Index: ash/wm/app_list_controller.cc |
diff --git a/ash/wm/app_list_controller.cc b/ash/wm/app_list_controller.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..823c32733048335204dc830fcdede1d47742357e |
--- /dev/null |
+++ b/ash/wm/app_list_controller.cc |
@@ -0,0 +1,557 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "ash/wm/app_list_controller.h" |
+ |
+#include "ash/ash_switches.h" |
+#include "ash/root_window_controller.h" |
+#include "ash/screen_util.h" |
+#include "ash/shelf/shelf.h" |
+#include "ash/shelf/shelf_layout_manager.h" |
+#include "ash/shell.h" |
+#include "ash/shell_delegate.h" |
+#include "ash/shell_window_ids.h" |
+#include "ash/wm/maximize_mode/maximize_mode_controller.h" |
+#include "base/command_line.h" |
+#include "ui/app_list/app_list_constants.h" |
+#include "ui/app_list/app_list_switches.h" |
+#include "ui/app_list/pagination_model.h" |
+#include "ui/app_list/views/app_list_view.h" |
+#include "ui/aura/client/focus_client.h" |
+#include "ui/aura/window.h" |
+#include "ui/aura/window_event_dispatcher.h" |
+#include "ui/compositor/layer.h" |
+#include "ui/compositor/scoped_layer_animation_settings.h" |
+#include "ui/events/event.h" |
+#include "ui/gfx/transform_util.h" |
+#include "ui/keyboard/keyboard_controller.h" |
+#include "ui/views/widget/widget.h" |
+ |
+namespace ash { |
+namespace { |
+ |
+// Duration for show/hide animation in milliseconds. |
+const int kAnimationDurationMs = 200; |
+ |
+// Offset in pixels to animation away/towards the shelf. |
+const int kAnimationOffset = 8; |
+ |
+// The maximum shift in pixels when over-scroll happens. |
+const int kMaxOverScrollShift = 48; |
+ |
+// The minimal anchor position offset to make sure that the bubble is still on |
+// the screen with 8 pixels spacing on the left / right. This constant is a |
+// result of minimal bubble arrow sizes and offsets. |
+const int kMinimalAnchorPositionOffset = 57; |
+ |
+// The minimal margin (in pixels) around the app list when in centered mode. |
+const int kMinimalCenteredAppListMargin = 10; |
+ |
+ui::Layer* GetLayer(views::Widget* widget) { |
+ return widget->GetNativeView()->layer(); |
+} |
+ |
+// Gets arrow location based on shelf alignment. |
+views::BubbleBorder::Arrow GetBubbleArrow(aura::Window* window) { |
+ DCHECK(Shell::HasInstance()); |
+ return Shelf::ForWindow(window)->SelectValueForShelfAlignment( |
+ views::BubbleBorder::BOTTOM_CENTER, views::BubbleBorder::LEFT_CENTER, |
+ views::BubbleBorder::RIGHT_CENTER); |
+} |
+ |
+// Offset given |rect| towards shelf. |
+gfx::Rect OffsetTowardsShelf(const gfx::Rect& rect, views::Widget* widget) { |
+ DCHECK(Shell::HasInstance()); |
+ ShelfAlignment shelf_alignment = Shell::GetInstance()->GetShelfAlignment( |
+ widget->GetNativeView()->GetRootWindow()); |
+ gfx::Rect offseted(rect); |
+ switch (shelf_alignment) { |
+ case SHELF_ALIGNMENT_BOTTOM: |
+ offseted.Offset(0, kAnimationOffset); |
+ break; |
+ case SHELF_ALIGNMENT_LEFT: |
+ offseted.Offset(-kAnimationOffset, 0); |
+ break; |
+ case SHELF_ALIGNMENT_RIGHT: |
+ offseted.Offset(kAnimationOffset, 0); |
+ break; |
+ } |
+ |
+ return offseted; |
+} |
+ |
+// Using |button_bounds|, determine the anchor offset so that the bubble gets |
+// shown above the shelf (used for the alternate shelf theme). |
+gfx::Vector2d GetAnchorPositionOffsetToShelf( |
+ const gfx::Rect& button_bounds, views::Widget* widget) { |
+ DCHECK(Shell::HasInstance()); |
+ ShelfAlignment shelf_alignment = Shell::GetInstance()->GetShelfAlignment( |
+ widget->GetNativeView()->GetRootWindow()); |
+ gfx::Point anchor(button_bounds.CenterPoint()); |
+ switch (shelf_alignment) { |
+ case SHELF_ALIGNMENT_BOTTOM: |
+ if (base::i18n::IsRTL()) { |
+ int screen_width = widget->GetWorkAreaBoundsInScreen().width(); |
+ return gfx::Vector2d( |
+ std::min(screen_width - kMinimalAnchorPositionOffset - anchor.x(), |
+ 0), 0); |
+ } |
+ return gfx::Vector2d( |
+ std::max(kMinimalAnchorPositionOffset - anchor.x(), 0), 0); |
+ case SHELF_ALIGNMENT_LEFT: |
+ return gfx::Vector2d( |
+ 0, std::max(kMinimalAnchorPositionOffset - anchor.y(), 0)); |
+ case SHELF_ALIGNMENT_RIGHT: |
+ return gfx::Vector2d( |
+ 0, std::max(kMinimalAnchorPositionOffset - anchor.y(), 0)); |
+ } |
+ NOTREACHED(); |
+ return gfx::Vector2d(); |
+} |
+ |
+// Gets the point at the center of the display that a particular view is on. |
+// This calculation excludes the virtual keyboard area. If the height of the |
+// display area is less than |minimum_height|, its bottom will be extended to |
+// that height (so that the app list never starts above the top of the screen). |
+gfx::Point GetCenterOfDisplayForView(const views::View* view, |
+ int minimum_height) { |
+ aura::Window* window = view->GetWidget()->GetNativeView(); |
+ gfx::Rect bounds = ScreenUtil::GetShelfDisplayBoundsInRoot(window); |
+ bounds = ScreenUtil::ConvertRectToScreen(window->GetRootWindow(), bounds); |
+ |
+ // If the virtual keyboard is active, subtract it from the display bounds, so |
+ // that the app list is centered in the non-keyboard area of the display. |
+ // (Note that work_area excludes the keyboard, but it doesn't get updated |
+ // until after this function is called.) |
+ keyboard::KeyboardController* keyboard_controller = |
+ keyboard::KeyboardController::GetInstance(); |
+ if (keyboard_controller && keyboard_controller->keyboard_visible()) |
+ bounds.Subtract(keyboard_controller->current_keyboard_bounds()); |
+ |
+ // Apply the |minimum_height|. |
+ if (bounds.height() < minimum_height) |
+ bounds.set_height(minimum_height); |
+ |
+ return bounds.CenterPoint(); |
+} |
+ |
+// Gets the minimum height of the rectangle to center the app list in. |
+int GetMinimumBoundsHeightForAppList(const app_list::AppListView* app_list) { |
+ return app_list->bounds().height() + 2 * kMinimalCenteredAppListMargin; |
+} |
+ |
+bool IsFullscreenAppListEnabled() { |
+#if defined(OS_CHROMEOS) |
+ return base::CommandLine::ForCurrentProcess()->HasSwitch( |
+ switches::kAshEnableFullscreenAppList) && |
+ app_list::switches::IsExperimentalAppListEnabled(); |
+#else |
+ return false; |
+#endif |
+} |
+ |
+} // namespace |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// AppListController, public: |
+ |
+AppListController::AppListController() |
+ : is_visible_(false), |
+ is_centered_(false), |
+ view_(NULL), |
+ current_apps_page_(-1), |
+ should_snap_back_(false) { |
+ Shell::GetInstance()->AddShellObserver(this); |
+} |
+ |
+AppListController::~AppListController() { |
+ // Ensures app list view goes before the controller since pagination model |
+ // lives in the controller and app list view would access it on destruction. |
+ if (view_) { |
+ view_->GetAppsPaginationModel()->RemoveObserver(this); |
+ if (view_->GetWidget()) |
+ view_->GetWidget()->CloseNow(); |
+ } |
+ |
+ Shell::GetInstance()->RemoveShellObserver(this); |
+} |
+ |
+void AppListController::Show(aura::Window* window) { |
+ if (is_visible_) |
+ return; |
+ |
+ is_visible_ = true; |
+ |
+ // App list needs to know the new shelf layout in order to calculate its |
+ // UI layout when AppListView visibility changes. |
+ Shell::GetPrimaryRootWindowController()->GetShelfLayoutManager()-> |
+ UpdateAutoHideState(); |
+ |
+ if (view_) { |
+ ScheduleAnimation(); |
+ } else { |
+ // Note the AppListViewDelegate outlives the AppListView. For Ash, the view |
+ // is destroyed when dismissed. |
+ app_list::AppListView* view = new app_list::AppListView( |
+ Shell::GetInstance()->delegate()->GetAppListViewDelegate()); |
+ aura::Window* root_window = window->GetRootWindow(); |
+ aura::Window* container = GetRootWindowController(root_window)-> |
+ GetContainer(kShellWindowId_AppListContainer); |
+ views::View* applist_button = |
+ Shelf::ForWindow(container)->GetAppListButtonView(); |
+ is_centered_ = view->ShouldCenterWindow(); |
+ bool is_fullscreen = IsFullscreenAppListEnabled() && |
+ Shell::GetInstance() |
+ ->maximize_mode_controller() |
+ ->IsMaximizeModeWindowManagerEnabled(); |
+ if (is_fullscreen) { |
+ view->InitAsFramelessWindow( |
+ container, current_apps_page_, |
+ ScreenUtil::GetDisplayWorkAreaBoundsInParent(container)); |
+ } else if (is_centered_) { |
+ // Note: We can't center the app list until we have its dimensions, so we |
+ // init at (0, 0) and then reset its anchor point. |
+ view->InitAsBubbleAtFixedLocation(container, |
+ current_apps_page_, |
+ gfx::Point(), |
+ views::BubbleBorder::FLOAT, |
+ true /* border_accepts_events */); |
+ // The experimental app list is centered over the display of the app list |
+ // button that was pressed (if triggered via keyboard, this is the display |
+ // with the currently focused window). |
+ view->SetAnchorPoint(GetCenterOfDisplayForView( |
+ applist_button, GetMinimumBoundsHeightForAppList(view))); |
+ } else { |
+ gfx::Rect applist_button_bounds = applist_button->GetBoundsInScreen(); |
+ // We need the location of the button within the local screen. |
+ applist_button_bounds = ScreenUtil::ConvertRectFromScreen( |
+ root_window, |
+ applist_button_bounds); |
+ view->InitAsBubbleAttachedToAnchor( |
+ container, |
+ current_apps_page_, |
+ Shelf::ForWindow(container)->GetAppListButtonView(), |
+ GetAnchorPositionOffsetToShelf( |
+ applist_button_bounds, |
+ Shelf::ForWindow(container)->GetAppListButtonView()->GetWidget()), |
+ GetBubbleArrow(container), |
+ true /* border_accepts_events */); |
+ view->SetArrowPaintType(views::BubbleBorder::PAINT_NONE); |
+ } |
+ SetView(view); |
+ // By setting us as DnD recipient, the app list knows that we can |
+ // handle items. |
+ SetDragAndDropHostOfCurrentAppList( |
+ Shelf::ForWindow(window)->GetDragAndDropHostForAppList()); |
+ } |
+ // Update applist button status when app list visibility is changed. |
+ Shelf::ForWindow(window)->GetAppListButtonView()->SchedulePaint(); |
+} |
+ |
+void AppListController::Dismiss() { |
+ if (!is_visible_) |
+ return; |
+ |
+ // If the app list is currently visible, there should be an existing view. |
+ DCHECK(view_); |
+ |
+ is_visible_ = false; |
+ |
+ // App list needs to know the new shelf layout in order to calculate its |
+ // UI layout when AppListView visibility changes. |
+ Shell::GetPrimaryRootWindowController() |
+ ->GetShelfLayoutManager() |
+ ->UpdateAutoHideState(); |
+ |
+ // Our widget is currently active. When the animation completes we'll hide |
+ // the widget, changing activation. If a menu is shown before the animation |
+ // completes then the activation change triggers the menu to close. By |
+ // deactivating now we ensure there is no activation change when the |
+ // animation completes and any menus stay open. |
+ view_->GetWidget()->Deactivate(); |
+ ScheduleAnimation(); |
+ |
+ // Update applist button status when app list visibility is changed. |
+ Shelf::ForWindow(view_->GetWidget()->GetNativeView()) |
+ ->GetAppListButtonView() |
+ ->SchedulePaint(); |
+} |
+ |
+bool AppListController::IsVisible() const { |
+ return view_ && view_->GetWidget()->IsVisible(); |
+} |
+ |
+aura::Window* AppListController::GetWindow() { |
+ return is_visible_ && view_ ? view_->GetWidget()->GetNativeWindow() : NULL; |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// AppListController, private: |
+ |
+void AppListController::SetDragAndDropHostOfCurrentAppList( |
+ app_list::ApplicationDragAndDropHost* drag_and_drop_host) { |
+ if (view_ && is_visible_) |
+ view_->SetDragAndDropHostOfCurrentAppList(drag_and_drop_host); |
+} |
+ |
+void AppListController::SetView(app_list::AppListView* view) { |
+ DCHECK(view_ == NULL); |
+ DCHECK(is_visible_); |
+ |
+ view_ = view; |
+ views::Widget* widget = view_->GetWidget(); |
+ widget->AddObserver(this); |
+ keyboard::KeyboardController* keyboard_controller = |
+ keyboard::KeyboardController::GetInstance(); |
+ if (keyboard_controller) |
+ keyboard_controller->AddObserver(this); |
+ Shell::GetInstance()->AddPreTargetHandler(this); |
+ Shelf::ForWindow(widget->GetNativeWindow())->AddIconObserver(this); |
+ widget->GetNativeView()->GetRootWindow()->AddObserver(this); |
+ aura::client::GetFocusClient(widget->GetNativeView())->AddObserver(this); |
+ |
+ view_->GetAppsPaginationModel()->AddObserver(this); |
+ |
+ view_->ShowWhenReady(); |
+} |
+ |
+void AppListController::ResetView() { |
+ if (!view_) |
+ return; |
+ |
+ views::Widget* widget = view_->GetWidget(); |
+ widget->RemoveObserver(this); |
+ GetLayer(widget)->GetAnimator()->RemoveObserver(this); |
+ keyboard::KeyboardController* keyboard_controller = |
+ keyboard::KeyboardController::GetInstance(); |
+ if (keyboard_controller) |
+ keyboard_controller->RemoveObserver(this); |
+ Shell::GetInstance()->RemovePreTargetHandler(this); |
+ Shelf::ForWindow(widget->GetNativeWindow())->RemoveIconObserver(this); |
+ widget->GetNativeView()->GetRootWindow()->RemoveObserver(this); |
+ aura::client::GetFocusClient(widget->GetNativeView())->RemoveObserver(this); |
+ |
+ view_->GetAppsPaginationModel()->RemoveObserver(this); |
+ |
+ view_ = NULL; |
+} |
+ |
+void AppListController::ScheduleAnimation() { |
+ // Stop observing previous animation. |
+ StopObservingImplicitAnimations(); |
+ |
+ views::Widget* widget = view_->GetWidget(); |
+ ui::Layer* layer = GetLayer(widget); |
+ layer->GetAnimator()->StopAnimating(); |
+ |
+ gfx::Rect target_bounds; |
+ if (is_visible_) { |
+ target_bounds = widget->GetWindowBoundsInScreen(); |
+ widget->SetBounds(OffsetTowardsShelf(target_bounds, widget)); |
+ } else { |
+ target_bounds = OffsetTowardsShelf(widget->GetWindowBoundsInScreen(), |
+ widget); |
+ } |
+ |
+ ui::ScopedLayerAnimationSettings animation(layer->GetAnimator()); |
+ animation.SetTransitionDuration( |
+ base::TimeDelta::FromMilliseconds( |
+ is_visible_ ? 0 : kAnimationDurationMs)); |
+ animation.AddObserver(this); |
+ |
+ layer->SetOpacity(is_visible_ ? 1.0 : 0.0); |
+ widget->SetBounds(target_bounds); |
+} |
+ |
+void AppListController::ProcessLocatedEvent(ui::LocatedEvent* event) { |
+ if (!view_ || !is_visible_) |
+ return; |
+ |
+ // If the event happened on a menu, then the event should not close the app |
+ // list. |
+ aura::Window* target = static_cast<aura::Window*>(event->target()); |
+ if (target) { |
+ RootWindowController* root_controller = |
+ GetRootWindowController(target->GetRootWindow()); |
+ if (root_controller) { |
+ aura::Window* menu_container = |
+ root_controller->GetContainer(kShellWindowId_MenuContainer); |
+ if (menu_container->Contains(target)) |
+ return; |
+ aura::Window* keyboard_container = root_controller->GetContainer( |
+ kShellWindowId_VirtualKeyboardContainer); |
+ if (keyboard_container->Contains(target)) |
+ return; |
+ } |
+ } |
+ |
+ aura::Window* window = view_->GetWidget()->GetNativeView()->parent(); |
+ if (!window->Contains(target) && |
+ !app_list::switches::ShouldNotDismissOnBlur()) { |
+ Dismiss(); |
+ } |
+} |
+ |
+void AppListController::UpdateBounds() { |
+ if (!view_ || !is_visible_) |
+ return; |
+ |
+ view_->UpdateBounds(); |
+ |
+ if (is_centered_) |
+ view_->SetAnchorPoint(GetCenterOfDisplayForView( |
+ view_, GetMinimumBoundsHeightForAppList(view_))); |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// AppListController, aura::EventFilter implementation: |
+ |
+void AppListController::OnMouseEvent(ui::MouseEvent* event) { |
+ if (event->type() == ui::ET_MOUSE_PRESSED) |
+ ProcessLocatedEvent(event); |
+} |
+ |
+void AppListController::OnGestureEvent(ui::GestureEvent* event) { |
+ if (event->type() == ui::ET_GESTURE_TAP_DOWN) |
+ ProcessLocatedEvent(event); |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// AppListController, aura::FocusObserver implementation: |
+ |
+void AppListController::OnWindowFocused(aura::Window* gained_focus, |
+ aura::Window* lost_focus) { |
+ if (view_ && is_visible_) { |
+ aura::Window* applist_window = view_->GetWidget()->GetNativeView(); |
+ aura::Window* applist_container = applist_window->parent(); |
+ |
+ if (applist_container->Contains(lost_focus) && |
+ (!gained_focus || !applist_container->Contains(gained_focus)) && |
+ !app_list::switches::ShouldNotDismissOnBlur()) { |
+ Dismiss(); |
+ } |
+ } |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// AppListController, aura::WindowObserver implementation: |
+void AppListController::OnWindowBoundsChanged(aura::Window* root, |
+ const gfx::Rect& old_bounds, |
+ const gfx::Rect& new_bounds) { |
+ UpdateBounds(); |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// AppListController, ui::ImplicitAnimationObserver implementation: |
+ |
+void AppListController::OnImplicitAnimationsCompleted() { |
+ if (is_visible_ ) |
+ view_->GetWidget()->Activate(); |
+ else |
+ view_->GetWidget()->Close(); |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// AppListController, views::WidgetObserver implementation: |
+ |
+void AppListController::OnWidgetDestroying(views::Widget* widget) { |
+ DCHECK(view_->GetWidget() == widget); |
+ if (is_visible_) |
+ Dismiss(); |
+ ResetView(); |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// AppListController, keyboard::KeyboardControllerObserver implementation: |
+ |
+void AppListController::OnKeyboardBoundsChanging(const gfx::Rect& new_bounds) { |
+ UpdateBounds(); |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// AppListController, ShellObserver implementation: |
+void AppListController::OnShelfAlignmentChanged(aura::Window* root_window) { |
+ if (view_) |
+ view_->SetBubbleArrow(GetBubbleArrow(view_->GetWidget()->GetNativeView())); |
+} |
+ |
+void AppListController::OnMaximizeModeStarted() { |
+ // The "fullscreen" app-list is initialized as in a different type of window, |
+ // therefore we can't switch between the fullscreen status and the normal |
+ // app-list bubble. App-list should be dismissed for the transition between |
+ // maximize mode (touch-view mode) and non-maximize mode, otherwise the app |
+ // list tries to behave as a bubble which leads to a crash. crbug.com/510062 |
+ if (IsFullscreenAppListEnabled() && is_visible_) |
+ Dismiss(); |
+} |
+ |
+void AppListController::OnMaximizeModeEnded() { |
+ // See the comments of OnMaximizeModeStarted(). |
+ if (IsFullscreenAppListEnabled() && is_visible_) |
+ Dismiss(); |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// AppListController, ShelfIconObserver implementation: |
+ |
+void AppListController::OnShelfIconPositionsChanged() { |
+ UpdateBounds(); |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// AppListController, PaginationModelObserver implementation: |
+ |
+void AppListController::TotalPagesChanged() { |
+} |
+ |
+void AppListController::SelectedPageChanged(int old_selected, |
+ int new_selected) { |
+ current_apps_page_ = new_selected; |
+} |
+ |
+void AppListController::TransitionStarted() { |
+} |
+ |
+void AppListController::TransitionChanged() { |
+ // |view_| could be NULL when app list is closed with a running transition. |
+ if (!view_) |
+ return; |
+ |
+ app_list::PaginationModel* pagination_model = view_->GetAppsPaginationModel(); |
+ |
+ const app_list::PaginationModel::Transition& transition = |
+ pagination_model->transition(); |
+ if (pagination_model->is_valid_page(transition.target_page)) |
+ return; |
+ |
+ views::Widget* widget = view_->GetWidget(); |
+ ui::LayerAnimator* widget_animator = GetLayer(widget)->GetAnimator(); |
+ if (!pagination_model->IsRevertingCurrentTransition()) { |
+ // Update cached |view_bounds_| if it is the first over-scroll move and |
+ // widget does not have running animations. |
+ if (!should_snap_back_ && !widget_animator->is_animating()) |
+ view_bounds_ = widget->GetWindowBoundsInScreen(); |
+ |
+ const int current_page = pagination_model->selected_page(); |
+ const int dir = transition.target_page > current_page ? -1 : 1; |
+ |
+ const double progress = 1.0 - pow(1.0 - transition.progress, 4); |
+ const int shift = kMaxOverScrollShift * progress * dir; |
+ |
+ gfx::Rect shifted(view_bounds_); |
+ shifted.set_x(shifted.x() + shift); |
+ |
+ widget->SetBounds(shifted); |
+ |
+ should_snap_back_ = true; |
+ } else if (should_snap_back_) { |
+ should_snap_back_ = false; |
+ ui::ScopedLayerAnimationSettings animation(widget_animator); |
+ animation.SetTransitionDuration(base::TimeDelta::FromMilliseconds( |
+ app_list::kOverscrollPageTransitionDurationMs)); |
+ widget->SetBounds(view_bounds_); |
+ } |
+} |
+ |
+} // namespace ash |