| Index: ui/wm/core/window_util.h
|
| diff --git a/ui/wm/core/window_util.h b/ui/wm/core/window_util.h
|
| index 3f2495c8f53776f4253b86c252c9ca4a5ac91765..8189a2f68fcd431eb7e2ab7c3320667b16b3830c 100644
|
| --- a/ui/wm/core/window_util.h
|
| +++ b/ui/wm/core/window_util.h
|
| @@ -5,10 +5,10 @@
|
| #ifndef UI_WM_CORE_WINDOW_UTIL_H_
|
| #define UI_WM_CORE_WINDOW_UTIL_H_
|
|
|
| +#include <memory>
|
| #include <vector>
|
|
|
| #include "base/compiler_specific.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| #include "ui/wm/wm_export.h"
|
|
|
| namespace aura {
|
| @@ -42,7 +42,7 @@ WM_EXPORT aura::Window* GetToplevelWindow(aura::Window* window);
|
| //
|
| // As a result of this |root| has freshly created layers, meaning the layers
|
| // have not yet been painted to.
|
| -WM_EXPORT scoped_ptr<ui::LayerTreeOwner> RecreateLayers(
|
| +WM_EXPORT std::unique_ptr<ui::LayerTreeOwner> RecreateLayers(
|
| ui::LayerOwner* root);
|
|
|
| // Convenience functions that get the TransientWindowManager for the window and
|
|
|