Index: content/common/gpu/media/gpu_video_decode_accelerator.cc |
diff --git a/content/common/gpu/media/gpu_video_decode_accelerator.cc b/content/common/gpu/media/gpu_video_decode_accelerator.cc |
deleted file mode 100644 |
index f35291e48ae22d45f7bc284517b2f58e581c0ab9..0000000000000000000000000000000000000000 |
--- a/content/common/gpu/media/gpu_video_decode_accelerator.cc |
+++ /dev/null |
@@ -1,527 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "content/common/gpu/media/gpu_video_decode_accelerator.h" |
- |
-#include <memory> |
-#include <vector> |
- |
-#include "base/bind.h" |
-#include "base/location.h" |
-#include "base/logging.h" |
-#include "base/memory/ref_counted.h" |
-#include "base/single_thread_task_runner.h" |
-#include "base/stl_util.h" |
-#include "base/thread_task_runner_handle.h" |
-#include "build/build_config.h" |
-#include "content/common/gpu/media/gpu_video_decode_accelerator_factory_impl.h" |
-#include "gpu/command_buffer/common/command_buffer.h" |
-#include "gpu/command_buffer/service/gpu_preferences.h" |
-#include "gpu/ipc/service/gpu_channel.h" |
-#include "gpu/ipc/service/gpu_channel_manager.h" |
-#include "ipc/ipc_message_macros.h" |
-#include "ipc/ipc_message_utils.h" |
-#include "ipc/message_filter.h" |
-#include "media/base/limits.h" |
-#include "media/gpu/ipc/common/gpu_video_accelerator_util.h" |
-#include "media/gpu/ipc/common/media_messages.h" |
-#include "ui/gfx/geometry/size.h" |
-#include "ui/gl/gl_context.h" |
-#include "ui/gl/gl_image.h" |
- |
-namespace content { |
- |
-namespace { |
-static gfx::GLContext* GetGLContext( |
- const base::WeakPtr<gpu::GpuCommandBufferStub>& stub) { |
- if (!stub) { |
- DLOG(ERROR) << "Stub is gone; no GLContext."; |
- return nullptr; |
- } |
- |
- return stub->decoder()->GetGLContext(); |
-} |
- |
-static bool MakeDecoderContextCurrent( |
- const base::WeakPtr<gpu::GpuCommandBufferStub>& stub) { |
- if (!stub) { |
- DLOG(ERROR) << "Stub is gone; won't MakeCurrent()."; |
- return false; |
- } |
- |
- if (!stub->decoder()->MakeCurrent()) { |
- DLOG(ERROR) << "Failed to MakeCurrent()"; |
- return false; |
- } |
- |
- return true; |
-} |
- |
-#if (defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)) || defined(OS_MACOSX) |
-static bool BindImage(const base::WeakPtr<gpu::GpuCommandBufferStub>& stub, |
- uint32_t client_texture_id, |
- uint32_t texture_target, |
- const scoped_refptr<gl::GLImage>& image, |
- bool can_bind_to_sampler) { |
- if (!stub) { |
- DLOG(ERROR) << "Stub is gone; won't BindImage()."; |
- return false; |
- } |
- |
- gpu::gles2::GLES2Decoder* command_decoder = stub->decoder(); |
- gpu::gles2::TextureManager* texture_manager = |
- command_decoder->GetContextGroup()->texture_manager(); |
- gpu::gles2::TextureRef* ref = texture_manager->GetTexture(client_texture_id); |
- if (ref) { |
- texture_manager->SetLevelImage(ref, texture_target, 0, image.get(), |
- can_bind_to_sampler |
- ? gpu::gles2::Texture::BOUND |
- : gpu::gles2::Texture::UNBOUND); |
- } |
- |
- return true; |
-} |
-#endif |
- |
-static base::WeakPtr<gpu::gles2::GLES2Decoder> GetGLES2Decoder( |
- const base::WeakPtr<gpu::GpuCommandBufferStub>& stub) { |
- if (!stub) { |
- DLOG(ERROR) << "Stub is gone; no GLES2Decoder."; |
- return base::WeakPtr<gpu::gles2::GLES2Decoder>(); |
- } |
- |
- return stub->decoder()->AsWeakPtr(); |
-} |
-} // anonymous namespace |
- |
-// DebugAutoLock works like AutoLock but only acquires the lock when |
-// DCHECK is on. |
-#if DCHECK_IS_ON() |
-typedef base::AutoLock DebugAutoLock; |
-#else |
-class DebugAutoLock { |
- public: |
- explicit DebugAutoLock(base::Lock&) {} |
-}; |
-#endif |
- |
-class GpuVideoDecodeAccelerator::MessageFilter : public IPC::MessageFilter { |
- public: |
- MessageFilter(GpuVideoDecodeAccelerator* owner, int32_t host_route_id) |
- : owner_(owner), host_route_id_(host_route_id) {} |
- |
- void OnChannelError() override { sender_ = NULL; } |
- |
- void OnChannelClosing() override { sender_ = NULL; } |
- |
- void OnFilterAdded(IPC::Sender* sender) override { sender_ = sender; } |
- |
- void OnFilterRemoved() override { |
- // This will delete |owner_| and |this|. |
- owner_->OnFilterRemoved(); |
- } |
- |
- bool OnMessageReceived(const IPC::Message& msg) override { |
- if (msg.routing_id() != host_route_id_) |
- return false; |
- |
- IPC_BEGIN_MESSAGE_MAP(MessageFilter, msg) |
- IPC_MESSAGE_FORWARD(AcceleratedVideoDecoderMsg_Decode, owner_, |
- GpuVideoDecodeAccelerator::OnDecode) |
- IPC_MESSAGE_UNHANDLED(return false) |
- IPC_END_MESSAGE_MAP() |
- return true; |
- } |
- |
- bool SendOnIOThread(IPC::Message* message) { |
- DCHECK(!message->is_sync()); |
- if (!sender_) { |
- delete message; |
- return false; |
- } |
- return sender_->Send(message); |
- } |
- |
- protected: |
- ~MessageFilter() override {} |
- |
- private: |
- GpuVideoDecodeAccelerator* const owner_; |
- const int32_t host_route_id_; |
- // The sender to which this filter was added. |
- IPC::Sender* sender_; |
-}; |
- |
-GpuVideoDecodeAccelerator::GpuVideoDecodeAccelerator( |
- int32_t host_route_id, |
- gpu::GpuCommandBufferStub* stub, |
- const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner) |
- : host_route_id_(host_route_id), |
- stub_(stub), |
- texture_target_(0), |
- textures_per_buffer_(0), |
- filter_removed_(true, false), |
- child_task_runner_(base::ThreadTaskRunnerHandle::Get()), |
- io_task_runner_(io_task_runner), |
- weak_factory_for_io_(this) { |
- DCHECK(stub_); |
- stub_->AddDestructionObserver(this); |
- get_gl_context_cb_ = base::Bind(&GetGLContext, stub_->AsWeakPtr()); |
- make_context_current_cb_ = |
- base::Bind(&MakeDecoderContextCurrent, stub_->AsWeakPtr()); |
-#if (defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)) || defined(OS_MACOSX) |
- bind_image_cb_ = base::Bind(&BindImage, stub_->AsWeakPtr()); |
-#endif |
- get_gles2_decoder_cb_ = base::Bind(&GetGLES2Decoder, stub_->AsWeakPtr()); |
-} |
- |
-GpuVideoDecodeAccelerator::~GpuVideoDecodeAccelerator() { |
- // This class can only be self-deleted from OnWillDestroyStub(), which means |
- // the VDA has already been destroyed in there. |
- DCHECK(!video_decode_accelerator_); |
-} |
- |
-// static |
-gpu::VideoDecodeAcceleratorCapabilities |
-GpuVideoDecodeAccelerator::GetCapabilities( |
- const gpu::GpuPreferences& gpu_preferences) { |
- return GpuVideoDecodeAcceleratorFactoryImpl::GetDecoderCapabilities( |
- gpu_preferences); |
-} |
- |
-bool GpuVideoDecodeAccelerator::OnMessageReceived(const IPC::Message& msg) { |
- if (!video_decode_accelerator_) |
- return false; |
- |
- bool handled = true; |
- IPC_BEGIN_MESSAGE_MAP(GpuVideoDecodeAccelerator, msg) |
- IPC_MESSAGE_HANDLER(AcceleratedVideoDecoderMsg_SetCdm, OnSetCdm) |
- IPC_MESSAGE_HANDLER(AcceleratedVideoDecoderMsg_Decode, OnDecode) |
- IPC_MESSAGE_HANDLER(AcceleratedVideoDecoderMsg_AssignPictureBuffers, |
- OnAssignPictureBuffers) |
- IPC_MESSAGE_HANDLER(AcceleratedVideoDecoderMsg_ReusePictureBuffer, |
- OnReusePictureBuffer) |
- IPC_MESSAGE_HANDLER(AcceleratedVideoDecoderMsg_Flush, OnFlush) |
- IPC_MESSAGE_HANDLER(AcceleratedVideoDecoderMsg_Reset, OnReset) |
- IPC_MESSAGE_HANDLER(AcceleratedVideoDecoderMsg_Destroy, OnDestroy) |
- IPC_MESSAGE_UNHANDLED(handled = false) |
- IPC_END_MESSAGE_MAP() |
- return handled; |
-} |
- |
-void GpuVideoDecodeAccelerator::NotifyInitializationComplete(bool success) { |
- if (!Send(new AcceleratedVideoDecoderHostMsg_InitializationComplete( |
- host_route_id_, success))) |
- DLOG(ERROR) |
- << "Send(AcceleratedVideoDecoderHostMsg_InitializationComplete) failed"; |
-} |
- |
-void GpuVideoDecodeAccelerator::ProvidePictureBuffers( |
- uint32_t requested_num_of_buffers, |
- uint32_t textures_per_buffer, |
- const gfx::Size& dimensions, |
- uint32_t texture_target) { |
- if (dimensions.width() > media::limits::kMaxDimension || |
- dimensions.height() > media::limits::kMaxDimension || |
- dimensions.GetArea() > media::limits::kMaxCanvas) { |
- NotifyError(media::VideoDecodeAccelerator::PLATFORM_FAILURE); |
- return; |
- } |
- if (!Send(new AcceleratedVideoDecoderHostMsg_ProvidePictureBuffers( |
- host_route_id_, requested_num_of_buffers, textures_per_buffer, |
- dimensions, texture_target))) { |
- DLOG(ERROR) << "Send(AcceleratedVideoDecoderHostMsg_ProvidePictureBuffers) " |
- << "failed"; |
- } |
- texture_dimensions_ = dimensions; |
- textures_per_buffer_ = textures_per_buffer; |
- texture_target_ = texture_target; |
-} |
- |
-void GpuVideoDecodeAccelerator::DismissPictureBuffer( |
- int32_t picture_buffer_id) { |
- // Notify client that picture buffer is now unused. |
- if (!Send(new AcceleratedVideoDecoderHostMsg_DismissPictureBuffer( |
- host_route_id_, picture_buffer_id))) { |
- DLOG(ERROR) << "Send(AcceleratedVideoDecoderHostMsg_DismissPictureBuffer) " |
- << "failed"; |
- } |
- DebugAutoLock auto_lock(debug_uncleared_textures_lock_); |
- uncleared_textures_.erase(picture_buffer_id); |
-} |
- |
-void GpuVideoDecodeAccelerator::PictureReady( |
- const media::Picture& picture) { |
- // VDA may call PictureReady on IO thread. SetTextureCleared should run on |
- // the child thread. VDA is responsible to call PictureReady on the child |
- // thread when a picture buffer is delivered the first time. |
- if (child_task_runner_->BelongsToCurrentThread()) { |
- SetTextureCleared(picture); |
- } else { |
- DCHECK(io_task_runner_->BelongsToCurrentThread()); |
- DebugAutoLock auto_lock(debug_uncleared_textures_lock_); |
- DCHECK_EQ(0u, uncleared_textures_.count(picture.picture_buffer_id())); |
- } |
- |
- if (!Send(new AcceleratedVideoDecoderHostMsg_PictureReady( |
- host_route_id_, picture.picture_buffer_id(), |
- picture.bitstream_buffer_id(), picture.visible_rect(), |
- picture.allow_overlay(), picture.size_changed()))) { |
- DLOG(ERROR) << "Send(AcceleratedVideoDecoderHostMsg_PictureReady) failed"; |
- } |
-} |
- |
-void GpuVideoDecodeAccelerator::NotifyEndOfBitstreamBuffer( |
- int32_t bitstream_buffer_id) { |
- if (!Send(new AcceleratedVideoDecoderHostMsg_BitstreamBufferProcessed( |
- host_route_id_, bitstream_buffer_id))) { |
- DLOG(ERROR) |
- << "Send(AcceleratedVideoDecoderHostMsg_BitstreamBufferProcessed) " |
- << "failed"; |
- } |
-} |
- |
-void GpuVideoDecodeAccelerator::NotifyFlushDone() { |
- if (!Send(new AcceleratedVideoDecoderHostMsg_FlushDone(host_route_id_))) |
- DLOG(ERROR) << "Send(AcceleratedVideoDecoderHostMsg_FlushDone) failed"; |
-} |
- |
-void GpuVideoDecodeAccelerator::NotifyResetDone() { |
- if (!Send(new AcceleratedVideoDecoderHostMsg_ResetDone(host_route_id_))) |
- DLOG(ERROR) << "Send(AcceleratedVideoDecoderHostMsg_ResetDone) failed"; |
-} |
- |
-void GpuVideoDecodeAccelerator::NotifyError( |
- media::VideoDecodeAccelerator::Error error) { |
- if (!Send(new AcceleratedVideoDecoderHostMsg_ErrorNotification( |
- host_route_id_, error))) { |
- DLOG(ERROR) << "Send(AcceleratedVideoDecoderHostMsg_ErrorNotification) " |
- << "failed"; |
- } |
-} |
- |
-void GpuVideoDecodeAccelerator::OnWillDestroyStub() { |
- // The stub is going away, so we have to stop and destroy VDA here, before |
- // returning, because the VDA may need the GL context to run and/or do its |
- // cleanup. We cannot destroy the VDA before the IO thread message filter is |
- // removed however, since we cannot service incoming messages with VDA gone. |
- // We cannot simply check for existence of VDA on IO thread though, because |
- // we don't want to synchronize the IO thread with the ChildThread. |
- // So we have to wait for the RemoveFilter callback here instead and remove |
- // the VDA after it arrives and before returning. |
- if (filter_) { |
- stub_->channel()->RemoveFilter(filter_.get()); |
- filter_removed_.Wait(); |
- } |
- |
- stub_->channel()->RemoveRoute(host_route_id_); |
- stub_->RemoveDestructionObserver(this); |
- |
- video_decode_accelerator_.reset(); |
- delete this; |
-} |
- |
-bool GpuVideoDecodeAccelerator::Send(IPC::Message* message) { |
- if (filter_ && io_task_runner_->BelongsToCurrentThread()) |
- return filter_->SendOnIOThread(message); |
- DCHECK(child_task_runner_->BelongsToCurrentThread()); |
- return stub_->channel()->Send(message); |
-} |
- |
-bool GpuVideoDecodeAccelerator::Initialize( |
- const media::VideoDecodeAccelerator::Config& config) { |
- DCHECK(!video_decode_accelerator_); |
- |
- if (!stub_->channel()->AddRoute(host_route_id_, stub_->stream_id(), this)) { |
- DLOG(ERROR) << "Initialize(): failed to add route"; |
- return false; |
- } |
- |
-#if !defined(OS_WIN) |
- // Ensure we will be able to get a GL context at all before initializing |
- // non-Windows VDAs. |
- if (!make_context_current_cb_.Run()) |
- return false; |
-#endif |
- |
- std::unique_ptr<GpuVideoDecodeAcceleratorFactoryImpl> vda_factory = |
- GpuVideoDecodeAcceleratorFactoryImpl::CreateWithGLES2Decoder( |
- get_gl_context_cb_, make_context_current_cb_, bind_image_cb_, |
- get_gles2_decoder_cb_); |
- |
- if (!vda_factory) { |
- LOG(ERROR) << "Failed creating the VDA factory"; |
- return false; |
- } |
- |
- const gpu::GpuPreferences& gpu_preferences = |
- stub_->channel()->gpu_channel_manager()->gpu_preferences(); |
- video_decode_accelerator_ = |
- vda_factory->CreateVDA(this, config, gpu_preferences); |
- if (!video_decode_accelerator_) { |
- LOG(ERROR) << "HW video decode not available for profile " << config.profile |
- << (config.is_encrypted ? " with encryption" : ""); |
- return false; |
- } |
- |
- // Attempt to set up performing decoding tasks on IO thread, if supported by |
- // the VDA. |
- if (video_decode_accelerator_->TryToSetupDecodeOnSeparateThread( |
- weak_factory_for_io_.GetWeakPtr(), io_task_runner_)) { |
- filter_ = new MessageFilter(this, host_route_id_); |
- stub_->channel()->AddFilter(filter_.get()); |
- } |
- |
- return true; |
-} |
- |
-void GpuVideoDecodeAccelerator::OnSetCdm(int cdm_id) { |
- DCHECK(video_decode_accelerator_); |
- video_decode_accelerator_->SetCdm(cdm_id); |
-} |
- |
-// Runs on IO thread if VDA::TryToSetupDecodeOnSeparateThread() succeeded, |
-// otherwise on the main thread. |
-void GpuVideoDecodeAccelerator::OnDecode( |
- const media::BitstreamBuffer& bitstream_buffer) { |
- DCHECK(video_decode_accelerator_); |
- video_decode_accelerator_->Decode(bitstream_buffer); |
-} |
- |
-void GpuVideoDecodeAccelerator::OnAssignPictureBuffers( |
- const std::vector<int32_t>& buffer_ids, |
- const std::vector<media::PictureBuffer::TextureIds>& texture_ids) { |
- if (buffer_ids.size() != texture_ids.size()) { |
- NotifyError(media::VideoDecodeAccelerator::INVALID_ARGUMENT); |
- return; |
- } |
- |
- gpu::gles2::GLES2Decoder* command_decoder = stub_->decoder(); |
- gpu::gles2::TextureManager* texture_manager = |
- command_decoder->GetContextGroup()->texture_manager(); |
- |
- std::vector<media::PictureBuffer> buffers; |
- std::vector<std::vector<scoped_refptr<gpu::gles2::TextureRef>>> textures; |
- for (uint32_t i = 0; i < buffer_ids.size(); ++i) { |
- if (buffer_ids[i] < 0) { |
- DLOG(ERROR) << "Buffer id " << buffer_ids[i] << " out of range"; |
- NotifyError(media::VideoDecodeAccelerator::INVALID_ARGUMENT); |
- return; |
- } |
- std::vector<scoped_refptr<gpu::gles2::TextureRef>> current_textures; |
- media::PictureBuffer::TextureIds buffer_texture_ids = texture_ids[i]; |
- media::PictureBuffer::TextureIds service_ids; |
- if (buffer_texture_ids.size() != textures_per_buffer_) { |
- DLOG(ERROR) << "Requested " << textures_per_buffer_ |
- << " textures per picture buffer, got " |
- << buffer_texture_ids.size(); |
- NotifyError(media::VideoDecodeAccelerator::INVALID_ARGUMENT); |
- return; |
- } |
- for (size_t j = 0; j < textures_per_buffer_; j++) { |
- gpu::gles2::TextureRef* texture_ref = |
- texture_manager->GetTexture(buffer_texture_ids[j]); |
- if (!texture_ref) { |
- DLOG(ERROR) << "Failed to find texture id " << buffer_texture_ids[j]; |
- NotifyError(media::VideoDecodeAccelerator::INVALID_ARGUMENT); |
- return; |
- } |
- gpu::gles2::Texture* info = texture_ref->texture(); |
- if (info->target() != texture_target_) { |
- DLOG(ERROR) << "Texture target mismatch for texture id " |
- << buffer_texture_ids[j]; |
- NotifyError(media::VideoDecodeAccelerator::INVALID_ARGUMENT); |
- return; |
- } |
- if (texture_target_ == GL_TEXTURE_EXTERNAL_OES || |
- texture_target_ == GL_TEXTURE_RECTANGLE_ARB) { |
- // These textures have their dimensions defined by the underlying |
- // storage. |
- // Use |texture_dimensions_| for this size. |
- texture_manager->SetLevelInfo(texture_ref, texture_target_, 0, GL_RGBA, |
- texture_dimensions_.width(), |
- texture_dimensions_.height(), 1, 0, |
- GL_RGBA, 0, gfx::Rect()); |
- } else { |
- // For other targets, texture dimensions should already be defined. |
- GLsizei width = 0, height = 0; |
- info->GetLevelSize(texture_target_, 0, &width, &height, nullptr); |
- if (width != texture_dimensions_.width() || |
- height != texture_dimensions_.height()) { |
- DLOG(ERROR) << "Size mismatch for texture id " |
- << buffer_texture_ids[j]; |
- NotifyError(media::VideoDecodeAccelerator::INVALID_ARGUMENT); |
- return; |
- } |
- |
- // TODO(dshwang): after moving to D3D11, remove this. crbug.com/438691 |
- GLenum format = |
- video_decode_accelerator_.get()->GetSurfaceInternalFormat(); |
- if (format != GL_RGBA) { |
- texture_manager->SetLevelInfo(texture_ref, texture_target_, 0, format, |
- width, height, 1, 0, format, 0, |
- gfx::Rect()); |
- } |
- } |
- service_ids.push_back(texture_ref->service_id()); |
- current_textures.push_back(texture_ref); |
- } |
- textures.push_back(current_textures); |
- buffers.push_back(media::PictureBuffer(buffer_ids[i], texture_dimensions_, |
- service_ids, buffer_texture_ids)); |
- } |
- { |
- DebugAutoLock auto_lock(debug_uncleared_textures_lock_); |
- for (uint32_t i = 0; i < buffer_ids.size(); ++i) |
- uncleared_textures_[buffer_ids[i]] = textures[i]; |
- } |
- video_decode_accelerator_->AssignPictureBuffers(buffers); |
-} |
- |
-void GpuVideoDecodeAccelerator::OnReusePictureBuffer( |
- int32_t picture_buffer_id) { |
- DCHECK(video_decode_accelerator_); |
- video_decode_accelerator_->ReusePictureBuffer(picture_buffer_id); |
-} |
- |
-void GpuVideoDecodeAccelerator::OnFlush() { |
- DCHECK(video_decode_accelerator_); |
- video_decode_accelerator_->Flush(); |
-} |
- |
-void GpuVideoDecodeAccelerator::OnReset() { |
- DCHECK(video_decode_accelerator_); |
- video_decode_accelerator_->Reset(); |
-} |
- |
-void GpuVideoDecodeAccelerator::OnDestroy() { |
- DCHECK(video_decode_accelerator_); |
- OnWillDestroyStub(); |
-} |
- |
-void GpuVideoDecodeAccelerator::OnFilterRemoved() { |
- // We're destroying; cancel all callbacks. |
- weak_factory_for_io_.InvalidateWeakPtrs(); |
- filter_removed_.Signal(); |
-} |
- |
-void GpuVideoDecodeAccelerator::SetTextureCleared( |
- const media::Picture& picture) { |
- DCHECK(child_task_runner_->BelongsToCurrentThread()); |
- DebugAutoLock auto_lock(debug_uncleared_textures_lock_); |
- auto it = uncleared_textures_.find(picture.picture_buffer_id()); |
- if (it == uncleared_textures_.end()) |
- return; // the texture has been cleared |
- |
- for (auto texture_ref : it->second) { |
- GLenum target = texture_ref->texture()->target(); |
- gpu::gles2::TextureManager* texture_manager = |
- stub_->decoder()->GetContextGroup()->texture_manager(); |
- DCHECK(!texture_ref->texture()->IsLevelCleared(target, 0)); |
- texture_manager->SetLevelCleared(texture_ref.get(), target, 0, true); |
- } |
- uncleared_textures_.erase(it); |
-} |
- |
-} // namespace content |