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Unified Diff: src/gpu/gl/GrGLNoOpInterface.cpp

Issue 1812323002: Make the debug interface a GrGLTestInterface subclass. (Closed) Base URL: https://chromium.googlesource.com/skia.git@master
Patch Set: remove unused member Created 4 years, 9 months ago
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Index: src/gpu/gl/GrGLNoOpInterface.cpp
diff --git a/src/gpu/gl/GrGLNoOpInterface.cpp b/src/gpu/gl/GrGLNoOpInterface.cpp
deleted file mode 100644
index 16a4fc6781604ce5ac49a01fc17ca3216d110b6b..0000000000000000000000000000000000000000
--- a/src/gpu/gl/GrGLNoOpInterface.cpp
+++ /dev/null
@@ -1,703 +0,0 @@
-/*
- * Copyright 2013 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "GrGLNoOpInterface.h"
-#include "SkMutex.h"
-#include "SkString.h"
-
-// the OpenGLES 2.0 spec says this must be >= 128
-static const GrGLint kDefaultMaxVertexUniformVectors = 128;
-
-// the OpenGLES 2.0 spec says this must be >=16
-static const GrGLint kDefaultMaxFragmentUniformVectors = 16;
-
-// the OpenGLES 2.0 spec says this must be >= 8
-static const GrGLint kDefaultMaxVertexAttribs = 8;
-
-// the OpenGLES 2.0 spec says this must be >= 8
-static const GrGLint kDefaultMaxVaryingVectors = 8;
-
-static const char* kExtensions[] = {
- "GL_ARB_framebuffer_object",
- "GL_ARB_blend_func_extended",
- "GL_ARB_timer_query",
- "GL_ARB_draw_buffers",
- "GL_ARB_occlusion_query",
- "GL_EXT_stencil_wrap"
-};
-
-namespace {
-const GrGLubyte* combined_extensions_string() {
- static SkString gExtString;
- static SkMutex gMutex;
- gMutex.acquire();
- if (0 == gExtString.size()) {
- for (size_t i = 0; i < SK_ARRAY_COUNT(kExtensions) - 1; ++i) {
- gExtString.append(kExtensions[i]);
- gExtString.append(" ");
- }
- gExtString.append(kExtensions[SK_ARRAY_COUNT(kExtensions) - 1]);
- }
- gMutex.release();
- return (const GrGLubyte*) gExtString.c_str();
-}
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocation(GrGLuint program,
- GrGLuint colorNumber,
- const GrGLchar* name) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendColor(GrGLclampf red,
- GrGLclampf green,
- GrGLclampf blue,
- GrGLclampf alpha) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendEquation(GrGLenum mode) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendFunc(GrGLenum sfactor,
- GrGLenum dfactor) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBufferSubData(GrGLenum target,
- GrGLintptr offset,
- GrGLsizeiptr size,
- const GrGLvoid* data) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClear(GrGLbitfield mask) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearColor(GrGLclampf red,
- GrGLclampf green,
- GrGLclampf blue,
- GrGLclampf alpha) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearStencil(GrGLint s) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLColorMask(GrGLboolean red,
- GrGLboolean green,
- GrGLboolean blue,
- GrGLboolean alpha) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompileShader(GrGLuint shader) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompressedTexImage2D(GrGLenum target,
- GrGLint level,
- GrGLenum internalformat,
- GrGLsizei width,
- GrGLsizei height,
- GrGLint border,
- GrGLsizei imageSize,
- const GrGLvoid* data) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompressedTexSubImage2D(GrGLenum target,
- GrGLint level,
- GrGLint xoffset,
- GrGLint yoffset,
- GrGLsizei width,
- GrGLsizei height,
- GrGLenum format,
- GrGLsizei imageSize,
- const GrGLvoid* data) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCopyTexSubImage2D(GrGLenum target,
- GrGLint level,
- GrGLint xoffset,
- GrGLint yoffset,
- GrGLint x,
- GrGLint y,
- GrGLsizei width,
- GrGLsizei height) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCullFace(GrGLenum mode) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDepthMask(GrGLboolean flag) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDisable(GrGLenum cap) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDisableVertexAttribArray(GrGLuint index) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawArrays(GrGLenum mode,
- GrGLint first,
- GrGLsizei count) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawArraysInstanced(GrGLenum mode,
- GrGLint first,
- GrGLsizei count,
- GrGLsizei primcount) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawBuffer(GrGLenum mode) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawBuffers(GrGLsizei n,
- const GrGLenum* bufs) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawElements(GrGLenum mode,
- GrGLsizei count,
- GrGLenum type,
- const GrGLvoid* indices) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawElementsInstanced(GrGLenum mode,
- GrGLsizei count,
- GrGLenum type,
- const GrGLvoid* indices,
- GrGLsizei primcount) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLEnable(GrGLenum cap) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLEnableVertexAttribArray(GrGLuint index) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLEndQuery(GrGLenum target) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLFinish() {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLFlush() {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLFrontFace(GrGLenum mode) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLLineWidth(GrGLfloat width) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLLinkProgram(GrGLuint program) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLMatrixLoadf(GrGLenum, const GrGLfloat*) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLMatrixLoadIdentity(GrGLenum) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLQueryCounter(GrGLuint id, GrGLenum target) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLReadBuffer(GrGLenum src) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLScissor(GrGLint x,
- GrGLint y,
- GrGLsizei width,
- GrGLsizei height) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLShaderSource(GrGLuint shader,
- GrGLsizei count,
-#if GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE
- const char* const * str,
-#else
- const char** str,
-#endif
- const GrGLint* length) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilFunc(GrGLenum func, GrGLint ref, GrGLuint mask) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilFuncSeparate(GrGLenum face,
- GrGLenum func,
- GrGLint ref,
- GrGLuint mask) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilMask(GrGLuint mask) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilMaskSeparate(GrGLenum face, GrGLuint mask) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilOp(GrGLenum fail, GrGLenum zfail, GrGLenum zpass) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilOpSeparate(GrGLenum face,
- GrGLenum fail,
- GrGLenum zfail,
- GrGLenum zpass) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexBuffer(GrGLenum target,
- GrGLint internalformat,
- GrGLuint buffer) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexImage2D(GrGLenum target,
- GrGLint level,
- GrGLint internalformat,
- GrGLsizei width,
- GrGLsizei height,
- GrGLint border,
- GrGLenum format,
- GrGLenum type,
- const GrGLvoid* pixels) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexParameteri(GrGLenum target,
- GrGLenum pname,
- GrGLint param) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexParameteriv(GrGLenum target,
- GrGLenum pname,
- const GrGLint* params) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexStorage2D(GrGLenum target,
- GrGLsizei levels,
- GrGLenum internalformat,
- GrGLsizei width,
- GrGLsizei height) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDiscardFramebuffer(GrGLenum target,
- GrGLsizei numAttachments,
- const GrGLenum* attachments) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexSubImage2D(GrGLenum target,
- GrGLint level,
- GrGLint xoffset,
- GrGLint yoffset,
- GrGLsizei width,
- GrGLsizei height,
- GrGLenum format,
- GrGLenum type,
- const GrGLvoid* pixels) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1f(GrGLint location, GrGLfloat v0) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1i(GrGLint location, GrGLint v0) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1fv(GrGLint location,
- GrGLsizei count,
- const GrGLfloat* v) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1iv(GrGLint location,
- GrGLsizei count,
- const GrGLint* v) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2f(GrGLint location, GrGLfloat v0, GrGLfloat v1) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2i(GrGLint location, GrGLint v0, GrGLint v1) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2fv(GrGLint location,
- GrGLsizei count,
- const GrGLfloat* v) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2iv(GrGLint location,
- GrGLsizei count,
- const GrGLint* v) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform3f(GrGLint location,
- GrGLfloat v0,
- GrGLfloat v1,
- GrGLfloat v2) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform3i(GrGLint location,
- GrGLint v0,
- GrGLint v1,
- GrGLint v2) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform3fv(GrGLint location,
- GrGLsizei count,
- const GrGLfloat* v) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform3iv(GrGLint location,
- GrGLsizei count,
- const GrGLint* v) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform4f(GrGLint location,
- GrGLfloat v0,
- GrGLfloat v1,
- GrGLfloat v2,
- GrGLfloat v3) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform4i(GrGLint location,
- GrGLint v0,
- GrGLint v1,
- GrGLint v2,
- GrGLint v3) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform4fv(GrGLint location,
- GrGLsizei count,
- const GrGLfloat* v) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform4iv(GrGLint location,
- GrGLsizei count,
- const GrGLint* v) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniformMatrix2fv(GrGLint location,
- GrGLsizei count,
- GrGLboolean transpose,
- const GrGLfloat* value) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniformMatrix3fv(GrGLint location,
- GrGLsizei count,
- GrGLboolean transpose,
- const GrGLfloat* value) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniformMatrix4fv(GrGLint location,
- GrGLsizei count,
- GrGLboolean transpose,
- const GrGLfloat* value) {
-}
-
- GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttrib1f(GrGLuint indx, const GrGLfloat value) {
-}
-
- GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttrib2fv(GrGLuint indx, const GrGLfloat* values) {
-}
-
- GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttrib3fv(GrGLuint indx, const GrGLfloat* values) {
-}
-
- GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttrib4fv(GrGLuint indx, const GrGLfloat* values) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttribIPointer(GrGLuint indx,
- GrGLint size,
- GrGLenum type,
- GrGLsizei stride,
- const GrGLvoid* ptr) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttribPointer(GrGLuint indx,
- GrGLint size,
- GrGLenum type,
- GrGLboolean normalized,
- GrGLsizei stride,
- const GrGLvoid* ptr) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttribDivisor(GrGLuint index, GrGLuint divisor) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLViewport(GrGLint x,
- GrGLint y,
- GrGLsizei width,
- GrGLsizei height) {
-}
-
- GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetFramebufferAttachmentParameteriv(GrGLenum target,
- GrGLenum attachment,
- GrGLenum pname,
- GrGLint* params) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetRenderbufferParameteriv(GrGLenum target,
- GrGLenum pname,
- GrGLint* params) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLRenderbufferStorage(GrGLenum target,
- GrGLenum internalformat,
- GrGLsizei width,
- GrGLsizei height) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLRenderbufferStorageMultisample(GrGLenum target,
- GrGLsizei samples,
- GrGLenum internalformat,
- GrGLsizei width,
- GrGLsizei height) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlitFramebuffer(GrGLint srcX0,
- GrGLint srcY0,
- GrGLint srcX1,
- GrGLint srcY1,
- GrGLint dstX0,
- GrGLint dstY0,
- GrGLint dstX1,
- GrGLint dstY1,
- GrGLbitfield mask,
- GrGLenum filter) {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLResolveMultisampleFramebuffer() {
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocationIndexed(GrGLuint program,
- GrGLuint colorNumber,
- GrGLuint index,
- const GrGLchar * name) {
-}
-
-GrGLenum GR_GL_FUNCTION_TYPE noOpGLCheckFramebufferStatus(GrGLenum target) {
-
- GrAlwaysAssert(GR_GL_FRAMEBUFFER == target);
-
- return GR_GL_FRAMEBUFFER_COMPLETE;
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGenIds(GrGLsizei n, GrGLuint* ids) {
- static int gCurrID = 1;
- for (int i = 0; i < n; ++i) {
- ids[i] = ++gCurrID;
- }
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDeleteIds(GrGLsizei n, const GrGLuint* ids) {
-}
-
-GrGLenum GR_GL_FUNCTION_TYPE noOpGLGetError() {
- return GR_GL_NO_ERROR;
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetIntegerv(GrGLenum pname, GrGLint* params) {
- // TODO: remove from Ganesh the #defines for gets we don't use.
- // We would like to minimize gets overall due to performance issues
- switch (pname) {
- case GR_GL_CONTEXT_PROFILE_MASK:
- *params = GR_GL_CONTEXT_COMPATIBILITY_PROFILE_BIT;
- break;
- case GR_GL_STENCIL_BITS:
- *params = 8;
- break;
- case GR_GL_SAMPLES:
- *params = 1;
- break;
- case GR_GL_FRAMEBUFFER_BINDING:
- *params = 0;
- break;
- case GR_GL_VIEWPORT:
- params[0] = 0;
- params[1] = 0;
- params[2] = 800;
- params[3] = 600;
- break;
- case GR_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
- case GR_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS:
- case GR_GL_MAX_TEXTURE_IMAGE_UNITS:
- case GR_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
- *params = 8;
- break;
- case GR_GL_MAX_TEXTURE_COORDS:
- *params = 8;
- break;
- case GR_GL_MAX_VERTEX_UNIFORM_VECTORS:
- *params = kDefaultMaxVertexUniformVectors;
- break;
- case GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS:
- *params = kDefaultMaxFragmentUniformVectors;
- break;
- case GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:
- *params = 16 * 4;
- break;
- case GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS:
- *params = 0;
- break;
- case GR_GL_COMPRESSED_TEXTURE_FORMATS:
- break;
- case GR_GL_MAX_TEXTURE_SIZE:
- *params = 8192;
- break;
- case GR_GL_MAX_RENDERBUFFER_SIZE:
- *params = 8192;
- break;
- case GR_GL_MAX_SAMPLES:
- *params = 32;
- break;
- case GR_GL_MAX_VERTEX_ATTRIBS:
- *params = kDefaultMaxVertexAttribs;
- break;
- case GR_GL_MAX_VARYING_VECTORS:
- *params = kDefaultMaxVaryingVectors;
- break;
- case GR_GL_NUM_EXTENSIONS:
- *params = SK_ARRAY_COUNT(kExtensions);
- break;
- default:
- SkFAIL("Unexpected pname to GetIntegerv");
- }
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetInfoLog(GrGLuint program,
- GrGLsizei bufsize,
- GrGLsizei* length,
- char* infolog) {
- if (length) {
- *length = 0;
- }
- if (bufsize > 0) {
- *infolog = 0;
- }
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetMultisamplefv(GrGLenum pname,
- GrGLuint index,
- GrGLfloat* val) {
- val[0] = val[1] = 0.5f;
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetShaderOrProgramiv(GrGLuint program,
- GrGLenum pname,
- GrGLint* params) {
- switch (pname) {
- case GR_GL_LINK_STATUS: // fallthru
- case GR_GL_COMPILE_STATUS:
- *params = GR_GL_TRUE;
- break;
- case GR_GL_INFO_LOG_LENGTH:
- *params = 0;
- break;
- // we don't expect any other pnames
- default:
- SkFAIL("Unexpected pname to GetProgramiv");
- break;
- }
-}
-
-namespace {
-template <typename T>
-void query_result(GrGLenum GLtarget, GrGLenum pname, T *params) {
- switch (pname) {
- case GR_GL_QUERY_RESULT_AVAILABLE:
- *params = GR_GL_TRUE;
- break;
- case GR_GL_QUERY_RESULT:
- *params = 0;
- break;
- default:
- SkFAIL("Unexpected pname passed to GetQueryObject.");
- break;
- }
-}
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryiv(GrGLenum GLtarget,
- GrGLenum pname,
- GrGLint *params) {
- switch (pname) {
- case GR_GL_CURRENT_QUERY:
- *params = 0;
- break;
- case GR_GL_QUERY_COUNTER_BITS:
- *params = 32;
- break;
- default:
- SkFAIL("Unexpected pname passed GetQueryiv.");
- }
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryObjecti64v(GrGLuint id,
- GrGLenum pname,
- GrGLint64 *params) {
- query_result(id, pname, params);
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryObjectiv(GrGLuint id,
- GrGLenum pname,
- GrGLint *params) {
- query_result(id, pname, params);
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryObjectui64v(GrGLuint id,
- GrGLenum pname,
- GrGLuint64 *params) {
- query_result(id, pname, params);
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryObjectuiv(GrGLuint id,
- GrGLenum pname,
- GrGLuint *params) {
- query_result(id, pname, params);
-}
-
-const GrGLubyte* GR_GL_FUNCTION_TYPE noOpGLGetString(GrGLenum name) {
- switch (name) {
- case GR_GL_EXTENSIONS:
- return combined_extensions_string();
- case GR_GL_VERSION:
- return (const GrGLubyte*)"4.0 Debug GL";
- case GR_GL_SHADING_LANGUAGE_VERSION:
- return (const GrGLubyte*)"4.20.8 Debug GLSL";
- case GR_GL_VENDOR:
- return (const GrGLubyte*)"Debug Vendor";
- case GR_GL_RENDERER:
- return (const GrGLubyte*)"The Debug (Non-)Renderer";
- default:
- SkFAIL("Unexpected name passed to GetString");
- return nullptr;
- }
-}
-
-const GrGLubyte* GR_GL_FUNCTION_TYPE noOpGLGetStringi(GrGLenum name, GrGLuint i) {
- switch (name) {
- case GR_GL_EXTENSIONS:
- if (static_cast<size_t>(i) <= SK_ARRAY_COUNT(kExtensions)) {
- return (const GrGLubyte*) kExtensions[i];
- } else {
- return nullptr;
- }
- default:
- SkFAIL("Unexpected name passed to GetStringi");
- return nullptr;
- }
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetTexLevelParameteriv(GrGLenum target,
- GrGLint level,
- GrGLenum pname,
- GrGLint* params) {
- // we used to use this to query stuff about externally created textures,
- // now we just require clients to tell us everything about the texture.
- SkFAIL("Should never query texture parameters.");
-}
-
-GrGLint GR_GL_FUNCTION_TYPE noOpGLGetUniformLocation(GrGLuint program, const char* name) {
- static int gUniLocation = 0;
- return ++gUniLocation;
-}
-
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLInsertEventMarker(GrGLsizei length, const char* marker) {
-}
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLPushGroupMarker(GrGLsizei length , const char* marker) {
-}
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLPopGroupMarker() {
-}
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