| Index: src/gpu/gl/debug/GrProgramObj.cpp
|
| diff --git a/src/gpu/gl/debug/GrProgramObj.cpp b/src/gpu/gl/debug/GrProgramObj.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..d45bd1c113fd2eb285a8d37640574e42f0cfdf2c
|
| --- /dev/null
|
| +++ b/src/gpu/gl/debug/GrProgramObj.cpp
|
| @@ -0,0 +1,26 @@
|
| +/*
|
| + * Copyright 2012 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "GrProgramObj.h"
|
| +#include "GrShaderObj.h"
|
| +
|
| +void GrProgramObj::AttachShader(GrShaderObj *shader) {
|
| + shader->ref();
|
| + fShaders.push_back(shader);
|
| +}
|
| +
|
| +void GrProgramObj::deleteAction() {
|
| +
|
| + // shaders are automatically detached from a deleted program. They will only be
|
| + // deleted if they were marked for deletion by a prior call to glDeleteShader
|
| + for (int i = 0; i < fShaders.count(); ++i) {
|
| + fShaders[i]->unref();
|
| + }
|
| + fShaders.reset();
|
| +
|
| + this->INHERITED::deleteAction();
|
| +}
|
|
|