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Side by Side Diff: Source/platform/graphics/GraphicsContextState.h

Issue 177473003: Use SkLayerDrawLooper::Builder to construct SkLayerDrawLooper. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebase Created 6 years, 9 months ago
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1 // Copyright (C) 2013 Google Inc. All rights reserved. 1 // Copyright (C) 2013 Google Inc. All rights reserved.
2 // 2 //
3 // Redistribution and use in source and binary forms, with or without 3 // Redistribution and use in source and binary forms, with or without
4 // modification, are permitted provided that the following conditions are 4 // modification, are permitted provided that the following conditions are
5 // met: 5 // met:
6 // 6 //
7 // * Redistributions of source code must retain the above copyright 7 // * Redistributions of source code must retain the above copyright
8 // notice, this list of conditions and the following disclaimer. 8 // notice, this list of conditions and the following disclaimer.
9 // * Redistributions in binary form must reproduce the above 9 // * Redistributions in binary form must reproduce the above
10 // copyright notice, this list of conditions and the following disclaimer 10 // copyright notice, this list of conditions and the following disclaimer
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22 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
23 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28 28
29 #ifndef GraphicsContextState_h 29 #ifndef GraphicsContextState_h
30 #define GraphicsContextState_h 30 #define GraphicsContextState_h
31 31
32 #include "platform/graphics/DrawLooper.h" 32 #include "platform/graphics/DrawLooperBuilder.h"
33 #include "platform/graphics/Gradient.h" 33 #include "platform/graphics/Gradient.h"
34 #include "platform/graphics/GraphicsTypes.h" 34 #include "platform/graphics/GraphicsTypes.h"
35 #include "platform/graphics/Path.h" 35 #include "platform/graphics/Path.h"
36 #include "platform/graphics/Pattern.h" 36 #include "platform/graphics/Pattern.h"
37 #include "platform/graphics/StrokeData.h" 37 #include "platform/graphics/StrokeData.h"
38 #include "platform/graphics/skia/SkiaUtils.h" 38 #include "platform/graphics/skia/SkiaUtils.h"
39 #include "third_party/skia/include/core/SkColorFilter.h" 39 #include "third_party/skia/include/core/SkColorFilter.h"
40 #include "third_party/skia/include/core/SkPaint.h" 40 #include "third_party/skia/include/core/SkPaint.h"
41 #include "wtf/PassOwnPtr.h" 41 #include "wtf/PassOwnPtr.h"
42 #include "wtf/RefPtr.h" 42 #include "wtf/RefPtr.h"
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99 Pattern* fillPattern() const { return m_fillPattern.get(); } 99 Pattern* fillPattern() const { return m_fillPattern.get(); }
100 void setFillPattern(const PassRefPtr<Pattern>); 100 void setFillPattern(const PassRefPtr<Pattern>);
101 void clearFillPattern(); 101 void clearFillPattern();
102 102
103 // Path fill rule 103 // Path fill rule
104 WindRule fillRule() const { return m_fillRule; } 104 WindRule fillRule() const { return m_fillRule; }
105 void setFillRule(WindRule rule) { m_fillRule = rule; } 105 void setFillRule(WindRule rule) { m_fillRule = rule; }
106 106
107 // Shadow. (This will need tweaking if we use draw loopers for other things. ) 107 // Shadow. (This will need tweaking if we use draw loopers for other things. )
108 SkDrawLooper* drawLooper() const { return m_looper.get(); } 108 SkDrawLooper* drawLooper() const { return m_looper.get(); }
109 void setDrawLooper(const DrawLooper&); 109 void setDrawLooper(PassRefPtr<SkDrawLooper>);
110 void clearDrawLooper(); 110 void clearDrawLooper();
111 111
112 // Text. (See TextModeFill & friends.) 112 // Text. (See TextModeFill & friends.)
113 TextDrawingModeFlags textDrawingMode() const { return m_textDrawingMode; } 113 TextDrawingModeFlags textDrawingMode() const { return m_textDrawingMode; }
114 void setTextDrawingMode(TextDrawingModeFlags mode) { m_textDrawingMode = mod e; } 114 void setTextDrawingMode(TextDrawingModeFlags mode) { m_textDrawingMode = mod e; }
115 115
116 // Common shader state. 116 // Common shader state.
117 int alpha() const { return m_alpha; } 117 int alpha() const { return m_alpha; }
118 void setAlphaAsFloat(float); 118 void setAlphaAsFloat(float);
119 119
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175 uint16_t m_saveCount; 175 uint16_t m_saveCount;
176 176
177 bool m_shouldAntialias : 1; 177 bool m_shouldAntialias : 1;
178 bool m_shouldSmoothFonts : 1; 178 bool m_shouldSmoothFonts : 1;
179 bool m_shouldClampToSourceRect : 1; 179 bool m_shouldClampToSourceRect : 1;
180 }; 180 };
181 181
182 } // namespace WebCore 182 } // namespace WebCore
183 183
184 #endif // GraphicsContextState_h 184 #endif // GraphicsContextState_h
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