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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_ | |
6 #define CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_ | |
7 | |
8 #include <stdint.h> | |
9 | |
10 #include <map> | |
11 #include <memory> | |
12 #include <vector> | |
13 | |
14 #include "base/compiler_specific.h" | |
15 #include "base/macros.h" | |
16 #include "base/memory/ref_counted.h" | |
17 #include "base/memory/shared_memory.h" | |
18 #include "base/synchronization/waitable_event.h" | |
19 #include "content/common/gpu/media/gpu_video_decode_accelerator_helpers.h" | |
20 #include "gpu/command_buffer/service/texture_manager.h" | |
21 #include "gpu/config/gpu_info.h" | |
22 #include "gpu/ipc/service/gpu_command_buffer_stub.h" | |
23 #include "gpu/ipc/service/gpu_command_buffer_stub.h" | |
24 #include "ipc/ipc_listener.h" | |
25 #include "ipc/ipc_sender.h" | |
26 #include "media/video/video_decode_accelerator.h" | |
27 #include "ui/gfx/geometry/size.h" | |
28 | |
29 namespace gpu { | |
30 struct GpuPreferences; | |
31 } // namespace gpu | |
32 | |
33 namespace content { | |
34 | |
35 class GpuVideoDecodeAccelerator | |
36 : public IPC::Listener, | |
37 public IPC::Sender, | |
38 public media::VideoDecodeAccelerator::Client, | |
39 public gpu::GpuCommandBufferStub::DestructionObserver { | |
40 public: | |
41 // Each of the arguments to the constructor must outlive this object. | |
42 // |stub->decoder()| will be made current around any operation that touches | |
43 // the underlying VDA so that it can make GL calls safely. | |
44 GpuVideoDecodeAccelerator( | |
45 int32_t host_route_id, | |
46 gpu::GpuCommandBufferStub* stub, | |
47 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner); | |
48 | |
49 // Static query for the capabilities, which includes the supported profiles. | |
50 // This query calls the appropriate platform-specific version. The returned | |
51 // capabilities will not contain duplicate supported profile entries. | |
52 static gpu::VideoDecodeAcceleratorCapabilities GetCapabilities( | |
53 const gpu::GpuPreferences& gpu_preferences); | |
54 | |
55 // IPC::Listener implementation. | |
56 bool OnMessageReceived(const IPC::Message& message) override; | |
57 | |
58 // media::VideoDecodeAccelerator::Client implementation. | |
59 void NotifyInitializationComplete(bool success) override; | |
60 void ProvidePictureBuffers(uint32_t requested_num_of_buffers, | |
61 uint32_t textures_per_buffer, | |
62 const gfx::Size& dimensions, | |
63 uint32_t texture_target) override; | |
64 void DismissPictureBuffer(int32_t picture_buffer_id) override; | |
65 void PictureReady(const media::Picture& picture) override; | |
66 void NotifyEndOfBitstreamBuffer(int32_t bitstream_buffer_id) override; | |
67 void NotifyFlushDone() override; | |
68 void NotifyResetDone() override; | |
69 void NotifyError(media::VideoDecodeAccelerator::Error error) override; | |
70 | |
71 // GpuCommandBufferStub::DestructionObserver implementation. | |
72 void OnWillDestroyStub() override; | |
73 | |
74 // Function to delegate sending to actual sender. | |
75 bool Send(IPC::Message* message) override; | |
76 | |
77 // Initialize VDAs from the set of VDAs supported for current platform until | |
78 // one of them succeeds for given |config|. Send the |init_done_msg| when | |
79 // done. filter_ is passed to gpu::GpuCommandBufferStub channel only if the | |
80 // chosen VDA can decode on IO thread. | |
81 bool Initialize(const media::VideoDecodeAccelerator::Config& config); | |
82 | |
83 private: | |
84 class MessageFilter; | |
85 | |
86 // We only allow self-delete, from OnWillDestroyStub(), after cleanup there. | |
87 ~GpuVideoDecodeAccelerator() override; | |
88 | |
89 // Handlers for IPC messages. | |
90 void OnSetCdm(int cdm_id); | |
91 void OnDecode(const media::BitstreamBuffer& bitstream_buffer); | |
92 void OnAssignPictureBuffers( | |
93 const std::vector<int32_t>& buffer_ids, | |
94 const std::vector<media::PictureBuffer::TextureIds>& texture_ids); | |
95 void OnReusePictureBuffer(int32_t picture_buffer_id); | |
96 void OnFlush(); | |
97 void OnReset(); | |
98 void OnDestroy(); | |
99 | |
100 // Called on IO thread when |filter_| has been removed. | |
101 void OnFilterRemoved(); | |
102 | |
103 // Sets the texture to cleared. | |
104 void SetTextureCleared(const media::Picture& picture); | |
105 | |
106 // Route ID to communicate with the host. | |
107 const int32_t host_route_id_; | |
108 | |
109 // Unowned pointer to the underlying gpu::GpuCommandBufferStub. |this| is | |
110 // registered as a DestuctionObserver of |stub_| and will self-delete when | |
111 // |stub_| is destroyed. | |
112 gpu::GpuCommandBufferStub* const stub_; | |
113 | |
114 // The underlying VideoDecodeAccelerator. | |
115 std::unique_ptr<media::VideoDecodeAccelerator> video_decode_accelerator_; | |
116 | |
117 // Callback to return current GLContext, if available. | |
118 GetGLContextCallback get_gl_context_cb_; | |
119 | |
120 // Callback for making the relevant context current for GL calls. | |
121 MakeGLContextCurrentCallback make_context_current_cb_; | |
122 | |
123 // Callback to bind a GLImage to a given texture id and target. | |
124 BindGLImageCallback bind_image_cb_; | |
125 | |
126 // Callback to return a WeakPtr to GLES2Decoder. | |
127 GetGLES2DecoderCallback get_gles2_decoder_cb_; | |
128 | |
129 // The texture dimensions as requested by ProvidePictureBuffers(). | |
130 gfx::Size texture_dimensions_; | |
131 | |
132 // The texture target as requested by ProvidePictureBuffers(). | |
133 uint32_t texture_target_; | |
134 | |
135 // The number of textures per picture buffer as requests by | |
136 // ProvidePictureBuffers() | |
137 uint32_t textures_per_buffer_; | |
138 | |
139 // The message filter to run VDA::Decode on IO thread if VDA supports it. | |
140 scoped_refptr<MessageFilter> filter_; | |
141 | |
142 // Used to wait on for |filter_| to be removed, before we can safely | |
143 // destroy the VDA. | |
144 base::WaitableEvent filter_removed_; | |
145 | |
146 // GPU child thread task runner. | |
147 const scoped_refptr<base::SingleThreadTaskRunner> child_task_runner_; | |
148 | |
149 // GPU IO thread task runner. | |
150 const scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; | |
151 | |
152 // Weak pointers will be invalidated on IO thread. | |
153 base::WeakPtrFactory<Client> weak_factory_for_io_; | |
154 | |
155 // Protects |uncleared_textures_| when DCHECK is on. This is for debugging | |
156 // only. We don't want to hold a lock on IO thread. When DCHECK is off, | |
157 // |uncleared_textures_| is only accessed from the child thread. | |
158 base::Lock debug_uncleared_textures_lock_; | |
159 | |
160 // A map from picture buffer ID to set of TextureRefs that have not been | |
161 // cleared. | |
162 std::map<int32_t, std::vector<scoped_refptr<gpu::gles2::TextureRef>>> | |
163 uncleared_textures_; | |
164 | |
165 DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAccelerator); | |
166 }; | |
167 | |
168 } // namespace content | |
169 | |
170 #endif // CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_ | |
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