| Index: src/gpu/GrContextFactory.cpp
|
| diff --git a/src/gpu/GrContextFactory.cpp b/src/gpu/GrContextFactory.cpp
|
| deleted file mode 100755
|
| index 4e1a3e0d64a50de804e9a21b8321c6505cf6061f..0000000000000000000000000000000000000000
|
| --- a/src/gpu/GrContextFactory.cpp
|
| +++ /dev/null
|
| @@ -1,159 +0,0 @@
|
| -
|
| -/*
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| - * Copyright 2014 Google Inc.
|
| - *
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| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#include "GrContextFactory.h"
|
| -
|
| -#if SK_ANGLE
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| - #include "gl/angle/SkANGLEGLContext.h"
|
| -#endif
|
| -#if SK_COMMAND_BUFFER
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| - #include "gl/command_buffer/SkCommandBufferGLContext.h"
|
| -#endif
|
| -#include "gl/debug/SkDebugGLContext.h"
|
| -#if SK_MESA
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| - #include "gl/mesa/SkMesaGLContext.h"
|
| -#endif
|
| -#if SK_VULKAN
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| -#include "vk/GrVkBackendContext.h"
|
| -#endif
|
| -#include "gl/SkGLContext.h"
|
| -#include "gl/SkNullGLContext.h"
|
| -#include "gl/GrGLGpu.h"
|
| -#include "GrCaps.h"
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| -
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| -GrContextFactory::GrContextFactory() { }
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| -
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| -GrContextFactory::GrContextFactory(const GrContextOptions& opts)
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| - : fGlobalOptions(opts) {
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| -}
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| -
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| -GrContextFactory::~GrContextFactory() {
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| - this->destroyContexts();
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| -}
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| -
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| -void GrContextFactory::destroyContexts() {
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| - for (Context& context : fContexts) {
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| - if (context.fGLContext) {
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| - context.fGLContext->makeCurrent();
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| - }
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| - if (!context.fGrContext->unique()) {
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| - context.fGrContext->abandonContext();
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| - }
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| - context.fGrContext->unref();
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| - delete(context.fGLContext);
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| - }
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| - fContexts.reset();
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| -}
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| -
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| -void GrContextFactory::abandonContexts() {
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| - for (Context& context : fContexts) {
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| - if (context.fGLContext) {
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| - context.fGLContext->makeCurrent();
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| - context.fGLContext->testAbandon();
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| - delete(context.fGLContext);
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| - context.fGLContext = nullptr;
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| - }
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| - context.fGrContext->abandonContext();
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| - }
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| -}
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| -
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| -GrContextFactory::ContextInfo GrContextFactory::getContextInfo(GLContextType type,
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| - GLContextOptions options) {
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| - for (int i = 0; i < fContexts.count(); ++i) {
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| - Context& context = fContexts[i];
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| - if (!context.fGLContext) {
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| - continue;
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| - }
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| - if (context.fType == type &&
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| - context.fOptions == options) {
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| - context.fGLContext->makeCurrent();
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| - return ContextInfo(context.fGrContext, context.fGLContext);
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| - }
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| - }
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| - SkAutoTDelete<SkGLContext> glCtx;
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| - SkAutoTUnref<GrContext> grCtx;
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| - switch (type) {
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| - case kNative_GLContextType:
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| - glCtx.reset(SkCreatePlatformGLContext(kNone_GrGLStandard));
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| - break;
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| - case kGL_GLContextType:
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| - glCtx.reset(SkCreatePlatformGLContext(kGL_GrGLStandard));
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| - break;
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| - case kGLES_GLContextType:
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| - glCtx.reset(SkCreatePlatformGLContext(kGLES_GrGLStandard));
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| - break;
|
| -#if SK_ANGLE
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| -#ifdef SK_BUILD_FOR_WIN
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| - case kANGLE_GLContextType:
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| - glCtx.reset(SkANGLEGLContext::CreateDirectX());
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| - break;
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| -#endif
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| - case kANGLE_GL_GLContextType:
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| - glCtx.reset(SkANGLEGLContext::CreateOpenGL());
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| - break;
|
| -#endif
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| -#if SK_COMMAND_BUFFER
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| - case kCommandBuffer_GLContextType:
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| - glCtx.reset(SkCommandBufferGLContext::Create());
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| - break;
|
| -#endif
|
| -#if SK_MESA
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| - case kMESA_GLContextType:
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| - glCtx.reset(SkMesaGLContext::Create());
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| - break;
|
| -#endif
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| - case kNull_GLContextType:
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| - glCtx.reset(SkNullGLContext::Create());
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| - break;
|
| - case kDebug_GLContextType:
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| - glCtx.reset(SkDebugGLContext::Create());
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| - break;
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| - }
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| - if (nullptr == glCtx.get()) {
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| - return ContextInfo();
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| - }
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| -
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| - SkASSERT(glCtx->isValid());
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| -
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| - // Block NVPR from non-NVPR types.
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| - SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl()));
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| - if (!(kEnableNVPR_GLContextOptions & options)) {
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| - glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface));
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| - if (!glInterface) {
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| - return ContextInfo();
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| - }
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| - }
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| -
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| - glCtx->makeCurrent();
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| -#ifdef SK_VULKAN
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| - if (kEnableNVPR_GLContextOptions & options) {
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| - return ContextInfo();
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| - } else {
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| - GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(GrVkBackendContext::Create());
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| - grCtx.reset(GrContext::Create(kVulkan_GrBackend, p3dctx, fGlobalOptions));
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| - }
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| -#else
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| - GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(glInterface.get());
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| - grCtx.reset(GrContext::Create(kOpenGL_GrBackend, p3dctx, fGlobalOptions));
|
| -#endif
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| - if (!grCtx.get()) {
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| - return ContextInfo();
|
| - }
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| - if (kEnableNVPR_GLContextOptions & options) {
|
| - if (!grCtx->caps()->shaderCaps()->pathRenderingSupport()) {
|
| - return ContextInfo();
|
| - }
|
| - }
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| -
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| - Context& context = fContexts.push_back();
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| - context.fGLContext = glCtx.release();
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| - context.fGrContext = SkRef(grCtx.get());
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| - context.fType = type;
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| - context.fOptions = options;
|
| - return ContextInfo(context.fGrContext, context.fGLContext);
|
| -}
|
|
|