| Index: src/gpu/gl/GrGLNoOpInterface.h
|
| diff --git a/src/gpu/gl/GrGLNoOpInterface.h b/src/gpu/gl/GrGLNoOpInterface.h
|
| deleted file mode 100644
|
| index f81003b75cbefe087221cc1a109dcabbbd8d1ec0..0000000000000000000000000000000000000000
|
| --- a/src/gpu/gl/GrGLNoOpInterface.h
|
| +++ /dev/null
|
| @@ -1,411 +0,0 @@
|
| -/*
|
| - * Copyright 2013 Google Inc.
|
| - *
|
| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#ifndef GrGLNoOpInterface_DEFINED
|
| -#define GrGLNoOpInterface_DEFINED
|
| -
|
| -#include "gl/GrGLDefines.h"
|
| -#include "gl/GrGLTypes.h"
|
| -
|
| -// These are constants/functions that are common to the Null and Debug GL interface implementations.
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocation(GrGLuint program,
|
| - GrGLuint colorNumber,
|
| - const GrGLchar* name);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendColor(GrGLclampf red,
|
| - GrGLclampf green,
|
| - GrGLclampf blue,
|
| - GrGLclampf alpha);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendEquation(GrGLenum mode);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendFunc(GrGLenum sfactor,
|
| - GrGLenum dfactor);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBufferSubData(GrGLenum target,
|
| - GrGLintptr offset,
|
| - GrGLsizeiptr size,
|
| - const GrGLvoid* data);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClear(GrGLbitfield mask);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearColor(GrGLclampf red,
|
| - GrGLclampf green,
|
| - GrGLclampf blue,
|
| - GrGLclampf alpha);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearStencil(GrGLint s);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLColorMask(GrGLboolean red,
|
| - GrGLboolean green,
|
| - GrGLboolean blue,
|
| - GrGLboolean alpha);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompileShader(GrGLuint shader);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompressedTexImage2D(GrGLenum target,
|
| - GrGLint level,
|
| - GrGLenum internalformat,
|
| - GrGLsizei width,
|
| - GrGLsizei height,
|
| - GrGLint border,
|
| - GrGLsizei imageSize,
|
| - const GrGLvoid* data);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompressedTexSubImage2D(GrGLenum target,
|
| - GrGLint level,
|
| - GrGLint xoffset,
|
| - GrGLint yoffset,
|
| - GrGLsizei width,
|
| - GrGLsizei height,
|
| - GrGLenum format,
|
| - GrGLsizei imageSize,
|
| - const GrGLvoid* data);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCopyTexSubImage2D(GrGLenum target,
|
| - GrGLint level,
|
| - GrGLint xoffset,
|
| - GrGLint yoffset,
|
| - GrGLint x,
|
| - GrGLint y,
|
| - GrGLsizei width,
|
| - GrGLsizei height);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCullFace(GrGLenum mode);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDepthMask(GrGLboolean flag);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDisable(GrGLenum cap);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDisableVertexAttribArray(GrGLuint index);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawArrays(GrGLenum mode, GrGLint first, GrGLsizei count);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawArraysInstanced(GrGLenum mode,
|
| - GrGLint first,
|
| - GrGLsizei count,
|
| - GrGLsizei primcount);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawBuffer(GrGLenum mode);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawBuffers(GrGLsizei n,
|
| - const GrGLenum* bufs);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawElements(GrGLenum mode,
|
| - GrGLsizei count,
|
| - GrGLenum type,
|
| - const GrGLvoid* indices);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawElementsInstanced(GrGLenum mode,
|
| - GrGLsizei count,
|
| - GrGLenum type,
|
| - const GrGLvoid* indices,
|
| - GrGLsizei primcount);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLEnable(GrGLenum cap);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLEnableVertexAttribArray(GrGLuint index);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLEndQuery(GrGLenum target);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLFinish();
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLFlush();
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLFrontFace(GrGLenum mode);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLMatrixLoadf(GrGLenum, const GrGLfloat*);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLMatrixLoadIdentity(GrGLenum);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLLineWidth(GrGLfloat width);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLLinkProgram(GrGLuint program);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLQueryCounter(GrGLuint id,
|
| - GrGLenum target);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLReadBuffer(GrGLenum src);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLScissor(GrGLint x,
|
| - GrGLint y,
|
| - GrGLsizei width,
|
| - GrGLsizei height);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLShaderSource(GrGLuint shader,
|
| - GrGLsizei count,
|
| -#if GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE
|
| - const char* const * str,
|
| -#else
|
| - const char** str,
|
| -#endif
|
| - const GrGLint* length);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilFunc(GrGLenum func, GrGLint ref, GrGLuint mask);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilFuncSeparate(GrGLenum face,
|
| - GrGLenum func,
|
| - GrGLint ref,
|
| - GrGLuint mask);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilMask(GrGLuint mask);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilMaskSeparate(GrGLenum face, GrGLuint mask);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilOp(GrGLenum fail, GrGLenum zfail, GrGLenum zpass);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilOpSeparate(GrGLenum face,
|
| - GrGLenum fail,
|
| - GrGLenum zfail,
|
| - GrGLenum zpass);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexBuffer(GrGLenum target,
|
| - GrGLint internalformat,
|
| - GrGLuint buffer);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexImage2D(GrGLenum target,
|
| - GrGLint level,
|
| - GrGLint internalformat,
|
| - GrGLsizei width,
|
| - GrGLsizei height,
|
| - GrGLint border,
|
| - GrGLenum format,
|
| - GrGLenum type,
|
| - const GrGLvoid* pixels);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexParameteri(GrGLenum target, GrGLenum pname, GrGLint param);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexParameteriv(GrGLenum target,
|
| - GrGLenum pname,
|
| - const GrGLint* params);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexStorage2D(GrGLenum target,
|
| - GrGLsizei levels,
|
| - GrGLenum internalformat,
|
| - GrGLsizei width,
|
| - GrGLsizei height);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDiscardFramebuffer(GrGLenum target,
|
| - GrGLsizei numAttachments,
|
| - const GrGLenum* attachments);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexSubImage2D(GrGLenum target,
|
| - GrGLint level,
|
| - GrGLint xoffset,
|
| - GrGLint yoffset,
|
| - GrGLsizei width,
|
| - GrGLsizei height,
|
| - GrGLenum format,
|
| - GrGLenum type,
|
| - const GrGLvoid* pixels);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1f(GrGLint location, GrGLfloat v0);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1i(GrGLint location, GrGLint v0);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1fv(GrGLint location,
|
| - GrGLsizei count,
|
| - const GrGLfloat* v);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1iv(GrGLint location,
|
| - GrGLsizei count,
|
| - const GrGLint* v);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2f(GrGLint location,
|
| - GrGLfloat v0,
|
| - GrGLfloat v1);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2i(GrGLint location, GrGLint v0, GrGLint v1);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2fv(GrGLint location,
|
| - GrGLsizei count,
|
| - const GrGLfloat* v);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2iv(GrGLint location,
|
| - GrGLsizei count,
|
| - const GrGLint* v);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform3f(GrGLint location,
|
| - GrGLfloat v0,
|
| - GrGLfloat v1,
|
| - GrGLfloat v2);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform3i(GrGLint location,
|
| - GrGLint v0,
|
| - GrGLint v1,
|
| - GrGLint v2);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform3fv(GrGLint location,
|
| - GrGLsizei count,
|
| - const GrGLfloat* v);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform3iv(GrGLint location,
|
| - GrGLsizei count,
|
| - const GrGLint* v);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform4f(GrGLint location,
|
| - GrGLfloat v0,
|
| - GrGLfloat v1,
|
| - GrGLfloat v2,
|
| - GrGLfloat v3);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform4i(GrGLint location,
|
| - GrGLint v0,
|
| - GrGLint v1,
|
| - GrGLint v2,
|
| - GrGLint v3);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform4fv(GrGLint location,
|
| - GrGLsizei count,
|
| - const GrGLfloat* v);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform4iv(GrGLint location,
|
| - GrGLsizei count,
|
| - const GrGLint* v);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniformMatrix2fv(GrGLint location,
|
| - GrGLsizei count,
|
| - GrGLboolean transpose,
|
| - const GrGLfloat* value);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniformMatrix3fv(GrGLint location,
|
| - GrGLsizei count,
|
| - GrGLboolean transpose,
|
| - const GrGLfloat* value);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniformMatrix4fv(GrGLint location,
|
| - GrGLsizei count,
|
| - GrGLboolean transpose,
|
| - const GrGLfloat* value);
|
| -
|
| - GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttrib1f(GrGLuint indx, const GrGLfloat value);
|
| -
|
| - GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttrib2fv(GrGLuint indx, const GrGLfloat* values);
|
| -
|
| - GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttrib3fv(GrGLuint indx, const GrGLfloat* values);
|
| -
|
| - GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttrib4fv(GrGLuint indx, const GrGLfloat* values);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttribIPointer(GrGLuint indx,
|
| - GrGLint size,
|
| - GrGLenum type,
|
| - GrGLsizei stride,
|
| - const GrGLvoid* ptr);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttribPointer(GrGLuint indx,
|
| - GrGLint size,
|
| - GrGLenum type,
|
| - GrGLboolean normalized,
|
| - GrGLsizei stride,
|
| - const GrGLvoid* ptr);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttribDivisor(GrGLuint index, GrGLuint divisor);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLViewport(GrGLint x,
|
| - GrGLint y,
|
| - GrGLsizei width,
|
| - GrGLsizei height);
|
| -
|
| - GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetFramebufferAttachmentParameteriv(GrGLenum target,
|
| - GrGLenum attachment,
|
| - GrGLenum pname,
|
| - GrGLint* params);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetRenderbufferParameteriv(GrGLenum target,
|
| - GrGLenum pname,
|
| - GrGLint* params);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLRenderbufferStorage(GrGLenum target,
|
| - GrGLenum internalformat,
|
| - GrGLsizei width,
|
| - GrGLsizei height);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLRenderbufferStorageMultisample(GrGLenum target,
|
| - GrGLsizei samples,
|
| - GrGLenum internalformat,
|
| - GrGLsizei width,
|
| - GrGLsizei height);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlitFramebuffer(GrGLint srcX0,
|
| - GrGLint srcY0,
|
| - GrGLint srcX1,
|
| - GrGLint srcY1,
|
| - GrGLint dstX0,
|
| - GrGLint dstY0,
|
| - GrGLint dstX1,
|
| - GrGLint dstY1,
|
| - GrGLbitfield mask,
|
| - GrGLenum filter);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLResolveMultisampleFramebuffer();
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocationIndexed(GrGLuint program,
|
| - GrGLuint colorNumber,
|
| - GrGLuint index,
|
| - const GrGLchar * name);
|
| -
|
| -GrGLenum GR_GL_FUNCTION_TYPE noOpGLCheckFramebufferStatus(GrGLenum target);
|
| -
|
| -// this function can be used for all glGen*(GLsize i, GLuint*) functions
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGenIds(GrGLsizei n, GrGLuint* ids);
|
| -
|
| -// this function function can be used for all glDelete*(GLsize i, const GLuint*)
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDeleteIds(GrGLsizei n, const GrGLuint* ids);
|
| -
|
| -GrGLenum GR_GL_FUNCTION_TYPE noOpGLGetError();
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetIntegerv(GrGLenum pname, GrGLint* params);
|
| -
|
| -// can be used for both the program and shader info logs
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetInfoLog(GrGLuint program,
|
| - GrGLsizei bufsize,
|
| - GrGLsizei* length,
|
| - char* infolog);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetMultisamplefv(GrGLenum pname, GrGLuint index, GrGLfloat* val);
|
| -
|
| -// can be used for both the program and shader params
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetShaderOrProgramiv(GrGLuint program,
|
| - GrGLenum pname,
|
| - GrGLint* params);
|
| -
|
| -// Queries on bogus GLs just don't do anything at all. We could potentially make the timers work.
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryiv(GrGLenum GLtarget,
|
| - GrGLenum pname,
|
| - GrGLint *params);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryObjecti64v(GrGLuint id,
|
| - GrGLenum pname,
|
| - GrGLint64 *params);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryObjectiv(GrGLuint id, GrGLenum pname, GrGLint *params);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryObjectui64v(GrGLuint id,
|
| - GrGLenum pname,
|
| - GrGLuint64 *params);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryObjectuiv(GrGLuint id,
|
| - GrGLenum pname,
|
| - GrGLuint *params);
|
| -
|
| -const GrGLubyte* GR_GL_FUNCTION_TYPE noOpGLGetString(GrGLenum name);
|
| -
|
| -const GrGLubyte* GR_GL_FUNCTION_TYPE noOpGLGetStringi(GrGLenum name, GrGLuint i);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetTexLevelParameteriv(GrGLenum target,
|
| - GrGLint level,
|
| - GrGLenum pname,
|
| - GrGLint* params);
|
| -
|
| -GrGLint GR_GL_FUNCTION_TYPE noOpGLGetUniformLocation(GrGLuint program, const char* name);
|
| -
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLInsertEventMarker(GrGLsizei length, const char* marker);
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLPushGroupMarker(GrGLsizei length , const char* marker);
|
| -GrGLvoid GR_GL_FUNCTION_TYPE noOpGLPopGroupMarker();
|
| -
|
| -#endif
|
|
|