| Index: ash/wm/app_list_controller.cc
|
| diff --git a/ash/wm/app_list_controller.cc b/ash/wm/app_list_controller.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..823c32733048335204dc830fcdede1d47742357e
|
| --- /dev/null
|
| +++ b/ash/wm/app_list_controller.cc
|
| @@ -0,0 +1,557 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "ash/wm/app_list_controller.h"
|
| +
|
| +#include "ash/ash_switches.h"
|
| +#include "ash/root_window_controller.h"
|
| +#include "ash/screen_util.h"
|
| +#include "ash/shelf/shelf.h"
|
| +#include "ash/shelf/shelf_layout_manager.h"
|
| +#include "ash/shell.h"
|
| +#include "ash/shell_delegate.h"
|
| +#include "ash/shell_window_ids.h"
|
| +#include "ash/wm/maximize_mode/maximize_mode_controller.h"
|
| +#include "base/command_line.h"
|
| +#include "ui/app_list/app_list_constants.h"
|
| +#include "ui/app_list/app_list_switches.h"
|
| +#include "ui/app_list/pagination_model.h"
|
| +#include "ui/app_list/views/app_list_view.h"
|
| +#include "ui/aura/client/focus_client.h"
|
| +#include "ui/aura/window.h"
|
| +#include "ui/aura/window_event_dispatcher.h"
|
| +#include "ui/compositor/layer.h"
|
| +#include "ui/compositor/scoped_layer_animation_settings.h"
|
| +#include "ui/events/event.h"
|
| +#include "ui/gfx/transform_util.h"
|
| +#include "ui/keyboard/keyboard_controller.h"
|
| +#include "ui/views/widget/widget.h"
|
| +
|
| +namespace ash {
|
| +namespace {
|
| +
|
| +// Duration for show/hide animation in milliseconds.
|
| +const int kAnimationDurationMs = 200;
|
| +
|
| +// Offset in pixels to animation away/towards the shelf.
|
| +const int kAnimationOffset = 8;
|
| +
|
| +// The maximum shift in pixels when over-scroll happens.
|
| +const int kMaxOverScrollShift = 48;
|
| +
|
| +// The minimal anchor position offset to make sure that the bubble is still on
|
| +// the screen with 8 pixels spacing on the left / right. This constant is a
|
| +// result of minimal bubble arrow sizes and offsets.
|
| +const int kMinimalAnchorPositionOffset = 57;
|
| +
|
| +// The minimal margin (in pixels) around the app list when in centered mode.
|
| +const int kMinimalCenteredAppListMargin = 10;
|
| +
|
| +ui::Layer* GetLayer(views::Widget* widget) {
|
| + return widget->GetNativeView()->layer();
|
| +}
|
| +
|
| +// Gets arrow location based on shelf alignment.
|
| +views::BubbleBorder::Arrow GetBubbleArrow(aura::Window* window) {
|
| + DCHECK(Shell::HasInstance());
|
| + return Shelf::ForWindow(window)->SelectValueForShelfAlignment(
|
| + views::BubbleBorder::BOTTOM_CENTER, views::BubbleBorder::LEFT_CENTER,
|
| + views::BubbleBorder::RIGHT_CENTER);
|
| +}
|
| +
|
| +// Offset given |rect| towards shelf.
|
| +gfx::Rect OffsetTowardsShelf(const gfx::Rect& rect, views::Widget* widget) {
|
| + DCHECK(Shell::HasInstance());
|
| + ShelfAlignment shelf_alignment = Shell::GetInstance()->GetShelfAlignment(
|
| + widget->GetNativeView()->GetRootWindow());
|
| + gfx::Rect offseted(rect);
|
| + switch (shelf_alignment) {
|
| + case SHELF_ALIGNMENT_BOTTOM:
|
| + offseted.Offset(0, kAnimationOffset);
|
| + break;
|
| + case SHELF_ALIGNMENT_LEFT:
|
| + offseted.Offset(-kAnimationOffset, 0);
|
| + break;
|
| + case SHELF_ALIGNMENT_RIGHT:
|
| + offseted.Offset(kAnimationOffset, 0);
|
| + break;
|
| + }
|
| +
|
| + return offseted;
|
| +}
|
| +
|
| +// Using |button_bounds|, determine the anchor offset so that the bubble gets
|
| +// shown above the shelf (used for the alternate shelf theme).
|
| +gfx::Vector2d GetAnchorPositionOffsetToShelf(
|
| + const gfx::Rect& button_bounds, views::Widget* widget) {
|
| + DCHECK(Shell::HasInstance());
|
| + ShelfAlignment shelf_alignment = Shell::GetInstance()->GetShelfAlignment(
|
| + widget->GetNativeView()->GetRootWindow());
|
| + gfx::Point anchor(button_bounds.CenterPoint());
|
| + switch (shelf_alignment) {
|
| + case SHELF_ALIGNMENT_BOTTOM:
|
| + if (base::i18n::IsRTL()) {
|
| + int screen_width = widget->GetWorkAreaBoundsInScreen().width();
|
| + return gfx::Vector2d(
|
| + std::min(screen_width - kMinimalAnchorPositionOffset - anchor.x(),
|
| + 0), 0);
|
| + }
|
| + return gfx::Vector2d(
|
| + std::max(kMinimalAnchorPositionOffset - anchor.x(), 0), 0);
|
| + case SHELF_ALIGNMENT_LEFT:
|
| + return gfx::Vector2d(
|
| + 0, std::max(kMinimalAnchorPositionOffset - anchor.y(), 0));
|
| + case SHELF_ALIGNMENT_RIGHT:
|
| + return gfx::Vector2d(
|
| + 0, std::max(kMinimalAnchorPositionOffset - anchor.y(), 0));
|
| + }
|
| + NOTREACHED();
|
| + return gfx::Vector2d();
|
| +}
|
| +
|
| +// Gets the point at the center of the display that a particular view is on.
|
| +// This calculation excludes the virtual keyboard area. If the height of the
|
| +// display area is less than |minimum_height|, its bottom will be extended to
|
| +// that height (so that the app list never starts above the top of the screen).
|
| +gfx::Point GetCenterOfDisplayForView(const views::View* view,
|
| + int minimum_height) {
|
| + aura::Window* window = view->GetWidget()->GetNativeView();
|
| + gfx::Rect bounds = ScreenUtil::GetShelfDisplayBoundsInRoot(window);
|
| + bounds = ScreenUtil::ConvertRectToScreen(window->GetRootWindow(), bounds);
|
| +
|
| + // If the virtual keyboard is active, subtract it from the display bounds, so
|
| + // that the app list is centered in the non-keyboard area of the display.
|
| + // (Note that work_area excludes the keyboard, but it doesn't get updated
|
| + // until after this function is called.)
|
| + keyboard::KeyboardController* keyboard_controller =
|
| + keyboard::KeyboardController::GetInstance();
|
| + if (keyboard_controller && keyboard_controller->keyboard_visible())
|
| + bounds.Subtract(keyboard_controller->current_keyboard_bounds());
|
| +
|
| + // Apply the |minimum_height|.
|
| + if (bounds.height() < minimum_height)
|
| + bounds.set_height(minimum_height);
|
| +
|
| + return bounds.CenterPoint();
|
| +}
|
| +
|
| +// Gets the minimum height of the rectangle to center the app list in.
|
| +int GetMinimumBoundsHeightForAppList(const app_list::AppListView* app_list) {
|
| + return app_list->bounds().height() + 2 * kMinimalCenteredAppListMargin;
|
| +}
|
| +
|
| +bool IsFullscreenAppListEnabled() {
|
| +#if defined(OS_CHROMEOS)
|
| + return base::CommandLine::ForCurrentProcess()->HasSwitch(
|
| + switches::kAshEnableFullscreenAppList) &&
|
| + app_list::switches::IsExperimentalAppListEnabled();
|
| +#else
|
| + return false;
|
| +#endif
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +// AppListController, public:
|
| +
|
| +AppListController::AppListController()
|
| + : is_visible_(false),
|
| + is_centered_(false),
|
| + view_(NULL),
|
| + current_apps_page_(-1),
|
| + should_snap_back_(false) {
|
| + Shell::GetInstance()->AddShellObserver(this);
|
| +}
|
| +
|
| +AppListController::~AppListController() {
|
| + // Ensures app list view goes before the controller since pagination model
|
| + // lives in the controller and app list view would access it on destruction.
|
| + if (view_) {
|
| + view_->GetAppsPaginationModel()->RemoveObserver(this);
|
| + if (view_->GetWidget())
|
| + view_->GetWidget()->CloseNow();
|
| + }
|
| +
|
| + Shell::GetInstance()->RemoveShellObserver(this);
|
| +}
|
| +
|
| +void AppListController::Show(aura::Window* window) {
|
| + if (is_visible_)
|
| + return;
|
| +
|
| + is_visible_ = true;
|
| +
|
| + // App list needs to know the new shelf layout in order to calculate its
|
| + // UI layout when AppListView visibility changes.
|
| + Shell::GetPrimaryRootWindowController()->GetShelfLayoutManager()->
|
| + UpdateAutoHideState();
|
| +
|
| + if (view_) {
|
| + ScheduleAnimation();
|
| + } else {
|
| + // Note the AppListViewDelegate outlives the AppListView. For Ash, the view
|
| + // is destroyed when dismissed.
|
| + app_list::AppListView* view = new app_list::AppListView(
|
| + Shell::GetInstance()->delegate()->GetAppListViewDelegate());
|
| + aura::Window* root_window = window->GetRootWindow();
|
| + aura::Window* container = GetRootWindowController(root_window)->
|
| + GetContainer(kShellWindowId_AppListContainer);
|
| + views::View* applist_button =
|
| + Shelf::ForWindow(container)->GetAppListButtonView();
|
| + is_centered_ = view->ShouldCenterWindow();
|
| + bool is_fullscreen = IsFullscreenAppListEnabled() &&
|
| + Shell::GetInstance()
|
| + ->maximize_mode_controller()
|
| + ->IsMaximizeModeWindowManagerEnabled();
|
| + if (is_fullscreen) {
|
| + view->InitAsFramelessWindow(
|
| + container, current_apps_page_,
|
| + ScreenUtil::GetDisplayWorkAreaBoundsInParent(container));
|
| + } else if (is_centered_) {
|
| + // Note: We can't center the app list until we have its dimensions, so we
|
| + // init at (0, 0) and then reset its anchor point.
|
| + view->InitAsBubbleAtFixedLocation(container,
|
| + current_apps_page_,
|
| + gfx::Point(),
|
| + views::BubbleBorder::FLOAT,
|
| + true /* border_accepts_events */);
|
| + // The experimental app list is centered over the display of the app list
|
| + // button that was pressed (if triggered via keyboard, this is the display
|
| + // with the currently focused window).
|
| + view->SetAnchorPoint(GetCenterOfDisplayForView(
|
| + applist_button, GetMinimumBoundsHeightForAppList(view)));
|
| + } else {
|
| + gfx::Rect applist_button_bounds = applist_button->GetBoundsInScreen();
|
| + // We need the location of the button within the local screen.
|
| + applist_button_bounds = ScreenUtil::ConvertRectFromScreen(
|
| + root_window,
|
| + applist_button_bounds);
|
| + view->InitAsBubbleAttachedToAnchor(
|
| + container,
|
| + current_apps_page_,
|
| + Shelf::ForWindow(container)->GetAppListButtonView(),
|
| + GetAnchorPositionOffsetToShelf(
|
| + applist_button_bounds,
|
| + Shelf::ForWindow(container)->GetAppListButtonView()->GetWidget()),
|
| + GetBubbleArrow(container),
|
| + true /* border_accepts_events */);
|
| + view->SetArrowPaintType(views::BubbleBorder::PAINT_NONE);
|
| + }
|
| + SetView(view);
|
| + // By setting us as DnD recipient, the app list knows that we can
|
| + // handle items.
|
| + SetDragAndDropHostOfCurrentAppList(
|
| + Shelf::ForWindow(window)->GetDragAndDropHostForAppList());
|
| + }
|
| + // Update applist button status when app list visibility is changed.
|
| + Shelf::ForWindow(window)->GetAppListButtonView()->SchedulePaint();
|
| +}
|
| +
|
| +void AppListController::Dismiss() {
|
| + if (!is_visible_)
|
| + return;
|
| +
|
| + // If the app list is currently visible, there should be an existing view.
|
| + DCHECK(view_);
|
| +
|
| + is_visible_ = false;
|
| +
|
| + // App list needs to know the new shelf layout in order to calculate its
|
| + // UI layout when AppListView visibility changes.
|
| + Shell::GetPrimaryRootWindowController()
|
| + ->GetShelfLayoutManager()
|
| + ->UpdateAutoHideState();
|
| +
|
| + // Our widget is currently active. When the animation completes we'll hide
|
| + // the widget, changing activation. If a menu is shown before the animation
|
| + // completes then the activation change triggers the menu to close. By
|
| + // deactivating now we ensure there is no activation change when the
|
| + // animation completes and any menus stay open.
|
| + view_->GetWidget()->Deactivate();
|
| + ScheduleAnimation();
|
| +
|
| + // Update applist button status when app list visibility is changed.
|
| + Shelf::ForWindow(view_->GetWidget()->GetNativeView())
|
| + ->GetAppListButtonView()
|
| + ->SchedulePaint();
|
| +}
|
| +
|
| +bool AppListController::IsVisible() const {
|
| + return view_ && view_->GetWidget()->IsVisible();
|
| +}
|
| +
|
| +aura::Window* AppListController::GetWindow() {
|
| + return is_visible_ && view_ ? view_->GetWidget()->GetNativeWindow() : NULL;
|
| +}
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +// AppListController, private:
|
| +
|
| +void AppListController::SetDragAndDropHostOfCurrentAppList(
|
| + app_list::ApplicationDragAndDropHost* drag_and_drop_host) {
|
| + if (view_ && is_visible_)
|
| + view_->SetDragAndDropHostOfCurrentAppList(drag_and_drop_host);
|
| +}
|
| +
|
| +void AppListController::SetView(app_list::AppListView* view) {
|
| + DCHECK(view_ == NULL);
|
| + DCHECK(is_visible_);
|
| +
|
| + view_ = view;
|
| + views::Widget* widget = view_->GetWidget();
|
| + widget->AddObserver(this);
|
| + keyboard::KeyboardController* keyboard_controller =
|
| + keyboard::KeyboardController::GetInstance();
|
| + if (keyboard_controller)
|
| + keyboard_controller->AddObserver(this);
|
| + Shell::GetInstance()->AddPreTargetHandler(this);
|
| + Shelf::ForWindow(widget->GetNativeWindow())->AddIconObserver(this);
|
| + widget->GetNativeView()->GetRootWindow()->AddObserver(this);
|
| + aura::client::GetFocusClient(widget->GetNativeView())->AddObserver(this);
|
| +
|
| + view_->GetAppsPaginationModel()->AddObserver(this);
|
| +
|
| + view_->ShowWhenReady();
|
| +}
|
| +
|
| +void AppListController::ResetView() {
|
| + if (!view_)
|
| + return;
|
| +
|
| + views::Widget* widget = view_->GetWidget();
|
| + widget->RemoveObserver(this);
|
| + GetLayer(widget)->GetAnimator()->RemoveObserver(this);
|
| + keyboard::KeyboardController* keyboard_controller =
|
| + keyboard::KeyboardController::GetInstance();
|
| + if (keyboard_controller)
|
| + keyboard_controller->RemoveObserver(this);
|
| + Shell::GetInstance()->RemovePreTargetHandler(this);
|
| + Shelf::ForWindow(widget->GetNativeWindow())->RemoveIconObserver(this);
|
| + widget->GetNativeView()->GetRootWindow()->RemoveObserver(this);
|
| + aura::client::GetFocusClient(widget->GetNativeView())->RemoveObserver(this);
|
| +
|
| + view_->GetAppsPaginationModel()->RemoveObserver(this);
|
| +
|
| + view_ = NULL;
|
| +}
|
| +
|
| +void AppListController::ScheduleAnimation() {
|
| + // Stop observing previous animation.
|
| + StopObservingImplicitAnimations();
|
| +
|
| + views::Widget* widget = view_->GetWidget();
|
| + ui::Layer* layer = GetLayer(widget);
|
| + layer->GetAnimator()->StopAnimating();
|
| +
|
| + gfx::Rect target_bounds;
|
| + if (is_visible_) {
|
| + target_bounds = widget->GetWindowBoundsInScreen();
|
| + widget->SetBounds(OffsetTowardsShelf(target_bounds, widget));
|
| + } else {
|
| + target_bounds = OffsetTowardsShelf(widget->GetWindowBoundsInScreen(),
|
| + widget);
|
| + }
|
| +
|
| + ui::ScopedLayerAnimationSettings animation(layer->GetAnimator());
|
| + animation.SetTransitionDuration(
|
| + base::TimeDelta::FromMilliseconds(
|
| + is_visible_ ? 0 : kAnimationDurationMs));
|
| + animation.AddObserver(this);
|
| +
|
| + layer->SetOpacity(is_visible_ ? 1.0 : 0.0);
|
| + widget->SetBounds(target_bounds);
|
| +}
|
| +
|
| +void AppListController::ProcessLocatedEvent(ui::LocatedEvent* event) {
|
| + if (!view_ || !is_visible_)
|
| + return;
|
| +
|
| + // If the event happened on a menu, then the event should not close the app
|
| + // list.
|
| + aura::Window* target = static_cast<aura::Window*>(event->target());
|
| + if (target) {
|
| + RootWindowController* root_controller =
|
| + GetRootWindowController(target->GetRootWindow());
|
| + if (root_controller) {
|
| + aura::Window* menu_container =
|
| + root_controller->GetContainer(kShellWindowId_MenuContainer);
|
| + if (menu_container->Contains(target))
|
| + return;
|
| + aura::Window* keyboard_container = root_controller->GetContainer(
|
| + kShellWindowId_VirtualKeyboardContainer);
|
| + if (keyboard_container->Contains(target))
|
| + return;
|
| + }
|
| + }
|
| +
|
| + aura::Window* window = view_->GetWidget()->GetNativeView()->parent();
|
| + if (!window->Contains(target) &&
|
| + !app_list::switches::ShouldNotDismissOnBlur()) {
|
| + Dismiss();
|
| + }
|
| +}
|
| +
|
| +void AppListController::UpdateBounds() {
|
| + if (!view_ || !is_visible_)
|
| + return;
|
| +
|
| + view_->UpdateBounds();
|
| +
|
| + if (is_centered_)
|
| + view_->SetAnchorPoint(GetCenterOfDisplayForView(
|
| + view_, GetMinimumBoundsHeightForAppList(view_)));
|
| +}
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +// AppListController, aura::EventFilter implementation:
|
| +
|
| +void AppListController::OnMouseEvent(ui::MouseEvent* event) {
|
| + if (event->type() == ui::ET_MOUSE_PRESSED)
|
| + ProcessLocatedEvent(event);
|
| +}
|
| +
|
| +void AppListController::OnGestureEvent(ui::GestureEvent* event) {
|
| + if (event->type() == ui::ET_GESTURE_TAP_DOWN)
|
| + ProcessLocatedEvent(event);
|
| +}
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +// AppListController, aura::FocusObserver implementation:
|
| +
|
| +void AppListController::OnWindowFocused(aura::Window* gained_focus,
|
| + aura::Window* lost_focus) {
|
| + if (view_ && is_visible_) {
|
| + aura::Window* applist_window = view_->GetWidget()->GetNativeView();
|
| + aura::Window* applist_container = applist_window->parent();
|
| +
|
| + if (applist_container->Contains(lost_focus) &&
|
| + (!gained_focus || !applist_container->Contains(gained_focus)) &&
|
| + !app_list::switches::ShouldNotDismissOnBlur()) {
|
| + Dismiss();
|
| + }
|
| + }
|
| +}
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +// AppListController, aura::WindowObserver implementation:
|
| +void AppListController::OnWindowBoundsChanged(aura::Window* root,
|
| + const gfx::Rect& old_bounds,
|
| + const gfx::Rect& new_bounds) {
|
| + UpdateBounds();
|
| +}
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +// AppListController, ui::ImplicitAnimationObserver implementation:
|
| +
|
| +void AppListController::OnImplicitAnimationsCompleted() {
|
| + if (is_visible_ )
|
| + view_->GetWidget()->Activate();
|
| + else
|
| + view_->GetWidget()->Close();
|
| +}
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +// AppListController, views::WidgetObserver implementation:
|
| +
|
| +void AppListController::OnWidgetDestroying(views::Widget* widget) {
|
| + DCHECK(view_->GetWidget() == widget);
|
| + if (is_visible_)
|
| + Dismiss();
|
| + ResetView();
|
| +}
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +// AppListController, keyboard::KeyboardControllerObserver implementation:
|
| +
|
| +void AppListController::OnKeyboardBoundsChanging(const gfx::Rect& new_bounds) {
|
| + UpdateBounds();
|
| +}
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +// AppListController, ShellObserver implementation:
|
| +void AppListController::OnShelfAlignmentChanged(aura::Window* root_window) {
|
| + if (view_)
|
| + view_->SetBubbleArrow(GetBubbleArrow(view_->GetWidget()->GetNativeView()));
|
| +}
|
| +
|
| +void AppListController::OnMaximizeModeStarted() {
|
| + // The "fullscreen" app-list is initialized as in a different type of window,
|
| + // therefore we can't switch between the fullscreen status and the normal
|
| + // app-list bubble. App-list should be dismissed for the transition between
|
| + // maximize mode (touch-view mode) and non-maximize mode, otherwise the app
|
| + // list tries to behave as a bubble which leads to a crash. crbug.com/510062
|
| + if (IsFullscreenAppListEnabled() && is_visible_)
|
| + Dismiss();
|
| +}
|
| +
|
| +void AppListController::OnMaximizeModeEnded() {
|
| + // See the comments of OnMaximizeModeStarted().
|
| + if (IsFullscreenAppListEnabled() && is_visible_)
|
| + Dismiss();
|
| +}
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +// AppListController, ShelfIconObserver implementation:
|
| +
|
| +void AppListController::OnShelfIconPositionsChanged() {
|
| + UpdateBounds();
|
| +}
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +// AppListController, PaginationModelObserver implementation:
|
| +
|
| +void AppListController::TotalPagesChanged() {
|
| +}
|
| +
|
| +void AppListController::SelectedPageChanged(int old_selected,
|
| + int new_selected) {
|
| + current_apps_page_ = new_selected;
|
| +}
|
| +
|
| +void AppListController::TransitionStarted() {
|
| +}
|
| +
|
| +void AppListController::TransitionChanged() {
|
| + // |view_| could be NULL when app list is closed with a running transition.
|
| + if (!view_)
|
| + return;
|
| +
|
| + app_list::PaginationModel* pagination_model = view_->GetAppsPaginationModel();
|
| +
|
| + const app_list::PaginationModel::Transition& transition =
|
| + pagination_model->transition();
|
| + if (pagination_model->is_valid_page(transition.target_page))
|
| + return;
|
| +
|
| + views::Widget* widget = view_->GetWidget();
|
| + ui::LayerAnimator* widget_animator = GetLayer(widget)->GetAnimator();
|
| + if (!pagination_model->IsRevertingCurrentTransition()) {
|
| + // Update cached |view_bounds_| if it is the first over-scroll move and
|
| + // widget does not have running animations.
|
| + if (!should_snap_back_ && !widget_animator->is_animating())
|
| + view_bounds_ = widget->GetWindowBoundsInScreen();
|
| +
|
| + const int current_page = pagination_model->selected_page();
|
| + const int dir = transition.target_page > current_page ? -1 : 1;
|
| +
|
| + const double progress = 1.0 - pow(1.0 - transition.progress, 4);
|
| + const int shift = kMaxOverScrollShift * progress * dir;
|
| +
|
| + gfx::Rect shifted(view_bounds_);
|
| + shifted.set_x(shifted.x() + shift);
|
| +
|
| + widget->SetBounds(shifted);
|
| +
|
| + should_snap_back_ = true;
|
| + } else if (should_snap_back_) {
|
| + should_snap_back_ = false;
|
| + ui::ScopedLayerAnimationSettings animation(widget_animator);
|
| + animation.SetTransitionDuration(base::TimeDelta::FromMilliseconds(
|
| + app_list::kOverscrollPageTransitionDurationMs));
|
| + widget->SetBounds(view_bounds_);
|
| + }
|
| +}
|
| +
|
| +} // namespace ash
|
|
|