| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_ | 5 #ifndef GPU_IPC_SERVICE_GPU_CHANNEL_H_ |
| 6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_ | 6 #define GPU_IPC_SERVICE_GPU_CHANNEL_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 | 10 |
| 11 #include <string> | 11 #include <string> |
| 12 | 12 |
| 13 #include "base/containers/hash_tables.h" | 13 #include "base/containers/hash_tables.h" |
| 14 #include "base/containers/scoped_ptr_hash_map.h" | 14 #include "base/containers/scoped_ptr_hash_map.h" |
| 15 #include "base/macros.h" | 15 #include "base/macros.h" |
| 16 #include "base/memory/ref_counted.h" | 16 #include "base/memory/ref_counted.h" |
| 17 #include "base/memory/scoped_ptr.h" | 17 #include "base/memory/scoped_ptr.h" |
| 18 #include "base/memory/weak_ptr.h" | 18 #include "base/memory/weak_ptr.h" |
| 19 #include "base/process/process.h" | 19 #include "base/process/process.h" |
| 20 #include "base/threading/thread_checker.h" | 20 #include "base/threading/thread_checker.h" |
| 21 #include "base/trace_event/memory_dump_provider.h" | 21 #include "base/trace_event/memory_dump_provider.h" |
| 22 #include "build/build_config.h" | 22 #include "build/build_config.h" |
| 23 #include "content/common/content_export.h" | |
| 24 #include "content/common/gpu/gpu_command_buffer_stub.h" | |
| 25 #include "content/common/gpu/gpu_memory_manager.h" | |
| 26 #include "gpu/command_buffer/service/valuebuffer_manager.h" | 23 #include "gpu/command_buffer/service/valuebuffer_manager.h" |
| 24 #include "gpu/gpu_export.h" |
| 27 #include "gpu/ipc/common/gpu_stream_constants.h" | 25 #include "gpu/ipc/common/gpu_stream_constants.h" |
| 26 #include "gpu/ipc/service/gpu_command_buffer_stub.h" |
| 27 #include "gpu/ipc/service/gpu_memory_manager.h" |
| 28 #include "ipc/ipc_sync_channel.h" | 28 #include "ipc/ipc_sync_channel.h" |
| 29 #include "ipc/message_router.h" | 29 #include "ipc/message_router.h" |
| 30 #include "ui/gfx/geometry/size.h" | 30 #include "ui/gfx/geometry/size.h" |
| 31 #include "ui/gfx/native_widget_types.h" | 31 #include "ui/gfx/native_widget_types.h" |
| 32 #include "ui/gl/gl_share_group.h" | 32 #include "ui/gl/gl_share_group.h" |
| 33 #include "ui/gl/gpu_preference.h" | 33 #include "ui/gl/gpu_preference.h" |
| 34 | 34 |
| 35 struct GPUCreateCommandBufferConfig; | 35 struct GPUCreateCommandBufferConfig; |
| 36 | 36 |
| 37 namespace base { | 37 namespace base { |
| 38 class WaitableEvent; | 38 class WaitableEvent; |
| 39 } | 39 } |
| 40 | 40 |
| 41 namespace gpu { | |
| 42 class PreemptionFlag; | |
| 43 class SyncPointOrderData; | |
| 44 class SyncPointManager; | |
| 45 union ValueState; | |
| 46 class ValueStateMap; | |
| 47 namespace gles2 { | |
| 48 class SubscriptionRefSet; | |
| 49 } | |
| 50 } | |
| 51 | |
| 52 namespace IPC { | 41 namespace IPC { |
| 53 class MessageFilter; | 42 class MessageFilter; |
| 54 } | 43 } |
| 55 | 44 |
| 56 namespace content { | 45 namespace gpu { |
| 46 |
| 47 class PreemptionFlag; |
| 48 class SyncPointOrderData; |
| 49 class SyncPointManager; |
| 50 union ValueState; |
| 51 class ValueStateMap; |
| 57 class GpuChannelManager; | 52 class GpuChannelManager; |
| 58 class GpuChannelMessageFilter; | 53 class GpuChannelMessageFilter; |
| 59 class GpuChannelMessageQueue; | 54 class GpuChannelMessageQueue; |
| 60 class GpuWatchdog; | 55 class GpuWatchdog; |
| 61 | 56 |
| 57 namespace gles2 { |
| 58 class SubscriptionRefSet; |
| 59 } |
| 60 |
| 62 // Encapsulates an IPC channel between the GPU process and one renderer | 61 // Encapsulates an IPC channel between the GPU process and one renderer |
| 63 // process. On the renderer side there's a corresponding GpuChannelHost. | 62 // process. On the renderer side there's a corresponding GpuChannelHost. |
| 64 class CONTENT_EXPORT GpuChannel | 63 class GPU_EXPORT GpuChannel |
| 65 : public IPC::Listener, | 64 : public IPC::Listener, |
| 66 public IPC::Sender, | 65 public IPC::Sender, |
| 67 public gpu::gles2::SubscriptionRefSet::Observer { | 66 public gles2::SubscriptionRefSet::Observer { |
| 68 public: | 67 public: |
| 69 // Takes ownership of the renderer process handle. | 68 // Takes ownership of the renderer process handle. |
| 70 GpuChannel(GpuChannelManager* gpu_channel_manager, | 69 GpuChannel(GpuChannelManager* gpu_channel_manager, |
| 71 gpu::SyncPointManager* sync_point_manager, | 70 SyncPointManager* sync_point_manager, |
| 72 GpuWatchdog* watchdog, | 71 GpuWatchdog* watchdog, |
| 73 gfx::GLShareGroup* share_group, | 72 gfx::GLShareGroup* share_group, |
| 74 gpu::gles2::MailboxManager* mailbox_manager, | 73 gles2::MailboxManager* mailbox_manager, |
| 75 gpu::PreemptionFlag* preempting_flag, | 74 PreemptionFlag* preempting_flag, |
| 76 gpu::PreemptionFlag* preempted_flag, | 75 PreemptionFlag* preempted_flag, |
| 77 base::SingleThreadTaskRunner* task_runner, | 76 base::SingleThreadTaskRunner* task_runner, |
| 78 base::SingleThreadTaskRunner* io_task_runner, | 77 base::SingleThreadTaskRunner* io_task_runner, |
| 79 int32_t client_id, | 78 int32_t client_id, |
| 80 uint64_t client_tracing_id, | 79 uint64_t client_tracing_id, |
| 81 bool allow_view_command_buffers, | 80 bool allow_view_command_buffers, |
| 82 bool allow_real_time_streams); | 81 bool allow_real_time_streams); |
| 83 ~GpuChannel() override; | 82 ~GpuChannel() override; |
| 84 | 83 |
| 85 // Initializes the IPC channel. Caller takes ownership of the client FD in | 84 // Initializes the IPC channel. Caller takes ownership of the client FD in |
| 86 // the returned handle and is responsible for closing it. | 85 // the returned handle and is responsible for closing it. |
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| 141 | 140 |
| 142 uint64_t GetMemoryUsage(); | 141 uint64_t GetMemoryUsage(); |
| 143 | 142 |
| 144 scoped_refptr<gl::GLImage> CreateImageForGpuMemoryBuffer( | 143 scoped_refptr<gl::GLImage> CreateImageForGpuMemoryBuffer( |
| 145 const gfx::GpuMemoryBufferHandle& handle, | 144 const gfx::GpuMemoryBufferHandle& handle, |
| 146 const gfx::Size& size, | 145 const gfx::Size& size, |
| 147 gfx::BufferFormat format, | 146 gfx::BufferFormat format, |
| 148 uint32_t internalformat); | 147 uint32_t internalformat); |
| 149 | 148 |
| 150 void HandleUpdateValueState(unsigned int target, | 149 void HandleUpdateValueState(unsigned int target, |
| 151 const gpu::ValueState& state); | 150 const ValueState& state); |
| 152 | 151 |
| 153 GpuChannelMessageFilter* filter() const { return filter_.get(); } | 152 GpuChannelMessageFilter* filter() const { return filter_.get(); } |
| 154 | 153 |
| 155 // Visible for testing. | 154 // Visible for testing. |
| 156 const gpu::ValueStateMap* pending_valuebuffer_state() const { | 155 const ValueStateMap* pending_valuebuffer_state() const { |
| 157 return pending_valuebuffer_state_.get(); | 156 return pending_valuebuffer_state_.get(); |
| 158 } | 157 } |
| 159 | 158 |
| 160 // Returns the global order number for the last processed IPC message. | 159 // Returns the global order number for the last processed IPC message. |
| 161 uint32_t GetProcessedOrderNum() const; | 160 uint32_t GetProcessedOrderNum() const; |
| 162 | 161 |
| 163 // Returns the global order number for the last unprocessed IPC message. | 162 // Returns the global order number for the last unprocessed IPC message. |
| 164 uint32_t GetUnprocessedOrderNum() const; | 163 uint32_t GetUnprocessedOrderNum() const; |
| 165 | 164 |
| 166 // Returns the shared sync point global order data for the stream. | 165 // Returns the shared sync point global order data for the stream. |
| 167 scoped_refptr<gpu::SyncPointOrderData> GetSyncPointOrderData( | 166 scoped_refptr<SyncPointOrderData> GetSyncPointOrderData( |
| 168 int32_t stream_id); | 167 int32_t stream_id); |
| 169 | 168 |
| 170 void PostHandleOutOfOrderMessage(const IPC::Message& message); | 169 void PostHandleOutOfOrderMessage(const IPC::Message& message); |
| 171 void PostHandleMessage(const scoped_refptr<GpuChannelMessageQueue>& queue); | 170 void PostHandleMessage(const scoped_refptr<GpuChannelMessageQueue>& queue); |
| 172 | 171 |
| 173 // Synchronously handle the message to make testing convenient. | 172 // Synchronously handle the message to make testing convenient. |
| 174 void HandleMessageForTesting(const IPC::Message& msg); | 173 void HandleMessageForTesting(const IPC::Message& msg); |
| 175 | 174 |
| 176 #if defined(OS_ANDROID) | 175 #if defined(OS_ANDROID) |
| 177 const GpuCommandBufferStub* GetOneStub() const; | 176 const GpuCommandBufferStub* GetOneStub() const; |
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| 191 | 190 |
| 192 // Some messages such as WaitForGetOffsetInRange and WaitForTokenInRange are | 191 // Some messages such as WaitForGetOffsetInRange and WaitForTokenInRange are |
| 193 // processed as soon as possible because the client is blocked until they | 192 // processed as soon as possible because the client is blocked until they |
| 194 // are completed. | 193 // are completed. |
| 195 void HandleOutOfOrderMessage(const IPC::Message& msg); | 194 void HandleOutOfOrderMessage(const IPC::Message& msg); |
| 196 | 195 |
| 197 void HandleMessageHelper(const IPC::Message& msg); | 196 void HandleMessageHelper(const IPC::Message& msg); |
| 198 | 197 |
| 199 scoped_refptr<GpuChannelMessageQueue> CreateStream( | 198 scoped_refptr<GpuChannelMessageQueue> CreateStream( |
| 200 int32_t stream_id, | 199 int32_t stream_id, |
| 201 gpu::GpuStreamPriority stream_priority); | 200 GpuStreamPriority stream_priority); |
| 202 | 201 |
| 203 scoped_refptr<GpuChannelMessageQueue> LookupStream(int32_t stream_id); | 202 scoped_refptr<GpuChannelMessageQueue> LookupStream(int32_t stream_id); |
| 204 | 203 |
| 205 void DestroyStreamIfNecessary( | 204 void DestroyStreamIfNecessary( |
| 206 const scoped_refptr<GpuChannelMessageQueue>& queue); | 205 const scoped_refptr<GpuChannelMessageQueue>& queue); |
| 207 | 206 |
| 208 void AddRouteToStream(int32_t route_id, int32_t stream_id); | 207 void AddRouteToStream(int32_t route_id, int32_t stream_id); |
| 209 void RemoveRouteFromStream(int32_t route_id); | 208 void RemoveRouteFromStream(int32_t route_id); |
| 210 | 209 |
| 211 // Message handlers for control messages. | 210 // Message handlers for control messages. |
| 212 void OnCreateCommandBuffer(gpu::SurfaceHandle surface_handle, | 211 void OnCreateCommandBuffer(SurfaceHandle surface_handle, |
| 213 const gfx::Size& size, | 212 const gfx::Size& size, |
| 214 const GPUCreateCommandBufferConfig& init_params, | 213 const GPUCreateCommandBufferConfig& init_params, |
| 215 int32_t route_id, | 214 int32_t route_id, |
| 216 bool* succeeded); | 215 bool* succeeded); |
| 217 void OnDestroyCommandBuffer(int32_t route_id); | 216 void OnDestroyCommandBuffer(int32_t route_id); |
| 218 void OnGetDriverBugWorkArounds( | 217 void OnGetDriverBugWorkArounds( |
| 219 std::vector<std::string>* gpu_driver_bug_workarounds); | 218 std::vector<std::string>* gpu_driver_bug_workarounds); |
| 220 | 219 |
| 221 // The lifetime of objects of this class is managed by a GpuChannelManager. | 220 // The lifetime of objects of this class is managed by a GpuChannelManager. |
| 222 // The GpuChannelManager destroy all the GpuChannels that they own when they | 221 // The GpuChannelManager destroy all the GpuChannels that they own when they |
| 223 // are destroyed. So a raw pointer is safe. | 222 // are destroyed. So a raw pointer is safe. |
| 224 GpuChannelManager* const gpu_channel_manager_; | 223 GpuChannelManager* const gpu_channel_manager_; |
| 225 | 224 |
| 226 // Sync point manager. Outlives the channel and is guaranteed to outlive the | 225 // Sync point manager. Outlives the channel and is guaranteed to outlive the |
| 227 // message loop. | 226 // message loop. |
| 228 gpu::SyncPointManager* const sync_point_manager_; | 227 SyncPointManager* const sync_point_manager_; |
| 229 | 228 |
| 230 scoped_ptr<IPC::SyncChannel> channel_; | 229 scoped_ptr<IPC::SyncChannel> channel_; |
| 231 | 230 |
| 232 IPC::Listener* unhandled_message_listener_; | 231 IPC::Listener* unhandled_message_listener_; |
| 233 | 232 |
| 234 // Uniquely identifies the channel within this GPU process. | 233 // Uniquely identifies the channel within this GPU process. |
| 235 std::string channel_id_; | 234 std::string channel_id_; |
| 236 | 235 |
| 237 // Used to implement message routing functionality to CommandBuffer objects | 236 // Used to implement message routing functionality to CommandBuffer objects |
| 238 IPC::MessageRouter router_; | 237 IPC::MessageRouter router_; |
| 239 | 238 |
| 240 // Whether the processing of IPCs on this channel is stalled and we should | 239 // Whether the processing of IPCs on this channel is stalled and we should |
| 241 // preempt other GpuChannels. | 240 // preempt other GpuChannels. |
| 242 scoped_refptr<gpu::PreemptionFlag> preempting_flag_; | 241 scoped_refptr<PreemptionFlag> preempting_flag_; |
| 243 | 242 |
| 244 // If non-NULL, all stubs on this channel should stop processing GL | 243 // If non-NULL, all stubs on this channel should stop processing GL |
| 245 // commands (via their CommandExecutor) when preempted_flag_->IsSet() | 244 // commands (via their CommandExecutor) when preempted_flag_->IsSet() |
| 246 scoped_refptr<gpu::PreemptionFlag> preempted_flag_; | 245 scoped_refptr<PreemptionFlag> preempted_flag_; |
| 247 | 246 |
| 248 // The id of the client who is on the other side of the channel. | 247 // The id of the client who is on the other side of the channel. |
| 249 const int32_t client_id_; | 248 const int32_t client_id_; |
| 250 | 249 |
| 251 // The tracing ID used for memory allocations associated with this client. | 250 // The tracing ID used for memory allocations associated with this client. |
| 252 const uint64_t client_tracing_id_; | 251 const uint64_t client_tracing_id_; |
| 253 | 252 |
| 254 // The task runners for the main thread and the io thread. | 253 // The task runners for the main thread and the io thread. |
| 255 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; | 254 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
| 256 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; | 255 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; |
| 257 | 256 |
| 258 // The share group that all contexts associated with a particular renderer | 257 // The share group that all contexts associated with a particular renderer |
| 259 // process use. | 258 // process use. |
| 260 scoped_refptr<gfx::GLShareGroup> share_group_; | 259 scoped_refptr<gfx::GLShareGroup> share_group_; |
| 261 | 260 |
| 262 scoped_refptr<gpu::gles2::MailboxManager> mailbox_manager_; | 261 scoped_refptr<gles2::MailboxManager> mailbox_manager_; |
| 263 | 262 |
| 264 scoped_refptr<gpu::gles2::SubscriptionRefSet> subscription_ref_set_; | 263 scoped_refptr<gles2::SubscriptionRefSet> subscription_ref_set_; |
| 265 | 264 |
| 266 scoped_refptr<gpu::ValueStateMap> pending_valuebuffer_state_; | 265 scoped_refptr<ValueStateMap> pending_valuebuffer_state_; |
| 267 | 266 |
| 268 gpu::gles2::DisallowedFeatures disallowed_features_; | 267 gles2::DisallowedFeatures disallowed_features_; |
| 269 GpuWatchdog* const watchdog_; | 268 GpuWatchdog* const watchdog_; |
| 270 | 269 |
| 271 // Map of stream id to appropriate message queue. | 270 // Map of stream id to appropriate message queue. |
| 272 base::hash_map<int32_t, scoped_refptr<GpuChannelMessageQueue>> streams_; | 271 base::hash_map<int32_t, scoped_refptr<GpuChannelMessageQueue>> streams_; |
| 273 | 272 |
| 274 // Multimap of stream id to route ids. | 273 // Multimap of stream id to route ids. |
| 275 base::hash_map<int32_t, int> streams_to_num_routes_; | 274 base::hash_map<int32_t, int> streams_to_num_routes_; |
| 276 | 275 |
| 277 // Map of route id to stream id; | 276 // Map of route id to stream id; |
| 278 base::hash_map<int32_t, int32_t> routes_to_streams_; | 277 base::hash_map<int32_t, int32_t> routes_to_streams_; |
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| 295 // - it counts and timestamps each message forwarded to the channel | 294 // - it counts and timestamps each message forwarded to the channel |
| 296 // so that we can preempt other channels if a message takes too long to | 295 // so that we can preempt other channels if a message takes too long to |
| 297 // process. To guarantee fairness, we must wait a minimum amount of time | 296 // process. To guarantee fairness, we must wait a minimum amount of time |
| 298 // before preempting and we limit the amount of time that we can preempt in | 297 // before preempting and we limit the amount of time that we can preempt in |
| 299 // one shot (see constants above). | 298 // one shot (see constants above). |
| 300 // - it handles the GpuCommandBufferMsg_InsertSyncPoint message on the IO | 299 // - it handles the GpuCommandBufferMsg_InsertSyncPoint message on the IO |
| 301 // thread, generating the sync point ID and responding immediately, and then | 300 // thread, generating the sync point ID and responding immediately, and then |
| 302 // posting a task to insert the GpuCommandBufferMsg_RetireSyncPoint message | 301 // posting a task to insert the GpuCommandBufferMsg_RetireSyncPoint message |
| 303 // into the channel's queue. | 302 // into the channel's queue. |
| 304 // - it generates mailbox names for clients of the GPU process on the IO thread. | 303 // - it generates mailbox names for clients of the GPU process on the IO thread. |
| 305 class GpuChannelMessageFilter : public IPC::MessageFilter { | 304 class GPU_EXPORT GpuChannelMessageFilter : public IPC::MessageFilter { |
| 306 public: | 305 public: |
| 307 GpuChannelMessageFilter(); | 306 GpuChannelMessageFilter(); |
| 308 | 307 |
| 309 // IPC::MessageFilter implementation. | 308 // IPC::MessageFilter implementation. |
| 310 void OnFilterAdded(IPC::Sender* sender) override; | 309 void OnFilterAdded(IPC::Sender* sender) override; |
| 311 void OnFilterRemoved() override; | 310 void OnFilterRemoved() override; |
| 312 void OnChannelConnected(int32_t peer_pid) override; | 311 void OnChannelConnected(int32_t peer_pid) override; |
| 313 void OnChannelError() override; | 312 void OnChannelError() override; |
| 314 void OnChannelClosing() override; | 313 void OnChannelClosing() override; |
| 315 bool OnMessageReceived(const IPC::Message& message) override; | 314 bool OnMessageReceived(const IPC::Message& message) override; |
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| 354 | 353 |
| 355 private: | 354 private: |
| 356 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessage); | 355 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessage); |
| 357 }; | 356 }; |
| 358 | 357 |
| 359 class GpuChannelMessageQueue | 358 class GpuChannelMessageQueue |
| 360 : public base::RefCountedThreadSafe<GpuChannelMessageQueue> { | 359 : public base::RefCountedThreadSafe<GpuChannelMessageQueue> { |
| 361 public: | 360 public: |
| 362 static scoped_refptr<GpuChannelMessageQueue> Create( | 361 static scoped_refptr<GpuChannelMessageQueue> Create( |
| 363 int32_t stream_id, | 362 int32_t stream_id, |
| 364 gpu::GpuStreamPriority stream_priority, | 363 GpuStreamPriority stream_priority, |
| 365 GpuChannel* channel, | 364 GpuChannel* channel, |
| 366 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner, | 365 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner, |
| 367 const scoped_refptr<gpu::PreemptionFlag>& preempting_flag, | 366 const scoped_refptr<PreemptionFlag>& preempting_flag, |
| 368 const scoped_refptr<gpu::PreemptionFlag>& preempted_flag, | 367 const scoped_refptr<PreemptionFlag>& preempted_flag, |
| 369 gpu::SyncPointManager* sync_point_manager); | 368 SyncPointManager* sync_point_manager); |
| 370 | 369 |
| 371 void Disable(); | 370 void Disable(); |
| 372 void DisableIO(); | 371 void DisableIO(); |
| 373 | 372 |
| 374 int32_t stream_id() const { return stream_id_; } | 373 int32_t stream_id() const { return stream_id_; } |
| 375 gpu::GpuStreamPriority stream_priority() const { return stream_priority_; } | 374 GpuStreamPriority stream_priority() const { return stream_priority_; } |
| 376 | 375 |
| 377 bool IsScheduled() const; | 376 bool IsScheduled() const; |
| 378 void OnRescheduled(bool scheduled); | 377 void OnRescheduled(bool scheduled); |
| 379 | 378 |
| 380 bool HasQueuedMessages() const; | 379 bool HasQueuedMessages() const; |
| 381 | 380 |
| 382 base::TimeTicks GetNextMessageTimeTick() const; | 381 base::TimeTicks GetNextMessageTimeTick() const; |
| 383 | 382 |
| 384 scoped_refptr<gpu::SyncPointOrderData> GetSyncPointOrderData(); | 383 scoped_refptr<SyncPointOrderData> GetSyncPointOrderData(); |
| 385 | 384 |
| 386 // Returns the global order number for the last unprocessed IPC message. | 385 // Returns the global order number for the last unprocessed IPC message. |
| 387 uint32_t GetUnprocessedOrderNum() const; | 386 uint32_t GetUnprocessedOrderNum() const; |
| 388 | 387 |
| 389 // Returns the global order number for the last unprocessed IPC message. | 388 // Returns the global order number for the last unprocessed IPC message. |
| 390 uint32_t GetProcessedOrderNum() const; | 389 uint32_t GetProcessedOrderNum() const; |
| 391 | 390 |
| 392 // Should be called before a message begins to be processed. Returns false if | 391 // Should be called before a message begins to be processed. Returns false if |
| 393 // there are no messages to process. | 392 // there are no messages to process. |
| 394 const GpuChannelMessage* BeginMessageProcessing(); | 393 const GpuChannelMessage* BeginMessageProcessing(); |
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| 414 // We are currently preempting (i.e. no stub is descheduled). | 413 // We are currently preempting (i.e. no stub is descheduled). |
| 415 PREEMPTING, | 414 PREEMPTING, |
| 416 // We would like to preempt, but some stub is descheduled. | 415 // We would like to preempt, but some stub is descheduled. |
| 417 WOULD_PREEMPT_DESCHEDULED, | 416 WOULD_PREEMPT_DESCHEDULED, |
| 418 }; | 417 }; |
| 419 | 418 |
| 420 friend class base::RefCountedThreadSafe<GpuChannelMessageQueue>; | 419 friend class base::RefCountedThreadSafe<GpuChannelMessageQueue>; |
| 421 | 420 |
| 422 GpuChannelMessageQueue( | 421 GpuChannelMessageQueue( |
| 423 int32_t stream_id, | 422 int32_t stream_id, |
| 424 gpu::GpuStreamPriority stream_priority, | 423 GpuStreamPriority stream_priority, |
| 425 GpuChannel* channel, | 424 GpuChannel* channel, |
| 426 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner, | 425 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner, |
| 427 const scoped_refptr<gpu::PreemptionFlag>& preempting_flag, | 426 const scoped_refptr<PreemptionFlag>& preempting_flag, |
| 428 const scoped_refptr<gpu::PreemptionFlag>& preempted_flag, | 427 const scoped_refptr<PreemptionFlag>& preempted_flag, |
| 429 gpu::SyncPointManager* sync_point_manager); | 428 SyncPointManager* sync_point_manager); |
| 430 ~GpuChannelMessageQueue(); | 429 ~GpuChannelMessageQueue(); |
| 431 | 430 |
| 432 void UpdatePreemptionState(); | 431 void UpdatePreemptionState(); |
| 433 void UpdatePreemptionStateHelper(); | 432 void UpdatePreemptionStateHelper(); |
| 434 | 433 |
| 435 void UpdateStateIdle(); | 434 void UpdateStateIdle(); |
| 436 void UpdateStateWaiting(); | 435 void UpdateStateWaiting(); |
| 437 void UpdateStateChecking(); | 436 void UpdateStateChecking(); |
| 438 void UpdateStatePreempting(); | 437 void UpdateStatePreempting(); |
| 439 void UpdateStateWouldPreemptDescheduled(); | 438 void UpdateStateWouldPreemptDescheduled(); |
| 440 | 439 |
| 441 void TransitionToIdle(); | 440 void TransitionToIdle(); |
| 442 void TransitionToWaiting(); | 441 void TransitionToWaiting(); |
| 443 void TransitionToChecking(); | 442 void TransitionToChecking(); |
| 444 void TransitionToPreempting(); | 443 void TransitionToPreempting(); |
| 445 void TransitionToWouldPreemptDescheduled(); | 444 void TransitionToWouldPreemptDescheduled(); |
| 446 | 445 |
| 447 bool ShouldTransitionToIdle() const; | 446 bool ShouldTransitionToIdle() const; |
| 448 | 447 |
| 449 const int32_t stream_id_; | 448 const int32_t stream_id_; |
| 450 const gpu::GpuStreamPriority stream_priority_; | 449 const GpuStreamPriority stream_priority_; |
| 451 | 450 |
| 452 // These can be accessed from both IO and main threads and are protected by | 451 // These can be accessed from both IO and main threads and are protected by |
| 453 // |channel_lock_|. | 452 // |channel_lock_|. |
| 454 bool enabled_; | 453 bool enabled_; |
| 455 bool scheduled_; | 454 bool scheduled_; |
| 456 GpuChannel* const channel_; | 455 GpuChannel* const channel_; |
| 457 std::deque<scoped_ptr<GpuChannelMessage>> channel_messages_; | 456 std::deque<scoped_ptr<GpuChannelMessage>> channel_messages_; |
| 458 mutable base::Lock channel_lock_; | 457 mutable base::Lock channel_lock_; |
| 459 | 458 |
| 460 // The following are accessed on the IO thread only. | 459 // The following are accessed on the IO thread only. |
| 461 // No lock is necessary for preemption state because it's only accessed on the | 460 // No lock is necessary for preemption state because it's only accessed on the |
| 462 // IO thread. | 461 // IO thread. |
| 463 PreemptionState preemption_state_; | 462 PreemptionState preemption_state_; |
| 464 // Maximum amount of time that we can spend in PREEMPTING. | 463 // Maximum amount of time that we can spend in PREEMPTING. |
| 465 // It is reset when we transition to IDLE. | 464 // It is reset when we transition to IDLE. |
| 466 base::TimeDelta max_preemption_time_; | 465 base::TimeDelta max_preemption_time_; |
| 467 // This timer is used and runs tasks on the IO thread. | 466 // This timer is used and runs tasks on the IO thread. |
| 468 scoped_ptr<base::OneShotTimer> timer_; | 467 scoped_ptr<base::OneShotTimer> timer_; |
| 469 base::ThreadChecker io_thread_checker_; | 468 base::ThreadChecker io_thread_checker_; |
| 470 | 469 |
| 471 // Keeps track of sync point related state such as message order numbers. | 470 // Keeps track of sync point related state such as message order numbers. |
| 472 scoped_refptr<gpu::SyncPointOrderData> sync_point_order_data_; | 471 scoped_refptr<SyncPointOrderData> sync_point_order_data_; |
| 473 | 472 |
| 474 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; | 473 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; |
| 475 scoped_refptr<gpu::PreemptionFlag> preempting_flag_; | 474 scoped_refptr<PreemptionFlag> preempting_flag_; |
| 476 scoped_refptr<gpu::PreemptionFlag> preempted_flag_; | 475 scoped_refptr<PreemptionFlag> preempted_flag_; |
| 477 gpu::SyncPointManager* const sync_point_manager_; | 476 SyncPointManager* const sync_point_manager_; |
| 478 | 477 |
| 479 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageQueue); | 478 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageQueue); |
| 480 }; | 479 }; |
| 481 | 480 |
| 482 } // namespace content | 481 } // namespace gpu |
| 483 | 482 |
| 484 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_ | 483 #endif // GPU_IPC_SERVICE_GPU_CHANNEL_H_ |
| OLD | NEW |