| Index: content/common/gpu/media/gpu_video_decode_accelerator.h
|
| diff --git a/content/common/gpu/media/gpu_video_decode_accelerator.h b/content/common/gpu/media/gpu_video_decode_accelerator.h
|
| index 8b4b74e38e548dc4e3768dbb3bd8a835eb759ec7..ddfe8847ff4722d845849f84ef45e21f7514f1fb 100644
|
| --- a/content/common/gpu/media/gpu_video_decode_accelerator.h
|
| +++ b/content/common/gpu/media/gpu_video_decode_accelerator.h
|
| @@ -16,7 +16,6 @@
|
| #include "base/memory/shared_memory.h"
|
| #include "base/synchronization/waitable_event.h"
|
| #include "content/common/gpu/gpu_command_buffer_stub.h"
|
| -#include "content/common/gpu/media/gpu_video_decode_accelerator_helpers.h"
|
| #include "gpu/command_buffer/service/texture_manager.h"
|
| #include "gpu/config/gpu_info.h"
|
| #include "ipc/ipc_listener.h"
|
| @@ -78,7 +77,30 @@
|
| bool Initialize(const media::VideoDecodeAccelerator::Config& config);
|
|
|
| private:
|
| + typedef scoped_ptr<media::VideoDecodeAccelerator> (
|
| + GpuVideoDecodeAccelerator::*CreateVDAFp)();
|
| +
|
| class MessageFilter;
|
| +
|
| +#if defined(OS_WIN)
|
| + scoped_ptr<media::VideoDecodeAccelerator> CreateDXVAVDA();
|
| +#endif
|
| +#if defined(OS_CHROMEOS) && defined(USE_V4L2_CODEC)
|
| + scoped_ptr<media::VideoDecodeAccelerator> CreateV4L2VDA();
|
| + scoped_ptr<media::VideoDecodeAccelerator> CreateV4L2SliceVDA();
|
| +#endif
|
| +#if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)
|
| + scoped_ptr<media::VideoDecodeAccelerator> CreateVaapiVDA();
|
| +#endif
|
| +#if defined(OS_MACOSX)
|
| + scoped_ptr<media::VideoDecodeAccelerator> CreateVTVDA();
|
| +#endif
|
| +#if !defined(OS_CHROMEOS) && defined(USE_OZONE)
|
| + scoped_ptr<media::VideoDecodeAccelerator> CreateOzoneVDA();
|
| +#endif
|
| +#if defined(OS_ANDROID)
|
| + scoped_ptr<media::VideoDecodeAccelerator> CreateAndroidVDA();
|
| +#endif
|
|
|
| // We only allow self-delete, from OnWillDestroyStub(), after cleanup there.
|
| ~GpuVideoDecodeAccelerator() override;
|
| @@ -99,6 +121,16 @@
|
| // Sets the texture to cleared.
|
| void SetTextureCleared(const media::Picture& picture);
|
|
|
| +#if (defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)) || defined(OS_MACOSX)
|
| + // Helper to bind |image| to the texture specified by |client_texture_id|. If
|
| + // |can_bind_to_sampler| is true, then the image may be used as a sampler
|
| + // directly, otherwise a copy to a staging buffer is required.
|
| + void BindImage(uint32_t client_texture_id,
|
| + uint32_t texture_target,
|
| + scoped_refptr<gl::GLImage> image,
|
| + bool can_bind_to_sampler);
|
| +#endif
|
| +
|
| // Route ID to communicate with the host.
|
| const int32_t host_route_id_;
|
|
|
| @@ -110,17 +142,9 @@
|
| // The underlying VideoDecodeAccelerator.
|
| scoped_ptr<media::VideoDecodeAccelerator> video_decode_accelerator_;
|
|
|
| - // Callback to return current GLContext, if available.
|
| - GetGLContextCallback get_gl_context_cb_;
|
| -
|
| // Callback for making the relevant context current for GL calls.
|
| - MakeGLContextCurrentCallback make_context_current_cb_;
|
| -
|
| - // Callback to bind a GLImage to a given texture id and target.
|
| - BindGLImageCallback bind_image_cb_;
|
| -
|
| - // Callback to return a WeakPtr to GLES2Decoder.
|
| - GetGLES2DecoderCallback get_gles2_decoder_cb_;
|
| + // Returns false if failed.
|
| + base::Callback<bool(void)> make_context_current_;
|
|
|
| // The texture dimensions as requested by ProvidePictureBuffers().
|
| gfx::Size texture_dimensions_;
|
|
|