| Index: Source/platform/graphics/GraphicsContextState.h
|
| diff --git a/Source/platform/graphics/GraphicsContextState.h b/Source/platform/graphics/GraphicsContextState.h
|
| index 9565ada18c01c2f8db005619115823fafd23cc45..26f540fc15f1128101d784fa795df615b81dd51b 100644
|
| --- a/Source/platform/graphics/GraphicsContextState.h
|
| +++ b/Source/platform/graphics/GraphicsContextState.h
|
| @@ -29,7 +29,7 @@
|
| #ifndef GraphicsContextState_h
|
| #define GraphicsContextState_h
|
|
|
| -#include "platform/graphics/DrawLooper.h"
|
| +#include "platform/graphics/DrawLooperBuilder.h"
|
| #include "platform/graphics/Gradient.h"
|
| #include "platform/graphics/GraphicsTypes.h"
|
| #include "platform/graphics/Path.h"
|
| @@ -106,7 +106,7 @@ public:
|
|
|
| // Shadow. (This will need tweaking if we use draw loopers for other things.)
|
| SkDrawLooper* drawLooper() const { return m_looper.get(); }
|
| - void setDrawLooper(const DrawLooper&);
|
| + void setDrawLooper(PassRefPtr<SkDrawLooper>);
|
| void clearDrawLooper();
|
|
|
| // Text. (See TextModeFill & friends.)
|
|
|