| Index: src/effects/SkGpuBlurUtils.h
|
| ===================================================================
|
| --- src/effects/SkGpuBlurUtils.h (revision 0)
|
| +++ src/effects/SkGpuBlurUtils.h (revision 0)
|
| @@ -0,0 +1,43 @@
|
| +/*
|
| + * Copyright 2013 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#ifndef SkGpuBlurUtils_DEFINED
|
| +#define SkGpuBlurUtils_DEFINED
|
| +
|
| +#if SK_SUPPORT_GPU
|
| +class GrTexture;
|
| +class GrContext;
|
| +#endif
|
| +
|
| +struct SkRect;
|
| +
|
| +namespace SkGpuBlurUtils {
|
| +
|
| +#if SK_SUPPORT_GPU
|
| + /**
|
| + * Applies a 2D Gaussian blur to a given texture.
|
| + * @param context The GPU context
|
| + * @param srcTexture The source texture to be blurred.
|
| + * @param canClobberSrc If true, srcTexture may be overwritten, and
|
| + * may be returned as the result.
|
| + * @param rect The destination rectangle.
|
| + * @param sigmaX The blur's standard deviation in X.
|
| + * @param sigmaY The blur's standard deviation in Y.
|
| + * @return the blurred texture, which may be srcTexture reffed, or a
|
| + * new texture. It is the caller's responsibility to unref this texture.
|
| + */
|
| + GrTexture* GaussianBlur(GrContext* context,
|
| + GrTexture* srcTexture,
|
| + bool canClobberSrc,
|
| + const SkRect& rect,
|
| + float sigmaX,
|
| + float sigmaY);
|
| +#endif
|
| +
|
| +};
|
| +
|
| +#endif
|
|
|
| Property changes on: src\effects\SkGpuBlurUtils.h
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
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|
|
|
|