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Side by Side Diff: src/gpu/vk/GrVkResource.h

Issue 1723503002: Revert of Add vulkan files into skia repo. (Closed) Base URL: https://skia.googlesource.com/skia.git@merge
Patch Set: Created 4 years, 10 months ago
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1 /*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef GrVkResource_DEFINED
9 #define GrVkResource_DEFINED
10
11 #include "SkAtomics.h"
12 #include "SkTDynamicHash.h"
13 #include "SkRandom.h"
14
15 class GrVkGpu;
16
17 // uncomment to enable tracing of resource refs
18 //#ifdef SK_DEBUG
19 //#define SK_TRACE_VK_RESOURCES
20 //#endif
21
22 /** \class GrVkResource
23
24 GrVkResource is the base class for Vulkan resources that may be shared by mult iple
25 objects. When an existing owner wants to share a reference, it calls ref().
26 When an owner wants to release its reference, it calls unref(). When the
27 shared object's reference count goes to zero as the result of an unref()
28 call, its (virtual) destructor is called. It is an error for the
29 destructor to be called explicitly (or via the object going out of scope on
30 the stack or calling delete) if getRefCnt() > 1.
31
32 This is nearly identical to SkRefCntBase. The exceptions are that unref()
33 takes a GrVkGpu, and any derived classes must implement freeGPUData() and
34 possibly abandonSubResources().
35 */
36
37 class GrVkResource : SkNoncopyable {
38 public:
39 // Simple refCount tracing, to ensure that everything ref'ed is unref'ed.
40 #ifdef SK_TRACE_VK_RESOURCES
41 static const uint32_t& GetKey(const GrVkResource& r) { return r.fKey; }
42 static uint32_t Hash(const uint32_t& k) { return k; }
43 static SkTDynamicHash<GrVkResource, uint32_t> fTrace;
44 static SkRandom fRandom;
45 #endif
46
47 /** Default construct, initializing the reference count to 1.
48 */
49 GrVkResource() : fRefCnt(1) {
50 #ifdef SK_TRACE_VK_RESOURCES
51 fKey = fRandom.nextU();
52 fTrace.add(this);
53 #endif
54 }
55
56 /** Destruct, asserting that the reference count is 1.
57 */
58 virtual ~GrVkResource() {
59 #ifdef SK_DEBUG
60 SkASSERTF(fRefCnt == 1, "fRefCnt was %d", fRefCnt);
61 fRefCnt = 0; // illegal value, to catch us if we reuse after delete
62 #endif
63 }
64
65 #ifdef SK_DEBUG
66 /** Return the reference count. Use only for debugging. */
67 int32_t getRefCnt() const { return fRefCnt; }
68 #endif
69
70 /** May return true if the caller is the only owner.
71 * Ensures that all previous owner's actions are complete.
72 */
73 bool unique() const {
74 if (1 == sk_atomic_load(&fRefCnt, sk_memory_order_acquire)) {
75 // The acquire barrier is only really needed if we return true. It
76 // prevents code conditioned on the result of unique() from running
77 // until previous owners are all totally done calling unref().
78 return true;
79 }
80 return false;
81 }
82
83 /** Increment the reference count.
84 Must be balanced by a call to unref() or unrefAndFreeResources().
85 */
86 void ref() const {
87 SkASSERT(fRefCnt > 0);
88 (void)sk_atomic_fetch_add(&fRefCnt, +1, sk_memory_order_relaxed); // No barrier required.
89 }
90
91 /** Decrement the reference count. If the reference count is 1 before the
92 decrement, then delete the object. Note that if this is the case, then
93 the object needs to have been allocated via new, and not on the stack.
94 Any GPU data associated with this resource will be freed before it's del eted.
95 */
96 void unref(const GrVkGpu* gpu) const {
97 SkASSERT(fRefCnt > 0);
98 SkASSERT(gpu);
99 // A release here acts in place of all releases we "should" have been do ing in ref().
100 if (1 == sk_atomic_fetch_add(&fRefCnt, -1, sk_memory_order_acq_rel)) {
101 // Like unique(), the acquire is only needed on success, to make sur e
102 // code in internal_dispose() doesn't happen before the decrement.
103 this->internal_dispose(gpu);
104 }
105 }
106
107 /** Unref without freeing GPU data. Used only when we're abandoning the reso urce */
108 void unrefAndAbandon() const {
109 SkASSERT(fRefCnt > 0);
110 // A release here acts in place of all releases we "should" have been do ing in ref().
111 if (1 == sk_atomic_fetch_add(&fRefCnt, -1, sk_memory_order_acq_rel)) {
112 // Like unique(), the acquire is only needed on success, to make sur e
113 // code in internal_dispose() doesn't happen before the decrement.
114 this->internal_dispose();
115 }
116 }
117
118 #ifdef SK_DEBUG
119 void validate() const {
120 SkASSERT(fRefCnt > 0);
121 }
122 #endif
123
124 private:
125 /** Must be implemented by any subclasses.
126 * Deletes any Vk data associated with this resource
127 */
128 virtual void freeGPUData(const GrVkGpu* gpu) const = 0;
129
130 /** Must be overridden by subclasses that themselves store GrVkResources.
131 * Will unrefAndAbandon those resources without deleting the underlying Vk data
132 */
133 virtual void abandonSubResources() const {}
134
135 /**
136 * Called when the ref count goes to 0. Will free Vk resources.
137 */
138 void internal_dispose(const GrVkGpu* gpu) const {
139 this->freeGPUData(gpu);
140 #ifdef SK_TRACE_VK_RESOURCES
141 fTrace.remove(GetKey(*this));
142 #endif
143 SkASSERT(0 == fRefCnt);
144 fRefCnt = 1;
145 delete this;
146 }
147
148 /**
149 * Internal_dispose without freeing Vk resources. Used when we've lost cont ext.
150 */
151 void internal_dispose() const {
152 this->abandonSubResources();
153 #ifdef SK_TRACE_VK_RESOURCES
154 fTrace.remove(GetKey(*this));
155 #endif
156 SkASSERT(0 == fRefCnt);
157 fRefCnt = 1;
158 delete this;
159 }
160
161 mutable int32_t fRefCnt;
162 #ifdef SK_TRACE_VK_RESOURCES
163 uint32_t fKey;
164 #endif
165
166 typedef SkNoncopyable INHERITED;
167 };
168
169
170 #endif
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