- // done. filter_ is passed to gpu::GpuCommandBufferStub channel only if the |
- // chosen VDA can decode on IO thread. |
- bool Initialize(const media::VideoDecodeAccelerator::Config& config); |
- |
- private: |
- class MessageFilter; |
- |
- // We only allow self-delete, from OnWillDestroyStub(), after cleanup there. |
- ~GpuVideoDecodeAccelerator() override; |
- |
- // Handlers for IPC messages. |
- void OnSetCdm(int cdm_id); |
- void OnDecode(const media::BitstreamBuffer& bitstream_buffer); |
- void OnAssignPictureBuffers( |
- const std::vector<int32_t>& buffer_ids, |
- const std::vector<media::PictureBuffer::TextureIds>& texture_ids); |
- void OnReusePictureBuffer(int32_t picture_buffer_id); |
- void OnFlush(); |
- void OnReset(); |
- void OnDestroy(); |
- |
- // Called on IO thread when |filter_| has been removed. |
- void OnFilterRemoved(); |
- |
- // Sets the texture to cleared. |
- void SetTextureCleared(const media::Picture& picture); |
- |
- // Route ID to communicate with the host. |
- const int32_t host_route_id_; |
- |
- // Unowned pointer to the underlying gpu::GpuCommandBufferStub. |this| is |
- // registered as a DestuctionObserver of |stub_| and will self-delete when |
- // |stub_| is destroyed. |
- gpu::GpuCommandBufferStub* const stub_; |
- |
- // The underlying VideoDecodeAccelerator. |
- std::unique_ptr<media::VideoDecodeAccelerator> video_decode_accelerator_; |
- |
- // Callback to return current GLContext, if available. |
- GetGLContextCallback get_gl_context_cb_; |
- |
- // Callback for making the relevant context current for GL calls. |
- MakeGLContextCurrentCallback make_context_current_cb_; |
- |
- // Callback to bind a GLImage to a given texture id and target. |
- BindGLImageCallback bind_image_cb_; |
- |
- // Callback to return a WeakPtr to GLES2Decoder. |
- GetGLES2DecoderCallback get_gles2_decoder_cb_; |
- |
- // The texture dimensions as requested by ProvidePictureBuffers(). |
- gfx::Size texture_dimensions_; |
- |
- // The texture target as requested by ProvidePictureBuffers(). |
- uint32_t texture_target_; |
- |
- // The number of textures per picture buffer as requests by |
- // ProvidePictureBuffers() |
- uint32_t textures_per_buffer_; |
- |
- // The message filter to run VDA::Decode on IO thread if VDA supports it. |
- scoped_refptr<MessageFilter> filter_; |
- |
- // Used to wait on for |filter_| to be removed, before we can safely |
- // destroy the VDA. |
- base::WaitableEvent filter_removed_; |
- |
- // GPU child thread task runner. |
- const scoped_refptr<base::SingleThreadTaskRunner> child_task_runner_; |
- |
- // GPU IO thread task runner. |
- const scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; |
- |
- // Weak pointers will be invalidated on IO thread. |
- base::WeakPtrFactory<Client> weak_factory_for_io_; |
- |
- // Protects |uncleared_textures_| when DCHECK is on. This is for debugging |
- // only. We don't want to hold a lock on IO thread. When DCHECK is off, |
- // |uncleared_textures_| is only accessed from the child thread. |
- base::Lock debug_uncleared_textures_lock_; |
- |
- // A map from picture buffer ID to set of TextureRefs that have not been |
- // cleared. |
- std::map<int32_t, std::vector<scoped_refptr<gpu::gles2::TextureRef>>> |
- uncleared_textures_; |
- |
- DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAccelerator); |
-}; |
- |
-} // namespace content |
- |
-#endif // CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_ |