Index: cc/layers/layer_iterator.cc |
diff --git a/cc/layers/layer_iterator.cc b/cc/layers/layer_iterator.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..a52c3f1f39a1b89b71f838ca5d8deab7e20a92c4 |
--- /dev/null |
+++ b/cc/layers/layer_iterator.cc |
@@ -0,0 +1,130 @@ |
+// Copyright 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "cc/layers/layer_iterator.h" |
+ |
+#include <vector> |
+ |
+#include "cc/layers/layer.h" |
+#include "cc/layers/layer_impl.h" |
+#include "cc/layers/render_surface.h" |
+#include "cc/layers/render_surface_impl.h" |
+ |
+namespace cc { |
+ |
+template <typename LayerType, |
+ typename LayerList, |
+ typename RenderSurfaceType, |
+ typename ActionType> |
+void LayerIteratorActions::FrontToBack::Begin( |
+ LayerIterator<LayerType, LayerList, RenderSurfaceType, ActionType>* it) { |
+ it->target_render_surface_layer_index_ = 0; |
+ it->current_layer_index_ = it->target_render_surface_children().size() - 1; |
+ GoToHighestInSubtree(it); |
+} |
+ |
+template <typename LayerType, |
+ typename LayerList, |
+ typename RenderSurfaceType, |
+ typename ActionType> |
+void LayerIteratorActions::FrontToBack::End( |
+ LayerIterator<LayerType, LayerList, RenderSurfaceType, ActionType>* it) { |
+ it->target_render_surface_layer_index_ = |
+ LayerIteratorValue::kInvalidTargetRenderSurfaceLayerIndex; |
+ it->current_layer_index_ = 0; |
+} |
+ |
+template <typename LayerType, |
+ typename LayerList, |
+ typename RenderSurfaceType, |
+ typename ActionType> |
+void LayerIteratorActions::FrontToBack::Next( |
+ LayerIterator<LayerType, LayerList, RenderSurfaceType, ActionType>* it) { |
+ // Moves to the previous layer in the current RS layer list. |
+ // Then we check if the new current layer has its own RS, |
+ // in which case there are things in that RS layer list that are higher, |
+ // so we find the highest layer in that subtree. |
+ // If we move back past the front of the list, |
+ // we jump up to the previous RS layer list, picking up again where we |
+ // had previously recursed into the current RS layer list. |
+ |
+ if (!it->current_layer_represents_target_render_surface()) { |
+ // Subtracting one here will eventually cause the current layer |
+ // to become that layer representing the target render surface. |
+ --it->current_layer_index_; |
+ GoToHighestInSubtree(it); |
+ } else { |
+ while (it->current_layer_represents_target_render_surface()) { |
+ if (!it->target_render_surface_layer_index_) { |
+ // End of the list |
+ it->target_render_surface_layer_index_ = |
+ LayerIteratorValue::kInvalidTargetRenderSurfaceLayerIndex; |
+ it->current_layer_index_ = 0; |
+ return; |
+ } |
+ it->target_render_surface_layer_index_ = it->target_render_surface() |
+ ->target_render_surface_layer_index_history_; |
+ it->current_layer_index_ = |
+ it->target_render_surface()->current_layer_index_history_; |
+ } |
+ } |
+} |
+ |
+template <typename LayerType, |
+ typename LayerList, |
+ typename RenderSurfaceType, |
+ typename ActionType> |
+void LayerIteratorActions::FrontToBack::GoToHighestInSubtree( |
+ LayerIterator<LayerType, LayerList, RenderSurfaceType, ActionType>* it) { |
+ if (it->current_layer_represents_target_render_surface()) |
+ return; |
+ while (it->current_layer_represents_contributing_render_surface()) { |
+ // Save where we were in the current target surface, move to the next one, |
+ // and save the target surface that we came from there |
+ // so we can go back to it. |
+ it->target_render_surface()->current_layer_index_history_ = |
+ it->current_layer_index_; |
+ int previous_target_render_surface_layer = |
+ it->target_render_surface_layer_index_; |
+ |
+ for (LayerType* layer = it->current_layer(); |
+ it->target_render_surface_layer() != layer; |
+ ++it->target_render_surface_layer_index_) { |
+ } |
+ it->current_layer_index_ = it->target_render_surface_children().size() - 1; |
+ |
+ it->target_render_surface()->target_render_surface_layer_index_history_ = |
+ previous_target_render_surface_layer; |
+ } |
+} |
+ |
+// Declare each of the above functions for Layer and LayerImpl classes |
+// so that they are linked. |
+template CC_EXPORT void LayerIteratorActions::FrontToBack::Next( |
+ LayerIterator<Layer, RenderSurfaceLayerList, RenderSurface, FrontToBack>* |
+ it); |
+template CC_EXPORT void LayerIteratorActions::FrontToBack::End( |
+ LayerIterator<Layer, RenderSurfaceLayerList, RenderSurface, FrontToBack>* |
+ it); |
+template CC_EXPORT void LayerIteratorActions::FrontToBack::Begin( |
+ LayerIterator<Layer, RenderSurfaceLayerList, RenderSurface, FrontToBack>* |
+ it); |
+template CC_EXPORT void LayerIteratorActions::FrontToBack::GoToHighestInSubtree( |
+ LayerIterator<Layer, RenderSurfaceLayerList, RenderSurface, FrontToBack>* |
+ it); |
+ |
+template CC_EXPORT void LayerIteratorActions::FrontToBack::Next( |
+ LayerIterator<LayerImpl, LayerImplList, RenderSurfaceImpl, FrontToBack>* |
+ it); |
+template CC_EXPORT void LayerIteratorActions::FrontToBack::End( |
+ LayerIterator<LayerImpl, LayerImplList, RenderSurfaceImpl, FrontToBack>* |
+ it); |
+template CC_EXPORT void LayerIteratorActions::FrontToBack::Begin( |
+ LayerIterator<LayerImpl, LayerImplList, RenderSurfaceImpl, FrontToBack>* |
+ it); |
+template CC_EXPORT void LayerIteratorActions::FrontToBack::GoToHighestInSubtree( |
+ LayerIterator<LayerImpl, LayerImplList, RenderSurfaceImpl, FrontToBack>* |
+ it); |
+ |
+} // namespace cc |