Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(595)

Side by Side Diff: content/common/gpu/media/android_deferred_rendering_backing_strategy.h

Issue 1750213002: Fix Android black frames from MSE config changes. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 4 years, 9 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_ANDROID_DEFERRED_RENDERING_BACKING_STRATEGY_H_ 5 #ifndef CONTENT_COMMON_GPU_MEDIA_ANDROID_DEFERRED_RENDERING_BACKING_STRATEGY_H_
6 #define CONTENT_COMMON_GPU_MEDIA_ANDROID_DEFERRED_RENDERING_BACKING_STRATEGY_H_ 6 #define CONTENT_COMMON_GPU_MEDIA_ANDROID_DEFERRED_RENDERING_BACKING_STRATEGY_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
47 void UseCodecBufferForPictureBuffer(int32_t codec_buffer_index, 47 void UseCodecBufferForPictureBuffer(int32_t codec_buffer_index,
48 const media::PictureBuffer&) override; 48 const media::PictureBuffer&) override;
49 void AssignOnePictureBuffer(const media::PictureBuffer&) override; 49 void AssignOnePictureBuffer(const media::PictureBuffer&) override;
50 void ReuseOnePictureBuffer(const media::PictureBuffer&) override; 50 void ReuseOnePictureBuffer(const media::PictureBuffer&) override;
51 void DismissOnePictureBuffer(const media::PictureBuffer&) override; 51 void DismissOnePictureBuffer(const media::PictureBuffer&) override;
52 void CodecChanged( 52 void CodecChanged(
53 media::VideoCodecBridge*, 53 media::VideoCodecBridge*,
54 const AndroidVideoDecodeAccelerator::OutputBufferMap&) override; 54 const AndroidVideoDecodeAccelerator::OutputBufferMap&) override;
55 void OnFrameAvailable() override; 55 void OnFrameAvailable() override;
56 bool ArePicturesOverlayable() override; 56 bool ArePicturesOverlayable() override;
57 void UpdatePictureBufferSize(media::PictureBuffer* picture_buffer,
58 const gfx::Size& new_size) override;
57 59
58 private: 60 private:
59 // Release any codec buffer that is associated with the given picture buffer 61 // Release any codec buffer that is associated with the given picture buffer
60 // back to the codec. It is okay if there is no such buffer. 62 // back to the codec. It is okay if there is no such buffer.
61 void ReleaseCodecBufferForPicture(const media::PictureBuffer& picture_buffer); 63 void ReleaseCodecBufferForPicture(const media::PictureBuffer& picture_buffer);
62 64
63 // Return the TextureRef for a given PictureBuffer's texture.
64 gpu::gles2::TextureRef* GetTextureForPicture(const media::PictureBuffer&);
65
66 // Return the AVDACodecImage for a given PictureBuffer's texture. 65 // Return the AVDACodecImage for a given PictureBuffer's texture.
67 AVDACodecImage* GetImageForPicture(const media::PictureBuffer&); 66 AVDACodecImage* GetImageForPicture(const media::PictureBuffer&);
68 void SetImageForPicture( 67 void SetImageForPicture(
69 const media::PictureBuffer& picture_buffer, 68 const media::PictureBuffer& picture_buffer,
70 const scoped_refptr<gpu::gles2::GLStreamTextureImage>& image); 69 const scoped_refptr<gpu::gles2::GLStreamTextureImage>& image);
71 70
72 // Make a copy of the SurfaceTexture's front buffer and associate all given 71 // Make a copy of the SurfaceTexture's front buffer and associate all given
73 // picture buffer textures with it. The picture buffer textures will not 72 // picture buffer textures with it. The picture buffer textures will not
74 // dependend on |this|, the SurfaceTexture, the MediaCodec or the VDA, so it's 73 // dependend on |this|, the SurfaceTexture, the MediaCodec or the VDA, so it's
75 // used to back the picture buffers when the VDA is being destroyed. 74 // used to back the picture buffers when the VDA is being destroyed.
(...skipping 13 matching lines...) Expand all
89 scoped_refptr<gfx::SurfaceTexture> surface_texture_; 88 scoped_refptr<gfx::SurfaceTexture> surface_texture_;
90 89
91 media::VideoCodecBridge* media_codec_; 90 media::VideoCodecBridge* media_codec_;
92 91
93 DISALLOW_COPY_AND_ASSIGN(AndroidDeferredRenderingBackingStrategy); 92 DISALLOW_COPY_AND_ASSIGN(AndroidDeferredRenderingBackingStrategy);
94 }; 93 };
95 94
96 } // namespace content 95 } // namespace content
97 96
98 #endif // CONTENT_COMMON_GPU_MEDIA_ANDROID_DEFERRED_RENDERING_BACKING_STRATEGY_ H_ 97 #endif // CONTENT_COMMON_GPU_MEDIA_ANDROID_DEFERRED_RENDERING_BACKING_STRATEGY_ H_
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698