| Index: ash/wm/app_list_controller.h
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| diff --git a/ash/wm/app_list_controller.h b/ash/wm/app_list_controller.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..1f3114c37d4858c4bfda875bd5e4fb9696d9a4d5
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| --- /dev/null
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| +++ b/ash/wm/app_list_controller.h
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| @@ -0,0 +1,153 @@
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| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef ASH_WM_APP_LIST_CONTROLLER_H_
|
| +#define ASH_WM_APP_LIST_CONTROLLER_H_
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| +
|
| +#include "ash/shelf/shelf_icon_observer.h"
|
| +#include "ash/shell_observer.h"
|
| +#include "base/compiler_specific.h"
|
| +#include "base/macros.h"
|
| +#include "ui/app_list/pagination_model_observer.h"
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| +#include "ui/aura/client/focus_change_observer.h"
|
| +#include "ui/aura/window_observer.h"
|
| +#include "ui/compositor/layer_animation_observer.h"
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| +#include "ui/events/event_handler.h"
|
| +#include "ui/gfx/geometry/rect.h"
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| +#include "ui/keyboard/keyboard_controller_observer.h"
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| +#include "ui/views/widget/widget_observer.h"
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| +
|
| +namespace app_list {
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| +class ApplicationDragAndDropHost;
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| +class AppListView;
|
| +}
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| +
|
| +namespace ui {
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| +class LocatedEvent;
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| +}
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| +
|
| +namespace ash {
|
| +namespace test {
|
| +class AppListControllerTestApi;
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| +}
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| +
|
| +// AppListController is a controller that manages app list UI for shell.
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| +// It creates AppListView and schedules showing/hiding animation.
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| +// While the UI is visible, it monitors things such as app list widget's
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| +// activation state and desktop mouse click to auto dismiss the UI.
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| +class AppListController : public ui::EventHandler,
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| + public aura::client::FocusChangeObserver,
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| + public aura::WindowObserver,
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| + public ui::ImplicitAnimationObserver,
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| + public views::WidgetObserver,
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| + public keyboard::KeyboardControllerObserver,
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| + public ShellObserver,
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| + public ShelfIconObserver,
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| + public app_list::PaginationModelObserver {
|
| + public:
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| + AppListController();
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| + ~AppListController() override;
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| +
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| + // Show/hide app list window. The |window| is used to deterime in
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| + // which display (in which the |window| exists) the app list should
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| + // be shown.
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| + void Show(aura::Window* window);
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| + void Dismiss();
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| +
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| + // Whether app list window is visible (shown or being shown).
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| + bool IsVisible() const;
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| +
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| + // Returns target visibility. This differs from IsVisible() if an animation
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| + // is ongoing.
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| + bool GetTargetVisibility() const { return is_visible_; }
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| +
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| + // Returns app list window or NULL if it is not visible.
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| + aura::Window* GetWindow();
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| +
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| + // Returns app list view if one exists, or NULL otherwise.
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| + app_list::AppListView* GetView() { return view_; }
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| +
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| + private:
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| + friend class test::AppListControllerTestApi;
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| +
|
| + // If |drag_and_drop_host| is not NULL it will be called upon drag and drop
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| + // operations outside the application list.
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| + void SetDragAndDropHostOfCurrentAppList(
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| + app_list::ApplicationDragAndDropHost* drag_and_drop_host);
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| +
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| + // Sets the app list view and attempts to show it.
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| + void SetView(app_list::AppListView* view);
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| +
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| + // Forgets the view.
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| + void ResetView();
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| +
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| + // Starts show/hide animation.
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| + void ScheduleAnimation();
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| +
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| + void ProcessLocatedEvent(ui::LocatedEvent* event);
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| +
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| + // Makes app list bubble update its bounds.
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| + void UpdateBounds();
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| +
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| + // ui::EventHandler overrides:
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| + void OnMouseEvent(ui::MouseEvent* event) override;
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| + void OnGestureEvent(ui::GestureEvent* event) override;
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| +
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| + // aura::client::FocusChangeObserver overrides:
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| + void OnWindowFocused(aura::Window* gained_focus,
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| + aura::Window* lost_focus) override;
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| +
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| + // aura::WindowObserver overrides:
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| + void OnWindowBoundsChanged(aura::Window* root,
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| + const gfx::Rect& old_bounds,
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| + const gfx::Rect& new_bounds) override;
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| +
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| + // ui::ImplicitAnimationObserver overrides:
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| + void OnImplicitAnimationsCompleted() override;
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| +
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| + // views::WidgetObserver overrides:
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| + void OnWidgetDestroying(views::Widget* widget) override;
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| +
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| + // KeyboardControllerObserver overrides:
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| + void OnKeyboardBoundsChanging(const gfx::Rect& new_bounds) override;
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| +
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| + // ShellObserver overrides:
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| + void OnShelfAlignmentChanged(aura::Window* root_window) override;
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| + void OnMaximizeModeStarted() override;
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| + void OnMaximizeModeEnded() override;
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| +
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| + // ShelfIconObserver overrides:
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| + void OnShelfIconPositionsChanged() override;
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| +
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| + // app_list::PaginationModelObserver overrides:
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| + void TotalPagesChanged() override;
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| + void SelectedPageChanged(int old_selected, int new_selected) override;
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| + void TransitionStarted() override;
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| + void TransitionChanged() override;
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| +
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| + // Whether we should show or hide app list widget.
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| + bool is_visible_;
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| +
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| + // Whether the app list should remain centered.
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| + bool is_centered_;
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| +
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| + // The AppListView this class manages, owned by its widget.
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| + app_list::AppListView* view_;
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| +
|
| + // The current page of the AppsGridView of |view_|. This is stored outside of
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| + // the view's PaginationModel, so that it persists when the view is destroyed.
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| + int current_apps_page_;
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| +
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| + // Cached bounds of |view_| for snapping back animation after over-scroll.
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| + gfx::Rect view_bounds_;
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| +
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| + // Whether should schedule snap back animation.
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| + bool should_snap_back_;
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| +
|
| + DISALLOW_COPY_AND_ASSIGN(AppListController);
|
| +};
|
| +
|
| +} // namespace ash
|
| +
|
| +#endif // ASH_WM_APP_LIST_CONTROLLER_H_
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|
|