Index: Source/platform/graphics/GraphicsContextState.h |
diff --git a/Source/platform/graphics/GraphicsContextState.h b/Source/platform/graphics/GraphicsContextState.h |
index 9565ada18c01c2f8db005619115823fafd23cc45..26f540fc15f1128101d784fa795df615b81dd51b 100644 |
--- a/Source/platform/graphics/GraphicsContextState.h |
+++ b/Source/platform/graphics/GraphicsContextState.h |
@@ -29,7 +29,7 @@ |
#ifndef GraphicsContextState_h |
#define GraphicsContextState_h |
-#include "platform/graphics/DrawLooper.h" |
+#include "platform/graphics/DrawLooperBuilder.h" |
#include "platform/graphics/Gradient.h" |
#include "platform/graphics/GraphicsTypes.h" |
#include "platform/graphics/Path.h" |
@@ -106,7 +106,7 @@ public: |
// Shadow. (This will need tweaking if we use draw loopers for other things.) |
SkDrawLooper* drawLooper() const { return m_looper.get(); } |
- void setDrawLooper(const DrawLooper&); |
+ void setDrawLooper(PassRefPtr<SkDrawLooper>); |
void clearDrawLooper(); |
// Text. (See TextModeFill & friends.) |