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Unified Diff: gm/gradients_2pt_conical.cpp

Issue 1790353002: Revert of more shader-->sp conversions (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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Index: gm/gradients_2pt_conical.cpp
diff --git a/gm/gradients_2pt_conical.cpp b/gm/gradients_2pt_conical.cpp
index 28ed8bb965ea6ad4f53a29f9ffb1ef19c035bed2..39ebb4a1f9ec540d19639e8a3d605486db360638 100644
--- a/gm/gradients_2pt_conical.cpp
+++ b/gm/gradients_2pt_conical.cpp
@@ -37,218 +37,235 @@
{ 4, gColorClamp, gPosClamp }
};
-static sk_sp<SkShader> Make2ConicalOutside(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, const SkMatrix& localMatrix) {
+static SkShader* Make2ConicalOutside(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10;
SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
center0.set(pts[0].fX + radius0, pts[0].fY + radius0);
center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
- return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors,
- data.fPos, data.fCount, tm, 0, &localMatrix);
-}
-
-static sk_sp<SkShader> Make2ConicalOutsideFlip(const SkPoint pts[2], const GradData& data,
+ return SkGradientShader::CreateTwoPointConical(center0, radius0,
+ center1, radius1,
+ data.fColors, data.fPos,
+ data.fCount, tm, 0, &localMatrix);
+}
+
+static SkShader* Make2ConicalOutsideFlip(const SkPoint pts[2], const GradData& data,
SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10;
SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
center0.set(pts[0].fX + radius0, pts[0].fY + radius0);
center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
- return SkGradientShader::MakeTwoPointConical(center1, radius1, center0, radius0, data.fColors,
- data.fPos, data.fCount, tm, 0, &localMatrix);
-}
-
-static sk_sp<SkShader> Make2ConicalInside(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, const SkMatrix& localMatrix) {
- SkPoint center0, center1;
- center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
- SkScalarAve(pts[0].fY, pts[1].fY));
- center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
- SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
- return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7,
- center0, (pts[1].fX - pts[0].fX) / 2,
- data.fColors, data.fPos, data.fCount, tm,
- 0, &localMatrix);
-}
-
-static sk_sp<SkShader> Make2ConicalInsideFlip(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, const SkMatrix& localMatrix) {
- SkPoint center0, center1;
- center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
- SkScalarAve(pts[0].fY, pts[1].fY));
- center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
- SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
- return SkGradientShader::MakeTwoPointConical(center0, (pts[1].fX - pts[0].fX) / 2,
- center1, (pts[1].fX - pts[0].fX) / 7,
- data.fColors, data.fPos, data.fCount, tm,
- 0, &localMatrix);
-}
-
-static sk_sp<SkShader> Make2ConicalInsideCenter(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, const SkMatrix& localMatrix) {
- SkPoint center0, center1;
- center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
- SkScalarAve(pts[0].fY, pts[1].fY));
- center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
- SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
- return SkGradientShader::MakeTwoPointConical(center0, (pts[1].fX - pts[0].fX) / 7,
- center0, (pts[1].fX - pts[0].fX) / 2,
- data.fColors, data.fPos, data.fCount, tm,
- 0, &localMatrix);
-}
-
-static sk_sp<SkShader> Make2ConicalZeroRad(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, const SkMatrix& localMatrix) {
- SkPoint center0, center1;
- center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
- SkScalarAve(pts[0].fY, pts[1].fY));
- center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
- SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
- return SkGradientShader::MakeTwoPointConical(center1, 0.f,
- center0, (pts[1].fX - pts[0].fX) / 2,
- data.fColors, data.fPos, data.fCount, tm,
- 0, &localMatrix);
-}
-
-static sk_sp<SkShader> Make2ConicalZeroRadFlip(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, const SkMatrix& localMatrix) {
- SkPoint center0, center1;
- center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
- SkScalarAve(pts[0].fY, pts[1].fY));
- center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
- SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
- return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 2,
- center0, 0.f,
- data.fColors, data.fPos, data.fCount, tm,
- 0, &localMatrix);
-}
-
-static sk_sp<SkShader> Make2ConicalZeroRadCenter(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, const SkMatrix& localMatrix) {
- SkPoint center0, center1;
- center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
- SkScalarAve(pts[0].fY, pts[1].fY));
- center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
- SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
- return SkGradientShader::MakeTwoPointConical(center0, 0.f, center0, (pts[1].fX - pts[0].fX) / 2,
- data.fColors, data.fPos, data.fCount, tm,
- 0, &localMatrix);
-}
-
-static sk_sp<SkShader> Make2ConicalZeroRadOutside(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm,
- const SkMatrix& localMatrix) {
+ return SkGradientShader::CreateTwoPointConical(center1, radius1,
+ center0, radius0,
+ data.fColors, data.fPos,
+ data.fCount, tm, 0, &localMatrix);
+}
+
+static SkShader* Make2ConicalInside(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
+ SkPoint center0, center1;
+ center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
+ SkScalarAve(pts[0].fY, pts[1].fY));
+ center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
+ SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
+ return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7,
+ center0, (pts[1].fX - pts[0].fX) / 2,
+ data.fColors, data.fPos, data.fCount, tm,
+ 0, &localMatrix);
+}
+
+static SkShader* Make2ConicalInsideFlip(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
+ SkPoint center0, center1;
+ center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
+ SkScalarAve(pts[0].fY, pts[1].fY));
+ center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
+ SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
+ return SkGradientShader::CreateTwoPointConical(center0, (pts[1].fX - pts[0].fX) / 2,
+ center1, (pts[1].fX - pts[0].fX) / 7,
+ data.fColors, data.fPos, data.fCount, tm,
+ 0, &localMatrix);
+}
+
+static SkShader* Make2ConicalInsideCenter(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
+ SkPoint center0, center1;
+ center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
+ SkScalarAve(pts[0].fY, pts[1].fY));
+ center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
+ SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
+ return SkGradientShader::CreateTwoPointConical(center0, (pts[1].fX - pts[0].fX) / 7,
+ center0, (pts[1].fX - pts[0].fX) / 2,
+ data.fColors, data.fPos, data.fCount, tm,
+ 0, &localMatrix);
+}
+
+static SkShader* Make2ConicalZeroRad(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
+ SkPoint center0, center1;
+ center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
+ SkScalarAve(pts[0].fY, pts[1].fY));
+ center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
+ SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
+ return SkGradientShader::CreateTwoPointConical(center1, 0.f,
+ center0, (pts[1].fX - pts[0].fX) / 2,
+ data.fColors, data.fPos, data.fCount, tm,
+ 0, &localMatrix);
+}
+
+static SkShader* Make2ConicalZeroRadFlip(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
+ SkPoint center0, center1;
+ center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
+ SkScalarAve(pts[0].fY, pts[1].fY));
+ center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
+ SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
+ return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 2,
+ center0, 0.f,
+ data.fColors, data.fPos, data.fCount, tm,
+ 0, &localMatrix);
+}
+
+static SkShader* Make2ConicalZeroRadCenter(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
+ SkPoint center0, center1;
+ center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
+ SkScalarAve(pts[0].fY, pts[1].fY));
+ center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
+ SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
+ return SkGradientShader::CreateTwoPointConical(center0, 0.f,
+ center0, (pts[1].fX - pts[0].fX) / 2,
+ data.fColors, data.fPos, data.fCount, tm,
+ 0, &localMatrix);
+}
+
+static SkShader* Make2ConicalZeroRadOutside(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = 0.f;
SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
center0.set(pts[0].fX + radius0, pts[0].fY + radius0);
center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
- return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1,
- data.fColors, data.fPos,
- data.fCount, tm, 0, &localMatrix);
-}
-
-static sk_sp<SkShader> Make2ConicalZeroRadFlipOutside(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm,
- const SkMatrix& localMatrix) {
+ return SkGradientShader::CreateTwoPointConical(center0, radius0,
+ center1, radius1,
+ data.fColors, data.fPos,
+ data.fCount, tm, 0, &localMatrix);
+}
+
+static SkShader* Make2ConicalZeroRadFlipOutside(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = 0.f;
SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
center0.set(pts[0].fX + radius0, pts[0].fY + radius0);
center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
- return SkGradientShader::MakeTwoPointConical(center1, radius1, center0, radius0, data.fColors,
- data.fPos, data.fCount, tm, 0, &localMatrix);
-}
-
-static sk_sp<SkShader> Make2ConicalEdgeX(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, const SkMatrix& localMatrix) {
+ return SkGradientShader::CreateTwoPointConical(center1, radius1,
+ center0, radius0,
+ data.fColors, data.fPos,
+ data.fCount, tm, 0, &localMatrix);
+}
+
+static SkShader* Make2ConicalEdgeX(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = (pts[1].fX - pts[0].fX) / 7;
SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
center1.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
center0.set(center1.fX + radius1, center1.fY);
- return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors,
- data.fPos, data.fCount, tm, 0, &localMatrix);
-}
-
-static sk_sp<SkShader> Make2ConicalEdgeY(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, const SkMatrix& localMatrix) {
+ return SkGradientShader::CreateTwoPointConical(center0, radius0,
+ center1, radius1,
+ data.fColors, data.fPos,
+ data.fCount, tm, 0, &localMatrix);
+}
+
+static SkShader* Make2ConicalEdgeY(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = (pts[1].fX - pts[0].fX) / 7;
SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
center1.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
center0.set(center1.fX, center1.fY + radius1);
- return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors,
- data.fPos, data.fCount, tm, 0, &localMatrix);
-}
-
-static sk_sp<SkShader> Make2ConicalZeroRadEdgeX(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm,
- const SkMatrix& localMatrix) {
+ return SkGradientShader::CreateTwoPointConical(center0, radius0,
+ center1, radius1,
+ data.fColors, data.fPos,
+ data.fCount, tm, 0, &localMatrix);
+}
+
+static SkShader* Make2ConicalZeroRadEdgeX(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = 0.f;
SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
center1.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
center0.set(center1.fX + radius1, center1.fY);
- return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors,
- data.fPos, data.fCount, tm, 0, &localMatrix);
-}
-
-static sk_sp<SkShader> Make2ConicalZeroRadEdgeY(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, const SkMatrix& localMatrix) {
+ return SkGradientShader::CreateTwoPointConical(center0, radius0,
+ center1, radius1,
+ data.fColors, data.fPos,
+ data.fCount, tm, 0, &localMatrix);
+}
+
+static SkShader* Make2ConicalZeroRadEdgeY(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = 0.f;
SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
center1.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
center0.set(center1.fX, center1.fY + radius1);
- return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors,
- data.fPos, data.fCount, tm, 0, &localMatrix);
-}
-
-static sk_sp<SkShader> Make2ConicalTouchX(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, const SkMatrix& localMatrix) {
+ return SkGradientShader::CreateTwoPointConical(center0, radius0,
+ center1, radius1,
+ data.fColors, data.fPos,
+ data.fCount, tm, 0, &localMatrix);
+}
+
+static SkShader* Make2ConicalTouchX(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = (pts[1].fX - pts[0].fX) / 7;
SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
center1.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
center0.set(center1.fX - radius1 + radius0, center1.fY);
- return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors,
- data.fPos, data.fCount, tm, 0, &localMatrix);
-}
-
-static sk_sp<SkShader> Make2ConicalTouchY(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, const SkMatrix& localMatrix) {
+ return SkGradientShader::CreateTwoPointConical(center0, radius0,
+ center1, radius1,
+ data.fColors, data.fPos,
+ data.fCount, tm, 0, &localMatrix);
+}
+
+static SkShader* Make2ConicalTouchY(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = (pts[1].fX - pts[0].fX) / 7;
SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
center1.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
center0.set(center1.fX, center1.fY + radius1 - radius0);
- return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors,
- data.fPos, data.fCount, tm, 0, &localMatrix);
-}
-
-static sk_sp<SkShader> Make2ConicalInsideSmallRad(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, const SkMatrix& localMatrix) {
- SkPoint center0, center1;
- center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
- SkScalarAve(pts[0].fY, pts[1].fY));
- center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
- SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
- return SkGradientShader::MakeTwoPointConical(center0, 0.0000000000000000001f,
- center0, (pts[1].fX - pts[0].fX) / 2,
- data.fColors, data.fPos, data.fCount, tm,
- 0, &localMatrix);
-}
-
-typedef sk_sp<SkShader> (*GradMaker)(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, const SkMatrix& localMatrix);
+ return SkGradientShader::CreateTwoPointConical(center0, radius0,
+ center1, radius1,
+ data.fColors, data.fPos,
+ data.fCount, tm, 0, &localMatrix);
+}
+
+static SkShader* Make2ConicalInsideSmallRad(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
+ SkPoint center0, center1;
+ center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
+ SkScalarAve(pts[0].fY, pts[1].fY));
+ center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
+ SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
+ return SkGradientShader::CreateTwoPointConical(center0, 0.0000000000000000001f,
+ center0, (pts[1].fX - pts[0].fX) / 2,
+ data.fColors, data.fPos, data.fCount, tm,
+ 0, &localMatrix);
+}
+
+typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, const SkMatrix& localMatrix);
static const GradMaker gGradMakersOutside[] = {
Make2ConicalOutside, Make2ConicalOutsideFlip,
@@ -330,8 +347,10 @@
scale.postTranslate(25.f, 25.f);
}
- paint.setShader(gradMaker[j](pts, gGradData[i], tm, scale));
+ SkShader* shader = gradMaker[j](pts, gGradData[i], tm, scale);
+ paint.setShader(shader);
canvas->drawRect(r, paint);
+ shader->unref();
canvas->translate(0, SkIntToScalar(120));
}
canvas->restore();
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