| Index: content/common/gpu/media/gpu_video_decode_accelerator.cc
|
| diff --git a/content/common/gpu/media/gpu_video_decode_accelerator.cc b/content/common/gpu/media/gpu_video_decode_accelerator.cc
|
| index 3f96e0dff7414ab6eca1dbcb664ae389b583d0ff..daa096aba324cd8dfa724d005c8ba9737b32e065 100644
|
| --- a/content/common/gpu/media/gpu_video_decode_accelerator.cc
|
| +++ b/content/common/gpu/media/gpu_video_decode_accelerator.cc
|
| @@ -18,32 +18,42 @@
|
| #include "content/common/gpu/gpu_channel.h"
|
| #include "content/common/gpu/gpu_channel_manager.h"
|
| #include "content/common/gpu/media/gpu_video_accelerator_util.h"
|
| -#include "content/common/gpu/media/gpu_video_decode_accelerator_factory_impl.h"
|
| #include "content/common/gpu/media/media_messages.h"
|
| #include "gpu/command_buffer/common/command_buffer.h"
|
| +#include "gpu/command_buffer/service/gpu_preferences.h"
|
| #include "ipc/ipc_message_macros.h"
|
| #include "ipc/ipc_message_utils.h"
|
| #include "ipc/message_filter.h"
|
| #include "media/base/limits.h"
|
| -#include "ui/gfx/geometry/size.h"
|
| #include "ui/gl/gl_context.h"
|
| #include "ui/gl/gl_image.h"
|
| +#include "ui/gl/gl_surface_egl.h"
|
| +
|
| +#if defined(OS_WIN)
|
| +#include "base/win/windows_version.h"
|
| +#include "content/common/gpu/media/dxva_video_decode_accelerator_win.h"
|
| +#elif defined(OS_MACOSX)
|
| +#include "content/common/gpu/media/vt_video_decode_accelerator_mac.h"
|
| +#elif defined(OS_CHROMEOS)
|
| +#if defined(USE_V4L2_CODEC)
|
| +#include "content/common/gpu/media/v4l2_device.h"
|
| +#include "content/common/gpu/media/v4l2_slice_video_decode_accelerator.h"
|
| +#include "content/common/gpu/media/v4l2_video_decode_accelerator.h"
|
| +#endif
|
| +#if defined(ARCH_CPU_X86_FAMILY)
|
| +#include "content/common/gpu/media/vaapi_video_decode_accelerator.h"
|
| +#include "ui/gl/gl_implementation.h"
|
| +#endif
|
| +#elif defined(OS_ANDROID)
|
| +#include "content/common/gpu/media/android_video_decode_accelerator.h"
|
| +#endif
|
| +
|
| +#include "ui/gfx/geometry/size.h"
|
|
|
| namespace content {
|
|
|
| -namespace {
|
| -static gfx::GLContext* GetGLContext(
|
| - const base::WeakPtr<GpuCommandBufferStub>& stub) {
|
| - if (!stub) {
|
| - DLOG(ERROR) << "Stub is gone; no GLContext.";
|
| - return nullptr;
|
| - }
|
| -
|
| - return stub->decoder()->GetGLContext();
|
| -}
|
| -
|
| static bool MakeDecoderContextCurrent(
|
| - const base::WeakPtr<GpuCommandBufferStub>& stub) {
|
| + const base::WeakPtr<GpuCommandBufferStub> stub) {
|
| if (!stub) {
|
| DLOG(ERROR) << "Stub is gone; won't MakeCurrent().";
|
| return false;
|
| @@ -56,43 +66,6 @@
|
|
|
| return true;
|
| }
|
| -
|
| -#if (defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)) || defined(OS_MACOSX)
|
| -static bool BindImage(const base::WeakPtr<GpuCommandBufferStub>& stub,
|
| - uint32_t client_texture_id,
|
| - uint32_t texture_target,
|
| - const scoped_refptr<gl::GLImage>& image,
|
| - bool can_bind_to_sampler) {
|
| - if (!stub) {
|
| - DLOG(ERROR) << "Stub is gone; won't BindImage().";
|
| - return false;
|
| - }
|
| -
|
| - gpu::gles2::GLES2Decoder* command_decoder = stub->decoder();
|
| - gpu::gles2::TextureManager* texture_manager =
|
| - command_decoder->GetContextGroup()->texture_manager();
|
| - gpu::gles2::TextureRef* ref = texture_manager->GetTexture(client_texture_id);
|
| - if (ref) {
|
| - texture_manager->SetLevelImage(ref, texture_target, 0, image.get(),
|
| - can_bind_to_sampler
|
| - ? gpu::gles2::Texture::BOUND
|
| - : gpu::gles2::Texture::UNBOUND);
|
| - }
|
| -
|
| - return true;
|
| -}
|
| -#endif
|
| -
|
| -static base::WeakPtr<gpu::gles2::GLES2Decoder> GetGLES2Decoder(
|
| - const base::WeakPtr<GpuCommandBufferStub>& stub) {
|
| - if (!stub) {
|
| - DLOG(ERROR) << "Stub is gone; no GLES2Decoder.";
|
| - return base::WeakPtr<gpu::gles2::GLES2Decoder>();
|
| - }
|
| -
|
| - return stub->decoder()->AsWeakPtr();
|
| -}
|
| -} // anonymous namespace
|
|
|
| // DebugAutoLock works like AutoLock but only acquires the lock when
|
| // DCHECK is on.
|
| @@ -165,13 +138,8 @@
|
| weak_factory_for_io_(this) {
|
| DCHECK(stub_);
|
| stub_->AddDestructionObserver(this);
|
| - get_gl_context_cb_ = base::Bind(&GetGLContext, stub_->AsWeakPtr());
|
| - make_context_current_cb_ =
|
| + make_context_current_ =
|
| base::Bind(&MakeDecoderContextCurrent, stub_->AsWeakPtr());
|
| -#if (defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)) || defined(OS_MACOSX)
|
| - bind_image_cb_ = base::Bind(&BindImage, stub_->AsWeakPtr());
|
| -#endif
|
| - get_gles2_decoder_cb_ = base::Bind(&GetGLES2Decoder, stub_->AsWeakPtr());
|
| }
|
|
|
| GpuVideoDecodeAccelerator::~GpuVideoDecodeAccelerator() {
|
| @@ -184,8 +152,40 @@
|
| gpu::VideoDecodeAcceleratorCapabilities
|
| GpuVideoDecodeAccelerator::GetCapabilities(
|
| const gpu::GpuPreferences& gpu_preferences) {
|
| - return GpuVideoDecodeAcceleratorFactoryImpl::GetDecoderCapabilities(
|
| - gpu_preferences);
|
| + media::VideoDecodeAccelerator::Capabilities capabilities;
|
| + if (gpu_preferences.disable_accelerated_video_decode)
|
| + return gpu::VideoDecodeAcceleratorCapabilities();
|
| +
|
| + // Query supported profiles for each VDA. The order of querying VDAs should
|
| + // be the same as the order of initializing VDAs. Then the returned profile
|
| + // can be initialized by corresponding VDA successfully.
|
| +#if defined(OS_WIN)
|
| + capabilities.supported_profiles =
|
| + DXVAVideoDecodeAccelerator::GetSupportedProfiles();
|
| +#elif defined(OS_CHROMEOS)
|
| + media::VideoDecodeAccelerator::SupportedProfiles vda_profiles;
|
| +#if defined(USE_V4L2_CODEC)
|
| + vda_profiles = V4L2VideoDecodeAccelerator::GetSupportedProfiles();
|
| + GpuVideoAcceleratorUtil::InsertUniqueDecodeProfiles(
|
| + vda_profiles, &capabilities.supported_profiles);
|
| + vda_profiles = V4L2SliceVideoDecodeAccelerator::GetSupportedProfiles();
|
| + GpuVideoAcceleratorUtil::InsertUniqueDecodeProfiles(
|
| + vda_profiles, &capabilities.supported_profiles);
|
| +#endif
|
| +#if defined(ARCH_CPU_X86_FAMILY)
|
| + vda_profiles = VaapiVideoDecodeAccelerator::GetSupportedProfiles();
|
| + GpuVideoAcceleratorUtil::InsertUniqueDecodeProfiles(
|
| + vda_profiles, &capabilities.supported_profiles);
|
| +#endif
|
| +#elif defined(OS_MACOSX)
|
| + capabilities.supported_profiles =
|
| + VTVideoDecodeAccelerator::GetSupportedProfiles();
|
| +#elif defined(OS_ANDROID)
|
| + capabilities =
|
| + AndroidVideoDecodeAccelerator::GetCapabilities(gpu_preferences);
|
| +#endif
|
| + return GpuVideoAcceleratorUtil::ConvertMediaToGpuDecodeCapabilities(
|
| + capabilities);
|
| }
|
|
|
| bool GpuVideoDecodeAccelerator::OnMessageReceived(const IPC::Message& msg) {
|
| @@ -328,6 +328,11 @@
|
|
|
| bool GpuVideoDecodeAccelerator::Initialize(
|
| const media::VideoDecodeAccelerator::Config& config) {
|
| + const gpu::GpuPreferences& gpu_preferences =
|
| + stub_->channel()->gpu_channel_manager()->gpu_preferences();
|
| + if (gpu_preferences.disable_accelerated_video_decode)
|
| + return false;
|
| +
|
| DCHECK(!video_decode_accelerator_);
|
|
|
| if (!stub_->channel()->AddRoute(host_route_id_, stub_->stream_id(), this)) {
|
| @@ -338,48 +343,159 @@
|
| #if !defined(OS_WIN)
|
| // Ensure we will be able to get a GL context at all before initializing
|
| // non-Windows VDAs.
|
| - if (!make_context_current_cb_.Run())
|
| + if (!make_context_current_.Run()) {
|
| return false;
|
| -#endif
|
| -
|
| - scoped_ptr<GpuVideoDecodeAcceleratorFactoryImpl> vda_factory =
|
| - GpuVideoDecodeAcceleratorFactoryImpl::CreateWithGLES2Decoder(
|
| - get_gl_context_cb_, make_context_current_cb_, bind_image_cb_,
|
| - get_gles2_decoder_cb_);
|
| -
|
| - if (!vda_factory) {
|
| - LOG(ERROR) << "Failed creating the VDA factory";
|
| - return false;
|
| - }
|
| -
|
| + }
|
| +#endif
|
| +
|
| + // Array of Create..VDA() function pointers, maybe applicable to the current
|
| + // platform. This list is ordered by priority of use and it should be the
|
| + // same as the order of querying supported profiles of VDAs.
|
| + const GpuVideoDecodeAccelerator::CreateVDAFp create_vda_fps[] = {
|
| +#if defined(OS_WIN)
|
| + &GpuVideoDecodeAccelerator::CreateDXVAVDA,
|
| +#endif
|
| +#if defined(OS_CHROMEOS) && defined(USE_V4L2_CODEC)
|
| + &GpuVideoDecodeAccelerator::CreateV4L2VDA,
|
| + &GpuVideoDecodeAccelerator::CreateV4L2SliceVDA,
|
| +#endif
|
| +#if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)
|
| + &GpuVideoDecodeAccelerator::CreateVaapiVDA,
|
| +#endif
|
| +#if defined(OS_MACOSX)
|
| + &GpuVideoDecodeAccelerator::CreateVTVDA,
|
| +#endif
|
| +#if defined(OS_ANDROID)
|
| + &GpuVideoDecodeAccelerator::CreateAndroidVDA,
|
| +#endif
|
| + };
|
| +
|
| + for (const auto& create_vda_function : create_vda_fps) {
|
| + video_decode_accelerator_ = (this->*create_vda_function)();
|
| + if (!video_decode_accelerator_ ||
|
| + !video_decode_accelerator_->Initialize(config, this))
|
| + continue;
|
| +
|
| + if (video_decode_accelerator_->CanDecodeOnIOThread()) {
|
| + filter_ = new MessageFilter(this, host_route_id_);
|
| + stub_->channel()->AddFilter(filter_.get());
|
| + }
|
| + return true;
|
| + }
|
| + video_decode_accelerator_.reset();
|
| + LOG(ERROR) << "HW video decode not available for profile " << config.profile
|
| + << (config.is_encrypted ? " with encryption" : "");
|
| + return false;
|
| +}
|
| +
|
| +#if defined(OS_WIN)
|
| +scoped_ptr<media::VideoDecodeAccelerator>
|
| +GpuVideoDecodeAccelerator::CreateDXVAVDA() {
|
| + scoped_ptr<media::VideoDecodeAccelerator> decoder;
|
| const gpu::GpuPreferences& gpu_preferences =
|
| stub_->channel()->gpu_channel_manager()->gpu_preferences();
|
| - video_decode_accelerator_ =
|
| - vda_factory->CreateVDA(this, config, gpu_preferences);
|
| - if (!video_decode_accelerator_) {
|
| - LOG(ERROR) << "HW video decode not available for profile " << config.profile
|
| - << (config.is_encrypted ? " with encryption" : "");
|
| - return false;
|
| - }
|
| -
|
| - // Attempt to set up performing decoding tasks on IO thread, if supported by
|
| - // the VDA.
|
| - if (video_decode_accelerator_->TryToSetupDecodeOnSeparateThread(
|
| - weak_factory_for_io_.GetWeakPtr(), io_task_runner_)) {
|
| - filter_ = new MessageFilter(this, host_route_id_);
|
| - stub_->channel()->AddFilter(filter_.get());
|
| - }
|
| -
|
| - return true;
|
| -}
|
| + if (base::win::GetVersion() >= base::win::VERSION_WIN7) {
|
| + DVLOG(0) << "Initializing DXVA HW decoder for windows.";
|
| + decoder.reset(new DXVAVideoDecodeAccelerator(
|
| + make_context_current_, stub_->decoder()->GetGLContext(),
|
| + gpu_preferences.enable_accelerated_vpx_decode));
|
| + } else {
|
| + NOTIMPLEMENTED() << "HW video decode acceleration not available.";
|
| + }
|
| + return decoder;
|
| +}
|
| +#endif
|
| +
|
| +#if defined(OS_CHROMEOS) && defined(USE_V4L2_CODEC)
|
| +scoped_ptr<media::VideoDecodeAccelerator>
|
| +GpuVideoDecodeAccelerator::CreateV4L2VDA() {
|
| + scoped_ptr<media::VideoDecodeAccelerator> decoder;
|
| + scoped_refptr<V4L2Device> device = V4L2Device::Create(V4L2Device::kDecoder);
|
| + if (device.get()) {
|
| + decoder.reset(new V4L2VideoDecodeAccelerator(
|
| + gfx::GLSurfaceEGL::GetHardwareDisplay(),
|
| + stub_->decoder()->GetGLContext()->GetHandle(),
|
| + weak_factory_for_io_.GetWeakPtr(),
|
| + make_context_current_,
|
| + device,
|
| + io_task_runner_));
|
| + }
|
| + return decoder;
|
| +}
|
| +
|
| +scoped_ptr<media::VideoDecodeAccelerator>
|
| +GpuVideoDecodeAccelerator::CreateV4L2SliceVDA() {
|
| + scoped_ptr<media::VideoDecodeAccelerator> decoder;
|
| + scoped_refptr<V4L2Device> device = V4L2Device::Create(V4L2Device::kDecoder);
|
| + if (device.get()) {
|
| + decoder.reset(new V4L2SliceVideoDecodeAccelerator(
|
| + device,
|
| + gfx::GLSurfaceEGL::GetHardwareDisplay(),
|
| + stub_->decoder()->GetGLContext()->GetHandle(),
|
| + weak_factory_for_io_.GetWeakPtr(),
|
| + make_context_current_,
|
| + io_task_runner_));
|
| + }
|
| + return decoder;
|
| +}
|
| +#endif
|
| +
|
| +#if (defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)) || defined(OS_MACOSX)
|
| +void GpuVideoDecodeAccelerator::BindImage(uint32_t client_texture_id,
|
| + uint32_t texture_target,
|
| + scoped_refptr<gl::GLImage> image,
|
| + bool can_bind_to_sampler) {
|
| + gpu::gles2::GLES2Decoder* command_decoder = stub_->decoder();
|
| + gpu::gles2::TextureManager* texture_manager =
|
| + command_decoder->GetContextGroup()->texture_manager();
|
| + gpu::gles2::TextureRef* ref = texture_manager->GetTexture(client_texture_id);
|
| + if (ref) {
|
| + texture_manager->SetLevelImage(ref, texture_target, 0, image.get(),
|
| + can_bind_to_sampler
|
| + ? gpu::gles2::Texture::BOUND
|
| + : gpu::gles2::Texture::UNBOUND);
|
| + }
|
| +}
|
| +#endif
|
| +
|
| +#if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)
|
| +scoped_ptr<media::VideoDecodeAccelerator>
|
| +GpuVideoDecodeAccelerator::CreateVaapiVDA() {
|
| + return make_scoped_ptr<media::VideoDecodeAccelerator>(
|
| + new VaapiVideoDecodeAccelerator(
|
| + make_context_current_,
|
| + base::Bind(&GpuVideoDecodeAccelerator::BindImage,
|
| + base::Unretained(this))));
|
| +}
|
| +#endif
|
| +
|
| +#if defined(OS_MACOSX)
|
| +scoped_ptr<media::VideoDecodeAccelerator>
|
| +GpuVideoDecodeAccelerator::CreateVTVDA() {
|
| + return make_scoped_ptr<media::VideoDecodeAccelerator>(
|
| + new VTVideoDecodeAccelerator(
|
| + make_context_current_,
|
| + base::Bind(&GpuVideoDecodeAccelerator::BindImage,
|
| + base::Unretained(this))));
|
| +}
|
| +#endif
|
| +
|
| +#if defined(OS_ANDROID)
|
| +scoped_ptr<media::VideoDecodeAccelerator>
|
| +GpuVideoDecodeAccelerator::CreateAndroidVDA() {
|
| + return make_scoped_ptr<media::VideoDecodeAccelerator>(
|
| + new AndroidVideoDecodeAccelerator(stub_->decoder()->AsWeakPtr(),
|
| + make_context_current_));
|
| +}
|
| +#endif
|
|
|
| void GpuVideoDecodeAccelerator::OnSetCdm(int cdm_id) {
|
| DCHECK(video_decode_accelerator_);
|
| video_decode_accelerator_->SetCdm(cdm_id);
|
| }
|
|
|
| -// Runs on IO thread if VDA::TryToSetupDecodeOnSeparateThread() succeeded,
|
| -// otherwise on the main thread.
|
| +// Runs on IO thread if video_decode_accelerator_->CanDecodeOnIOThread() is
|
| +// true, otherwise on the main thread.
|
| void GpuVideoDecodeAccelerator::OnDecode(
|
| const media::BitstreamBuffer& bitstream_buffer) {
|
| DCHECK(video_decode_accelerator_);
|
|
|