| Index: content/common/gpu/media/gpu_video_decode_accelerator.h
|
| diff --git a/content/common/gpu/media/gpu_video_decode_accelerator.h b/content/common/gpu/media/gpu_video_decode_accelerator.h
|
| deleted file mode 100644
|
| index 2f338d89b445ba88b04b1d87128af5fd6c19eed7..0000000000000000000000000000000000000000
|
| --- a/content/common/gpu/media/gpu_video_decode_accelerator.h
|
| +++ /dev/null
|
| @@ -1,170 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_
|
| -#define CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_
|
| -
|
| -#include <stdint.h>
|
| -
|
| -#include <map>
|
| -#include <memory>
|
| -#include <vector>
|
| -
|
| -#include "base/compiler_specific.h"
|
| -#include "base/macros.h"
|
| -#include "base/memory/ref_counted.h"
|
| -#include "base/memory/shared_memory.h"
|
| -#include "base/synchronization/waitable_event.h"
|
| -#include "content/common/gpu/media/gpu_video_decode_accelerator_helpers.h"
|
| -#include "gpu/command_buffer/service/texture_manager.h"
|
| -#include "gpu/config/gpu_info.h"
|
| -#include "gpu/ipc/service/gpu_command_buffer_stub.h"
|
| -#include "gpu/ipc/service/gpu_command_buffer_stub.h"
|
| -#include "ipc/ipc_listener.h"
|
| -#include "ipc/ipc_sender.h"
|
| -#include "media/video/video_decode_accelerator.h"
|
| -#include "ui/gfx/geometry/size.h"
|
| -
|
| -namespace gpu {
|
| -struct GpuPreferences;
|
| -} // namespace gpu
|
| -
|
| -namespace content {
|
| -
|
| -class GpuVideoDecodeAccelerator
|
| - : public IPC::Listener,
|
| - public IPC::Sender,
|
| - public media::VideoDecodeAccelerator::Client,
|
| - public gpu::GpuCommandBufferStub::DestructionObserver {
|
| - public:
|
| - // Each of the arguments to the constructor must outlive this object.
|
| - // |stub->decoder()| will be made current around any operation that touches
|
| - // the underlying VDA so that it can make GL calls safely.
|
| - GpuVideoDecodeAccelerator(
|
| - int32_t host_route_id,
|
| - gpu::GpuCommandBufferStub* stub,
|
| - const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner);
|
| -
|
| - // Static query for the capabilities, which includes the supported profiles.
|
| - // This query calls the appropriate platform-specific version. The returned
|
| - // capabilities will not contain duplicate supported profile entries.
|
| - static gpu::VideoDecodeAcceleratorCapabilities GetCapabilities(
|
| - const gpu::GpuPreferences& gpu_preferences);
|
| -
|
| - // IPC::Listener implementation.
|
| - bool OnMessageReceived(const IPC::Message& message) override;
|
| -
|
| - // media::VideoDecodeAccelerator::Client implementation.
|
| - void NotifyInitializationComplete(bool success) override;
|
| - void ProvidePictureBuffers(uint32_t requested_num_of_buffers,
|
| - uint32_t textures_per_buffer,
|
| - const gfx::Size& dimensions,
|
| - uint32_t texture_target) override;
|
| - void DismissPictureBuffer(int32_t picture_buffer_id) override;
|
| - void PictureReady(const media::Picture& picture) override;
|
| - void NotifyEndOfBitstreamBuffer(int32_t bitstream_buffer_id) override;
|
| - void NotifyFlushDone() override;
|
| - void NotifyResetDone() override;
|
| - void NotifyError(media::VideoDecodeAccelerator::Error error) override;
|
| -
|
| - // GpuCommandBufferStub::DestructionObserver implementation.
|
| - void OnWillDestroyStub() override;
|
| -
|
| - // Function to delegate sending to actual sender.
|
| - bool Send(IPC::Message* message) override;
|
| -
|
| - // Initialize VDAs from the set of VDAs supported for current platform until
|
| - // one of them succeeds for given |config|. Send the |init_done_msg| when
|
| - // done. filter_ is passed to gpu::GpuCommandBufferStub channel only if the
|
| - // chosen VDA can decode on IO thread.
|
| - bool Initialize(const media::VideoDecodeAccelerator::Config& config);
|
| -
|
| - private:
|
| - class MessageFilter;
|
| -
|
| - // We only allow self-delete, from OnWillDestroyStub(), after cleanup there.
|
| - ~GpuVideoDecodeAccelerator() override;
|
| -
|
| - // Handlers for IPC messages.
|
| - void OnSetCdm(int cdm_id);
|
| - void OnDecode(const media::BitstreamBuffer& bitstream_buffer);
|
| - void OnAssignPictureBuffers(
|
| - const std::vector<int32_t>& buffer_ids,
|
| - const std::vector<media::PictureBuffer::TextureIds>& texture_ids);
|
| - void OnReusePictureBuffer(int32_t picture_buffer_id);
|
| - void OnFlush();
|
| - void OnReset();
|
| - void OnDestroy();
|
| -
|
| - // Called on IO thread when |filter_| has been removed.
|
| - void OnFilterRemoved();
|
| -
|
| - // Sets the texture to cleared.
|
| - void SetTextureCleared(const media::Picture& picture);
|
| -
|
| - // Route ID to communicate with the host.
|
| - const int32_t host_route_id_;
|
| -
|
| - // Unowned pointer to the underlying gpu::GpuCommandBufferStub. |this| is
|
| - // registered as a DestuctionObserver of |stub_| and will self-delete when
|
| - // |stub_| is destroyed.
|
| - gpu::GpuCommandBufferStub* const stub_;
|
| -
|
| - // The underlying VideoDecodeAccelerator.
|
| - std::unique_ptr<media::VideoDecodeAccelerator> video_decode_accelerator_;
|
| -
|
| - // Callback to return current GLContext, if available.
|
| - GetGLContextCallback get_gl_context_cb_;
|
| -
|
| - // Callback for making the relevant context current for GL calls.
|
| - MakeGLContextCurrentCallback make_context_current_cb_;
|
| -
|
| - // Callback to bind a GLImage to a given texture id and target.
|
| - BindGLImageCallback bind_image_cb_;
|
| -
|
| - // Callback to return a WeakPtr to GLES2Decoder.
|
| - GetGLES2DecoderCallback get_gles2_decoder_cb_;
|
| -
|
| - // The texture dimensions as requested by ProvidePictureBuffers().
|
| - gfx::Size texture_dimensions_;
|
| -
|
| - // The texture target as requested by ProvidePictureBuffers().
|
| - uint32_t texture_target_;
|
| -
|
| - // The number of textures per picture buffer as requests by
|
| - // ProvidePictureBuffers()
|
| - uint32_t textures_per_buffer_;
|
| -
|
| - // The message filter to run VDA::Decode on IO thread if VDA supports it.
|
| - scoped_refptr<MessageFilter> filter_;
|
| -
|
| - // Used to wait on for |filter_| to be removed, before we can safely
|
| - // destroy the VDA.
|
| - base::WaitableEvent filter_removed_;
|
| -
|
| - // GPU child thread task runner.
|
| - const scoped_refptr<base::SingleThreadTaskRunner> child_task_runner_;
|
| -
|
| - // GPU IO thread task runner.
|
| - const scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_;
|
| -
|
| - // Weak pointers will be invalidated on IO thread.
|
| - base::WeakPtrFactory<Client> weak_factory_for_io_;
|
| -
|
| - // Protects |uncleared_textures_| when DCHECK is on. This is for debugging
|
| - // only. We don't want to hold a lock on IO thread. When DCHECK is off,
|
| - // |uncleared_textures_| is only accessed from the child thread.
|
| - base::Lock debug_uncleared_textures_lock_;
|
| -
|
| - // A map from picture buffer ID to set of TextureRefs that have not been
|
| - // cleared.
|
| - std::map<int32_t, std::vector<scoped_refptr<gpu::gles2::TextureRef>>>
|
| - uncleared_textures_;
|
| -
|
| - DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAccelerator);
|
| -};
|
| -
|
| -} // namespace content
|
| -
|
| -#endif // CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_
|
|
|