| Index: src/gpu/gl/GrGLBufferImpl.cpp
|
| diff --git a/src/gpu/gl/GrGLBufferImpl.cpp b/src/gpu/gl/GrGLBufferImpl.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..2babce80285cc1f2bb61e34e657db58b727a7142
|
| --- /dev/null
|
| +++ b/src/gpu/gl/GrGLBufferImpl.cpp
|
| @@ -0,0 +1,122 @@
|
| +/*
|
| + * Copyright 2013 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "GrGLBufferImpl.h"
|
| +#include "GrGLGpu.h"
|
| +
|
| +#define GL_CALL(GPU, X) GR_GL_CALL(GPU->glInterface(), X)
|
| +
|
| +#ifdef SK_DEBUG
|
| +#define VALIDATE() this->validate()
|
| +#else
|
| +#define VALIDATE() do {} while(false)
|
| +#endif
|
| +
|
| +GrGLBufferImpl::GrGLBufferImpl(GrGLGpu* gpu, const Desc& desc, GrGLenum bufferType)
|
| + : fDesc(desc)
|
| + , fBufferType(bufferType)
|
| + , fMapPtr(nullptr) {
|
| + if (0 == desc.fID) {
|
| + if (gpu->caps()->mustClearUploadedBufferData()) {
|
| + fCPUData = sk_calloc_throw(desc.fSizeInBytes);
|
| + } else {
|
| + fCPUData = sk_malloc_flags(desc.fSizeInBytes, SK_MALLOC_THROW);
|
| + }
|
| + fGLSizeInBytes = 0;
|
| + } else {
|
| + fCPUData = nullptr;
|
| + // We assume that the GL buffer was created at the desc's size initially.
|
| + fGLSizeInBytes = fDesc.fSizeInBytes;
|
| + }
|
| + VALIDATE();
|
| +}
|
| +
|
| +void GrGLBufferImpl::release(GrGLGpu* gpu) {
|
| + VALIDATE();
|
| + // make sure we've not been abandoned or already released
|
| + if (fCPUData) {
|
| + sk_free(fCPUData);
|
| + fCPUData = nullptr;
|
| + } else if (fDesc.fID) {
|
| + gpu->releaseBuffer(fDesc.fID, fBufferType);
|
| + fDesc.fID = 0;
|
| + fGLSizeInBytes = 0;
|
| + }
|
| + fMapPtr = nullptr;
|
| + VALIDATE();
|
| +}
|
| +
|
| +void GrGLBufferImpl::abandon() {
|
| + fDesc.fID = 0;
|
| + fGLSizeInBytes = 0;
|
| + fMapPtr = nullptr;
|
| + sk_free(fCPUData);
|
| + fCPUData = nullptr;
|
| + VALIDATE();
|
| +}
|
| +
|
| +void* GrGLBufferImpl::map(GrGLGpu* gpu) {
|
| + VALIDATE();
|
| + SkASSERT(!this->isMapped());
|
| + if (0 == fDesc.fID) {
|
| + fMapPtr = fCPUData;
|
| + } else {
|
| + fMapPtr = gpu->mapBuffer(fDesc.fID, fBufferType, fDesc.fUsage, fGLSizeInBytes,
|
| + fDesc.fSizeInBytes);
|
| + fGLSizeInBytes = fDesc.fSizeInBytes;
|
| + }
|
| + VALIDATE();
|
| + return fMapPtr;
|
| +}
|
| +
|
| +void GrGLBufferImpl::unmap(GrGLGpu* gpu) {
|
| + VALIDATE();
|
| + SkASSERT(this->isMapped());
|
| + if (0 != fDesc.fID) {
|
| + gpu->unmapBuffer(fDesc.fID, fBufferType, fMapPtr);
|
| + }
|
| + fMapPtr = nullptr;
|
| +}
|
| +
|
| +bool GrGLBufferImpl::isMapped() const {
|
| + VALIDATE();
|
| + return SkToBool(fMapPtr);
|
| +}
|
| +
|
| +bool GrGLBufferImpl::updateData(GrGLGpu* gpu, const void* src, size_t srcSizeInBytes) {
|
| + SkASSERT(!this->isMapped());
|
| + SkASSERT(GR_GL_ARRAY_BUFFER == fBufferType || GR_GL_ELEMENT_ARRAY_BUFFER == fBufferType);
|
| + VALIDATE();
|
| + if (srcSizeInBytes > fDesc.fSizeInBytes) {
|
| + return false;
|
| + }
|
| + if (0 == fDesc.fID) {
|
| + memcpy(fCPUData, src, srcSizeInBytes);
|
| + return true;
|
| + }
|
| + gpu->bufferData(fDesc.fID, fBufferType, fDesc.fUsage, fDesc.fSizeInBytes, src,
|
| + srcSizeInBytes);
|
| +#if GR_GL_USE_BUFFER_DATA_NULL_HINT
|
| + fGLSizeInBytes = fDesc.fSizeInBytes;
|
| +#else
|
| + fGLSizeInBytes = srcSizeInBytes;
|
| +#endif
|
| + VALIDATE();
|
| + return true;
|
| +}
|
| +
|
| +void GrGLBufferImpl::validate() const {
|
| + SkASSERT(GR_GL_ARRAY_BUFFER == fBufferType || GR_GL_ELEMENT_ARRAY_BUFFER == fBufferType ||
|
| + GR_GL_PIXEL_PACK_BUFFER == fBufferType || GR_GL_PIXEL_UNPACK_BUFFER == fBufferType ||
|
| + GR_GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM == fBufferType ||
|
| + GR_GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM == fBufferType);
|
| + // The following assert isn't valid when the buffer has been abandoned:
|
| + // SkASSERT((0 == fDesc.fID) == (fCPUData));
|
| + SkASSERT(nullptr == fCPUData || 0 == fGLSizeInBytes);
|
| + SkASSERT(nullptr == fMapPtr || fCPUData || fGLSizeInBytes <= fDesc.fSizeInBytes);
|
| + SkASSERT(nullptr == fCPUData || nullptr == fMapPtr || fCPUData == fMapPtr);
|
| +}
|
|
|