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Unified Diff: content/common/gpu/media/gpu_video_decode_accelerator.h

Issue 1882373004: Migrate content/common/gpu/media code to media/gpu (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Squash and rebase Created 4 years, 8 months ago
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Index: content/common/gpu/media/gpu_video_decode_accelerator.h
diff --git a/content/common/gpu/media/gpu_video_decode_accelerator.h b/content/common/gpu/media/gpu_video_decode_accelerator.h
deleted file mode 100644
index 2f338d89b445ba88b04b1d87128af5fd6c19eed7..0000000000000000000000000000000000000000
--- a/content/common/gpu/media/gpu_video_decode_accelerator.h
+++ /dev/null
@@ -1,170 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_
-#define CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_
-
-#include <stdint.h>
-
-#include <map>
-#include <memory>
-#include <vector>
-
-#include "base/compiler_specific.h"
-#include "base/macros.h"
-#include "base/memory/ref_counted.h"
-#include "base/memory/shared_memory.h"
-#include "base/synchronization/waitable_event.h"
-#include "content/common/gpu/media/gpu_video_decode_accelerator_helpers.h"
-#include "gpu/command_buffer/service/texture_manager.h"
-#include "gpu/config/gpu_info.h"
-#include "gpu/ipc/service/gpu_command_buffer_stub.h"
-#include "gpu/ipc/service/gpu_command_buffer_stub.h"
-#include "ipc/ipc_listener.h"
-#include "ipc/ipc_sender.h"
-#include "media/video/video_decode_accelerator.h"
-#include "ui/gfx/geometry/size.h"
-
-namespace gpu {
-struct GpuPreferences;
-} // namespace gpu
-
-namespace content {
-
-class GpuVideoDecodeAccelerator
- : public IPC::Listener,
- public IPC::Sender,
- public media::VideoDecodeAccelerator::Client,
- public gpu::GpuCommandBufferStub::DestructionObserver {
- public:
- // Each of the arguments to the constructor must outlive this object.
- // |stub->decoder()| will be made current around any operation that touches
- // the underlying VDA so that it can make GL calls safely.
- GpuVideoDecodeAccelerator(
- int32_t host_route_id,
- gpu::GpuCommandBufferStub* stub,
- const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner);
-
- // Static query for the capabilities, which includes the supported profiles.
- // This query calls the appropriate platform-specific version. The returned
- // capabilities will not contain duplicate supported profile entries.
- static gpu::VideoDecodeAcceleratorCapabilities GetCapabilities(
- const gpu::GpuPreferences& gpu_preferences);
-
- // IPC::Listener implementation.
- bool OnMessageReceived(const IPC::Message& message) override;
-
- // media::VideoDecodeAccelerator::Client implementation.
- void NotifyInitializationComplete(bool success) override;
- void ProvidePictureBuffers(uint32_t requested_num_of_buffers,
- uint32_t textures_per_buffer,
- const gfx::Size& dimensions,
- uint32_t texture_target) override;
- void DismissPictureBuffer(int32_t picture_buffer_id) override;
- void PictureReady(const media::Picture& picture) override;
- void NotifyEndOfBitstreamBuffer(int32_t bitstream_buffer_id) override;
- void NotifyFlushDone() override;
- void NotifyResetDone() override;
- void NotifyError(media::VideoDecodeAccelerator::Error error) override;
-
- // GpuCommandBufferStub::DestructionObserver implementation.
- void OnWillDestroyStub() override;
-
- // Function to delegate sending to actual sender.
- bool Send(IPC::Message* message) override;
-
- // Initialize VDAs from the set of VDAs supported for current platform until
- // one of them succeeds for given |config|. Send the |init_done_msg| when
- // done. filter_ is passed to gpu::GpuCommandBufferStub channel only if the
- // chosen VDA can decode on IO thread.
- bool Initialize(const media::VideoDecodeAccelerator::Config& config);
-
- private:
- class MessageFilter;
-
- // We only allow self-delete, from OnWillDestroyStub(), after cleanup there.
- ~GpuVideoDecodeAccelerator() override;
-
- // Handlers for IPC messages.
- void OnSetCdm(int cdm_id);
- void OnDecode(const media::BitstreamBuffer& bitstream_buffer);
- void OnAssignPictureBuffers(
- const std::vector<int32_t>& buffer_ids,
- const std::vector<media::PictureBuffer::TextureIds>& texture_ids);
- void OnReusePictureBuffer(int32_t picture_buffer_id);
- void OnFlush();
- void OnReset();
- void OnDestroy();
-
- // Called on IO thread when |filter_| has been removed.
- void OnFilterRemoved();
-
- // Sets the texture to cleared.
- void SetTextureCleared(const media::Picture& picture);
-
- // Route ID to communicate with the host.
- const int32_t host_route_id_;
-
- // Unowned pointer to the underlying gpu::GpuCommandBufferStub. |this| is
- // registered as a DestuctionObserver of |stub_| and will self-delete when
- // |stub_| is destroyed.
- gpu::GpuCommandBufferStub* const stub_;
-
- // The underlying VideoDecodeAccelerator.
- std::unique_ptr<media::VideoDecodeAccelerator> video_decode_accelerator_;
-
- // Callback to return current GLContext, if available.
- GetGLContextCallback get_gl_context_cb_;
-
- // Callback for making the relevant context current for GL calls.
- MakeGLContextCurrentCallback make_context_current_cb_;
-
- // Callback to bind a GLImage to a given texture id and target.
- BindGLImageCallback bind_image_cb_;
-
- // Callback to return a WeakPtr to GLES2Decoder.
- GetGLES2DecoderCallback get_gles2_decoder_cb_;
-
- // The texture dimensions as requested by ProvidePictureBuffers().
- gfx::Size texture_dimensions_;
-
- // The texture target as requested by ProvidePictureBuffers().
- uint32_t texture_target_;
-
- // The number of textures per picture buffer as requests by
- // ProvidePictureBuffers()
- uint32_t textures_per_buffer_;
-
- // The message filter to run VDA::Decode on IO thread if VDA supports it.
- scoped_refptr<MessageFilter> filter_;
-
- // Used to wait on for |filter_| to be removed, before we can safely
- // destroy the VDA.
- base::WaitableEvent filter_removed_;
-
- // GPU child thread task runner.
- const scoped_refptr<base::SingleThreadTaskRunner> child_task_runner_;
-
- // GPU IO thread task runner.
- const scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_;
-
- // Weak pointers will be invalidated on IO thread.
- base::WeakPtrFactory<Client> weak_factory_for_io_;
-
- // Protects |uncleared_textures_| when DCHECK is on. This is for debugging
- // only. We don't want to hold a lock on IO thread. When DCHECK is off,
- // |uncleared_textures_| is only accessed from the child thread.
- base::Lock debug_uncleared_textures_lock_;
-
- // A map from picture buffer ID to set of TextureRefs that have not been
- // cleared.
- std::map<int32_t, std::vector<scoped_refptr<gpu::gles2::TextureRef>>>
- uncleared_textures_;
-
- DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAccelerator);
-};
-
-} // namespace content
-
-#endif // CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_

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