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Unified Diff: gm/gradients.cpp

Issue 1790353002: Revert of more shader-->sp conversions (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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Index: gm/gradients.cpp
diff --git a/gm/gradients.cpp b/gm/gradients.cpp
index 29d0f31e960fe54a52c38738f6d3d6ae502269e1..eeb5bcb9ff86ccba7e8116b6e501667b12bff702 100644
--- a/gm/gradients.cpp
+++ b/gm/gradients.cpp
@@ -40,57 +40,59 @@
{ 4, gColorClamp, gPosClamp }
};
-static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, const SkMatrix& localMatrix) {
- return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm, 0,
- &localMatrix);
-}
-
-static sk_sp<SkShader> MakeRadial(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, const SkMatrix& localMatrix) {
+static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
+ return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos,
+ data.fCount, tm, 0, &localMatrix);
+}
+
+static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center;
center.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
- return SkGradientShader::MakeRadial(center, center.fX, data.fColors, data.fPos, data.fCount,
- tm, 0, &localMatrix);
-}
-
-static sk_sp<SkShader> MakeSweep(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode, const SkMatrix& localMatrix) {
+ return SkGradientShader::CreateRadial(center, center.fX, data.fColors,
+ data.fPos, data.fCount, tm, 0, &localMatrix);
+}
+
+static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode, const SkMatrix& localMatrix) {
SkPoint center;
center.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
- return SkGradientShader::MakeSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount,
- 0, &localMatrix);
-}
-
-static sk_sp<SkShader> Make2Radial(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, const SkMatrix& localMatrix) {
+ return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors,
+ data.fPos, data.fCount, 0, &localMatrix);
+}
+
+static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
- return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7,
- center0, (pts[1].fX - pts[0].fX) / 2,
- data.fColors, data.fPos, data.fCount, tm,
- 0, &localMatrix);
-}
-
-static sk_sp<SkShader> Make2Conical(const SkPoint pts[2], const GradData& data,
+ return SkGradientShader::CreateTwoPointConical(
+ center1, (pts[1].fX - pts[0].fX) / 7,
+ center0, (pts[1].fX - pts[0].fX) / 2,
+ data.fColors, data.fPos, data.fCount, tm,
+ 0, &localMatrix);
+}
+
+static SkShader* Make2Conical(const SkPoint pts[2], const GradData& data,
SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10;
SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
center0.set(pts[0].fX + radius0, pts[0].fY + radius0);
center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
- return SkGradientShader::MakeTwoPointConical(center1, radius1, center0, radius0,
- data.fColors, data.fPos,
- data.fCount, tm, 0, &localMatrix);
-}
-
-typedef sk_sp<SkShader> (*GradMaker)(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, const SkMatrix& localMatrix);
+ return SkGradientShader::CreateTwoPointConical(center1, radius1,
+ center0, radius0,
+ data.fColors, data.fPos,
+ data.fCount, tm, 0, &localMatrix);
+}
+
+typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, const SkMatrix& localMatrix);
static const GradMaker gGradMakers[] = {
MakeLinear, MakeRadial, MakeSweep, Make2Radial, Make2Conical
};
@@ -134,8 +136,11 @@
scale.postTranslate(25.f, 25.f);
}
- paint.setShader(gGradMakers[j](pts, gGradData[i], tm, scale));
+ SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, scale);
+
+ paint.setShader(shader);
canvas->drawRect(r, paint);
+ shader->unref();
canvas->translate(0, SkIntToScalar(120));
}
canvas->restore();
@@ -191,8 +196,11 @@
perspective.setPerspY(SkIntToScalar(i+1) / 500);
perspective.setSkewX(SkIntToScalar(i+1) / 10);
- paint.setShader(gGradMakers[j](pts, gGradData[i], tm, perspective));
+ SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, perspective);
+
+ paint.setShader(shader);
canvas->drawRect(r, paint);
+ shader->unref();
canvas->translate(0, SkIntToScalar(120));
}
canvas->restore();
@@ -279,11 +287,12 @@
SkPoint c1;
c1.iset(0, 25);
SkScalar r1 = SkIntToScalar(150);
+ SkShader* s = SkGradientShader::CreateTwoPointConical(c0, r0, c1, r1, colors,
+ pos, SK_ARRAY_COUNT(pos),
+ SkShader::kClamp_TileMode);
SkPaint paint;
- paint.setShader(SkGradientShader::MakeTwoPointConical(c0, r0, c1, r1, colors,
- pos, SK_ARRAY_COUNT(pos),
- SkShader::kClamp_TileMode));
paint.setDither(fDither);
+ paint.setShader(s)->unref();
canvas->drawPaint(paint);
}
@@ -320,13 +329,13 @@
SkScalar r0 = 20;
SkPoint c1 = { 200, 25 };
SkScalar r1 = 10;
-
+ SkShader* s = SkGradientShader::CreateTwoPointConical(c0, r0, c1, r1, colors,
+ pos, SK_ARRAY_COUNT(pos),
+ SkShader::kClamp_TileMode);
SkPaint paint;
paint.setColor(SK_ColorYELLOW);
canvas->drawRect(SkRect::MakeWH(100, 150), paint);
- paint.setShader(SkGradientShader::MakeTwoPointConical(c0, r0, c1, r1, colors, pos,
- SK_ARRAY_COUNT(pos),
- SkShader::kClamp_TileMode));
+ paint.setShader(s)->unref();
canvas->drawRect(SkRect::MakeWH(100, 150), paint);
}
@@ -359,11 +368,13 @@
SkPoint center;
center.iset(0, 300);
canvas->translate(SkIntToScalar(20), SkIntToScalar(20));
- paint.setShader(SkGradientShader::MakeRadial(
+ SkShader* shader = SkGradientShader::CreateRadial(
SkPoint(center),
SkIntToScalar(200), gColors, nullptr, 5,
- SkShader::kClamp_TileMode));
+ SkShader::kClamp_TileMode);
+ paint.setShader(shader);
canvas->drawRect(r, paint);
+ shader->unref();
}
private:
@@ -402,9 +413,11 @@
const SkScalar pos[] = { 0.0f,
0.35f,
1.0f };
- paint.setShader(SkGradientShader::MakeRadial(center, radius, colors, pos,
- SK_ARRAY_COUNT(pos),
- SkShader::kClamp_TileMode));
+ SkShader* shader =
+ SkGradientShader::CreateRadial(center, radius, colors,
+ pos, SK_ARRAY_COUNT(pos),
+ SkShader::kClamp_TileMode);
+ paint.setShader(shader)->unref();
SkRect r = {
0, 0, SkIntToScalar(dim.width()), SkIntToScalar(dim.height())
};
@@ -451,19 +464,25 @@
const uint32_t flags[] = { 0, SkGradientShader::kInterpolateColorsInPremul_Flag };
for (size_t i = 0; i < SK_ARRAY_COUNT(flags); i++) {
- paint1.setShader(SkGradientShader::MakeSweep(cx, cy, sweep_colors,
- nullptr, SK_ARRAY_COUNT(sweep_colors),
- flags[i], nullptr));
- paint2.setShader(SkGradientShader::MakeRadial(center, radius, colors1,
- nullptr, SK_ARRAY_COUNT(colors1),
- SkShader::kClamp_TileMode,
- flags[i], nullptr));
- paint3.setShader(SkGradientShader::MakeRadial(center, radius, colors2,
- nullptr, SK_ARRAY_COUNT(colors2),
- SkShader::kClamp_TileMode,
- flags[i], nullptr));
+ SkAutoTUnref<SkShader> sweep(
+ SkGradientShader::CreateSweep(cx, cy, sweep_colors,
+ nullptr, SK_ARRAY_COUNT(sweep_colors),
+ flags[i], nullptr));
+ SkAutoTUnref<SkShader> radial1(
+ SkGradientShader::CreateRadial(center, radius, colors1,
+ nullptr, SK_ARRAY_COUNT(colors1),
+ SkShader::kClamp_TileMode,
+ flags[i], nullptr));
+ SkAutoTUnref<SkShader> radial2(
+ SkGradientShader::CreateRadial(center, radius, colors2,
+ nullptr, SK_ARRAY_COUNT(colors2),
+ SkShader::kClamp_TileMode,
+ flags[i], nullptr));
+ paint1.setShader(sweep);
paint1.setDither(fDither);
+ paint2.setShader(radial1);
paint2.setDither(fDither);
+ paint3.setShader(radial2);
paint3.setDither(fDither);
canvas->drawCircle(cx, cy, radius, paint1);
@@ -500,8 +519,8 @@
const SkPoint center = { 0, 0 };
const SkScalar kRadius = 3000;
const SkColor gColors[] = { 0xFFFFFFFF, 0xFF000000 };
- fShader = SkGradientShader::MakeRadial(center, kRadius, gColors, nullptr, 2,
- SkShader::kClamp_TileMode);
+ fShader.reset(SkGradientShader::CreateRadial(center, kRadius, gColors, nullptr, 2,
+ SkShader::kClamp_TileMode));
}
void onDraw(SkCanvas* canvas) override {
@@ -512,7 +531,7 @@
}
private:
- sk_sp<SkShader> fShader;
+ SkAutoTUnref<SkShader> fShader;
bool fDither;
typedef GM INHERITED;
@@ -537,8 +556,8 @@
const SkColor colors[] = { SK_ColorRED, SK_ColorRED, SK_ColorWHITE, SK_ColorWHITE,
SK_ColorRED };
const SkScalar pos[] = { 0, .4f, .4f, .8f, .8f, 1 };
- fShader = SkGradientShader::MakeRadial(center, kRadius, colors, pos,
- SK_ARRAY_COUNT(gColors), SkShader::kClamp_TileMode);
+ fShader.reset(SkGradientShader::CreateRadial(center, kRadius, colors, pos,
+ SK_ARRAY_COUNT(gColors), SkShader::kClamp_TileMode));
}
void onDraw(SkCanvas* canvas) override {
@@ -550,7 +569,7 @@
}
private:
- sk_sp<SkShader> fShader;
+ SkAutoTUnref<SkShader> fShader;
bool fDither;
typedef GM INHERITED;
@@ -585,8 +604,8 @@
for (int inner = 0; inner < (int) SK_ARRAY_COUNT(unitPos); ++inner) {
pos[inner] = unitPos[inner] / (kMinWidth + index * kWidthBump);
}
- fShader[index] = SkGradientShader::MakeLinear(pts, colors, pos,
- SK_ARRAY_COUNT(gColors), SkShader::kClamp_TileMode);
+ fShader[index].reset(SkGradientShader::CreateLinear(pts, colors, pos,
+ SK_ARRAY_COUNT(gColors), SkShader::kClamp_TileMode));
}
}
@@ -602,7 +621,7 @@
}
private:
- sk_sp<SkShader> fShader[100];
+ SkAutoTUnref<SkShader> fShader[100];
bool fDither;
typedef GM INHERITED;
@@ -654,12 +673,13 @@
SkPaint paint;
for (unsigned i = 0; i < SK_ARRAY_COUNT(configs); ++i) {
SkAutoCanvasRestore acr(canvas, true);
- paint.setShader(SkGradientShader::MakeLinear(configs[i].pts, colors, configs[i].pos,
- kStopCount, SkShader::kClamp_TileMode,
- fFlags, nullptr));
+ SkAutoTUnref<SkShader> gradient(
+ SkGradientShader::CreateLinear(configs[i].pts, colors, configs[i].pos, kStopCount,
+ SkShader::kClamp_TileMode, fFlags, nullptr));
canvas->translate(kRectSize * ((i % 4) * 1.5f + 0.25f),
kRectSize * ((i / 4) * 1.5f + 0.25f));
+ paint.setShader(gradient);
canvas->drawRect(SkRect::MakeWH(kRectSize, kRectSize), paint);
}
}
@@ -684,27 +704,27 @@
#define SIZE 121
-static sk_sp<SkShader> make_linear(const GradRun& run, SkShader::TileMode mode) {
+static SkShader* make_linear(const GradRun& run, SkShader::TileMode mode) {
const SkPoint pts[] { { 30, 30 }, { SIZE - 30, SIZE - 30 } };
- return SkGradientShader::MakeLinear(pts, run.fColors, run.fPos, run.fCount, mode);
-}
-
-static sk_sp<SkShader> make_radial(const GradRun& run, SkShader::TileMode mode) {
+ return SkGradientShader::CreateLinear(pts, run.fColors, run.fPos, run.fCount, mode);
+}
+
+static SkShader* make_radial(const GradRun& run, SkShader::TileMode mode) {
const SkScalar half = SIZE * 0.5f;
- return SkGradientShader::MakeRadial({half,half}, half - 10, run.fColors, run.fPos,
- run.fCount, mode);
-}
-
-static sk_sp<SkShader> make_conical(const GradRun& run, SkShader::TileMode mode) {
+ return SkGradientShader::CreateRadial({half,half}, half - 10,
+ run.fColors, run.fPos, run.fCount, mode);
+}
+
+static SkShader* make_conical(const GradRun& run, SkShader::TileMode mode) {
const SkScalar half = SIZE * 0.5f;
const SkPoint center { half, half };
- return SkGradientShader::MakeTwoPointConical(center, 20, center, half - 10,
- run.fColors, run.fPos, run.fCount, mode);
-}
-
-static sk_sp<SkShader> make_sweep(const GradRun& run, SkShader::TileMode) {
+ return SkGradientShader::CreateTwoPointConical(center, 20, center, half - 10,
+ run.fColors, run.fPos, run.fCount, mode);
+}
+
+static SkShader* make_sweep(const GradRun& run, SkShader::TileMode) {
const SkScalar half = SIZE * 0.5f;
- return SkGradientShader::MakeSweep(half, half, run.fColors, run.fPos, run.fCount);
+ return SkGradientShader::CreateSweep(half, half, run.fColors, run.fPos, run.fCount);
}
/*
@@ -742,7 +762,7 @@
4,
},
};
- sk_sp<SkShader> (*factories[])(const GradRun&, SkShader::TileMode) {
+ SkShader* (*factories[])(const GradRun&, SkShader::TileMode) {
make_linear, make_radial, make_conical, make_sweep
};
@@ -757,7 +777,7 @@
canvas->translate(0, dy);
SkAutoCanvasRestore acr(canvas, true);
for (const auto& run : runs) {
- paint.setShader(factory(run, mode));
+ paint.setShader(factory(run, mode))->unref();
canvas->drawRect(rect, paint);
canvas->translate(dx, 0);
}
@@ -779,9 +799,11 @@
}
}
+ SkAutoTUnref<SkShader> shader(SkGradientShader::CreateLinear(
+ pts, colors, nullptr, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, flags, nullptr));
+
SkPaint p;
- p.setShader(SkGradientShader::MakeLinear(
- pts, colors, nullptr, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, flags, nullptr));
+ p.setShader(shader);
canvas->drawRect(SkRect::MakeXYWH(0, 0, 500, 500), p);
}
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