| Index: Source/platform/graphics/filters/SpotLightSource.h
|
| diff --git a/Source/platform/graphics/filters/SpotLightSource.h b/Source/platform/graphics/filters/SpotLightSource.h
|
| index f089c85d01f8fe49cc493aa7321004aa9d41d9b2..cef667230309d429f74c3c2972736e456c77b7ce 100644
|
| --- a/Source/platform/graphics/filters/SpotLightSource.h
|
| +++ b/Source/platform/graphics/filters/SpotLightSource.h
|
| @@ -35,6 +35,13 @@ public:
|
| return adoptRef(new SpotLightSource(position, direction, specularExponent, limitingConeAngle));
|
| }
|
|
|
| + virtual PassRefPtr<LightSource> create(const FloatPoint3D& scale, const FloatSize& offset) const OVERRIDE
|
| + {
|
| + FloatPoint3D position(m_position.x() * scale.x() - offset.width(), m_position.y() * scale.y() - offset.height(), m_position.z() * scale.z());
|
| + FloatPoint3D direction(m_direction.x() * scale.x() - offset.width(), m_direction.y() * scale.y() - offset.height(), m_direction.z() * scale.z());
|
| + return adoptRef(new SpotLightSource(position, direction, m_specularExponent, m_limitingConeAngle));
|
| + }
|
| +
|
| const FloatPoint3D& position() const { return m_position; }
|
| const FloatPoint3D& direction() const { return m_direction; }
|
| float specularExponent() const { return m_specularExponent; }
|
| @@ -50,8 +57,8 @@ public:
|
| virtual bool setSpecularExponent(float) OVERRIDE;
|
| virtual bool setLimitingConeAngle(float) OVERRIDE;
|
|
|
| - virtual void initPaintingData(PaintingData&) OVERRIDE;
|
| - virtual void updatePaintingData(PaintingData&, int x, int y, float z) OVERRIDE;
|
| + virtual void initPaintingData(PaintingData&) const OVERRIDE;
|
| + virtual void updatePaintingData(PaintingData&, int x, int y, float z) const OVERRIDE;
|
|
|
| virtual TextStream& externalRepresentation(TextStream&) const OVERRIDE;
|
|
|
|
|