Index: content/common/gpu/media/gpu_video_decode_accelerator_factory_impl.h |
diff --git a/content/common/gpu/media/gpu_video_decode_accelerator_factory_impl.h b/content/common/gpu/media/gpu_video_decode_accelerator_factory_impl.h |
deleted file mode 100644 |
index de3db4c42f42dd9b4961d1dffd8ca07d81afe8d9..0000000000000000000000000000000000000000 |
--- a/content/common/gpu/media/gpu_video_decode_accelerator_factory_impl.h |
+++ /dev/null |
@@ -1,126 +0,0 @@ |
-// Copyright 2016 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_IMPL_H_ |
-#define CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_IMPL_H_ |
- |
-#include "base/callback.h" |
-#include "base/threading/thread_checker.h" |
-#include "gpu/command_buffer/service/gpu_preferences.h" |
-#include "gpu/config/gpu_info.h" |
-#include "media/video/video_decode_accelerator.h" |
- |
-namespace gfx { |
-class GLContext; |
-} |
- |
-namespace gl { |
-class GLImage; |
-} |
- |
-namespace gpu { |
-struct GpuPreferences; |
- |
-namespace gles2 { |
-class GLES2Decoder; |
-} |
-} |
- |
-namespace content { |
- |
-// TODO(posciak): this class should be an implementation of |
-// content::GpuVideoDecodeAcceleratorFactory, however that can only be achieved |
-// once this is moved out of content/common, see crbug.com/597150 and related. |
-class GpuVideoDecodeAcceleratorFactoryImpl { |
- public: |
- ~GpuVideoDecodeAcceleratorFactoryImpl(); |
- |
- // Return current GLContext. |
- using GetGLContextCallback = base::Callback<gfx::GLContext*(void)>; |
- |
- // Make the applicable GL context current. To be called by VDAs before |
- // executing any GL calls. Return true on success, false otherwise. |
- using MakeGLContextCurrentCallback = base::Callback<bool(void)>; |
- |
- // Bind |image| to |client_texture_id| given |texture_target|. If |
- // |can_bind_to_sampler| is true, then the image may be used as a sampler |
- // directly, otherwise a copy to a staging buffer is required. |
- // Return true on success, false otherwise. |
- using BindGLImageCallback = |
- base::Callback<bool(uint32_t client_texture_id, |
- uint32_t texture_target, |
- const scoped_refptr<gl::GLImage>& image, |
- bool can_bind_to_sampler)>; |
- |
- // Return a WeakPtr to a GLES2Decoder, if one is available. |
- using GetGLES2DecoderCallback = |
- base::Callback<base::WeakPtr<gpu::gles2::GLES2Decoder>(void)>; |
- |
- static scoped_ptr<GpuVideoDecodeAcceleratorFactoryImpl> Create( |
- const GetGLContextCallback& get_gl_context_cb, |
- const MakeGLContextCurrentCallback& make_context_current_cb, |
- const BindGLImageCallback& bind_image_cb); |
- |
- static scoped_ptr<GpuVideoDecodeAcceleratorFactoryImpl> |
- CreateWithGLES2Decoder( |
- const GetGLContextCallback& get_gl_context_cb, |
- const MakeGLContextCurrentCallback& make_context_current_cb, |
- const BindGLImageCallback& bind_image_cb, |
- const GetGLES2DecoderCallback& get_gles2_decoder_cb); |
- |
- static gpu::VideoDecodeAcceleratorCapabilities GetDecoderCapabilities( |
- const gpu::GpuPreferences& gpu_preferences); |
- |
- scoped_ptr<media::VideoDecodeAccelerator> CreateVDA( |
- media::VideoDecodeAccelerator::Client* client, |
- const media::VideoDecodeAccelerator::Config& config, |
- const gpu::GpuPreferences& gpu_preferences); |
- |
- private: |
- GpuVideoDecodeAcceleratorFactoryImpl( |
- const GetGLContextCallback& get_gl_context_cb, |
- const MakeGLContextCurrentCallback& make_context_current_cb, |
- const BindGLImageCallback& bind_image_cb, |
- const GetGLES2DecoderCallback& get_gles2_decoder_cb); |
- |
-#if defined(OS_WIN) |
- scoped_ptr<media::VideoDecodeAccelerator> CreateDXVAVDA( |
- const gpu::GpuPreferences& gpu_preferences) const; |
-#endif |
-#if defined(OS_CHROMEOS) && defined(USE_V4L2_CODEC) |
- scoped_ptr<media::VideoDecodeAccelerator> CreateV4L2VDA( |
- const gpu::GpuPreferences& gpu_preferences) const; |
- scoped_ptr<media::VideoDecodeAccelerator> CreateV4L2SVDA( |
- const gpu::GpuPreferences& gpu_preferences) const; |
-#endif |
-#if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) |
- scoped_ptr<media::VideoDecodeAccelerator> CreateVaapiVDA( |
- const gpu::GpuPreferences& gpu_preferences) const; |
-#endif |
-#if defined(OS_MACOSX) |
- scoped_ptr<media::VideoDecodeAccelerator> CreateVTVDA( |
- const gpu::GpuPreferences& gpu_preferences) const; |
-#endif |
-#if !defined(OS_CHROMEOS) && defined(USE_OZONE) |
- scoped_ptr<media::VideoDecodeAccelerator> CreateOzoneVDA( |
- const gpu::GpuPreferences& gpu_preferences) const; |
-#endif |
-#if defined(OS_ANDROID) |
- scoped_ptr<media::VideoDecodeAccelerator> CreateAndroidVDA( |
- const gpu::GpuPreferences& gpu_preferences) const; |
-#endif |
- |
- const GetGLContextCallback get_gl_context_cb_; |
- const MakeGLContextCurrentCallback make_context_current_cb_; |
- const BindGLImageCallback bind_image_cb_; |
- const GetGLES2DecoderCallback get_gles2_decoder_cb_; |
- |
- base::ThreadChecker thread_checker_; |
- |
- DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAcceleratorFactoryImpl); |
-}; |
- |
-} // namespace content |
- |
-#endif // CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_IMPL_H_ |