| Index: Source/platform/graphics/GraphicsContextState.cpp
|
| diff --git a/Source/platform/graphics/GraphicsContextState.cpp b/Source/platform/graphics/GraphicsContextState.cpp
|
| index e55810458e1fd87cf38acf1c38b27ff33a1f64e7..d4af47aaa6750f3fe7270a36425103ae46c706bc 100644
|
| --- a/Source/platform/graphics/GraphicsContextState.cpp
|
| +++ b/Source/platform/graphics/GraphicsContextState.cpp
|
| @@ -188,9 +188,9 @@ void GraphicsContextState::clearFillPattern()
|
| }
|
|
|
| // Shadow. (This will need tweaking if we use draw loopers for other things.)
|
| -void GraphicsContextState::setDrawLooper(const DrawLooper& drawLooper)
|
| +void GraphicsContextState::setDrawLooper(PassRefPtr<SkDrawLooper> drawLooper)
|
| {
|
| - m_looper = drawLooper.skDrawLooper();
|
| + m_looper = drawLooper;
|
| m_strokePaint.setLooper(m_looper.get());
|
| m_fillPaint.setLooper(m_looper.get());
|
| }
|
|
|