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Unified Diff: gpu/ipc/service/gpu_channel.h

Issue 1845563005: Refactor content/common/gpu into gpu/ipc/service (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Drop ref to deleted content_tests_gypi_values.content_unittests_ozone_sources Created 4 years, 8 months ago
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Index: gpu/ipc/service/gpu_channel.h
diff --git a/content/common/gpu/gpu_channel.h b/gpu/ipc/service/gpu_channel.h
similarity index 86%
rename from content/common/gpu/gpu_channel.h
rename to gpu/ipc/service/gpu_channel.h
index 0cf25125dd27c0056f5efafdee0de54e76645932..8090b40b8a6fd98c1779132bc818285cd7363e8b 100644
--- a/content/common/gpu/gpu_channel.h
+++ b/gpu/ipc/service/gpu_channel.h
@@ -2,8 +2,8 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_
-#define CONTENT_COMMON_GPU_GPU_CHANNEL_H_
+#ifndef GPU_IPC_SERVICE_GPU_CHANNEL_H_
+#define GPU_IPC_SERVICE_GPU_CHANNEL_H_
#include <stddef.h>
#include <stdint.h>
@@ -20,11 +20,11 @@
#include "base/threading/thread_checker.h"
#include "base/trace_event/memory_dump_provider.h"
#include "build/build_config.h"
-#include "content/common/content_export.h"
-#include "content/common/gpu/gpu_command_buffer_stub.h"
-#include "content/common/gpu/gpu_memory_manager.h"
#include "gpu/command_buffer/service/valuebuffer_manager.h"
+#include "gpu/gpu_export.h"
#include "gpu/ipc/common/gpu_stream_constants.h"
+#include "gpu/ipc/service/gpu_command_buffer_stub.h"
+#include "gpu/ipc/service/gpu_memory_manager.h"
#include "ipc/ipc_sync_channel.h"
#include "ipc/message_router.h"
#include "ui/gfx/geometry/size.h"
@@ -38,42 +38,41 @@ namespace base {
class WaitableEvent;
}
+namespace IPC {
+class MessageFilter;
+}
+
namespace gpu {
+
class PreemptionFlag;
class SyncPointOrderData;
class SyncPointManager;
union ValueState;
class ValueStateMap;
-namespace gles2 {
-class SubscriptionRefSet;
-}
-}
-
-namespace IPC {
-class MessageFilter;
-}
-
-namespace content {
class GpuChannelManager;
class GpuChannelMessageFilter;
class GpuChannelMessageQueue;
class GpuWatchdog;
+namespace gles2 {
+class SubscriptionRefSet;
+}
+
// Encapsulates an IPC channel between the GPU process and one renderer
// process. On the renderer side there's a corresponding GpuChannelHost.
-class CONTENT_EXPORT GpuChannel
+class GPU_EXPORT GpuChannel
: public IPC::Listener,
public IPC::Sender,
- public gpu::gles2::SubscriptionRefSet::Observer {
+ public gles2::SubscriptionRefSet::Observer {
public:
// Takes ownership of the renderer process handle.
GpuChannel(GpuChannelManager* gpu_channel_manager,
- gpu::SyncPointManager* sync_point_manager,
+ SyncPointManager* sync_point_manager,
GpuWatchdog* watchdog,
gfx::GLShareGroup* share_group,
- gpu::gles2::MailboxManager* mailbox_manager,
- gpu::PreemptionFlag* preempting_flag,
- gpu::PreemptionFlag* preempted_flag,
+ gles2::MailboxManager* mailbox_manager,
+ PreemptionFlag* preempting_flag,
+ PreemptionFlag* preempted_flag,
base::SingleThreadTaskRunner* task_runner,
base::SingleThreadTaskRunner* io_task_runner,
int32_t client_id,
@@ -148,12 +147,12 @@ class CONTENT_EXPORT GpuChannel
uint32_t internalformat);
void HandleUpdateValueState(unsigned int target,
- const gpu::ValueState& state);
+ const ValueState& state);
GpuChannelMessageFilter* filter() const { return filter_.get(); }
// Visible for testing.
- const gpu::ValueStateMap* pending_valuebuffer_state() const {
+ const ValueStateMap* pending_valuebuffer_state() const {
return pending_valuebuffer_state_.get();
}
@@ -164,7 +163,7 @@ class CONTENT_EXPORT GpuChannel
uint32_t GetUnprocessedOrderNum() const;
// Returns the shared sync point global order data for the stream.
- scoped_refptr<gpu::SyncPointOrderData> GetSyncPointOrderData(
+ scoped_refptr<SyncPointOrderData> GetSyncPointOrderData(
int32_t stream_id);
void PostHandleOutOfOrderMessage(const IPC::Message& message);
@@ -198,7 +197,7 @@ class CONTENT_EXPORT GpuChannel
scoped_refptr<GpuChannelMessageQueue> CreateStream(
int32_t stream_id,
- gpu::GpuStreamPriority stream_priority);
+ GpuStreamPriority stream_priority);
scoped_refptr<GpuChannelMessageQueue> LookupStream(int32_t stream_id);
@@ -209,7 +208,7 @@ class CONTENT_EXPORT GpuChannel
void RemoveRouteFromStream(int32_t route_id);
// Message handlers for control messages.
- void OnCreateCommandBuffer(gpu::SurfaceHandle surface_handle,
+ void OnCreateCommandBuffer(SurfaceHandle surface_handle,
const gfx::Size& size,
const GPUCreateCommandBufferConfig& init_params,
int32_t route_id,
@@ -225,7 +224,7 @@ class CONTENT_EXPORT GpuChannel
// Sync point manager. Outlives the channel and is guaranteed to outlive the
// message loop.
- gpu::SyncPointManager* const sync_point_manager_;
+ SyncPointManager* const sync_point_manager_;
scoped_ptr<IPC::SyncChannel> channel_;
@@ -239,11 +238,11 @@ class CONTENT_EXPORT GpuChannel
// Whether the processing of IPCs on this channel is stalled and we should
// preempt other GpuChannels.
- scoped_refptr<gpu::PreemptionFlag> preempting_flag_;
+ scoped_refptr<PreemptionFlag> preempting_flag_;
// If non-NULL, all stubs on this channel should stop processing GL
// commands (via their CommandExecutor) when preempted_flag_->IsSet()
- scoped_refptr<gpu::PreemptionFlag> preempted_flag_;
+ scoped_refptr<PreemptionFlag> preempted_flag_;
// The id of the client who is on the other side of the channel.
const int32_t client_id_;
@@ -259,13 +258,13 @@ class CONTENT_EXPORT GpuChannel
// process use.
scoped_refptr<gfx::GLShareGroup> share_group_;
- scoped_refptr<gpu::gles2::MailboxManager> mailbox_manager_;
+ scoped_refptr<gles2::MailboxManager> mailbox_manager_;
- scoped_refptr<gpu::gles2::SubscriptionRefSet> subscription_ref_set_;
+ scoped_refptr<gles2::SubscriptionRefSet> subscription_ref_set_;
- scoped_refptr<gpu::ValueStateMap> pending_valuebuffer_state_;
+ scoped_refptr<ValueStateMap> pending_valuebuffer_state_;
- gpu::gles2::DisallowedFeatures disallowed_features_;
+ gles2::DisallowedFeatures disallowed_features_;
GpuWatchdog* const watchdog_;
// Map of stream id to appropriate message queue.
@@ -302,7 +301,7 @@ class CONTENT_EXPORT GpuChannel
// posting a task to insert the GpuCommandBufferMsg_RetireSyncPoint message
// into the channel's queue.
// - it generates mailbox names for clients of the GPU process on the IO thread.
-class GpuChannelMessageFilter : public IPC::MessageFilter {
+class GPU_EXPORT GpuChannelMessageFilter : public IPC::MessageFilter {
public:
GpuChannelMessageFilter();
@@ -361,18 +360,18 @@ class GpuChannelMessageQueue
public:
static scoped_refptr<GpuChannelMessageQueue> Create(
int32_t stream_id,
- gpu::GpuStreamPriority stream_priority,
+ GpuStreamPriority stream_priority,
GpuChannel* channel,
const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner,
- const scoped_refptr<gpu::PreemptionFlag>& preempting_flag,
- const scoped_refptr<gpu::PreemptionFlag>& preempted_flag,
- gpu::SyncPointManager* sync_point_manager);
+ const scoped_refptr<PreemptionFlag>& preempting_flag,
+ const scoped_refptr<PreemptionFlag>& preempted_flag,
+ SyncPointManager* sync_point_manager);
void Disable();
void DisableIO();
int32_t stream_id() const { return stream_id_; }
- gpu::GpuStreamPriority stream_priority() const { return stream_priority_; }
+ GpuStreamPriority stream_priority() const { return stream_priority_; }
bool IsScheduled() const;
void OnRescheduled(bool scheduled);
@@ -381,7 +380,7 @@ class GpuChannelMessageQueue
base::TimeTicks GetNextMessageTimeTick() const;
- scoped_refptr<gpu::SyncPointOrderData> GetSyncPointOrderData();
+ scoped_refptr<SyncPointOrderData> GetSyncPointOrderData();
// Returns the global order number for the last unprocessed IPC message.
uint32_t GetUnprocessedOrderNum() const;
@@ -421,12 +420,12 @@ class GpuChannelMessageQueue
GpuChannelMessageQueue(
int32_t stream_id,
- gpu::GpuStreamPriority stream_priority,
+ GpuStreamPriority stream_priority,
GpuChannel* channel,
const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner,
- const scoped_refptr<gpu::PreemptionFlag>& preempting_flag,
- const scoped_refptr<gpu::PreemptionFlag>& preempted_flag,
- gpu::SyncPointManager* sync_point_manager);
+ const scoped_refptr<PreemptionFlag>& preempting_flag,
+ const scoped_refptr<PreemptionFlag>& preempted_flag,
+ SyncPointManager* sync_point_manager);
~GpuChannelMessageQueue();
void UpdatePreemptionState();
@@ -447,7 +446,7 @@ class GpuChannelMessageQueue
bool ShouldTransitionToIdle() const;
const int32_t stream_id_;
- const gpu::GpuStreamPriority stream_priority_;
+ const GpuStreamPriority stream_priority_;
// These can be accessed from both IO and main threads and are protected by
// |channel_lock_|.
@@ -469,16 +468,16 @@ class GpuChannelMessageQueue
base::ThreadChecker io_thread_checker_;
// Keeps track of sync point related state such as message order numbers.
- scoped_refptr<gpu::SyncPointOrderData> sync_point_order_data_;
+ scoped_refptr<SyncPointOrderData> sync_point_order_data_;
scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_;
- scoped_refptr<gpu::PreemptionFlag> preempting_flag_;
- scoped_refptr<gpu::PreemptionFlag> preempted_flag_;
- gpu::SyncPointManager* const sync_point_manager_;
+ scoped_refptr<PreemptionFlag> preempting_flag_;
+ scoped_refptr<PreemptionFlag> preempted_flag_;
+ SyncPointManager* const sync_point_manager_;
DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageQueue);
};
-} // namespace content
+} // namespace gpu
-#endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_
+#endif // GPU_IPC_SERVICE_GPU_CHANNEL_H_
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