Index: src/gpu/vk/GrVkResource.h |
diff --git a/src/gpu/vk/GrVkResource.h b/src/gpu/vk/GrVkResource.h |
deleted file mode 100644 |
index 8387c4ef96827c432bab86b2c05469a1b6ab5624..0000000000000000000000000000000000000000 |
--- a/src/gpu/vk/GrVkResource.h |
+++ /dev/null |
@@ -1,170 +0,0 @@ |
-/* |
- * Copyright 2015 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-#ifndef GrVkResource_DEFINED |
-#define GrVkResource_DEFINED |
- |
-#include "SkAtomics.h" |
-#include "SkTDynamicHash.h" |
-#include "SkRandom.h" |
- |
-class GrVkGpu; |
- |
-// uncomment to enable tracing of resource refs |
-//#ifdef SK_DEBUG |
-//#define SK_TRACE_VK_RESOURCES |
-//#endif |
- |
-/** \class GrVkResource |
- |
- GrVkResource is the base class for Vulkan resources that may be shared by multiple |
- objects. When an existing owner wants to share a reference, it calls ref(). |
- When an owner wants to release its reference, it calls unref(). When the |
- shared object's reference count goes to zero as the result of an unref() |
- call, its (virtual) destructor is called. It is an error for the |
- destructor to be called explicitly (or via the object going out of scope on |
- the stack or calling delete) if getRefCnt() > 1. |
- |
- This is nearly identical to SkRefCntBase. The exceptions are that unref() |
- takes a GrVkGpu, and any derived classes must implement freeGPUData() and |
- possibly abandonSubResources(). |
-*/ |
- |
-class GrVkResource : SkNoncopyable { |
-public: |
- // Simple refCount tracing, to ensure that everything ref'ed is unref'ed. |
-#ifdef SK_TRACE_VK_RESOURCES |
- static const uint32_t& GetKey(const GrVkResource& r) { return r.fKey; } |
- static uint32_t Hash(const uint32_t& k) { return k; } |
- static SkTDynamicHash<GrVkResource, uint32_t> fTrace; |
- static SkRandom fRandom; |
-#endif |
- |
- /** Default construct, initializing the reference count to 1. |
- */ |
- GrVkResource() : fRefCnt(1) { |
-#ifdef SK_TRACE_VK_RESOURCES |
- fKey = fRandom.nextU(); |
- fTrace.add(this); |
-#endif |
- } |
- |
- /** Destruct, asserting that the reference count is 1. |
- */ |
- virtual ~GrVkResource() { |
-#ifdef SK_DEBUG |
- SkASSERTF(fRefCnt == 1, "fRefCnt was %d", fRefCnt); |
- fRefCnt = 0; // illegal value, to catch us if we reuse after delete |
-#endif |
- } |
- |
-#ifdef SK_DEBUG |
- /** Return the reference count. Use only for debugging. */ |
- int32_t getRefCnt() const { return fRefCnt; } |
-#endif |
- |
- /** May return true if the caller is the only owner. |
- * Ensures that all previous owner's actions are complete. |
- */ |
- bool unique() const { |
- if (1 == sk_atomic_load(&fRefCnt, sk_memory_order_acquire)) { |
- // The acquire barrier is only really needed if we return true. It |
- // prevents code conditioned on the result of unique() from running |
- // until previous owners are all totally done calling unref(). |
- return true; |
- } |
- return false; |
- } |
- |
- /** Increment the reference count. |
- Must be balanced by a call to unref() or unrefAndFreeResources(). |
- */ |
- void ref() const { |
- SkASSERT(fRefCnt > 0); |
- (void)sk_atomic_fetch_add(&fRefCnt, +1, sk_memory_order_relaxed); // No barrier required. |
- } |
- |
- /** Decrement the reference count. If the reference count is 1 before the |
- decrement, then delete the object. Note that if this is the case, then |
- the object needs to have been allocated via new, and not on the stack. |
- Any GPU data associated with this resource will be freed before it's deleted. |
- */ |
- void unref(const GrVkGpu* gpu) const { |
- SkASSERT(fRefCnt > 0); |
- SkASSERT(gpu); |
- // A release here acts in place of all releases we "should" have been doing in ref(). |
- if (1 == sk_atomic_fetch_add(&fRefCnt, -1, sk_memory_order_acq_rel)) { |
- // Like unique(), the acquire is only needed on success, to make sure |
- // code in internal_dispose() doesn't happen before the decrement. |
- this->internal_dispose(gpu); |
- } |
- } |
- |
- /** Unref without freeing GPU data. Used only when we're abandoning the resource */ |
- void unrefAndAbandon() const { |
- SkASSERT(fRefCnt > 0); |
- // A release here acts in place of all releases we "should" have been doing in ref(). |
- if (1 == sk_atomic_fetch_add(&fRefCnt, -1, sk_memory_order_acq_rel)) { |
- // Like unique(), the acquire is only needed on success, to make sure |
- // code in internal_dispose() doesn't happen before the decrement. |
- this->internal_dispose(); |
- } |
- } |
- |
-#ifdef SK_DEBUG |
- void validate() const { |
- SkASSERT(fRefCnt > 0); |
- } |
-#endif |
- |
-private: |
- /** Must be implemented by any subclasses. |
- * Deletes any Vk data associated with this resource |
- */ |
- virtual void freeGPUData(const GrVkGpu* gpu) const = 0; |
- |
- /** Must be overridden by subclasses that themselves store GrVkResources. |
- * Will unrefAndAbandon those resources without deleting the underlying Vk data |
- */ |
- virtual void abandonSubResources() const {} |
- |
- /** |
- * Called when the ref count goes to 0. Will free Vk resources. |
- */ |
- void internal_dispose(const GrVkGpu* gpu) const { |
- this->freeGPUData(gpu); |
-#ifdef SK_TRACE_VK_RESOURCES |
- fTrace.remove(GetKey(*this)); |
-#endif |
- SkASSERT(0 == fRefCnt); |
- fRefCnt = 1; |
- delete this; |
- } |
- |
- /** |
- * Internal_dispose without freeing Vk resources. Used when we've lost context. |
- */ |
- void internal_dispose() const { |
- this->abandonSubResources(); |
-#ifdef SK_TRACE_VK_RESOURCES |
- fTrace.remove(GetKey(*this)); |
-#endif |
- SkASSERT(0 == fRefCnt); |
- fRefCnt = 1; |
- delete this; |
- } |
- |
- mutable int32_t fRefCnt; |
-#ifdef SK_TRACE_VK_RESOURCES |
- uint32_t fKey; |
-#endif |
- |
- typedef SkNoncopyable INHERITED; |
-}; |
- |
- |
-#endif |