OLD | NEW |
| (Empty) |
1 | |
2 /* | |
3 * Copyright 2014 Google Inc. | |
4 * | |
5 * Use of this source code is governed by a BSD-style license that can be | |
6 * found in the LICENSE file. | |
7 */ | |
8 | |
9 #include "GrContextFactory.h" | |
10 | |
11 #if SK_ANGLE | |
12 #include "gl/angle/SkANGLEGLContext.h" | |
13 #endif | |
14 #if SK_COMMAND_BUFFER | |
15 #include "gl/command_buffer/SkCommandBufferGLContext.h" | |
16 #endif | |
17 #include "gl/debug/SkDebugGLContext.h" | |
18 #if SK_MESA | |
19 #include "gl/mesa/SkMesaGLContext.h" | |
20 #endif | |
21 #if SK_VULKAN | |
22 #include "vk/GrVkBackendContext.h" | |
23 #endif | |
24 #include "gl/SkGLContext.h" | |
25 #include "gl/SkNullGLContext.h" | |
26 #include "gl/GrGLGpu.h" | |
27 #include "GrCaps.h" | |
28 | |
29 GrContextFactory::GrContextFactory() { } | |
30 | |
31 GrContextFactory::GrContextFactory(const GrContextOptions& opts) | |
32 : fGlobalOptions(opts) { | |
33 } | |
34 | |
35 GrContextFactory::~GrContextFactory() { | |
36 this->destroyContexts(); | |
37 } | |
38 | |
39 void GrContextFactory::destroyContexts() { | |
40 for (Context& context : fContexts) { | |
41 if (context.fGLContext) { | |
42 context.fGLContext->makeCurrent(); | |
43 } | |
44 if (!context.fGrContext->unique()) { | |
45 context.fGrContext->abandonContext(); | |
46 } | |
47 context.fGrContext->unref(); | |
48 delete(context.fGLContext); | |
49 } | |
50 fContexts.reset(); | |
51 } | |
52 | |
53 void GrContextFactory::abandonContexts() { | |
54 for (Context& context : fContexts) { | |
55 if (context.fGLContext) { | |
56 context.fGLContext->makeCurrent(); | |
57 context.fGLContext->testAbandon(); | |
58 delete(context.fGLContext); | |
59 context.fGLContext = nullptr; | |
60 } | |
61 context.fGrContext->abandonContext(); | |
62 } | |
63 } | |
64 | |
65 GrContextFactory::ContextInfo GrContextFactory::getContextInfo(GLContextType typ
e, | |
66 GLContextOptions
options) { | |
67 for (int i = 0; i < fContexts.count(); ++i) { | |
68 Context& context = fContexts[i]; | |
69 if (!context.fGLContext) { | |
70 continue; | |
71 } | |
72 if (context.fType == type && | |
73 context.fOptions == options) { | |
74 context.fGLContext->makeCurrent(); | |
75 return ContextInfo(context.fGrContext, context.fGLContext); | |
76 } | |
77 } | |
78 SkAutoTDelete<SkGLContext> glCtx; | |
79 SkAutoTUnref<GrContext> grCtx; | |
80 switch (type) { | |
81 case kNative_GLContextType: | |
82 glCtx.reset(SkCreatePlatformGLContext(kNone_GrGLStandard)); | |
83 break; | |
84 case kGL_GLContextType: | |
85 glCtx.reset(SkCreatePlatformGLContext(kGL_GrGLStandard)); | |
86 break; | |
87 case kGLES_GLContextType: | |
88 glCtx.reset(SkCreatePlatformGLContext(kGLES_GrGLStandard)); | |
89 break; | |
90 #if SK_ANGLE | |
91 #ifdef SK_BUILD_FOR_WIN | |
92 case kANGLE_GLContextType: | |
93 glCtx.reset(SkANGLEGLContext::CreateDirectX()); | |
94 break; | |
95 #endif | |
96 case kANGLE_GL_GLContextType: | |
97 glCtx.reset(SkANGLEGLContext::CreateOpenGL()); | |
98 break; | |
99 #endif | |
100 #if SK_COMMAND_BUFFER | |
101 case kCommandBuffer_GLContextType: | |
102 glCtx.reset(SkCommandBufferGLContext::Create()); | |
103 break; | |
104 #endif | |
105 #if SK_MESA | |
106 case kMESA_GLContextType: | |
107 glCtx.reset(SkMesaGLContext::Create()); | |
108 break; | |
109 #endif | |
110 case kNull_GLContextType: | |
111 glCtx.reset(SkNullGLContext::Create()); | |
112 break; | |
113 case kDebug_GLContextType: | |
114 glCtx.reset(SkDebugGLContext::Create()); | |
115 break; | |
116 } | |
117 if (nullptr == glCtx.get()) { | |
118 return ContextInfo(); | |
119 } | |
120 | |
121 SkASSERT(glCtx->isValid()); | |
122 | |
123 // Block NVPR from non-NVPR types. | |
124 SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl())); | |
125 if (!(kEnableNVPR_GLContextOptions & options)) { | |
126 glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface)); | |
127 if (!glInterface) { | |
128 return ContextInfo(); | |
129 } | |
130 } | |
131 | |
132 glCtx->makeCurrent(); | |
133 #ifdef SK_VULKAN | |
134 if (kEnableNVPR_GLContextOptions & options) { | |
135 return ContextInfo(); | |
136 } else { | |
137 GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(GrVkBackend
Context::Create()); | |
138 grCtx.reset(GrContext::Create(kVulkan_GrBackend, p3dctx, fGlobalOptions)
); | |
139 } | |
140 #else | |
141 GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(glInterface.get
()); | |
142 grCtx.reset(GrContext::Create(kOpenGL_GrBackend, p3dctx, fGlobalOptions)); | |
143 #endif | |
144 if (!grCtx.get()) { | |
145 return ContextInfo(); | |
146 } | |
147 if (kEnableNVPR_GLContextOptions & options) { | |
148 if (!grCtx->caps()->shaderCaps()->pathRenderingSupport()) { | |
149 return ContextInfo(); | |
150 } | |
151 } | |
152 | |
153 Context& context = fContexts.push_back(); | |
154 context.fGLContext = glCtx.release(); | |
155 context.fGrContext = SkRef(grCtx.get()); | |
156 context.fType = type; | |
157 context.fOptions = options; | |
158 return ContextInfo(context.fGrContext, context.fGLContext); | |
159 } | |
OLD | NEW |