| Index: src/gpu/gl/debug/GrProgramObj.h
|
| diff --git a/src/gpu/gl/debug/GrProgramObj.h b/src/gpu/gl/debug/GrProgramObj.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..6e5ec65d9d1fcba1c9795b00a9778e06909a623b
|
| --- /dev/null
|
| +++ b/src/gpu/gl/debug/GrProgramObj.h
|
| @@ -0,0 +1,42 @@
|
| +/*
|
| + * Copyright 2012 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#ifndef GrProgramObj_DEFINED
|
| +#define GrProgramObj_DEFINED
|
| +
|
| +#include "SkTArray.h"
|
| +#include "GrFakeRefObj.h"
|
| +class GrShaderObj;
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +class GrProgramObj : public GrFakeRefObj {
|
| + GR_DEFINE_CREATOR(GrProgramObj);
|
| +
|
| +public:
|
| + GrProgramObj()
|
| + : GrFakeRefObj()
|
| + , fInUse(false) {}
|
| +
|
| + void AttachShader(GrShaderObj *shader);
|
| +
|
| + void deleteAction() override;
|
| +
|
| + // TODO: this flag system won't work w/ multiple contexts!
|
| + void setInUse() { fInUse = true; }
|
| + void resetInUse() { fInUse = false; }
|
| + bool getInUse() const { return fInUse; }
|
| +
|
| +protected:
|
| +
|
| +private:
|
| + SkTArray<GrShaderObj *> fShaders;
|
| + bool fInUse; // has this program been activated by a glUseProgram call?
|
| +
|
| + typedef GrFakeRefObj INHERITED;
|
| +};
|
| +
|
| +#endif // GrProgramObj_DEFINED
|
|
|