| Index: content/common/gpu/media/android_deferred_rendering_backing_strategy.h
|
| diff --git a/content/common/gpu/media/android_deferred_rendering_backing_strategy.h b/content/common/gpu/media/android_deferred_rendering_backing_strategy.h
|
| index eec5ee05cb35f9fcf2bb3982dd1716f650fd6c17..830eca307dbc8c2011e4fb88d4c5d721a337a3d0 100644
|
| --- a/content/common/gpu/media/android_deferred_rendering_backing_strategy.h
|
| +++ b/content/common/gpu/media/android_deferred_rendering_backing_strategy.h
|
| @@ -54,15 +54,14 @@ class CONTENT_EXPORT AndroidDeferredRenderingBackingStrategy
|
| const AndroidVideoDecodeAccelerator::OutputBufferMap&) override;
|
| void OnFrameAvailable() override;
|
| bool ArePicturesOverlayable() override;
|
| + void UpdatePictureBufferSize(media::PictureBuffer* picture_buffer,
|
| + const gfx::Size& new_size) override;
|
|
|
| private:
|
| // Release any codec buffer that is associated with the given picture buffer
|
| // back to the codec. It is okay if there is no such buffer.
|
| void ReleaseCodecBufferForPicture(const media::PictureBuffer& picture_buffer);
|
|
|
| - // Return the TextureRef for a given PictureBuffer's texture.
|
| - gpu::gles2::TextureRef* GetTextureForPicture(const media::PictureBuffer&);
|
| -
|
| // Return the AVDACodecImage for a given PictureBuffer's texture.
|
| AVDACodecImage* GetImageForPicture(const media::PictureBuffer&);
|
| void SetImageForPicture(
|
|
|